Designers | Caroline Spector and Warren Spector |
---|---|
Publishers | TSR |
Publication | 1987 |
Genres | Super hero RPG |
Systems | Marvel Super Heroes |
Reap the Whirlwind is an adventure published by TSR in 1987 for the Marvel Super Heroes role-playing game. It is the second in a dystopian trilogy called "Future in Flames."
Reap the Whirlwind is the second adventure in a X-Men trilogy for the Advanced rules that is set in a bleak alternate future where mutants — the player characters — are hunted down by huge robot Sentinels and imprisoned in concentration camps. [1]
As critic James Wallis noted, in a change from most Marvel Super Heroes adventures, the player characters are not fighting crime but fighting for their lives. [2]
In Reap the Whirlwind, the player characters must find and free a mutant woman whose power allows her to mask her mutant abilities as well as the abilities of mutants near her from Sentinels. The woman, Gilda Ginsel, was accidentally captured by a Sentinel and is being sent to a research facility where her power will be unmasked unless she is rescued. Once the player characters have freed Gilda, they must make take her to the relative safety of Canada via an Underground Railway, where they will meet up with Nick Fury and Wolverine. They are then taken to the Canadian headquarters of Stark Enterprises, and have to fight off a cross-border raid by Sentinels.
Reap the Whirlwind also contains a mini-adventure where the player characters join a mutant army in Texas to attack and overwhelm the local Sentinels.
TSR acquired a role-playing game license from Marvel Comics, and produced Marvel Super Heroes in 1984, as well as dozens of supplements and adventures over the next five years.
One of these supplements was MX1 Nightmares of Futures Past , which introduced a dark and dystopian alternate world setting for the "Future in Flames" series. [1] : 75
TSR subsequently published three adventures for this setting the following year: The X-Potential , Reap the Whirlwind, and Flames of Doom .
MX3 Reap the Whirlwind is a 32-page book with a large color map, and an outer folder. It was written by Caroline Spector and Warren Spector, with cover art by John Statema, Jeff Butler, and Les Dorscheid, interior art by John Statema and Mark Nelson, and cartography by Dave "Diesel" LaForce. The adventure was published by TSR in 1987. [1]
In The Complete Guide to Role-Playing Games , Rick Swan recommended Reap the Whirlwind and the entire "Future in Flames" series as an excellent introduction to the super hero genre, but warned that these adventures were for "ambitious players." [3]
Marvel Super Heroes (MSHRPG) is a role playing game set in the Marvel Universe, first published by TSR as the boxed set Marvel Super Heroes: The Heroic Role-Playing Game under license from Marvel Comics in 1984. In 1986, TSR published the Marvel Superheroes Advanced Game, an expanded edition. Jeff Grubb designed both editions, and Steve Winter wrote both editions. Both use the same game system.
The Sentinels are a group of mutant-hunting robots appearing in American comic books published by Marvel Comics. They are typically depicted as antagonists to the X-Men.
Pyro is the name of two fictional characters appearing in American comic books published by Marvel Comics.
"Days of Future Past" is a storyline in the Marvel Comics comic book The Uncanny X-Men issues #141–142, published in 1981. It deals with a dystopian future in which mutants are incarcerated in internment camps. An adult Kate Pryde transfers her mind into her younger self, the present-day Kitty Pryde, who brings the X-Men to prevent a fatal moment in history that triggers anti-mutant hysteria.
The Marvel Super Heroes Adventure Game is a role-playing game published by TSR, Inc. that uses the SAGA System and features characters published by Marvel Comics. It should not be confused with the earlier Marvel Super Heroes Game, also published by TSR, the later Marvel Universe Roleplaying Game, published by Marvel itself, or Marvel Heroic Roleplaying, published by Margaret Weis Productions.
Discrimination against superheroes is a common theme and plot element in comic books and superhero fiction, usually as a way to explore the issue of superheroes operating in society or as commentary on other social concerns. Often in response to this are Registration Acts, fictional legislative bills that have been plot points used in various comic books and mediums which, when passed into law, enforce the regulation of extra-legal vigilante activity vs. criminal activity, or the mandatory registration of superpowered individuals with the government.
Jean Grey is a member of the X-Men, and has been included in almost every media adaptation of the X-Men franchise, including film, television and video games.
Magneto, a character appearing in American comic books published by Marvel Comics, has been included in almost every media adaptation of the X-Men franchise, including films, television series and video games.
This is a list of all non-comics media appearances of the Marvel Comics character, Professor X.
Rogue, a member of the X-Men in American comic books published by Marvel Comics, has been included in almost every media adaptation of the X-Men franchise, including films, television series and video games.
The Marvel Comics character Betsy Braddock has made many appearances in media other than comic books, including television, films, and action, fighting and role-playing video games. Her usual power-set includes telekinesis as well as mastery of martial arts and swordplay. Psylocke has been voiced by Grey DeLisle, Heather Doerksen, and Tasha Simm in animations, and by Laura Bailey, Kimberly Brooks, Catherine Disher, Melissa Disney, Kim Mai Guest, Erica Lindbeck, Junk Luk, Masasa Moyo, and April Stewart in video games. In the film series, she was portrayed by Meiling Melançon and Olivia Munn.
Caroline Spector is a science fiction and fantasy writer who has also written role-playing game modules and computer game hint books. She also spent two years as associate editor at Amazing Stories magazine. She is a member of George R. R. Martin's Wild Cards consortium, the group of contributing authors to the ongoing Wild Cards shared world original story anthology series edited by Martin, now in its 22nd volume, and currently published by Tor Books.
John R. Statema is an illustrator.
Cosmos Cubed is a role-playing game adventure published by TSR in 1988 for the Marvel Super Heroes role-playing game.
Ragnarok and Roll is a role-playing game adventure published by TSR in 1988 for the Marvel Super Heroes role-playing game. The adventure was the second in a trilogy of high-level adventures titled the "Elders of the Universe" series.
After Midnight is a licensed role-playing game adventure published by TSR in 1990 for the Marvel Super Heroes role-playing game, itself based on the Marvel Super Heroes line of comics. This adventure was the first installment of a trilogy.
The Weird, Weird West is an adventure published by TSR in 1989 for the superhero role-playing game Marvel Super Heroes
Nightmares of Futures Past is a supplement published by TSR in 1987 for the superhero role-playing game Marvel Super Heroes that describes a new dystopian setting.
The X-Potential is a role-playing game adventure published by TSR in 1987 for the Marvel Super Heroes role-playing game.
Flames of Doom is a role-playing game adventure published by TSR in 1987 for the Marvel Super Heroes role-playing game.