Rendezvous protocol

Last updated

A rendezvous protocol is a computer network protocol that enables resources or P2P network peers to find each other. A rendezvous protocol uses a handshaking model, unlike an eager protocol which directly copies the data. In a rendezvous protocol the data is sent when the destination says it is ready, but in an eager protocol the data is sent assuming the destination can store the data. [1]

Examples of rendezvous protocols include JXTA, SIP, Freenet Project, I2P, and such protocols generally involve hole punching.

Because of firewall network address translation (NAT) issues, rendezvous protocols generally require that there be at least one unblocked and un-NATed server that lets the peers locate each other and initiate concurrent packets at each other.

Related Research Articles

<span class="mw-page-title-main">Multicast</span> Computer networking technique for transmission from one sender to multiple receivers

In computer networking, multicast is group communication where data transmission is addressed to a group of destination computers simultaneously. Multicast can be one-to-many or many-to-many distribution. Multicast should not be confused with physical layer point-to-multipoint communication.

<span class="mw-page-title-main">OSI model</span> Model of communication of seven abstraction layers

The Open Systems Interconnection model is a conceptual model that 'provides a common basis for the coordination of [ISO] standards development for the purpose of systems interconnection'. In the OSI reference model, the communications between a computing system are split into seven different abstraction layers: Physical, Data Link, Network, Transport, Session, Presentation, and Application.

The Session Initiation Protocol (SIP) is a signaling protocol used for initiating, maintaining, and terminating communication sessions that include voice, video and messaging applications. SIP is used in Internet telephony, in private IP telephone systems, as well as mobile phone calling over LTE (VoLTE).

The Transmission Control Protocol (TCP) is one of the main protocols of the Internet protocol suite. It originated in the initial network implementation in which it complemented the Internet Protocol (IP). Therefore, the entire suite is commonly referred to as TCP/IP. TCP provides reliable, ordered, and error-checked delivery of a stream of octets (bytes) between applications running on hosts communicating via an IP network. Major internet applications such as the World Wide Web, email, remote administration, and file transfer rely on TCP, which is part of the Transport Layer of the TCP/IP suite. SSL/TLS often runs on top of TCP.

In computer networking, the User Datagram Protocol (UDP) is one of the core communication protocols of the Internet protocol suite used to send messages to other hosts on an Internet Protocol (IP) network. Within an IP network, UDP does not require prior communication to set up communication channels or data paths.

Border Gateway Protocol (BGP) is a standardized exterior gateway protocol designed to exchange routing and reachability information among autonomous systems (AS) on the Internet. BGP is classified as a path-vector routing protocol, and it makes routing decisions based on paths, network policies, or rule-sets configured by a network administrator.

<span class="mw-page-title-main">Protocol data unit</span> Unit of information transmitted over a computer network

In telecommunications, a protocol data unit (PDU) is a single unit of information transmitted among peer entities of a computer network. It is composed of protocol-specific control information and user data. In the layered architectures of communication protocol stacks, each layer implements protocols tailored to the specific type or mode of data exchange.

In telecommunications and computer networking, a network packet is a formatted unit of data carried by a packet-switched network. A packet consists of control information and user data; the latter is also known as the payload. Control information provides data for delivering the payload. Typically, control information is found in packet headers and trailers.

<span class="mw-page-title-main">Network address translation</span> Protocol facilitating connection of one IP address space to another

Network address translation (NAT) is a method of mapping an IP address space into another by modifying network address information in the IP header of packets while they are in transit across a traffic routing device. The technique was originally used to bypass the need to assign a new address to every host when a network was moved, or when the upstream Internet service provider was replaced, but could not route the network's address space. It has become a popular and essential tool in conserving global address space in the face of IPv4 address exhaustion. One Internet-routable IP address of a NAT gateway can be used for an entire private network.

<span class="mw-page-title-main">Distributed hash table</span> Decentralized distributed system with lookup service

A distributed hash table (DHT) is a distributed system that provides a lookup service similar to a hash table: key–value pairs are stored in a DHT, and any participating node can efficiently retrieve the value associated with a given key. The main advantage of a DHT is that nodes can be added or removed with minimum work around re-distributing keys. Keys are unique identifiers which map to particular values, which in turn can be anything from addresses, to documents, to arbitrary data. Responsibility for maintaining the mapping from keys to values is distributed among the nodes, in such a way that a change in the set of participants causes a minimal amount of disruption. This allows a DHT to scale to extremely large numbers of nodes and to handle continual node arrivals, departures, and failures.

JXTA (Juxtapose) was an open-source peer-to-peer protocol specification begun by Sun Microsystems in 2001. The JXTA protocols were defined as a set of XML messages which allow any device connected to a network to exchange messages and collaborate independently of the underlying network topology.

In computer networking, Layer 2 Tunneling Protocol (L2TP) is a tunneling protocol used to support virtual private networks (VPNs) or as part of the delivery of services by ISPs. It uses encryption ('hiding') only for its own control messages, and does not provide any encryption or confidentiality of content by itself. Rather, it provides a tunnel for Layer 2, and the tunnel itself may be passed over a Layer 3 encryption protocol such as IPsec.

In telecommunications, a point-to-point connection refers to a communications connection between two communication endpoints or nodes. An example is a telephone call, in which one telephone is connected with one other, and what is said by one caller can only be heard by the other. This is contrasted with a point-to-multipoint or broadcast connection, in which many nodes can receive information transmitted by one node. Other examples of point-to-point communications links are leased lines and microwave radio relay.

<span class="mw-page-title-main">ARP spoofing</span> Cyberattack which associates the attackers MAC address with the IP address of another host

In computer networking, ARP spoofing, ARP cache poisoning, or ARP poison routing, is a technique by which an attacker sends (spoofed) Address Resolution Protocol (ARP) messages onto a local area network. Generally, the aim is to associate the attacker's MAC address with the IP address of another host, such as the default gateway, causing any traffic meant for that IP address to be sent to the attacker instead.

<span class="mw-page-title-main">Protocol Independent Multicast</span> Multicast routing protocol

Protocol-Independent Multicast (PIM) is a family of multicast routing protocols for Internet Protocol (IP) networks that provide one-to-many and many-to-many distribution of data over a LAN, WAN or the Internet. It is termed protocol-independent because PIM does not include its own topology discovery mechanism, but instead uses routing information supplied by other routing protocols. PIM is not dependent on a specific unicast routing protocol; it can make use of any unicast routing protocol in use on the network. PIM does not build its own routing tables. PIM uses the unicast routing table for reverse-path forwarding.

An overlay network is a computer network that is layered on top of another network.

<span class="mw-page-title-main">Flooding (computer networking)</span> Simple routing algorithm sending incoming packets to all other links than the sender

Flooding is used in computer networks routing algorithm in which every incoming packet is sent through every outgoing link except the one it arrived on.

<span class="mw-page-title-main">Computer network</span> Network that allows computers to share resources and communicate with each other

A computer network is a set of computers sharing resources located on or provided by network nodes. The computers use common communication protocols over digital interconnections to communicate with each other. These interconnections are made up of telecommunication network technologies, based on physically wired, optical, and wireless radio-frequency methods that may be arranged in a variety of network topologies.

In mobile-telephone technology, the UniPro protocol stack follows the architecture of the classical OSI Reference Model. In UniPro, the OSI Physical Layer is split into two sublayers: Layer 1 and Layer 1.5 which abstracts from differences between alternative Layer 1 technologies. The actual physical layer is a separate specification as the various PHY options are reused in other MIPI Alliance specifications.

A communication protocol is a system of rules that allows two or more entities of a communications system to transmit information via any kind of variation of a physical quantity. The protocol defines the rules, syntax, semantics and synchronization of communication and possible error recovery methods. Protocols may be implemented by hardware, software, or a combination of both.

References

  1. "Message protocols". Argonne National Laboratory.