This article has multiple issues. Please help improve it or discuss these issues on the talk page . (Learn how and when to remove these template messages)
|
A unified reservation station, also known as unified scheduler, is a decentralized feature of the microarchitecture of a CPU that allows for register renaming, and is used by the Tomasulo algorithm for dynamic instruction scheduling. [1] [2]
Reservation stations permit the CPU to fetch and re-use a data value as soon as it has been computed, rather than waiting for it to be stored in a register and re-read. When instructions are issued, they can designate the reservation station from which they want their input to read. When multiple instructions need to write to the same register, all can proceed and only the (logically) last one need actually be written. It checks if the operands are available (RAW) and if execution unit is free (Structural hazard) before starting execution.
Instructions are stored with available parameters, and executed when ready. Results are identified by the unit that will execute the corresponding instruction. Implicitly register renaming solves WAR and WAW hazards. Since this is a fully associative structure, it has a very high cost in comparators (need to compare all results returned from processing units with all stored addresses).
In Tomasulo's algorithm, instructions are issued in sequence to Reservation Stations which buffer the instruction as well as the operands of the instruction. If the operand is not available, the Reservation Station listens on a Common Data Bus for the operand to become available. When the operand becomes available, the Reservation Station buffers it, and the execution of the instruction can begin.
Functional Units (such as an adder or a multiplier), each have their own corresponding Reservation Stations. The output of the Functional Unit connects to the Common Data Bus, where Reservation Stations are listening for the operands they need.
A central processing unit (CPU), also called a central processor, main processor, or just processor, is the most important processor in a given computer. Its electronic circuitry executes instructions of a computer program, such as arithmetic, logic, controlling, and input/output (I/O) operations. This role contrasts with that of external components, such as main memory and I/O circuitry, and specialized coprocessors such as graphics processing units (GPUs).
The control unit (CU) is a component of a computer's central processing unit (CPU) that directs the operation of the processor. A CU typically uses a binary decoder to convert coded instructions into timing and control signals that direct the operation of the other units.
In computer science, an instruction set architecture (ISA) is an abstract model that generally defines how software controls the CPU in a computer or a family of computers. A device or program that executes instructions described by that ISA, such as a central processing unit (CPU), is called an implementation of that ISA.
In computer engineering, instruction pipelining is a technique for implementing instruction-level parallelism within a single processor. Pipelining attempts to keep every part of the processor busy with some instruction by dividing incoming instructions into a series of sequential steps performed by different processor units with different parts of instructions processed in parallel.
A re-order buffer (ROB) is a hardware unit used in an extension to the Tomasulo algorithm to support out-of-order and speculative instruction execution. The extension forces instructions to be committed in-order.
Tomasulo's algorithm is a computer architecture hardware algorithm for dynamic scheduling of instructions that allows out-of-order execution and enables more efficient use of multiple execution units. It was developed by Robert Tomasulo at IBM in 1967 and was first implemented in the IBM System/360 Model 91’s floating point unit.
In the domain of central processing unit (CPU) design, hazards are problems with the instruction pipeline in CPU microarchitectures when the next instruction cannot execute in the following clock cycle, and can potentially lead to incorrect computation results. Three common types of hazards are data hazards, structural hazards, and control hazards.
In computer architecture, register renaming is a technique that abstracts logical registers from physical registers. Every logical register has a set of physical registers associated with it. When a machine language instruction refers to a particular logical register, the processor transposes this name to one specific physical register on the fly. The physical registers are opaque and cannot be referenced directly but only via the canonical names.
In computer science, computer engineering and programming language implementations, a stack machine is a computer processor or a virtual machine in which the primary interaction is moving short-lived temporary values to and from a push down stack. In the case of a hardware processor, a hardware stack is used. The use of a stack significantly reduces the required number of processor registers. Stack machines extend push-down automata with additional load/store operations or multiple stacks and hence are Turing-complete.
The instruction cycle is the cycle that the central processing unit (CPU) follows from boot-up until the computer has shut down in order to process instructions. It is composed of three main stages: the fetch stage, the decode stage, and the execute stage.
The Intel 8087, announced in 1980, was the first floating-point coprocessor for the 8086 line of microprocessors. The purpose of the chip was to speed up floating-point arithmetic operations, such as addition, subtraction, multiplication, division, and square root. It also computes transcendental functions such as exponential, logarithmic or trigonometric calculations. The performance enhancements were from approximately 20% to over 500%, depending on the specific application. The 8087 could perform about 50,000 FLOPS using around 2.4 watts.
In computer engineering, out-of-order execution is a paradigm used in high-performance central processing units to make use of instruction cycles that would otherwise be wasted. In this paradigm, a processor executes instructions in an order governed by the availability of input data and execution units, rather than by their original order in a program. In doing so, the processor can avoid being idle while waiting for the preceding instruction to complete and can, in the meantime, process the next instructions that are able to run immediately and independently.
In computing, a pipeline, also known as a data pipeline, is a set of data processing elements connected in series, where the output of one element is the input of the next one. The elements of a pipeline are often executed in parallel or in time-sliced fashion. Some amount of buffer storage is often inserted between elements.
Dataflow architecture is a dataflow-based computer architecture that directly contrasts the traditional von Neumann architecture or control flow architecture. Dataflow architectures have no program counter, in concept: the executability and execution of instructions is solely determined based on the availability of input arguments to the instructions, so that the order of instruction execution may be hard to predict.
Hardware acceleration is the use of computer hardware designed to perform specific functions more efficiently when compared to software running on a general-purpose central processing unit (CPU). Any transformation of data that can be calculated in software running on a generic CPU can also be calculated in custom-made hardware, or in some mix of both.
In computer architecture, a transport triggered architecture (TTA) is a kind of processor design in which programs directly control the internal transport buses of a processor. Computation happens as a side effect of data transports: writing data into a triggering port of a functional unit triggers the functional unit to start a computation. This is similar to what happens in a systolic array. Due to its modular structure, TTA is an ideal processor template for application-specific instruction set processors (ASIP) with customized datapath but without the inflexibility and design cost of fixed function hardware accelerators.
Scoreboarding is a centralized method, first used in the CDC 6600 computer, for dynamically scheduling instructions so that they can execute out of order when there are no conflicts and the hardware is available.
Memory disambiguation is a set of techniques employed by high-performance out-of-order execution microprocessors that execute memory access instructions out of program order. The mechanisms for performing memory disambiguation, implemented using digital logic inside the microprocessor core, detect true dependencies between memory operations at execution time and allow the processor to recover when a dependence has been violated. They also eliminate spurious memory dependencies and allow for greater instruction-level parallelism by allowing safe out-of-order execution of loads and stores.
Explicit data graph execution, or EDGE, is a type of instruction set architecture (ISA) which intends to improve computing performance compared to common processors like the Intel x86 line. EDGE combines many individual instructions into a larger group known as a "hyperblock". Hyperblocks are designed to be able to easily run in parallel.
Kepler is the codename for a GPU microarchitecture developed by Nvidia, first introduced at retail in April 2012, as the successor to the Fermi microarchitecture. Kepler was Nvidia's first microarchitecture to focus on energy efficiency. Most GeForce 600 series, most GeForce 700 series, and some GeForce 800M series GPUs were based on Kepler, all manufactured in 28 nm. Kepler found use in the GK20A, the GPU component of the Tegra K1 SoC, and in the Quadro Kxxx series, the Quadro NVS 510, and Tesla computing modules.