Richard J. Terrile

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Richard John Terrile (born March 22, 1951, in New York) is a Voyager scientist who discovered several moons [1] of Saturn, Uranus, and Neptune. He works for NASA's Jet Propulsion Laboratory.

Terrile is a supporter of the simulation hypothesis, the idea that our reality is a computer-generated virtual reality created by unknown programmers. [2] [3]

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Multimedia is a form of communication that uses a combination of different content forms, such as writing, audio, images, animations, or video, into a single interactive presentation, in contrast to traditional mass media, such as printed material or audio recordings, which feature little to no interaction between users. Popular examples of multimedia include video podcasts, audio slideshows, and animated videos. Multimedia also contains the principles and application of effective interactive communication, such as the building blocks of software, hardware, and other technologies. The five main building blocks of multimedia are text, image, audio, video, and animation. The first building block of multimedia is the image, which dates back 15,000 to 10,000 B.C. with concrete evidence found in the Lascaux caves in France. The second building block of multimedia is writing, which was first scribed in stone or on clay tablets and was mostly about three things. Property, conquest, and religion. Writing was soon abstracted from visual images into symbols that represented the sounds we make with our mouths. Thanks to the Egyptians, writing was evolved and transferred from stone to Papyrus. A cheaper but more fragile canvas derived from strips of the papyrus root grown on the Nile River.

<span class="mw-page-title-main">Simulation</span> Imitation of the operation of a real-world process or system over time

A simulation is an imitative representation of a process or system that could exist in the real world. In this broad sense, simulation can often be used interchangeably with model. Sometimes a clear distinction between the two terms is made, in which simulations require the use of models; the model represents the key characteristics or behaviors of the selected system or process, whereas the simulation represents the evolution of the model over time. Another way to distinguish between the terms is to define simulation as experimentation with the help of a model. This definition includes time-independent simulations. Often, computers are used to execute the simulation.

<span class="mw-page-title-main">Giant-impact hypothesis</span> Theory of the formation of the Moon

The giant-impact hypothesis, sometimes called the Big Splash, or the Theia Impact, is an astrogeology hypothesis for the formation of the Moon first proposed in 1946 by Canadian geologist Reginald Daly. The hypothesis suggests that the Early Earth collided with a Mars-sized dwarf planet of the same orbit approximately 4.5 billion years ago in the early Hadean eon, and the ejecta of the impact event later accreted to form the Moon. The impactor planet is sometimes called Theia, named after the mythical Greek Titan who was the mother of Selene, the goddess of the Moon.

<span class="mw-page-title-main">Puck (moon)</span> Moon of Uranus

Puck is an inner moon of Uranus. It was discovered in December 1985 by the Voyager 2 spacecraft. The name Puck follows the convention of naming Uranus's moons after characters from Shakespeare. The orbit of Puck lies between the rings of Uranus and the first of Uranus's large moons, Miranda. Puck is approximately spherical in shape and has diameter of about 162 km. It has a dark, heavily cratered surface, which shows spectral signs of water ice.

<span class="mw-page-title-main">Flight simulator</span> Technology used for training aircrew

A flight simulator is a device that artificially re-creates aircraft flight and the environment in which it flies, for pilot training, design, or other purposes. It includes replicating the equations that govern how aircraft fly, how they react to applications of flight controls, the effects of other aircraft systems, and how the aircraft reacts to external factors such as air density, turbulence, wind shear, cloud, precipitation, etc. Flight simulation is used for a variety of reasons, including flight training, the design and development of the aircraft itself, and research into aircraft characteristics and control handling qualities.

<span class="mw-page-title-main">Holodeck</span> Star Trek device

The Holodeck is a fictional device from the television franchise Star Trek which uses "holograms" to create a realistic 3D simulation of a real or imaginary setting, in which participants can freely interact with the environment as well as objects and characters, and sometimes a predefined narrative.

<span class="mw-page-title-main">Computer simulation</span> Process of mathematical modelling, performed on a computer

Computer simulation is the process of mathematical modelling, performed on a computer, which is designed to predict the behaviour of, or the outcome of, a real-world or physical system. The reliability of some mathematical models can be determined by comparing their results to the real-world outcomes they aim to predict. Computer simulations have become a useful tool for the mathematical modeling of many natural systems in physics, astrophysics, climatology, chemistry, biology and manufacturing, as well as human systems in economics, psychology, social science, health care and engineering. Simulation of a system is represented as the running of the system's model. It can be used to explore and gain new insights into new technology and to estimate the performance of systems too complex for analytical solutions.

<i>A Mind Forever Voyaging</i> 1985 video game

A Mind Forever Voyaging (AMFV) is a 1985 interactive fiction game designed and implemented by Steve Meretzky and published by Infocom. The game was intended as a polemical critique of Ronald Reagan's politics.

<span class="mw-page-title-main">Portia (moon)</span> Moon of Uranus

Portia is an inner satellite of Uranus. It was discovered from the images taken by Voyager 2 on 3 January 1986, and was given the temporary designation S/1986 U 1. The moon is named after Portia, the heroine of William Shakespeare's play The Merchant of Venice. It is also designated Uranus XII.

<span class="mw-page-title-main">Head-mounted display</span> Type of display device

A head-mounted display (HMD) is a display device, worn on the head or as part of a helmet, that has a small display optic in front of one or each eye. HMDs have many uses including gaming, aviation, engineering, and medicine. Virtual reality headsets are HMDs combined with IMUs. An optical head-mounted display (OHMD) is a wearable display that can reflect projected images and allows a user to see through it.

Character animation is a specialized area of the animation process, which involves bringing animated characters to life. The role of a character animator is analogous to that of a film or stage actor and character animators are often said to be "actors with a pencil". Character animators breathe life in their characters, creating the illusion of thought, emotion and personality. Character animation is often distinguished from creature animation, which involves bringing photorealistic animals and creatures to life.

<span class="mw-page-title-main">Scientific modelling</span> Scientific activity that produces models

Scientific modelling is an activity that produces models representing empirical objects, phenomena, and physical processes, to make a particular part or feature of the world easier to understand, define, quantify, visualize, or simulate. It requires selecting and identifying relevant aspects of a situation in the real world and then developing a model to replicate a system with those features. Different types of models may be used for different purposes, such as conceptual models to better understand, operational models to operationalize, mathematical models to quantify, computational models to simulate, and graphical models to visualize the subject.

Life simulation games form a subgenre of simulation video games in which the player lives or controls one or more virtual characters. Such a game can revolve around "individuals and relationships, or it could be a simulation of an ecosystem". Other terms include artificial life game and simulated life game (SLG).

<i>MechWarrior 3</i> 1999 video game

MechWarrior 3 is a vehicle simulation game, part of the MechWarrior series. It featured a new 3D accelerated graphics engine at the time of its release. The game contains over 20 missions, with access to 18 different mechs. A novelization called Trial Under Fire was written by Loren L. Coleman.

<span class="mw-page-title-main">Simulation hypothesis</span> Hypothesis that reality could be a computer simulation

The simulation hypothesis proposes that what humans experience as the world is actually a simulated reality, such as a computer simulation in which humans themselves are constructs. There has been much debate over this topic, ranging from philosophical discourse to practical applications in computing.

Gregory Peter Panos is an American writer, futurist, educator, strategic planning consultant, conference / event producer, and technology evangelist in augmented reality, virtual reality, human simulation, motion capture, performance animation, 3D character animation, human-computer interaction, and user experience design.

Social simulation games are a subgenre of life simulation game that explore social interactions between multiple artificial lives. Some examples include The Sims and Animal Crossing series.

<span class="mw-page-title-main">Forest of the Dead</span> 2008 Doctor Who episode

"Forest of the Dead" is the ninth episode of the fourth series of the British science fiction television series Doctor Who. It was first broadcast by BBC One on 7 June 2008. It is the second of a two-part story; the first part, "Silence in the Library", aired on 31 May.

Simulated consciousness,synthetic consciousness, etc. is a theme of a number of works in science fiction. The theme is one step beyond the concept of the "brain in a vat"/"simulated reality" in that not only the perceived reality but the brain and its consciousness are simulations themselves.

<i>Hyborian War</i> Fantasy role-playing game

Hyborian War is a play-by-mail game published by Reality Simulations, Inc. It takes place during the Hyborian Age in the world of Conan the Barbarian created by Robert E. Howard. The game has been continuously available for worldwide play since its inception in 1985 and has changed little in its overall format. It uses a computer program to adjudicate player orders. Although it relies on postal mail or email and has turnaround times which are relatively long for the digital age of video games, Hyborian War has remained active into the 21st century.

References

  1. Blunck, Jürgen (2009-07-01). Solar System Moons: Discovery and Mythology. Springer. pp. 59, 94. ISBN   978-3-540-68852-5 . Retrieved 27 May 2011.
  2. Ben Makuch (11 September 2012). "Whoa, Dude, Are We Inside a Computer Right Now?". Vice.com.
  3. Richard Terrile (2015). "Richard Terrile – The Universe as a Simulation". Ideacity.