Robert S. Harris, nicknamed RoSHa, is an American designer and programmer who created several 1980s home computer and console games, including War Room (ColecoVision, 1983) and Killer Bees! (Odyssey 2, 1983). [1]
Harris was born in Boalsburg, Pennsylvania and graduated from Carnegie Mellon University with a Bachelor of Science in Mathematics in 1979.[ citation needed ]
Centipede is a 1981 fixed shooter arcade video game developed and published by Atari, Inc. Designed by Dona Bailey and Ed Logg, it was one of the most commercially successful games from the golden age of arcade video games and one of the first with a significant female player base. The primary objective is to shoot all the segments of a centipede that winds down the playing field. An arcade sequel, Millipede, followed in 1982.
Gorf is an arcade video game released in 1981 by Midway Manufacturing, whose name was advertised as an acronym for "Galactic Orbiting Robot Force". It is a fixed shooter with five distinct levels, the first of which is based on Space Invaders and another on Galaxian. The game makes use of synthesized speech for the Gorfian robot which taunts the player, powered by the Votrax speech chip. Gorf allows the player to buy two additional lives per quarter before starting the game, for a maximum of seven lives.
Buck Rogers: Planet of Zoom, known as Zoom 909 in Japan, is a pseudo-3D rail shooter released as an arcade video game by Sega in 1982. The player controls a spaceship in a third-person perspective, adapting the three-dimensional perspective of Sega's earlier racing game Turbo (1981) for the space shoot 'em up genre. It uses the Buck Rogers license, referencing the space battles, though Buck himself is never seen.
Crystal Castles is an arcade video game released by Atari, Inc. in 1983. The player controls Bentley Bear who has to collect gems located throughout trimetric-projected rendered castles while avoiding enemies, some of whom are after the gems as well.
Demon Attack is a fixed shooter video game created by Rob Fulop for the Atari 2600 and published by Imagic in 1982. The game involves the player controlling a laser cannon from the surface of a planet, shooting winged demons that fly down and attack the player in different sets of patterns.
War Room is a video game written by Robert S. Harris for the ColecoVision and published by Probe 2000 in 1983. The player takes the role of a four-star general defending the United States from a nuclear attack.
Killer Bees! is an action video game written by Robert S. Harris for the Magnavox Odyssey2 and published in 1983.
Starmaster is a video game written for the Atari 2600 by Alan Miller and published in June 1982 by Activision. The game involves the player travelling through space attacking enemy starfighters who are invading starbases. The player traverses through a map called the galactic chart to destroy all the enemies and survive against oncoming enemy attacks and crashing with meteors.
Big Bird's Egg Catch is a video game for the Atari 2600 developed by Atari, Inc. and Children's Computer Workshop and published by Atari in 1983.
M*A*S*H is an action game, based on the film, written for the Atari 2600 and published by Fox Video Games in 1983. It was designed and programmed by Doug Neubauer. Ports to the Atari 8-bit computers, VIC-20, TI-99/4A, Intellivision, and ColecoVision followed.
Advanced Dungeons & Dragons is an Intellivision game and was one of the first Advanced Dungeons & Dragons games to be licensed by TSR, Inc. It was later retitled to Advanced Dungeons & Dragons: Cloudy Mountain to distinguish it from the sequel, Advanced Dungeons & Dragons: Treasure of Tarmin. It is the first Intellivision cartridge to use more than 4K of ROM.
Cosmic Ark is an Atari 2600 game designed by Rob Fulop and published by Imagic in 1982. The objective is to gather specimens from different planets in a spaceship which contains the survivors from the city of Atlantis. There are two versions of the cartridge. One allows the player to toggle the starfield display with the Black & White / Color TV switch. In the other the starfield cannot be disabled.
Cosmic Avenger is a scrolling shooter developed by Universal and released as an arcade video game in July 1981. It is part of the first wave shooters with forced horizontal scrolling which followed Konami's Scramble and Super Cobra from earlier in the year. It was released the same month as Vanguard. The final installment in Universal's Cosmic series, players take control of the Avenger space fighter and, as in Scramble, use bullets and bombs against enemy air and ground forces. The world is one continuous level made up of different areas.
Microsoft Flight Simulator, commonly known as Microsoft Flight Simulator 1.0, is a flight simulator video game, released in November 1982 for the IBM PC. It is the first instalment in the Microsoft Flight Simulator series.
Heads Up Action Soccer is a video game developed by General Consumer Electronics for the Vectrex console and published in 1983. Heads Up was only the second sports title from GCE, after the football game, Blitz!
Sorcerer's Apprentice is a video game for the Atari 2600, based on a sequence from the film Fantasia.
Picnic Paranoia is an action game written by Russ Segal for both the Atari 8-bit computers and Apple II and published by Synapse Software in 1982. A version for the TI-99/4A was published by Atarisoft in 1983. Although the gameplay is identical, all three versions of the game utilize slightly different graphics.
Star Blazer is a horizontally scrolling shooter programmed by Tony Suzuki for the Apple II and published by Broderbund Software in 1982. A version for Atari 8-bit computers was released in 1983 as Sky Blazer.
The Blade of Blackpoole is an adventure game written for the Apple II by Tim Wilson and published in 1982 by Sirius Software. It was ported to the Atari 8-bit computers, Commodore 64, FM-7, PC-88, PC-98.