This article needs additional citations for verification .(February 2016) |
Categories | computer magazine |
---|---|
Publisher | EMAP |
First issue | May 1992 |
Final issue | January 1995 |
Country | United Kingdom |
Language | English |
ST Review was a computer magazine in the United Kingdom covering the Atari ST during the early to mid 1990s. Published by EMAP and launched in May 1992 [1] and placed at the "serious end" of the market, it catered to ST users who wished to use their ST for a variety of productive uses, such as its MIDI capabilities, programming or word processing, as opposed to casual gaming. The title was sold to Europress after EMAP decided to close it due to lower-than-expected sales and it ran for another two years with freelance Editor Vic Lennard, full-time Deputy Editor Tony Kaye, and a full-time designer. This three-person team, along with freelance contributors, kept the magazine popular for almost two years before it finally succumbed to falling sales and the lack of success of Atari's Falcon, the expected replacement of the ST. This was due in part to the increasing PC market.
The magazine was eventually sold to Future Publishing, producers of rival ST Format . The last issue was published in January 1995. [2]
Like many similar magazines, it contained sections of news, game reviews, previews, tips, help guides, columnists, reader's letters, and cover-mounted disks of software.
The Atari 2600 is a home video game console developed and produced by Atari, Inc. Released in September 1977 as the Atari Video Computer System, it popularized microprocessor-based hardware and games stored on swappable ROM cartridges, a format first used with the Fairchild Channel F in 1976. The VCS was bundled with two joystick controllers, a conjoined pair of paddle controllers, and a game cartridge—initially Combat and later Pac-Man. Sears sold the system as the Tele-Games Video Arcade. Atari rebranded the VCS as the Atari 2600 in November 1982, alongside the release of the Atari 5200.
The Jaguar is a home video game console developed by Atari Corporation and released in North America in November 1993. It is in the fifth generation of video game consoles, and it competed with fourth generation consoles released the same year, including the 16-bit Genesis, the 16-bit Super NES, and the 32-bit 3DO Interactive Multiplayer. Jaguar has a Motorola 68000 CPU and two custom 32-bit coprocessors named Tom and Jerry. Atari marketed it as the world's first 64-bit game system, emphasizing its blitter's 64-bit bus; however, none of its three processors have a 64-bit instruction set, as do later 64-bit consoles such as PlayStation 2 or Nintendo 64. The Jaguar launched with Cybermorph as the pack-in game, which received mixed reviews. The system's library ultimately comprises only 50 licensed games.
The Atari 8-bit computers, formally launched as the Atari Home Computer System, are a series of home computers introduced by Atari, Inc., in 1979 with the Atari 400 and Atari 800. The architecture is designed around the 8-bit MOS Technology 6502 CPU and three custom coprocessors which provide support for sprites, smooth multidirectional scrolling, four channels of audio, and other features. The graphics and sound are more advanced than most of its contemporaries, and video games are a key part of the software library. The 1980 first-person space combat simulator Star Raiders is considered the platform's killer app.
The video game crash of 1983 was a large-scale recession in the video game industry that occurred from 1983 to 1985 in the United States. The crash was attributed to several factors, including market saturation in the number of video game consoles and available games, many of which were of poor quality. Waning interest in console games in favor of personal computers also played a role. Home video game revenue peaked at around $3.2 billion in 1983, then fell to around $100 million by 1985. The crash abruptly ended what is retrospectively considered the second generation of console video gaming in North America. To a lesser extent, the arcade video game market also weakened as the golden age of arcade video games came to an end.
Pelit ("Games") is a Finnish video games magazine published in Helsinki, Finland.
Newsfield Publications Ltd was a British magazine publisher during the 1980s and early 1990s.
The One was a video game magazine in the United Kingdom which covered 16-bit home gaming during the late 1980s and early 1990s. It was first published by EMAP in October 1988 and initially covered computer games aimed at the Atari ST, Amiga, and IBM PC compatible markets.
Epic is a space combat simulation game developed by Digital Image Design and published by Ocean Software for the Commdore Amiga and Atari ST in early 1992. A port to MS-DOS also appeared in the same year, followed by a version for the NEC PC-9801 in 1993. A sequel, titled Inferno, was released in 1994 for PCs only.
AtariWriter is a word processor program for the Atari 8-bit computers released by Atari, Inc. as a 16 kB ROM cartridge in 1983. The program was fast and easy to use, while still allowing for the creation of fairly complex documents. It was a success for the platform, with at least 800,000 units initially sold, not including international versions and later updates.
Andrew Braybrook is a software engineer and former game programmer. He created video games such as Paradroid, Gribbly's Day Out, Fire and Ice, Uridium and Morpheus. He also programmed the Amiga and Atari ST conversion of the arcade game Rainbow Islands.
Mean Machines was a multi-format video game magazine published between 1990 and 1992 in the United Kingdom.
Hard Drivin' is a sim racing arcade video game developed by Atari Games in 1989. Players test drive a sports car on courses that emphasize stunts and speed. It features one of the first 3D polygon driving environments via a simulator cabinet with a haptic vibrating steering wheel and a custom rendering architecture.
ACE was a multi-format computer and video game magazine first published in the United Kingdom by Future Publishing and later acquired by EMAP.
Obsession is a pinball video game developed and originally published by Unique Development Sweden for the Atari STe on December 2, 1994. It is the first video game to be created by UDS and one of the last official releases for the Atari ST platform after being discontinued in 1993 by Atari Corporation. In the game, players can choose between any of the four available playfields, both of which have their own thematic and main objectives in order to obtain the highest score possible.
Pac-Man is a 1982 maze video game developed and published by Atari, Inc. under official license by Namco, and an adaptation of the 1980 arcade game Pac-Man. The player controls the title character, who attempts to consume all of the wafers in a maze while avoiding four ghosts that pursue him. Eating flashing wafers at the corners of the screen causes the ghosts to temporarily turn blue and flee, allowing Pac-Man to eat them for bonus points. Once eaten, a ghost is reduced to a pair of eyes, which return to the center of the maze to be restored.
Worms is a 2D artillery tactical video game developed by Team17 and released in 1995. It is the first game in the Worms series of video games. It is a turn based game where a player controls a team of worms against other teams of worms that are controlled by a computer or human opponent. The aim is to use various weapons to kill the worms on the other teams and have the last surviving worm(s).
ST Writer is a word processor program for the Atari ST series of personal computers. It was introduced by Atari Corporation in 1985 along with the 520ST, the first machine in the ST family. It is a port of Atari's AtariWriter Plus from the earlier Atari 8-bit computers, matching it closely enough to share files across platforms unchanged. Running on the ST allowed it to display a full 80-column layout, create much larger files, and support additional features.
Fun School is a series of educational packages developed and published in the United Kingdom by Europress Software, initially as Database Educational Software. The original Fun School titles were sold mostly by mail order via off-the-page adverts in the magazines owned by Database Publications. A decision was made to create a new set of programs, call the range Fun School 2, and package them more professionally so they could be sold in computer stores around the UK. Every game comes as a set of three versions, each version set to cater for a specific age range.
Zero-5 is a shooter video game developed and published by Caspian Software for the Atari STe in 1994. It is one of the last official releases for the Atari ST after being discontinued in 1993 by Atari Corporation.