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Designers | Alan R. Moon Aaron Weissblum |
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Publishers | Ravensburger |
Players | 3 to 4 |
Age range | 10 and up |
San Marco is a 2001 designer board game by Alan R. Moon and Aaron Weissblum. The game is set in Venice, and the title comes from the name of one of the city's districts. There are six districts across which players vie for influence. The games uses area control and card drafting as game mechanics. The game is divided into passages, which are then broken down into turns. Players can place and move both aristocrats and bridges, and score points for areas in which they have influence. [1] [ better source needed ]
Java is a German-style board game designed by Wolfgang Kramer and Michael Kiesling, illustrated by Franz Vohwinkel, and published in 2000 by Ravensburger in German and by Rio Grande Games in English. In the game, players build the island of Java to set up palace festivals and gain victory points. Upon its release, the game received several awards.
Reiner Knizia is a prolific German-style board game designer.
Mexica is a board game designed by Wolfgang Kramer and Michael Kiesling and published in 2002 by Ravensburger in German and Rio Grande Games in English. Mexica was awarded 5th prize in the 2002 Deutscher Spiele Preis.
El Grande is a German-style board game for 2-5 players, designed by Wolfgang Kramer and Richard Ulrich, and published in 1995 by Hans im Glück in German, by Rio Grande Games in English, and by 999 Games in Dutch. The game board represents renaissance-era Spain where the nobility fight for control of the nine regions. El Grande was praised for its area-control mechanism, and was awarded the Spiel des Jahres prize and the Deutscher Spiele Preis in 1996. Following its release, several expansions and an alternative version were published.
Days of Wonder is a board game publisher founded in 2002 and owned by Asmodee Group since 2014. Days of Wonder distributes its games to 25 countries. It specializes in German-style board games and has branched out to include some online games. Days of Wonder has published games in several languages including English, Dutch, French, German, Russian, and Greek. Days of Wonder was co-founded by Eric Hautemont, Mark Kaufmann and Yann Corno.
Wolfgang Kramer is a German board game designer.
Löwenherz is a German-style board game designed by Klaus Teuber and published in 1997 by Goldsieber in German and by Rio Grande Games in English. A revised edition, titled Löwenherz: Der König kehrt zurück in German and Domaine in English, was released in 2003 by Kosmos in German and Mayfair Games in English.
Andreas Seyfarth is a German-style board game designer, who is most famous for creating Puerto Rico, which is highly ranked on BoardGameGeek. In 2002, the game was awarded first place for the prestigious Deutscher Spiele Preis. Seyfarth also received the crown jewel of German-style board-game awards, the Spiel des Jahres in 1994 and 2006 for his games Manhattan and Thurn and Taxis respectively.
Alan R. Moon is an author of board games, born in Southampton, England. He is generally considered to be one of the foremost designers of German-style board games. Many of his games can be seen as board game variations on the travelling salesman problem.
Pirate's Cove is a board game designed by Paul Randles and Daniel Stahl, originally published in Germany in 2002 by Amigo Spiele, illustrated by Markus Wagner and Swen Papenbrock. In 2003, Days of Wonder republished the game with a new graphic design from Julien Delval and Cyrille Daujean. In the game, players play pirate ship captains seeking treasure from islands and bragging rights from defeating other pirates in naval combat.
Niagara is a German-style board game designed by Thomas Liesching and published in 2004 by Zoch Verlag and Rio Grande Games. In Niagara, which is set in the Niagara Falls, players collect, transport, and steal gems. Upon its release, the game won several awards, including the 2005 Spiel des Jahres.
The Princes of Florence is a German board game designed by Wolfgang Kramer and Richard Ulrich published in 2000 by Alea in German and by Rio Grande Games in English. Players assume the roles of Florentine Princes who wish to design their own villas to allow artists to create great works of prestige. Through seven rounds, each containing an auction phase and two action phases, the Princes pay for landscaping, buildings, freedoms, and various services and bonuses. At the end of the seven rounds, whoever has the most Prestige Points wins.
Michael Kiesling is a German board game designer. Many of his games have been nominated for or have won the Spiel des Jahres, a German games award.
Agricola is a Euro-style board game created by Uwe Rosenberg. It is a worker placement game with a focus on resource management. In Agricola, players are farmers who sow, plow the fields, collect wood, build stables, buy animals, expand their farms and feed their families. After 14 rounds players calculate their score based on the size and prosperity of the household.
Michael Schacht is a German game designer, graphician and owner of the small publishing company Spiele aus Timbuktu.
Hansa Teutonica is a German board game designed by Andreas Steding and published by Argentum Verlag in 2009. It placed in the top 10 at the Deutscher Spiele Preis.
Terra Mystica is a Euro-style board game for two to five players designed by Helge Ostertag and Jens Drögemüller. The game was first published by Feuerland Spiele in Germany in 2012, and was later published in English and French by Zman Games and Filosofia Édition in 2013. Feuerland Spiele released a second German edition of the game in 2013.
Russian Railroads is a tile-based Euro-style board game for 2 to 4 players by Helmut Ohley and Leonhard Orgler. The game was published in 2013 by Hans im Glück Verlag. It is based on the worker placement principle, in which players can in turn distribute their available workforce in open fields in order to gain resources or other benefits. This gameplay is also used in other games of the publishing house, such as Stone Age or Egizia.
The Voyages of Marco Polo is a historical-themed euro-style board game with focus on resource management for 2-4 players, released in 2015.