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Secret Societies is a 1995 role-playing game supplement for Nephilim published by Chaosium.
Secret Societies is a supplement which details the secret societies which align against the Nephilim as they quest for spiritual transcendence. [1]
Secret Societies is a supplement about the hidden world of the occult and the shadow war that humans fight against it. Pyramid V1, #18 (March/April, 1996) [2]
The book details some of the major secret societies that oppose the Nephilim, as well as some new groups. [1]
The book was written by Kenneth Hite. [1]
Andrew Rilstone reviewed Secret Societies for Arcane magazine, rating it a 5 out of 10 overall. [1] Rilstone comments that "I get the feeling that this book is aimed at people who are interested in the world of Nephilim for its own sake, irrespective of whether they are actually going to play it. if you're one of them, then you'll probably find it indispensable." [1]
Werewolf: The Apocalypse is a role-playing game of the Classic World of Darkness game series by White Wolf Publishing. Other related products include the collectible card games named Rage and several novels. In the game, players take the role of werewolves known as "Garou". These werewolves are locked in a two-front war against both the spiritual desolation of urban civilization and supernatural forces of corruption that seek to bring the Apocalypse. Game supplements detail the other shape-shifters.
Nephilim is a role-playing game about powerful elemental entities reincarnating into human beings. The players take the roles of these beings as they adapt to their newly symbiotic existence and learn the secrets hidden behind veils of obscurity and mysticism, seeking the path toward enlightenment, Agartha. The game contains much symbolism, primarily related to the Hermetic tradition.
Pendragon, or King Arthur Pendragon, is a Tabletop role-playing game (RPG) in which players take the role of knights performing chivalric deeds in the tradition of Arthurian legend. It was originally written by Greg Stafford and published by Chaosium, then was acquired by Green Knight Publishing, who in turn passed on the rights to White Wolf Publishing in 2004. White Wolf sold the game to Stewart Wieck in 2009. Wieck formed Nocturnal Media, who updated and reissued the 5th edition originally published by White Wolf. In 2018, it returned to Chaosium.
Feng Shui is a martial arts-themed role-playing game, designed by Robin Laws, published first by Daedalus Entertainment and now by Atlas Games. The game shares its setting with the collectible card game Shadowfist. The system is simple, with most detail being in the game's combat system. Combat is made to flow quickly, moving from one action scene to another very quickly. It was inspired and based on Hong Kong style action movies. The characters begin at a high level of skill, as appropriate for protagonists in the source films.
Aria: Canticle of the Monomyth, also known as Aria Roleplaying, is a role-playing game published by Last Unicorn Games in 1994.
The Star Wars Adventure Journal was a publication distributed by West End Games between 1994 and 1997. Fifteen issues were printed, containing short stories set in the Star Wars expanded universe by both well-known and relatively unknown Star Wars authors ; adventures and source material for the West End Games version of the Star Wars role-playing game; Galaxywide NewsNets were fictional news reports from throughout the galaxy; interviews with personalities from all walks of Star Wars literature; and reviews of new and upcoming Star Wars products.
Conspiracy X is a role-playing game (RPG) originally released by New Millennium Entertainment in 1996, and since revised and released by several publishers including Steve Jackson Games and Eden Studios, Inc. In all versions, the setting posits that aliens are insiduously taking over the world, reminiscent of The X-Files.
Starships & Spacemen is a role-playing game published by Fantasy Games Unlimited in 1978.
Freak Legion: A Player's Guide to Fomori is a supplement published by White Wolf Publishing in 1995 for the horror role-playing game Werewolf: The Apocalypse.
Aria Worlds is a supplement published by Last Unicorn Games in 1994 for use with the role-playing game Aria: Canticle of the Monomyth.
Magic: A Manual of Mystic Secrets is a supplement published by FASA in 1996 for the fantasy role-playing game Earthdawn.
Serpent Moon is an adventure published by Chaosium in 1995 for the short-lived role-playing game Nephilim.
The Fragile Path: Testaments of the First Cabal is an epic poem written by Phil Brucato, Laura Perkinson, James A. Moore, Nancy Kilpatrick, Tina Jens, Beth Fischi, and Owl Goingback. It was published by White Wolf Publishing in 1995, and is based on the tabletop role-playing game Mage: The Ascension and the World of Darkness series.
Imperial Entanglements is a supplement for Star Wars Miniatures Battles published by West End Games.
The E-Branch Guide to Psionics is a 1996 role-playing game supplement for Brian Lumley's The World of Necroscope published by West End Games.
The Golden Dawn is a Horror Fiction supplement published under license by Pagan Publishing in 1996 for Chaosium's horror role-playing game Call of Cthulhu.
Constantinople by Night is a supplement published by White Wolf Publishing in 1996 for the medieval horror role-playing game Vampire: The Dark Ages, a spin-off of Vampire: The Masquerade.
Endgame is an adventure published by West End Games in 1996 for the science-fiction role-playing game Star Wars: The Roleplaying Game.
The Kathol Rift is a series of adventures published by West End Games (WEG) in 1996 for the science fiction role-playing game Star Wars: The Roleplaying Game, itself based on the Star Wars franchise.
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