Sekretagent is a production company based in Los Angeles, California, focused on providing content creation, screenwriting, development and production for both films and video games. Founded in 2001, the company has provided writing services for games such as Prince of Persia: The Two Thrones , Assassin's Creed , and Army of Two . Since 2009, the company has also been operating as an ad agency alternative providing creative marketing consulting and commercial production.
The company was founded in 2001 by Dooma Wendschuh and Corey May upon their graduation from the University of Southern California's Peter Stark Producing program. Before graduation, Wendschuh and May sold their first screenplay, a re-imagining of the 1908 novel The Wind in the Willows . [1] The two men established sekretagent using the funds from the sale, and began providing writing and development services to both film and game studios.
In 2009, the company received its first major job in the advertising world. The company was hired by William Morris Endeavor Agency to provide creative writing and production services to a dual web-based marketing campaign for Coca-Cola Zero and James Cameron's Avatar. The largest component of this project was a web commercial for Coca-Cola Zero set in the future titled "Coca-Cola Zero: Nanodisk". Sekretagent conceived the original concept behind the commercial and oversaw operations from development through post production. The commercial was featured on www.avtr.com. [2]
The collaboration with Coca-Cola Zero led to a continued relationship between the two companies. In 2010, sekretagent was hired to produce the first ever 3D commercial for Coca-Cola. The company eventually produced two 3D spots, one of which was a joint effort with Coca-Cola Zero, Mentos, and Eepybird of YouTube fame. The spot garnered millions of views online, earning sekretagent and Eepybird a place in the viral video realm. [3]
Currently, sekretagent Productions consists of two studios: the core studio, sekretagent, and its wholly owned subsidiary, Agent Sekret Productions, Inc. based in Montreal, Canada. The core studio deals in content creation and production services in the marketing and advertising industry, as well as production of highly commercial "event" films, such as The Wind in the Willows (currently in development at Fox 2000). Agent Sekret Productions, Inc., founded in 2011, has become the headquarters for video game writing as well as development of original video game concepts. Agent Sekret currently works in collaboration with Ubisoft Divertissements and Warner Brothers Games, both in Montreal.
A former subsidiary of sekretagent, S2 Filmed Entertainment, was dissolved in 2010 so that the company could focus more intently on larger films, video game development, and expanding its advertising reach. S2 Filmed Entertainment's first feature film, The Plague, was released in 2006. [4]
Coca-Cola, or Coke, is a cola soft drink manufactured by the Coca-Cola Company. In 2013, Coke products were sold in over 200 countries and territories worldwide, with consumers drinking more than 1.8 billion company beverage servings each day. Coca-Cola ranked No. 94 in the 2024 Fortune 500 list of the largest United States corporations by revenue. Based on Interbrand's "best global brand" study of 2023, Coca-Cola was the world's sixth most valuable brand.
Jordan Mechner is an American video game designer, author, screenwriter, filmmaker, and former video game programmer. A major figure in the development of cinematic video games and a pioneer in video game animation, he began his career designing and programming the bestselling 1984 martial arts game Karateka for the Apple II while a student at Yale University. He followed it with the platform game Prince of Persia five years later; it was widely ported and became a hit. Both games used rotoscoping, where actors shot on film by Mechner were drawn over to create in-game animation. Prince of Persia has become the basis for a long-running franchise, including a 2010 live-action film released by Walt Disney Pictures and an ongoing series of video games published by Ubisoft.
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Odwalla Inc. was an American health food company based in Dinuba, California. Founded in Santa Cruz, California in 1980 and formerly headquartered in Half Moon Bay, California from 1995 to 2020, the company's product lines included fruit juices, smoothies, soy milk, bottled water, organic beverages, and several types of energy bars known as "food bars".
Vault was a sweetened energy drink and carbonated beverage that was released by The Coca-Cola Company in June 2005 and marketed until December 2011. It was touted as an artificially flavored hybrid energy soda. Coca-Cola was marketing Vault as a combination with the slogan "Drinks like a soda, kicks like an energy drink," as well as "The Taste. The Quench. The Kick." "Get it done, and then some", "Chug & Charge", and "Get to it!".
Jesper Kyd Jakobson is a Danish composer and sound designer who has worked on various video game, television, and film projects. He has composed soundtracks for the Hitman series, Assassin's Creed series, Borderlands series, Darksiders II and State of Decay, among many others. His scores use orchestra, choir, acoustic manipulations and electronic soundscapes.
Coca-Cola Telecommunications, Inc. (CCT) was a first-run syndication unit of Columbia Pictures Television created on November 4, 1986, that was a merger between CPT's first-run syndication division and The Television Program Source, Inc.. The Television Program Source was a joint-venture between Alan Bennett, former King World president Robert King, and CPT that was founded on October 15, 1984.
Streamline Studios, founded in 2001, is a global creative and technology company for video games and beyond. Their partners include Capcom, Microsoft, Coca-Cola, Square Enix, BBC Sport, and Balenciaga. GenVid Technologies, Epic Games, Unity3D, and 2K Games.
Ubisoft Anvil is a game engine created by Ubisoft Montreal and used in the Assassin's Creed video game series as well as other Ubisoft games. The engine is used on Microsoft Windows, macOS, Nintendo Switch, PlayStation 3, PlayStation 4, PlayStation 5, PlayStation Vita, Wii U, Xbox 360, Xbox One, Xbox Series X/S and Stadia. Ubisoft Anvil is one of the primary game engines used by Ubisoft along with Disrupt, Dunia, and Snowdrop.
Prince of Persia is a video game franchise created by Jordan Mechner. It is centered around a series of action-adventure games focused on various incarnations of the eponymous Prince, set in ancient and medieval Persia.
Ubisoft Divertissements Inc., doing business as Ubisoft Montreal, is a Canadian video game developer and a studio of Ubisoft based in Montreal.
Patrice Désilets is a Canadian game designer best known for creating the Assassin's Creed series. He served as creative director for Assassin's Creed, Assassin's Creed II, and Assassin's Creed: Brotherhood. He is also known for being the director of Ubisoft's Prince of Persia: The Sands of Time. In 2014, he founded the Montreal-based indie studio Panache Digital Games, where he worked on the game Ancestors: The Humankind Odyssey.
Corey May is an American video game writer. He is currently the Narrative Director for Austin video game developer Certain Affinity. May is also the co-founder and President of Sekretagent Productions, a production company based in Los Angeles, California working in the film, video game, and internet industries. May is the main writer of the Assassin's Creed series. May worked as the lead writer on Assassin's Creed, Assassin's Creed II, and Assassin's Creed III. Corey May also helped Jeffrey Yohalem as a writer on Assassin's Creed: Brotherhood, and Darby McDevitt on Assassin's Creed: Revelations. May helped Jeffrey Yohalem once again on Assassin's Creed Syndicate, making it the last game he worked on before departing from Ubisoft. May also helps in the production of most other entries into the Assassin's Creed franchise to make sure everything flows together into one coherent narrative.
Assassin's Creed II is a 2009 action-adventure game developed by Ubisoft Montréal and published by Ubisoft. It is the second major installment in the Assassin's Creed series, and the sequel to 2007's Assassin's Creed. The game was first released on the PlayStation 3 and Xbox 360 in November 2009, and was later made available on Microsoft Windows in March 2010 and OS X in October 2010.
Assassin's Creed is a historical action-adventure video game series and media franchise published by Ubisoft and developed mainly by its studio Ubisoft Montreal using the game engine Anvil and its more advanced derivatives. Created by Patrice Désilets, Jade Raymond, and Corey May, the Assassin's Creed video game series depicts a fictional millennia-old struggle between the Order of Assassins, who fight for peace and free will, and the Knights Templar, who desire peace through order and control. The series features historical fiction, science fiction, and fictional characters intertwined with real-world historical events and historical figures. In most games, players control a historical Assassin while also playing as an Assassin Initiate or someone caught in the Assassin–Templar conflict in the present-day framing story. Considered a spiritual successor to the Prince of Persia series, Assassin's Creed took inspiration from the novel Alamut by the Slovenian writer Vladimir Bartol, based on the historical Hashashin sect of the medieval Iran (Persia).
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DIGIC Pictures is a Hungarian 3D animation studio based in Budapest, specializing in the production of 3D animated game cinematics CGI. Digic also provides motion capture services at its own studio, Digic Motion. The company produces 3D animated shorts and visual effects in association with video games, feature films or commercial advertisements.
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