Army of Two | |
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Genre(s) | Third-person shooter |
Developer(s) | EA Montreal Visceral Games |
Publisher(s) | Electronic Arts |
Platform(s) | PlayStation 3, PlayStation Portable, Xbox 360 |
First release | Army of Two March 4, 2008 |
Latest release | Army of Two: The Devil's Cartel March 26, 2013 |
Army of Two is a third-person shooter video game series developed by EA Montreal. The first game in the series, Army of Two , was released on March 6, 2008 for the Xbox 360 and PlayStation 3 consoles. Focusing on cooperative strategies, Army of Two's main feature is the necessity to use coordinated teamwork to accomplish the game's goals. While the game is meant to be played with another human as a partner, a "Partner Artificial Intelligence" (PAI) is also included and programmed to follow the player's strategies. Dependence on a partner (whether human or PAI) is so pronounced that most objectives are impossible to complete without it. A sequel, Army of Two: The 40th Day , was released in January 2010 in North America and Europe. [1] The third game in the series, Army of Two: The Devil's Cartel , was released on March 26, 2013 by Electronic Arts for the Xbox 360 and PlayStation 3. [2]
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Game | Metacritic |
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Army of Two | (PS3) 74/100 [3] (X360) 72/100 [4] |
Army of Two: The 40th Day | (PS3) 74/100 [5] (X360) 73/100 [6] (PSP) 49/100 [7] |
Army of Two: The Devil's Cartel | (PS3) 58/100 [8] (X360) 54/100 [9] |
Army of Two: Dirty Money, written by John Ney Rieber and illustrated by Brandon McKinney, is a 2008 graphic novel which follows Rios and Salem through some of their earliest missions together working as private military contractors. The plot follows the corruption of the company they work for them. Rios and Salem work together as an "army of two", trying to stay alive and uncover the conspiracy within the company that employs them.
A six-issue miniseries called Army of Two: Across the Border was released in January 2010 by IDW Publishing and coincided with the release of the sequel game Army of Two: The 40th Day , with events taking place between the first and the second game. [10] [11]
In 2008, there was a report that Universal Pictures had picked up the film rights to the game, [12] citing Universal's desire to "fast-track the project to begin production in 2009" and hiring Michael Mann to write the script and direct. Nothing came of it and the project is cancelled.
Medal of Honor is a series of first-person shooter video games created by American film director and producer Steven Spielberg. The first game was developed by DreamWorks Interactive and published by Electronic Arts for the PlayStation in 1999. Medal of Honor spawned a series of follow-up games including multiple expansions spanning various console platforms and personal computers.
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Army of Two is a third-person shooter video game developed and published by Electronic Arts and released on March 6, 2008 for the Xbox 360 and PlayStation 3 consoles. The game is centered upon two mercenaries fighting through war, political turmoil, and a conspiracy from 1993 to 2009. Focusing on cooperative strategies, Army of Two's main feature is the necessity to use coordinated teamwork to accomplish the game's goals. While the game is meant to be played with another human as a partner, a "Partner Artificial Intelligence" (PAI) is also included and programmed to follow the player's strategies. Dependence on a partner is so pronounced that most objectives are impossible to complete without it.
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Army of Two: The 40th Day is a 2010 third-person shooter video game developed by EA Montreal and published by Electronic Arts for PlayStation 3 and Xbox 360. The game was also released for PlayStation Portable, which was developed by Buzz Monkey. It is the sequel to Army of Two.
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Army of Two: The Devil's Cartel is a third-person shooter video game developed by the Montreal branch of Visceral Games and released on March 26, 2013 by Electronic Arts for the Xbox 360 and PlayStation 3. It is the third and final game in the Army of Two series, following 2008's Army of Two and 2010's Army of Two: The 40th Day. The game takes place in Mexico and pits T.W.O. against a drug cartel known as La Guadaña. It is the first game in the series to run on the Frostbite 2 game engine, whereas the previous two ran on Unreal Engine 3. It was the second to last game developed by Visceral Montreal.
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