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Company type | Subsidiary |
---|---|
Industry | Video games |
Founded | 2004 |
Founder | John Batter |
Headquarters | , |
Key people | Jeff Karp (SVP, EA Mobile) [1] [2] |
Revenue | $637 million (2017) [3] [4] |
Number of employees | 800+ (2017) |
Parent | Electronic Arts |
Subsidiaries |
|
EA Mobile Inc. is an American video game development studio of the publisher Electronic Arts (EA) for mobile platforms.
The studio's primary business is producing games for mobile phones. It has also produced other entertainment-related software such as ringtone applications, as well as games for other platforms such as PDAs and personal computers. EA Mobile produces games in a wide variety of genres, such as fighting games, puzzle games, and sports titles. Their most well-known products to date include The Sims , Need for Speed , and FIFA as well as a mobile conversion of the widely known puzzle game Bejeweled , a conversion for Pocket PC of the PC game Worms World Party and their NFL, NBA, and MLB -branded games, in addition to holding the license for the mobile versions of Tetris and various Monopoly games. Tetris by EA Mobile is the best-selling paid mobile game of all time, and third best-selling game of all time altogether. [5] [6] They have relationships with all major North American wireless service carriers, such as Sprint, Verizon, and AT&T, as well as many minor North American and some major European and Asian carriers. They have offices in Los Angeles, Montreal, London, Tokyo, Hyderabad, Honolulu, Bucharest and São Paulo.
As a publishing company in the wireless video game industry, EA Mobile's primary service is linking game developers, who generally develop the games from idea to playable software, with wireless telecommunications service providers or "carriers", who sell the games to their customers. To this end, they maintain strong relationships with major companies in both groups. In addition, they create, purchase, and maintain proprietary software libraries to aid developers with whom they have working relationships, a common practice among electronic game publishers. They also do the majority of the work regarding quality assurance for their games.
EA Mobile was founded in 2004 by a group of EA company veterans. The group was formed/led by John Batter (General Manager) and included Linda Chaplin (head of US sales), Lincoln Wallen (CTO), John Burn (head of European sales), Jay Miller (US sales) and Mike McCabe (head of Asian sales). EA Mobile launched the division and products simultaneously in the US, Europe and Asia.
In 2006, EA Mobile expanded its footprint by acquiring JAMDAT Mobile. JAMDAT was founded by Scott Lahman and Zack Norman, two ex-Activision executives, and Austin Murray in March 2000. They were joined in November of that year by Mitch Lasky, who had also worked at Activision, who became the CEO of JAMDAT. JAMDAT went public in late 2003 and gained immediate success after the release of several The Lord of the Rings tie-in mobile games. [7] JAMDAT acquired Montreal game studio Hexacto in May 2003, increasing its game portfolio. [8]
On December 9, 2005, EA announced their purchase of JAMDAT for $680 million. The acquisition closed on February 14, 2006, and the JAMDAT name was retired.
On August 8, 2007, it was announced that Barry Cottle will join EA Mobile as the new Senior Vice President and General Manager.
In October 2010, EA Mobile announced the acquisition of UK-based iPhone and iPad games publisher Chillingo for US$20 million in cash. While Chillingo publishes the popular Cut the Rope game, the deal did not include those properties.
In July 2015, Samantha Ryan became the new SVP and General Manager of EA Mobile replacing Frank Gibeau. And the following year in a restructuring across parent company EA, she also added oversight of Maxis and BioWare.
As of 2017, EA Mobile have an annual revenue topping almost $700 million and employees around 800 people. [9]
In May 2022, it was announced that EA Mobile along with EA Capital Games shall partner with Middle-earth Enterprises to release a new mobile RPG titled The Lord of the Rings: Heroes of Middle-earth. [10] The game was eventually released on 10 May 2023. [11] It received mixed to positive reviews generally.
Maxis is an American video game developer and a division of Electronic Arts (EA). The studio was founded in 1987 by Will Wright and Jeff Braun, and acquired by Electronic Arts in 1997. Maxis is best known for its simulation games, including The Sims, Spore and SimCity.
Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by former Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the designers and programmers responsible for its games as "software artists". EA published numerous games and some productivity software for personal computers, all of which were developed by external individuals or groups until 1987's Skate or Die! The company shifted toward internal game studios, often through acquisitions, such as Distinctive Software becoming EA Canada in 1991.
Bejeweled is a 2000 match-three video game developed and published by PopCap Games. Bejeweled involves lining up three or more multi-colored gems to clear them from the game board, with chain reactions potentially following. The game was inspired by a similar browser game titled Colors Game discovered by the PopCap team in 2000, at the time consisting of John Vechey, Brian Fiete, and Jason Kapalka. Originally titled Diamond Mine and released in 2000 as a browser game on the team's official website, Bejeweled was later licensed to be hosted on MSN Gaming Zone under its current name. PopCap later released a retail version titled Bejeweled Deluxe. Bejeweled has since been ported to many platforms, particularly mobile platforms.
Middle-earth Enterprises, formerly known as Tolkien Enterprises, is a subdivision of the Embracer Freemode division of Embracer Group and formerly a trade name for a division of The Saul Zaentz Company. The subdivision owns the worldwide exclusive rights to certain elements of J. R. R. Tolkien's two most famous literary works: The Hobbit and The Lord of the Rings. These elements include the names of characters contained within as well as the names of places, objects and events within them, and certain short phrases and sayings from the works.
The Lord of the Rings: The Battle for Middle-earth is a 2004 real-time strategy video game developed by EA Los Angeles for Microsoft Windows. The first part of the Middle-earth strategy game, It is based on Peter Jackson's The Lord of the Rings film trilogy, in turn based on J. R. R. Tolkien's original novel. The game uses short video clips from the movies and a number of the voice actors, including the hobbits and wizards. It uses the SAGE engine. The sequel, The Lord of the Rings: The Battle for Middle-earth II, was released on March 2, 2006.
The James Bond video game franchise is a series centering on Ian Fleming's fictional British MI6 agent, James Bond. Games of the series have been predominantly shooter games, with some games of other genres including role-playing and adventure games. Several games are based upon the James Bond films and developed and published by a variety of companies, The intellectual property is owned by Danjaq.
The Lord of the Rings: The Battle for Middle-earth II is a 2006 real-time strategy video game developed and published by Electronic Arts. The second part of the Middle-earth strategy game series, it is based on the fantasy novels The Lord of the Rings and The Hobbit by J. R. R. Tolkien and its live-action film series adaptation. It is the sequel to Electronic Arts' 2004 title The Lord of the Rings: The Battle for Middle-earth. Along with the standard edition, a Collector's Edition of the game was released, containing bonus material and a documentary about the game's development.
Glu Mobile LLC is an American developer and publisher of mobile games. It was founded as Sorrent in 2001 and acquired Macrospace in 2004. Both companies collectively rebranded as Glu Mobile in 2005. In April 2021, the company was acquired by Electronic Arts.
There are many video games that have been inspired by J. R. R. Tolkien's works set in Middle-earth. Titles have been produced by studios such as Electronic Arts, Vivendi Games, Melbourne House, and Warner Bros. Interactive Entertainment.
Mitchell Harold "Mitch" Lasky is a general partner at the Silicon Valley venture capital firm Benchmark and a former entrepreneur and video game executive.
Babaroga, LLC. is a Chicago, Illinois-based video game developer specializing in iOS, Windows, Android, and Feature Phone games. The company has created many licensed games for publishers such as Electronic Arts, and Disney Interactive, as well as original titles with publishers such as Microsoft and Glu.
Video gaming in the United States is one of the fastest-growing entertainment industries in the country. The American video game industry is the largest video game industry in the world. According to a 2020 study released by the Entertainment Software Association, the yearly economic output of the American video game industry in 2019 was $90.3 billion, supporting over 429,000 American jobs. With an average yearly salary of about $121,000, the latter figure includes over 143,000 individuals who are directly employed by the video game business. Additionally, activities connected to the video game business generate $12.6 billion in federal, state, and local taxes each year. World Economic Forum estimates that by 2025 the American gaming industry will reach $42.3 billion while worldwide gaming industry will possibly reach US$270 billion. The United States is one of the nations with the largest influence in the video game industry, with video games representing a significant part of its economy.
Tetris was a puzzle video game developed by EA Mobile and published by Electronic Arts for iOS, Android, BlackBerry OS, and Windows Phone. The game featured gameplay like other Tetris titles, with a new soundtrack.
The Sims Mobile is a life simulation game based on The Sims 4 for Android and iOS, published by Electronic Arts and initially developed by Maxis. It was announced on May 9, 2017, and was released on March 6, 2018. It features a multiplayer component and includes story elements.
Covet Fashion is a mobile casual free-to-play dress up game for iOS and Android. It was initially launched on November 12, 2013. The game is known for its collaborations with real life brands. In 2020, they claimed to have 2 million monthly players.
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