EA Gothenburg

Last updated

EA Gothenburg
Formerly
  • EA Gothenburg (2011; first era)
  • Ghost Games (2012–2020)
Company type Subsidiary
Industry Video games
Founded2011
Headquarters,
Key people
  • Riley Cooper (Creative Director)
Products Need for Speed series (2013–2019)
Number of employees
85+ [1]
Parent Electronic Arts
Website https://www.ea.com/careers/careers-overview/gothenburg

EA Gothenburg (formerly known as Ghost Games) is a Swedish video game developer owned by Electronic Arts (EA) and located in Gothenburg. The studio used to have two other locations; one based in Guildford in the United Kingdom and another in Bucharest, Romania. From 2013 to 2020, they oversaw the development of the Need for Speed racing game franchise. Employees of Ghost include former staff members of EA DICE, Black Box, Criterion Games and Playground Games. [2] [3]

Contents

Need for Speed Rivals was the first title released as Ghost Games where they led development, with additional help from Criterion. Their most recent game Need for Speed Heat was released in November 2019. All games developed by the studio utilize the EA in-house Frostbite game engine. EA announced plans in February 2020 to return Ghost Games to an engineering support studio for all of EA, while moving the Need for Speed license back to Criterion.

History

Initially established in 2011 as EA Gothenburg, it was reported that the studio would focus on the development of games using the Frostbite game engine [4] and was developing a game in the Need for Speed franchise. [5] According to the CVs of employees, much of the studio's staff had worked previously on major racing titles, including Forza Horizon , Need for Speed: The Run , Project Gotham Racing and Race Pro . [6]

Ghost Games logo (2013-2020) Ghost Games Logo.svg
Ghost Games logo (2013–2020)

On 22 October 2012, the series' main developer at the time, Criterion Games, confirmed that EA Gothenburg was working on a title in the Need for Speed franchise, but did not reveal the level of involvement or when the title would be released. [7] EA Gothenburg was re-branded as Ghost Games as of 15 November 2012. Ghost's website went live at the same time and called for potential staff to apply for a range of open positions. Ghost is headed up by former DICE executive producer Marcus Nilsson, who previously led development on games including Battlefield 2: Modern Combat , Battlefield 2142 and Shift 2: Unleashed . [8]

EA confirmed the next title in the Need for Speed series, Need for Speed Rivals , with a teaser trailer on 23 May 2013, following marketing material teasers days before. It was also confirmed that the game was in development at EA's Ghost Games studio in partnership with Criterion Games and that Ghost Games would become the main developer of all future installments in the Need for Speed franchise starting from 2013. [9] At the time, 80% of British developer Criterion Games staff moved to Ghost Games UK to help grow the studio. The game was released on 19 November 2013.

On 1 February 2014, multiple sources confirmed that studio-wide layoffs had occurred at Ghost Games UK. [10] The same sources also confirmed that an unannounced Need for Speed title had been put on hold. Developers working with the studio under contract were immediately let go, while full-time employees were told to either take severance pay and leave the company or to join the team working on Visceral Games' Battlefield spinoff, Battlefield Hardline , due for release the following year. [11]

In 2014, Electronic Arts CEO Andrew Wilson announced that there would not be a new Need for Speed game that year, making it the first year since 2001 that a Need for Speed game was not released. [12] Ghost Games revealed their next game in the franchise on 21 May 2015, through a teaser trailer. The game, titled Need for Speed , was a formal reboot of the Need for Speed franchise. The game released on 3 November 2015 and received mixed reviews.[ citation needed ]

As of January 2016, Ghost Games had begun development on the next Need for Speed game to be released in 2017. [13] Electronic Arts later confirmed in their January 2017 earnings call that the next game in the franchise was in development and was set to be launched during EA's fiscal year 2018 (Comprising from April 2017 to March 2018). [14] On 2 June 2017, EA and Ghost Games revealed Need for Speed Payback . The game released worldwide on 10 November 2017, and unlike its predecessor, had a strong focus on offline singleplayer gameplay.[ citation needed ]

On 5 February 2019, EA CFO and COO Blake Jorgensen confirmed during the company's Q3 FY19 Financial Results Meeting that the publisher was planning on delivering a new entry in the Need for Speed series. [15] The game is expected to be released before the end of March 2020. [16] On 14 August, it was announced the game will be titled Need for Speed Heat and is scheduled to be released on 8 November 2019. [17]

EA announced in February 2020 that it planned to move core development duties of the Need for Speed series back to Criterion Games, and make Ghost Games an engineering support studio across all of EA, renaming the studio back to EA Gothenburg once government approvals had cleared. This included a reduction in staff, with those familiar with EA's core technology such as the Frostbite engine to remain at the studio, and assigning the other creative staff from Ghost Games elsewhere within EA where possible. [18]

Games developed

YearTitlePlatform(s)Notes
2013 Need for Speed Rivals Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360, Xbox One In collaboration with Criterion Games
2015 Need for Speed Microsoft Windows, PlayStation 4, Xbox OneAdditional work by Criterion Games and Visceral Games
2017 Need for Speed Payback Microsoft Windows, PlayStation 4, Xbox OneAdditional work by Lucid Games
2019 Need for Speed Heat Microsoft Windows, PlayStation 4, Xbox OneFrom February 2020, Criterion Games took over post-launch development
2021 Battlefield 2042 Microsoft Windows, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S Additional work for DICE

Related Research Articles

<span class="mw-page-title-main">BioWare</span> Canadian video game developer

BioWare is a Canadian video game developer based in Edmonton, Alberta. It was founded in 1995 by newly graduated medical doctors Ray Muzyka, Greg Zeschuk and Augustine Yip. Since 2007, the company has been owned by American publisher Electronic Arts.

<span class="mw-page-title-main">Electronic Arts</span> American video game company

Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by former Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the designers and programmers responsible for its games as "software artists". EA published numerous games and some productivity software for personal computers, all of which were developed by external individuals or groups until 1987's Skate or Die! The company shifted toward internal game studios, often through acquisitions, such as Distinctive Software becoming EA Canada in 1991.

EA Digital Illusions CE AB is a Swedish video game developer based in Stockholm. The company was founded in 1992 and has been a subsidiary of Electronic Arts since 2006. Its releases include the Battlefield, Mirror's Edge and Star Wars: Battlefront series. Through their Frostbite Labs division, the company also develops the Frostbite game engine.

Need for Speed (NFS) is a racing game franchise published by Electronic Arts and currently developed by Criterion Games. The series generally centers around illegal street racing, and tasks players to complete various types of races while evading the local law enforcement in police pursuits. Need for Speed is one of EA's oldest franchises not published under their EA Sports brand.

Battlefield is a military first-person shooter video game franchise primarily developed by Swedish company EA DICE and published by American company Electronic Arts. The series mainly focuses on online multiplayer, with gameplay taking place across large maps, and emphasizes teamwork and combined arms warfare.

Criterion Games is a British video game developer based in Guildford. Founded in January 1996 as a division of Criterion Software, it was owned by Canon Inc. until Criterion Software was sold to Electronic Arts in October 2004. Many of the studio's titles were built on the RenderWare engine, which Criterion Software developed.

<span class="mw-page-title-main">EA Vancouver</span> Canadian video game developer owned by Electronic Arts

EA Vancouver is a Canadian video game developer located in Burnaby, British Columbia. The development studio opened as Distinctive Software in January 1983, and is also Electronic Arts's largest and oldest studio. EA Vancouver employs approximately 1,300 people, and houses the world's largest video game test operation. It is best known for developing a lot of EA Sports and EA Sports big titles, including EA Sports FC, NHL, SSX, NBA Street, NFL Street, EA Sports UFC, and FIFA Street titles. As well as a number of NBA Live and NCAA Basketball titles between 1994 and 2009.

<span class="mw-page-title-main">Frostbite (game engine)</span> Game engine developed by DICE

Frostbite is a game engine developed by DICE, designed for cross-platform use on Microsoft Windows, seventh generation game consoles PlayStation 3 and Xbox 360, eighth generation game consoles PlayStation 4, Xbox One and Nintendo Switch and ninth generation game consoles PlayStation 5 and Xbox Series X/S, in addition to usage in the now defunct cloud streaming service Google Stadia.

EA Black Box was a video game developer based in Burnaby, British Columbia, Canada, founded in 1998 by former employees of Radical Entertainment and later acquired by Electronic Arts (EA). The developers are primarily known for the Need for Speed and Skate series. It was renamed Quicklime Games during the development of Need for Speed: World, but after a series of restructures it was shut down in April 2013.

Burnout is a series of racing games developed by Criterion Games. The first two games were published by Acclaim Entertainment, while later instalments were published by Electronic Arts.

EA Bright Light was a British video game developer founded in 1995 by Electronic Arts. The studio was primarily known for its work on licensed franchises such as the video game adaptation of the Harry Potter series. As of 2019, a subsidiary known as EA UK exists, albeit being a publishing operation.

<i>Star Wars Battlefront</i> (2015 video game) 2015 video game

Star Wars Battlefront is an action shooter video game developed by DICE and published by Electronic Arts in November 2015. The game, based on the Star Wars film franchise, is the third major release in the Star Wars: Battlefront sub-series, but is considered a reboot to the previous games, instead of a sequel, to reflect the new Star Wars canon that Lucasfilm established after being acquired by The Walt Disney Company.

<i>Need for Speed: World</i> 2010 massively multiplayer online racing video game

Need for Speed: World is a massively multiplayer online racing game published by Electronic Arts, and the fifteenth installment of the publisher's Need for Speed franchise. It was co-developed by EA Black Box and EA Singapore, with Easy Studios and EA Vancouver later taking over operations during its run. It was the first freemium game in the Need for Speed series and was available on Microsoft Windows. World was released worldwide on July 27, 2010. However, people who ordered a "Starter Pack" had an early "head-start" in the game, which started on July 20, 2010.

<i>Need for Speed: The Run</i> 2011 racing video game

Need for Speed: The Run is a 2011 racing video game developed by EA Black Box and published by Electronic Arts. It is the eighteenth installment in the Need for Speed series and is Black Box's final entry in the series before the studio's closure in April 2013. Following an extensive marketing campaign, the game was released on November 15, 2011, for PlayStation 3, Windows, Xbox 360, Nintendo 3DS and Wii.

<i>Need for Speed: Most Wanted</i> (2012 video game) 2012 open world racing video game

Need for Speed: Most Wanted is a 2012 racing game developed by Criterion Games and published by Electronic Arts. Most Wanted is the nineteenth title in the Need for Speed series and was released worldwide for Microsoft Windows, PlayStation 3, Xbox 360, PlayStation Vita, iOS and Android, beginning in North America in 2012. A Wii U version, under the title Need for Speed: Most Wanted U, was released in 2013. Like its predecessor, the 2010 Hot Pursuit title, the game is a revival of the original 2005 Most Wanted title.

<i>Need for Speed Rivals</i> 2013 racing video game developed by Ghost Games and Criterion Games

Need for Speed Rivals is a 2013 racing video game developed in collaboration between Ghost Games and Criterion Games, and published by Electronic Arts. It is the twentieth installment in the Need for Speed series, and the debut title for Ghost Games.

<i>Need for Speed</i> (2015 video game) 2015 racing video game

Need for Speed is a 2015 online racing video game developed by Ghost Games and published by Electronic Arts. The game was released for PlayStation 4 and Xbox One in November 2015, while a Windows version released in March 2016. It is the twenty-second Need for Speed installment, and serves as a reboot of the franchise.

Three Fields Entertainment Limited is a British video game development studio. It was founded in February 2014 by Alex Ward and Fiona Sperry, who had previously worked at Criterion Games, along with developer Paul Ross who had worked with them under Criterion Games.

<i>Need for Speed Heat</i> 2019 racing video game developed by Ghost Games

Need for Speed Heat is a 2019 racing video game developed by Ghost Games and published by Electronic Arts for PlayStation 4, Windows, and Xbox One. It is the twenty-fourth installment in the Need for Speed series and commemorates the series' 25th anniversary.

<i>Need for Speed Unbound</i> 2022 racing video game

Need for Speed Unbound is a 2022 racing video game developed by Criterion Games and published by Electronic Arts. It was released for PlayStation 5, Windows, and Xbox Series X/S on December 2, 2022. Unbound is the twenty-fifth instalment in the Need for Speed series, and the successor to 2019's Heat. It is the first game in the series to be developed by Criterion since 2013's Rivals, and the studio's first as the main developer of the series since 2012's Need for Speed: Most Wanted.

References

  1. "Computer Games create jobs". Ghost Games. 23 December 2012. Archived from the original on 21 September 2017.
  2. Scammell, David (22 August 2012). "EA Gothenburg developing new Need For Speed". VideoGamer.com. Archived from the original on 14 March 2016. Retrieved 28 February 2016.
  3. "Dice spin-off is haunting Gothenburg". Ghost Games. 14 January 2013. Archived from the original on 25 January 2018.
  4. Mitchell, Richard (3 May 2012). "EA opens 'EA Gothenburg' studio focused on Frostbite 2 projects". Joystiq . Archived from the original on 28 April 2019. Retrieved 28 February 2016.
  5. Goldfarb, Andrew (8 October 2012). "EA Gothenburg Working On Next Need For Speed". IGN . Archived from the original on 5 March 2016. Retrieved 28 February 2016.
  6. Scammell, David (22 August 2012). "EA Gothenburg developing new Need For Speed". VideoGamer.com. Archived from the original on 14 March 2016. Retrieved 28 February 2016.
  7. Scammell, David (8 October 2012). "Confirmed: EA Gothenburg developing unannounced Need For Speed". VideoGamer.com. Archived from the original on 4 March 2016. Retrieved 28 February 2016.
  8. Devore, Jordan (15 November 2012). "EA'S Studio In Gothenburg Is Now Called Ghost". Destructoid . Archived from the original on 4 March 2016. Retrieved 28 February 2016.
  9. McElroy, Griffin (23 May 2013). "How Ghost Games hopes to put itself on the map with Need for Speed Rivals". Polygon . Archived from the original on 6 August 2017. Retrieved 28 February 2016.
  10. Crecente, Brian (1 February 2014). "Layoffs hit Ghost Games' UK office, unannounced NFS title mothballed". Polygon . Vox Media. Archived from the original on 5 February 2014. Retrieved 2 February 2014.
  11. Mark Langshaw (1 February 2014). "Need for Speed studio Ghost Games 'hit by layoffs'". Digital Spy . Archived from the original on 2 February 2014. Retrieved 1 February 2014.
  12. Pereira, Chris (6 May 2014). "Need for Speed skips 2014; first year without one in over a decade". GameSpot. Archived from the original on 1 June 2015. Retrieved 4 June 2015.
  13. "TAKING STOCK". Ghost Games. 10 May 2016. Archived from the original on 3 April 2017.
  14. Dornbush, Jonathon (31 January 2017). "EA CONFIRMS NEW NEED FOR SPEED WILL BE OUT IN NEXT FISCAL YEAR". IGN.com . Archived from the original on 24 December 2019. Retrieved 22 February 2017.
  15. Barnett, Brian (5 February 2019). "EA WORKING ON NEW NEED FOR SPEED, PLANTS VS. ZOMBIES GAMES". IGN.com . Archived from the original on 8 November 2023. Retrieved 7 February 2019.
  16. Dayus, Oscar (31 July 2019). "New Need For Speed Coming Soon, EA Confirms". GameSpot . Archived from the original on 5 August 2019. Retrieved 5 August 2019.
  17. Judge, Alysia (14 August 2019). "Need For Speed Heat Announced For November Release". IGN.com . Archived from the original on 15 September 2019. Retrieved 14 August 2019.
  18. Dring, Christopher (12 February 2020). "EA will move Need for Speed development back to Criterion". GamesIndustry.biz . Archived from the original on 7 June 2020. Retrieved 12 February 2020.