Mass Effect

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Mass Effect
Logo of Mass Effect.png
The series logo since 2017
Genre(s) Space opera, third-person shooter, Action role-playing
Developer(s)
Publisher(s)
Platform(s)
First release Mass Effect
November 20, 2007
Latest release Mass Effect: Andromeda
March 21, 2017

Mass Effect is a science-fiction action-role-playing third-person-shooter video-game series developed by the Canadian company BioWare and released for the Xbox 360, PlayStation 3, and Microsoft Windows, with the third instalment also released on the Wii U. The fourth game was released on Windows, PlayStation 4 and Xbox One in March 2017.

Action role-playing video games are a subgenre of role-playing video games. The games emphasize real-time combat where the player has direct control over the characters as opposed to turn or menu-based combat. These games often use action game combat systems similar to hack and slash or shooter games. Action role-playing games may also incorporate action-adventure games, which include a mission system and RPG mechanics, or massively multiplayer online role-playing games (MMORPGs) with real-time combat systems.

Third-person shooter (TPS) is a subgenre of 3D shooter games in which the player character is visible on-screen during gaming, and the gameplay consists primarily of shooting.

Video game electronic game that involves interaction with a user interface to generate visual feedback on a video device such as a TV screen or computer monitor

A video game is an electronic game that involves interaction with a user interface to generate visual feedback on a two- or three-dimensional video display device such as a TV screen, virtual reality headset or computer monitor. Since the 1980s, video games have become an increasingly important part of the entertainment industry, and whether they are also a form of art is a matter of dispute.

Contents

The original trilogy largely revolves around a soldier named Commander Shepard, whose mission is to save the galaxy from a race of powerful mechanical beings known as the Reapers and their agents, including the first game's antagonist Saren Arterius. The first game, released in 2007, sees Shepard investigating Saren, whom Shepard slowly comes to understand is operating under the guidance of Sovereign, a Reaper left behind in the Milky Way 50,000 years before, when the Reapers exterminated all sentient organic life in the galaxy as part of a recurrent cycle of genocide for an unknown purpose. Sovereign's purpose is to trigger the imminent return of the Reaper fleet hibernating in extra-galactic dark space, restarting the process of extermination. The second game takes place two years later, and sees Shepard battling the Collectors, an alien race abducting entire human colonies in a plan to help the Reapers return to the Milky Way. The final game of Shepard's trilogy centres on the war being waged against the Reapers.

Commander Shepard character in Mass Effect

Commander Shepard is the player character in BioWare's Mass Effect game series: Mass Effect, Mass Effect 2, and Mass Effect 3. A veteran soldier of the Systems Alliance Navy military and N7-graduate of the Interplanetary Combatives Training (ICT) program, and the first human Citadel Council Spectre, Shepard works to stop the Reapers, a sentient synthetic-machine race dedicated to wiping out all advanced organic life. Shepard's gender, class, first name and facial appearance are chosen and customised by the player. Mark Meer provides the voice for default male Shepards, while Jennifer Hale voices female Shepards. Since the player can choose the gender of Shepard, much of the dialogue revolving around the character is gender-neutral with only a few exceptions, however in some other Mass Effect Media, Shepard is called "he" regardless of player choice for the gender.

Milky Way spiral galaxy containing our Solar System

The Milky Way is the galaxy that contains our Solar System. The name describes the galaxy's appearance from Earth: a hazy band of light seen in the night sky formed from stars that cannot be individually distinguished by the naked eye. The term Milky Way is a translation of the Latin via lactea, from the Greek γαλαξίας κύκλος. From Earth, the Milky Way appears as a band because its disk-shaped structure is viewed from within. Galileo Galilei first resolved the band of light into individual stars with his telescope in 1610. Until the early 1920s, most astronomers thought that the Milky Way contained all the stars in the Universe. Following the 1920 Great Debate between the astronomers Harlow Shapley and Heber Curtis, observations by Edwin Hubble showed that the Milky Way is just one of many galaxies. The Milky Way is a barred spiral galaxy with a diameter between 150,000 and 200,000 light-years (ly). It is estimated to contain 100–400 billion stars and more than 100 billion planets. The Solar System is located at a radius of 26,490 light-years from the Galactic Center, on the inner edge of the Orion Arm, one of the spiral-shaped concentrations of gas and dust. The stars in the innermost 10,000 light-years form a bulge and one or more bars that radiate from the bulge. The galactic center is an intense radio source known as Sagittarius A*, assumed to be a supermassive black hole of 4.100 million solar masses.

<i>Mass Effect</i> (video game) 2007 video game

Mass Effect is an action role-playing video game developed by BioWare and published by Microsoft Game Studios and Electronic Arts. Originally released for the Xbox 360 video game console in 2007, it is the first game of the Mass Effect series. The game takes place within the Milky Way galaxy in the year 2183, where civilization is threatened by a highly advanced machine race known as the Reapers. The player assumes the role of Commander Shepard, an elite human soldier who must stop a rogue agent from carrying out the Reapers' galactic invasion. The gameplay requires the player to complete multiple quests that generally involve space exploration, squad and vehicular combat, and interaction with non-player characters.

The fourth installment takes place in the Andromeda Galaxy and features a new cast of characters. [1]

<i>Mass Effect: Andromeda</i> video game

Mass Effect: Andromeda is an action role-playing video game developed by BioWare and published by Electronic Arts for Microsoft Windows, PlayStation 4, and Xbox One. Released worldwide in March 2017, it is the fourth major entry in the Mass Effect series and the first since Mass Effect 3 (2012). The game begins within the Milky Way Galaxy during the 22nd century, where humanity is planning to populate new home worlds in the Andromeda Galaxy as part of a strategy called the Andromeda Initiative. The player assumes the role of either Scott or Sara Ryder, an inexperienced military recruit who joins the Initiative and wakes up in Andromeda following a 634-year journey. Events transpire that result in Ryder becoming humanity's Pathfinder, tasked with finding a new home world for humanity while also dealing with an antagonistic alien race, the Kett, and uncovering the secrets of a mysterious synthetic race, the Remnant.

Andromeda Galaxy spiral galaxy within the Local Group

The Andromeda Galaxy, also known as Messier 31, M31, or NGC 224, is a spiral galaxy approximately 780 kiloparsecs from Earth, and the nearest major galaxy to the Milky Way. Its name stems from the area of the Earth's sky in which it appears, the constellation of Andromeda.

All of the first three major installments of the Mass Effect series have been met with commercial success as well as universal acclaim. The series is highly regarded for its narrative, character development, voice acting, the universe, and emphasis on player choice affecting the experience.

Setting

The Mass Effect original trilogy takes place in a fictional version of the Milky Way towards the end of the 22nd century.

The Milky Way is inhabited by a variety of unique characters from many different sapient species, most of whom base their technological achievements on that of an ancient civilization called the Protheans. The advanced technology left by the Protheans includes quantities of a substance called "Element Zero", which can be used to alter the mass of anything near it. By using this "mass effect", the galaxy's many races are able to develop technologies such as faster-than-light travel, force fields and artificial gravity. Roughly three-thousand years before the start of the series, a galactic community was formed from the remnants of the Prothean civilization. This community is headed by the Citadel Council, a bureaucratic association led by three unique species: the Asari, a race of monogendered beings closely resembling blue-skinned human women; the Salarians, an amphibious species with considerable technological prowess; and the Turians, a heavily militaristic race of raptor-like humanoids. Over the centuries, the Council has encountered many other species that have become close political associates, while others remain independent.

In speculative fiction, a force field, sometimes known as an energy shield, force shield, force bubble, defence shield or deflector shield, is a barrier made of energy, plasma, or particles. It protects a person, area, or object from attacks or intrusions. This fictional technology is created as a field of energy without mass that acts as a wall, so that objects affected by the particular force relating to the field are unable to pass through the field and reach the other side. This concept has become a staple of many science-fiction works, so much that authors frequently do not even bother to explain or justify them to their readers treating them almost as established fact and attributing whatever capabilities the plot requires.

Artificial gravity

Artificial gravity is the creation of an inertial force that mimics the effects of a gravitational force, usually by rotation. Artificial gravity, or rotational gravity, is thus the appearance of a centrifugal force in a rotating frame of reference, as opposed to the force experienced in linear acceleration, which by the equivalence principle is indistinguishable from gravity. In a more general sense, "artificial gravity" may also refer to the effect of linear acceleration, e.g. by means of a rocket engine..

In 2148, explorers on Mars discover ruins of a Prothean outpost. Additionally, Charon is discovered to be an artifact called a "mass relay", which enables near-instantaneous travel to Arcturus; it is one of many mass relays littered about the galaxy. Their use allows humanity to come in contact with the Citadel Council and its associate species. As of the year 2183 (the time in which the first game is set), humankind is the newest species to join the galactic community and is still working to make a name for itself.

Mars Fourth planet from the Sun in the Solar System

Mars is the fourth planet from the Sun and the second-smallest planet in the Solar System after Mercury. In English, Mars carries a name of the Roman god of war, and is often referred to as the "Red Planet" because the reddish iron oxide prevalent on its surface gives it a reddish appearance that is distinctive among the astronomical bodies visible to the naked eye. Mars is a terrestrial planet with a thin atmosphere, having surface features reminiscent both of the impact craters of the Moon and the valleys, deserts, and polar ice caps of Earth.

Charon (moon) largest natural satellite of the dwarf planet Pluto

Charon, also known as (134340) Pluto I, is the largest of the five known natural satellites of the dwarf planet Pluto. It has a mean radius of 606 km. It was discovered in 1978 at the United States Naval Observatory in Washington, D.C., using photographic plates taken at the United States Naval Observatory Flagstaff Station (NOFS).

Arcturus star in the constellation Boötes

Arcturus, also designated α Boötis, is the brightest star in the constellation of Boötes, the fourth-brightest in the night sky, and the brightest in the northern celestial hemisphere. Together with Spica and Denebola, Arcturus is part of the Spring Triangle asterism and, by extension, also of the Great Diamond along with the star Cor Caroli.

The Citadel Council partitioned the Milky Way into five different sectors, known as the Terminus Systems, the Attican Traverse, Inner and Outer Council Space, and Alliance Space. Earth is a significant setting, particularly in the third instalment. A space station known as the "Citadel", which was discovered by the current inhabitants of the Milky Way, serves as the capitol for the galaxy; most species have an embassy there, and the Council meets there to deliberate matters of galactic import.

The fourth game takes place in the Heleus Cluster of the Andromeda galaxy, 634 years after the events of its predecessor. When the Milky Way races arrive there, Heleus is embroiled in a brutal conflict between two native races: the Kett, a barbaric race obsessed with assimilating the traits of other sentient species through a process known as "exaltation"; and the Angara, a humanoid species whose civilization has recently been targeted and nearly decimated by the Kett. The Heleus Cluster is also the location of a series of ruins predating an advanced, spacefaring race known as the Jardaan.

The Jardaan made use of powerful terraforming technologies to colonize worlds in the Heleus Cluster, which were otherwise extremely hazardous and naturally unsustainable for life. They later fled from the Heleus Cluster three centuries before the arrival of the Milky Way races, when a protracted battle against an unknown enemy faction resulted in the usage of a weapon of mass destruction aboard a Jardaan space station. The weapon's activation unleashed a cataclysmic energy phenomenon known as the Scourge, which spread across the cluster and greatly damaged the Jardaan's terraforming systems. After the Jardaan left, the Angara, genetically engineered creations of the elder race, began to develop their own civilization before falling under attack by the encroaching Kett.

Gameplay

A trilogy of games has been released, each continuing the previous game's story in chronological order. The Mass Effect series combines action role-playing game elements, with the main series games being in third-person perspective. The protagonist can use two AI-controlled squad members in battle, which usually consist of members he or she has recruited from various places and for various reasons, and taken onto the SSV Normandy, Shepard's stealth-recon starship. The player could make prospective decisions depending upon the situation. At these times, the player has multiple sets of dialogue choices with which to respond to NPCs, separated by tone. Starting from Mass Effect 2, the player can interrupt cut-scenes calmly or aggressively. The games often have various mini-games in them as well, such as drinking, dancing and romancing characters.

Games

YearTitleDeveloperPlatform(s)
2007 Mass Effect 1 BioWare Microsoft Windows, PlayStation 3, Xbox 360
2009 Mass Effect Galaxy iOS
2010 Mass Effect 2 2 Microsoft Windows, PlayStation 3, Xbox 360
2012 Mass Effect Infiltrator IronMonkey Studios iOS, Android, Windows Phone, BlackBerry 10
Mass Effect 3 3BioWare Microsoft Windows, PlayStation 3, Xbox 360, Wii U
Mass Effect Datapad4 iOS
2017 Mass Effect: Andromeda Microsoft Windows, PlayStation 4, Xbox One
Mass Effect: Andromeda APEX HQ iOS, Android
Notes:
1. The PlayStation 3 and Windows versions of Mass Effect were ported by Demiurge Studios.
2. Available on Sony's PlayStation Now streaming service
3. Mass Effect 3: Special Edition was ported by Straight Right.
4. Removed from the App Store.

Main series

Mass Effect

Mass Effect (2007), the first game in the series, was originally created as an exclusive title for the Xbox 360 but was later ported to Microsoft Windows by Demiurge Studios, and to the PlayStation 3 by Edge of Reality. The game focuses on the protagonist, Commander Shepard, and their quest to stop the rogue Spectre Saren Arterius from leading an army of sentient machines, called the Geth, to conquer the galaxy. During pursuit of Saren, Shepard develops key relationships with other characters, primarily their squad team members, all while learning of a far greater threat in the form of the Reapers. Saren has been mentally enslaved by the Reaper vanguard Sovereign, and sent into Citadel Space to initiate the purge of all advanced organic life in the galaxy, a cycle repeated by the Reapers every 50,000 years.

Mass Effect 2

Mass Effect 2, the second main game in the series, was released on January 26, 2010, in North America and January 29 in Europe. [2] A great deal of secrecy surrounded the game prior to launch, with few details emerging other than Casey Hudson, Project Director for BioWare, stating that "players should keep their save files, because decisions made by the player in the first game will continue to have influences on their character in the sequel". [3] [4] The game takes place two years after the events of Mass Effect. Human colonies are being attacked, their colonists disappearing without a trace. The game's protagonist, Commander Shepard, is forced into an uneasy alliance with the pro-Human paramilitary organization, Cerberus, in an effort to discover the cause. Evidence emerges pointing to the "Collectors", an advanced, enigmatic race of insect-like humanoids. Adding to the threat is the revelation that the Collectors are working for the Reapers. Shepard sets out on a "suicide mission" to stop the Collectors, accompanied by a hand-picked team of soldiers, assassins, mercenaries, and specialists. Mass Effect 2 has received overwhelming critical and public praise since its release, for its characters, storyline, voice acting, and refined combat and gameplay with many critics calling it a major improvement over the original and an easy Game of the Year contender despite its January release. At Gamescom 2010, it was announced that a PlayStation 3 version would become available, which was released on January 18, 2011.

Mass Effect 3

Mass Effect 3, the third instalment in the Mass Effect trilogy, was released on March 6, 2012. [5] Casey Hudson commented that Mass Effect 3 "will be easier [to develop] because we don't have to worry about continuity into the next one". [6] However, decisions are routinely imported from the two previous titles to Mass Effect 3 in order to maintain continuity within the series. [7] In the final chapter of the trilogy, the Reapers have returned in force, and have begun their purge of the galaxy, attacking Earth. During this attack Commander Shepard is on Earth and forced to flee. [8] After fleeing Earth, Commander Shepard must hurry and rally the advanced races of the galaxy to make one final stand, not only to save Earth, but also to break a cycle that has continued for millions of years (hence providing the answer to Fermi's Paradox). The first official trailer was unveiled on December 11, 2010, during the Spike TV Video Game Awards. [9]

Mass Effect: Andromeda

Mass Effect: Andromeda, the first game in a new series, and the fourth major instalment overall in the franchise, was revealed at E3 2015. It was released on March 21, 2017. [10] The title utilizes EA DICE's Frostbite 3 engine and was released for Microsoft Windows, PlayStation 4 and Xbox One. Andromeda is the first game in the series to feature an open world environment and began during the time in which Mass Effect 2 takes place, then jumps 634 years into the future. The player's character is either Sara or Scott Ryder, designated as a Pathfinder – an operative tasked with discovering new planets in the Andromeda Galaxy.

Spin-offs

Mass Effect Galaxy

Mass Effect Galaxy (2009): This is a backstory set between the events of Mass Effect and Mass Effect 2 and exclusively on the iOS platform. The story is focused around two characters who appear as squad members in Mass Effect 2: Jacob Taylor and Miranda Lawson. When the passenger liner Arcturian Jade is attacked by Batarian raiders with Jacob on it, he takes on the task of defending the ship. After safely arriving at their destination on the Citadel, Jacob's former CO contacts him about an undercover Alliance operation in the Nemean Abyss to investigate the Batarians' increasingly aggressive activities.

Mass Effect Infiltrator

Mass Effect Infiltrator (2012): A third-person shooter released on the Android, BlackBerry 10, iOS and Windows Phone 8 platforms. The story for Infiltrator involves Randall Ezno, a Cerberus agent, who discovers Cerberus's cruelty and goes rogue, killing Cerberus troopers and freeing prisoners from a hostile base. Players will "receive rewards" for collecting evidence of Cerberus' crimes. According to EA, "Every completed rescue and intelligence discovery in Infiltrator will increase a player's Galactic Readiness rating directly through the 'Galaxy at War' system in Mass Effect 3 ." [11]

Mass Effect: Datapad

Mass Effect: Datapad (2012): A free app for iOS devices. Datapad allows players to check the status of the galaxy map in Mass Effect 3 and receive messages from characters. Datapad contains information about the characters, races, vehicles, weapons, and storyline of the Mass Effect universe, as well as mini-games that interact with the Mass Effect 3 'Galaxy at War' system. It has since been removed from the iOS App Store and the Google Play Store.

Mass Effect: Andromeda APEX HQ

APEX HQ is the official companion app for the Mass Effect: Andromeda multiplayer. Supported by iOS and Android devices, APEX HQ was released on March 15 in Canada, Ireland, Romania and Singapore, and worldwide on March 20, 2017. Through APEX HQ, players can view their progress in multiplayer, equip characters, assign skill points, manage Strike Teams, and access their friend list. The app cannot be used while signed into the game.

Other media

Rides

Novels

Interactive Novels

Mass Effect: Pick Your Path (2012) is an unofficial, popular interactive fiction novel written by Mike Kayatta that runs parallel to the events of Mass Effect 2. It follows the exploits of an unnamed Citadel merchant who chases Commander Shepard around the galaxy to gain an endorsement for his shop. Encouraged by The Illusive Man for unknown reasons, the merchant becomes haplessly entangled with the dangerous aftermath of Shepard's various adventures. The story, considered similar to the Choose Your Own Adventure series of books, features the same choice-driven format of the games, allowing the reader to choose between "paragon" or "renegade" actions, drastically affect the ending, and even romance a selection of unique party members. The full story was published by The Escapist in March 2012. [23]

Comics

Writer Mac Walters in front of a Mass Effect poster at the Dark Horse Comics booth at the 2011 New York Comic Con. 10.15.11MacWaltersByLuigiNovi1.jpg
Writer Mac Walters in front of a Mass Effect poster at the Dark Horse Comics booth at the 2011 New York Comic Con.

Films

Fan films

Mass Effect: Assignment (2012) is a fan film set in the same timeline as the Mass Effect game series, but following a group of original characters. The film follows the story of two N7 Soldiers, Meer and Hale, who are hunting down Defoe, a smuggler whose cargo is of great interest to a lot of parties. The film was produced by filmmaking duo Sneaky Zebra and marks the first fan film set in the Mass Effect universe. The film features the unique element of being interactive much like the games series allowing the viewer to choose the path of the plot to four possible endings. [79] Three character-based teaser trailers were released in December via Machinma with the full short being released in February 2012. [79] [80]

Red Sand (2012) is a fan film that serves as a prequel to the Mass Effect series. It is set 35 years before the plot of the games and tells the story of the discovery of the ancient Prothean ruins of Mars. The film stars Mark Meer, voice of the male version of Commander Shepard in the games, as Colonel Jon Grissom. It was produced by the students and faculty of the Digital Video Program at the University of Advancing Technology in Tempe, Arizona. [81] [82] [83]

Action figures

Two series of action figures were released by DC Direct and Big Fish Toys for Mass Effect 2 and Mass Effect 3 . Series one included action figures of Commander Shepard, Grunt, Tali, and Thane. Series two included Garrus, Legion, Miranda, and Mordin. Each figure features game-accurate accessories and can be found in game and hobby shops and various online retailers. The figures tied to Mass Effect 3 include bonus downloadable content, which is exclusive and different for each character.

Board games

Risk: Mass Effect Galaxy at War Edition (2013) was announced by USAopoly and was released in Fall 2013. [84] [85]

Art books

Two Mass Effect art books have been released: 2007's Art of Mass Effect, [86] published by Prima Games and 2012's The Art of the Mass Effect Universe, [87] published by Dark Horse Comics. The former book showcases the design sketches and concept art which was created for the original Mass Effect game, while the latter includes art, sketches and paintings for the entire trilogy, including several pieces originally published in the first book.

Characters

Main game series characters

Note: Some characters may or may not appear in Mass Effect 2 or Mass Effect 3, depending on their fate in the previous games. Some of the characters only appear if the player has installed the relevant downloadable content (DLC).

Spin-off game series characters

Novel series characters

Comic series characters

Movie characters

Reception

Aggregate review scores
As of April 13, 2017.
Game Metacritic
Mass Effect (X360) 91 [88]
(PC) 89 [89]
(PS3) 85 [90]
Mass Effect 2 (X360) 96 [91]
(PC) 94 [92]
(PS3) 94 [93]
Mass Effect 3 (X360) 93 [94]
(PS3) 93 [95]
(PC) 89 [96]
(WIIU) 85 [97]
Mass Effect: Andromeda (XONE) 76 [98]
(PC) 72 [99]
(PS4) 71 [100]

The Mass Effect series, particularly the second game, has received universal acclaim. [101] Colin Moriarty stated that "the Mass Effect series is one of the defining video game franchises of [the seventh] generation". [102] GamesRadar called Mass Effect the best new franchise of the (then seventh) generation, saying "The galaxy was so well-constructed that it felt like a decades-old franchise and represented a high-water mark for video games as a story-telling medium." [103] IGN rated the Mass Effect trilogy the best Xbox 360 game(s) out of a list of 25, despite being multiplatform. [104]

Mass Effect 2 is widely considered to be one of the greatest games of all time. It garnered numerous game of the year awards and is critically the most successful game in the series. It received over 70 perfect review scores. [105]

While Mass Effect 3 also garnered critical acclaim, controversy surrounded its release due to the public's reaction and refusal to accept the game's (and the trilogy's) ending. This eventually led to BioWare releasing an "extended cut" patch to the ending of Mass Effect 3 which would expand upon, but not replace it. [106] [107]

The fourth installment, Mass Effect: Andromeda received mixed critical reception and was considered not up to par with the original trilogy. [108] [109]

Sales

Two weeks after the game was released, Mass Effect 2 shipped two million copies to retailers. [110] The game sold over 500,000 copies in the month of release, despite being released at the end of the month. [111] Before the release of the third game, the series sold a total of 7 million copies worldwide. [112]

Mass Effect 3 sold over 800,000 copies in its first 24 hours, [113] and its opening month sales were twice that of its predecessor's, [114] selling over 900,000 copies on the Xbox 360 version, outselling the PlayStation 3 version 4 to 1 and bringing in over $200 million in revenue. [115]

As of July 5, 2014, the Mass Effect series had sold a total of 14 million units. [116] By the end of March 2018, at least 2.5 million retail copies of Andromeda had also been shipped for $110 million in revenue; [117] additionally, more than 0.35 million copies of the game were purchased digitally in March, [118] and $53 million in net sales from digital and special editions for Andromeda were generated in March but deferred to a later date, [119] putting total lifetime sales for the franchise at over 17 million.

See also

Related Research Articles

BioWare is a Canadian video game developer based in Edmonton, Alberta. It was founded in February 1995 by newly graduated medical doctors Ray Muzyka and Greg Zeschuk, alongside Trent Oster, Brent Oster, Marcel Zeschuk and Augustine Yip. As of 2007, the company is owned by American publisher Electronic Arts.

<i>Mass Effect 2</i> 2010 video game

Mass Effect 2 is an action role-playing video game developed by BioWare and published by Electronic Arts. It was released for Microsoft Windows and Xbox 360 in 2010, and for PlayStation 3 in 2011. Mass Effect 2 is the second installment of the Mass Effect series and a sequel to the original Mass Effect. The game takes place within the Milky Way galaxy during the 22nd century, where humanity is threatened by an insectoid species known as the Collectors. The player assumes the role of Commander Shepard, an elite human soldier who must construct and gain the loyalty of a diverse team and stop the enemy in a suicide mission. With the use of a completed saved game of its predecessor, the player can impact the story of the game in numerous ways.

<i>Mass Effect 3</i> 2012 video game

Mass Effect 3 is an action role-playing video game developed by BioWare and published by Electronic Arts. It was released for Microsoft Windows, Xbox 360, and PlayStation 3 on March 6, 2012. A Wii U version of the game, entitled Mass Effect 3: Special Edition, was later released on November 18, 2012. Mass Effect 3 is the final installment of the Mass Effect trilogy and a sequel to Mass Effect and Mass Effect 2. The game is set within the Milky Way Galaxy in 2186, where civilization is invaded by a highly advanced machine race of synthetic-organic starships called Reapers. It concludes the story of Commander Shepard, an elite human soldier who is tasked with forging alliances between species for the war.

<i>Mass Effect: Redemption</i> comic book series

Mass Effect: Redemption is a four-part comic book mini-series. Set in the Mass Effect universe, Redemption takes place two years before the events of the video game Mass Effect 2.

Miranda Lawson secondary character of the Mass Effect franchise

Miranda Lawson is a fictional character in the role-playing video game series Mass Effect by BioWare. In it, Miranda is an officer of the pro-human group Cerberus, first appearing in Mass Effect Galaxy and then serving as a squadmate in Mass Effect 2. In addition to these, the character also makes an appearance in the Mass Effect: Redemption comic series, in Mass Effect 3, and in issues 5, 6, 8 and 9 of the Mass Effect: Foundation comic series. She is revealed to have been genetically designed by her father to be perfect, and ran away from home to join Cerberus.

Mass Effect is a comic book series by Dark Horse Comics, based on the Mass Effect video game series.

<i>Mass Effect 2: Arrival</i> video game

Mass Effect 2: Arrival is a downloadable content pack developed by BioWare and published by Electronic Arts for the 2010 action role-playing video game Mass Effect 2. It was released for Microsoft Windows, PlayStation 3, and Xbox 360 in 2011. Set within the Milky Way galaxy during the 22nd century, Arrival follows the story of Commander Shepard, an elite human soldier who must stop an imminent invasion of a highly advanced machine race of synthetic-organic starships that plan to conquer the galaxy.

The Illusive Man is a fictional character in BioWare's Mass Effect video game franchise. He is the leader of the pro-human group Cerberus. The Illusive Man wears an open suit that connotes both futuristic style and the "casual swagger of a charming billionaire". His eye implants make him appear slightly inhuman. He is normally seen in an empty office with no indication of his living arrangements. He is voiced by Martin Sheen.

Garrus Vakarian character in Mass Effect

Garrus Vakarian is a fictional character in BioWare's Mass Effect franchise, who acts as a party member in each of the three games in the original trilogy. Garrus is a turian, one of the various alien species in Mass Effect, and is voiced by Brandon Keener.

Urdnot Wrex

Urdnot Wrex is a fictional character in BioWare's Mass Effect franchise, who serves as a party member in the first game of the Mass Effect trilogy. He is a krogan, an alien race near-sterilised by other galactic races for their violence and high population growth. Introduced as an experienced krogan mercenary, his role changes in Mass Effect 2 and Mass Effect 3 where he becomes leader of an expanding krogan clan and eventual head of state for the krogan as a whole. After a 1000 years of aimless apathy, Wrex seeks to bring back hope to his people and reverse the genocidal-plague placed upon them.

Mordin Solus fictional alien from the Mass Effect video games

Mordin Solus is a fictional character in BioWare's Mass Effect franchise, who serves as a party member in Mass Effect 2. A salarian physician and life scientist, Mordin strengthened a weakening artificial sterility plague, named the genophage, used against the krogan—a fast-breeding warlike alien race. Fast-talking and affable, Mordin is guided by scientific principles and logic rather than morals. He returns in Mass Effect 3, where he has developed a cure for the genophage and intends to distribute it in the atmosphere of Tuchanka, the krogan homeworld. The character is also featured in the ninth issue of Mass Effect: Foundation, which explores his creation of and the distribution of the strengthened genophage.

<i>Mass Effect 2: Lair of the Shadow Broker</i> 2010 video game

Mass Effect 2: Lair of the Shadow Broker is a downloadable content pack developed by BioWare and published by Electronic Arts for the 2010 action role-playing video game Mass Effect 2. It was released for Microsoft Windows and Xbox 360 in 2010, and is included in the PlayStation 3 version of Mass Effect 2, which was released in 2011. Set after the events of the Mass Effect: Redemption comic book, Lair of the Shadow Broker follows the story of information broker Liara T'Soni and her efforts to find an information dealer known as the Shadow Broker.

Tali'Zorah is a fictional character of the quarian alien race in BioWare's Mass Effect franchise, who serves as a party member in all three games in the Mass Effect trilogy. Within the series, she is a skilled technician and the daughter of Rael'Zorah, a member of the quarian judicial review Admiralty Board. Ash "Liz" Sroka voices Tali in each of her appearances. Outside of the trilogy, Tali appears in Mass Effect: Homeworlds, a comic series with individual issues on each of several Mass Effect 3 squadmates.

<i>Mass Effect 2: Kasumi – Stolen Memory</i> 2010 video game

Mass Effect 2: Kasumi – Stolen Memory is a downloadable content pack developed by BioWare and published by Electronic Arts for the 2010 action role-playing video game Mass Effect 2. It was released for Microsoft Windows and Xbox 360 in 2010, and is included in the PlayStation 3 version of Mass Effect 2, which was released in 2011. Set within the Milky Way galaxy during the 22nd century, Stolen Memory follows thief Kasumi Goto and her efforts to steal a graybox that contains memories of her partner.

References

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