Greg Zeschuk | |
---|---|
Born | Gregory Zeschuk 1969 |
Known for | BioWare |
Awards | Lifetime Achievement Award (Game Developers Choice Awards, 2013) [2] Member of the Order of Canada, 2018 [3] |
Gregory Zeschuk CM (born 1969) [4] is a Canadian businessman who was a VP at Electronic Arts and General Manager at BioWare Austin until 2012. He co-founded video game developer BioWare in Edmonton in 1995 with Ray Muzyka and Augustine Yip, after all three earned their medical degrees from the University of Alberta. [5] Zeschuk announced his retirement from BioWare on September 18, 2012. [6] He is currently involved in a number of projects related to the craft-beer industry, including the production of a web-based interview show known as "The Beer Diaries." [7] Greg is also the chairman of the board of the smart playground technology startup, Biba Ventures based in Vancouver, BC.
In 2009, he was chosen by IGN as one of the top 100 game creators of all time alongside Ray Muzyka. [8]
Zeschuk was born and raised in Edmonton, Alberta, Canada. [1] Growing up, Zeschuk played many role-playing games, including Dungeons & Dragons, saying he felt they were "always the strongest experience." During his childhood, he spent one summer making games on his Apple II computer with a group of his friends. [5]
Zeschuk attended the University of Alberta, studying medicine, where he met fellow medical students Ray Muzyka and Augustine Yip working on medical simulation programs. [9] During their residency, the first software they produced was called the Acid-Base Simulator. Zeschuk graduated in 1992, [10] and was appointed Research Associate in the Division of Studies in Medical Education along with Muzyka. [11] Zeschuk then spent two years training in both the US and Canada. In 1994, he and Muzyka began working on a piece of medical simulator software called Gastroenterology Patient Simulator. While working on this, the team realised they were more passionate about video game development rather than medical software. [10] Zeschuck, Muzyka and Yip pooled together $100,000 and set out to make their first game. [9] BioWare was incorporated on 1 February 1995 in a small room in Zeschuk's basement. [11]
Year | Title | Role |
---|---|---|
1996 | Shattered Steel | President and Joint-CEO |
1998 | Baldur's Gate | Lead Production |
1999 | Baldur's Gate: Tales of the Sword Coast | Lead Production |
2000 | Baldur's Gate II: Shadows of Amn | Executive Producer |
MDK 2 | Executive Producer | |
2001 | Baldur's Gate II: Throne of Bhaal | Executive Producer |
2002 | Neverwinter Nights | Co-Executive Producer (with Ray Muzyka) |
2003 | Star Wars: Knights of the Old Republic | Joint CEO |
2004 | Star Wars: Knights of the Old Republic II | Special Thanks |
2005 | Jade Empire | Co-Executive Producer |
2006 | Neverwinter Nights 2 | Special Thanks |
2007 | Mass Effect | Executive Producer (President) |
2008 | Sonic Chronicles: The Dark Brotherhood | President |
2009 | Mass Effect: Galaxy | Director of Development |
Dragon Age: Origins | Vice-presidents (RPG/MMO Group) | |
2010 | Mass Effect 2 | Co-founder and VP |
2011 | Dragon Age II | General Manager, BioWare Austin |
Star Wars: The Old Republic | Co-founder, BioWare and BioWare MMO Business Unit General Manager, BioWare Austin General Manager, Vice President, EA | |
2012 | Mass Effect 3 | Co-founder BioWare, BioWare MMO Business Unit General Manager, BioWare Austin General Manager, Vice President, EA |
At the Game Developers Choice Awards, on March 27, 2013, Zeschuk received the Lifetime Achievement Award. [2]
On December 27, 2018, Zeschuk was appointed to the Order of Canada. [3]
BioWare is a Canadian video game developer based in Edmonton, Alberta. It was founded in 1995 by newly graduated medical doctors Ray Muzyka, Greg Zeschuk and Augustine Yip, alongside Trent Oster, Brent Oster, and Marcel Zeschuk. Since 2007, the company has been owned by American publisher Electronic Arts.
Neverwinter Nights is a role-playing video game developed by BioWare. Interplay Entertainment was originally set to publish the game, but financial difficulties led to it being taken over by Infogrames, who released the game under their Atari range of titles. It is the first installment in the Neverwinter Nights series and was released for Microsoft Windows on June 18, 2002. BioWare later released a Linux client in June 2003, requiring a purchased copy of the game to play. MacSoft released a Mac OS X port in August 2003.
Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by former Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the designers and programmers responsible for its games as "software artists". EA published numerous games and some productivity software for personal computers, all of which were developed by external individuals or groups until 1987's Skate or Die! The company shifted toward internal game studios, often through acquisitions, such as Distinctive Software becoming EA Canada in 1991.
The Game Developers Choice Awards are awards annually presented at the Game Developers Conference for outstanding game developers and games. Introduced in 2001, the Game Developers Choice Awards were preceded by the Spotlight Awards, which were presented from 1997 to 1999. Since then, the ceremony for the Independent Games Festival is held just prior to the Choice Awards ceremony.
Star Wars: Knights of the Old Republic is a role-playing video game developed by BioWare and published by LucasArts. The first installment of the Star Wars: Knights of the Old Republic series, it was released for the Xbox on July 16, 2003, and for Microsoft Windows on November 19, 2003. It was ported to Mac OS X, iOS, and Android by Aspyr, and it is playable on the Xbox 360, Xbox One, and Xbox Series X and Series S via backward compatibility. A Nintendo Switch version was released on November 11, 2021.
Baldur's Gate II: Shadows of Amn is a role-playing video game developed by BioWare and published by Interplay Entertainment. It is the sequel to 1998's Baldur's Gate and was released for Windows in September 2000. Following its predecessor, the game takes place in the Forgotten Realms, a fantasy campaign setting, and is based on the Advanced Dungeons & Dragons 2nd edition rules. Powered by BioWare's Infinity Engine, Baldur's Gate II uses an isometric perspective and pausable real-time gameplay. The player controls a party of up to six characters, one of whom is the player-created protagonist; the others are certain characters recruited from the game world.
Dragon Age: Origins is a 2009 role-playing video game developed by BioWare and published by Electronic Arts. It is the first game in the Dragon Age franchise. Set in the fictional kingdom of Ferelden during a period of civil strife, the game puts the player in the role of a warrior, mage, or rogue coming from an elven, human, or dwarven background. The player character is recruited into the Grey Wardens, an ancient order that stands against monstrous forces known as "Darkspawn", and is tasked with defeating the Archdemon that commands them and ending their invasion. The game is played from a third-person perspective that can be shifted to a top-down perspective. Throughout the game, players encounter various companions, who play major roles in the game's plot and gameplay.
Minsc is a fictional character in the Baldur's Gate series of Dungeons & Dragons role-playing video games developed by BioWare and Larian Studios. He originated from the pen-and-paper Dungeons & Dragons sessions held by the lead designer of Baldur's Gate, James Ohlen, and was expanded upon by the game's lead writer, Lukas Kristjanson. His video game debut was in Baldur's Gate as a companion character who can join the player's party. He also appears in the sequel, Baldur's Gate II: Shadows of Amn, the expansion, Baldur's Gate II: Throne of Bhaal, the 2015 game Baldur's Gate: Siege of Dragonspear, the 2023 game Baldur's Gate 3, as well as in promotions relating to the titles. Minsc is voiced by Jim Cummings in his original video game appearances, and by Matt Mercer in Baldur's Gate 3.
Jade Empire is an action role-playing game developed by BioWare, originally published by Microsoft Game Studios in 2005 as an Xbox exclusive. It was later ported to Microsoft Windows personal computers (PC) and published by 2K in 2007. Later ports to macOS (2008) and mobile platforms (2016) were handled respectively by TransGaming and Aspyr. Set in a world inspired by Chinese mythology, players control the last surviving Spirit Monk on a quest to save their tutor Master Li and defeat the dark forces behind his kidnapping. The Spirit Monk is guided through a linear narrative, completing quests and engaging in action-based combat. With morality-based dialogue choices during conversations, the player can impact both story and gameplay progression in various ways.
MDK2 is a 2000 third-person shooter, action-adventure video game developed by BioWare and published by Interplay Entertainment for the Dreamcast, Windows and PlayStation 2. It is a sequel to the 1997 game MDK. First released for the Dreamcast in March 2000, it was later released for Windows in May, with newly selectable difficulty levels and the ability to manually save. In March 2001, a slightly reworked version, featuring level design modifications and gameplay tweaks, was released for the PlayStation 2 as MDK 2: Armageddon. The PC version was released on GOG.com in September 2008, and on Steam in September 2009. A port of the PlayStation 2 version was released for Wii via WiiWare in 2011. Also in 2011, a HD remastered version was released for Windows. Called MDK2 HD, this version features new 3D models, textures, improved lighting, and remastered music, and was released on Beamdog in October, and on Steam in July 2012.
Raymond Alexander Muzyka is a Canadian investor, entrepreneur and physician. Originally trained as a medical doctor and practicing as an emergency department and family physician after graduation, he is the co-founder of video game developer BioWare, and was CEO, senior vice president, and general manager of the BioWare label of Electronic Arts. In October 2012 he announced that he was embarking on a 'third career' mentoring and angel investing in technology, new media, medical and social entrepreneurs, and impact investing at ThresholdImpact.
James Ohlen is a video game designer. He was Senior Creative Director of BioWare where he worked for 22 years prior to starting the publishing company Arcanum Worlds in 2018. In 2019, Ohlen became the lead of a new internal development studio Archetype Entertainment under Wizards of the Coast to develop new intellectual property and video games for the company.
Darkness over Daggerford is a premium module for BioWare's Neverwinter Nights role-playing video game. It was released for digital distribution on August 16, 2006. Considered a user-made mod, the game was created by Canadian company Ossian Studios, headed by former BioWare employee Alan Miranda. It was remastered and released as an official premium module on June 1, 2018.
Alan Miranda is a computer game designer.
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The 14th Annual Interactive Achievement Awards was the 14th edition of the Interactive Achievement Awards, an annual awards event that honored the best games in the video game industry during 2010. The awards were arranged by the Academy of Interactive Arts & Sciences (AIAS) and were held at the Red Rock Casino, Resort & Spa in Las Vegas, Nevada on February 11, 2011. It was also held as part of the Academy's 2011 D.I.C.E. Summit, and was hosted by stand-up comedian Jay Mohr.