Greg Zeschuk

Last updated
Greg Zeschuk

CM
Greg zeschuk bioware.jpg
Zeschuk in 2007
Born
Edmonton, Alberta, Canada
Nationality Canadian
Known for BioWare
AwardsLifetime Achievement Award (Game Developers Choice Awards, 2013)
Member of the Order of Canada, 2018 [1]

Gregory P. Zeschuk CM is a former VP at Electronic Arts and General Manager at BioWare Austin. He co-founded BioWare in 1995 with Ray Muzyka and Augustine Yip, after all three earned their medical degrees from the University of Alberta. [2] Zeschuk announced his retirement from BioWare on September 18, 2012. [3] He is currently involved in a number of projects related to the craft-beer industry, including the production of a web-based interview show known as "The Beer Diaries." [4] Greg is also the chairman of the board of the smart playground technology startup, Biba Ventures based in Vancouver, BC.

Order of Canada order

The Order of Canada is a Canadian national order and the second highest honour for merit in the system of orders, decorations, and medals of Canada. It comes second only to membership in the Order of Merit, which is the personal gift of Canada's monarch.

Electronic Arts American interactive entertainment company

Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. It is the second-largest gaming company in the Americas and Europe by revenue and market capitalization after Activision Blizzard and ahead of Take-Two Interactive and Ubisoft as of March 2018.

BioWare is a Canadian video game developer based in Edmonton, Alberta. It was founded in February 1995 by newly graduated medical doctors Ray Muzyka and Greg Zeschuk, alongside Trent Oster, Brent Oster, Marcel Zeschuk and Augustine Yip. As of 2007, the company is owned by American publisher Electronic Arts.

Contents

BioWare projects credited with platforms and dates

<i>Shattered Steel</i> 1996 video game

Shattered Steel is a mech simulation game released in 1996 by BioWare for MS-DOS, and later ported to Mac OS by now-defunct Logicware. It is notable for the deformable terrain effects, and for being BioWare's first developed game.

<i>Baldurs Gate</i> fantasy role-playing video game

Baldur's Gate is a fantasy role-playing video game developed by BioWare and published in 1998 by Interplay Entertainment. It is the first game in the Baldur's Gate series and takes place in the Forgotten Realms, a high fantasy campaign setting, using a modified version of the Advanced Dungeons & Dragons (AD&D) 2nd edition rules. It was the first game to use the Infinity Engine for its graphics, with Interplay using the engine for other Forgotten Realms-licensed games, including the Icewind Dale series, as well as other licensed D&D campaign worlds such as Planescape: Torment. The game's story focuses on players controlling a protagonist of their own creation who finds themselves travelling across the Sword Coast alongside a party of companions, to unravel the mystery surrounding a sudden iron crisis affecting the region and attempting to discover the culprits behind it, while uncovering dark secrets about their origins and dealing with attempts on their life.

<i>Baldurs Gate: Tales of the Sword Coast</i> expansion pack

Baldur's Gate: Tales of the Sword Coast is an expansion pack of the fantasy role-playing video game Baldur's Gate. Developed by BioWare and published by Interplay in April 1999, it adds 20 to 30 extra hours of gameplay to the original game, including the addition of four new areas and minor tweaks to some of the mechanics. The expansion consists of four notable quests that take place within the same game world as Baldur's Gate, and sees players taking their character and their party of companions across the Sword Coast, from travelling to a distant island, to exploring the fortress dungeon of a former dwarf. Tales of the Sword Coast achieved global sales of 600,000 units by 2003.

Awards and recognition

At the Game Developers Choice Awards, on March 27, 2013, Zeschuk received the Lifetime Achievement Award. [1]

Game Developers Choice Awards

The Game Developers Choice Awards are awards annually presented at the Game Developers Conference for outstanding game developers and games. Introduced in 2001, the Game Developers Choice Awards were preceded by the Spotlight Awards, which were presented from 1997 to 1999. Since then, the ceremony for the Independent Games Festival is held just prior to the Choice Awards ceremony.

On December 27, 2018, Zeschuk was appointed to the Order of Canada [9]

Related Research Articles

<i>Baldurs Gate</i> (series) franchise of role-playing video games

Baldur's Gate is a series of role-playing video games set in the Forgotten Realms Dungeons & Dragons campaign setting. The game has spawned two series, known as the Bhaalspawn Saga and the Dark Alliance, both taking place mostly within the Western Heartlands, but the Bhaalspawn Saga extends to Amn and Tethyr. The Dark Alliance series was released for consoles and was critically and commercially successful. The Bhaalspawn Saga was critically acclaimed for using pausable realtime gameplay, which is credited with revitalizing the computer role-playing game (CRPG) genre.

The Game Critics Awards are a set of annual awards held after the E3 video game conference since 1998. The awards are given to products displayed at E3 with the title Best of E3 of their category. The nominees and winners of the awards are chosen by individual judges representing 35 major North American media outlets. The awards are given independently of the Expo's organizers.

<i>Star Wars: Knights of the Old Republic</i> 2003 video game

Star Wars: Knights of the Old Republic is a role-playing video game set in the Star Wars universe. Developed by BioWare and published by LucasArts, the game was released for the Xbox on July 15, 2003, and for Microsoft Windows on November 19, 2003. The game was later ported to Mac OS X, iOS, and Android by Aspyr, and it is playable on the Xbox 360 and Xbox One via their respective backwards-compatibility features.

<i>Dragon Age: Origins</i> video game

Dragon Age: Origins is a role-playing game developed by BioWare and published by Electronic Arts. It is the first game in the Dragon Age franchise, and was released for Microsoft Windows, PlayStation 3, and Xbox 360 in November 2009, and for Mac OS X in December 2009. Set in the fictional kingdom of Ferelden during a period of civil strife, the game puts the player in the role of a warrior, mage, or rogue coming from an elven, human, or dwarven background. The player character is recruited into the Grey Wardens, an ancient order that stands against demonic forces known as "Darkspawn", and is tasked with defeating the Archdemon that commands them and ending their invasion. The game is played from a third-person perspective that can be shifted to a top-down perspective. Throughout the game, players encounter various companions, who play major roles in the game's plot and gameplay.

Minsc fictional character

Minsc is a fictional character in the Baldur's Gate series of Dungeons & Dragons role-playing video games developed by BioWare. He originated from the pen-and-paper Dungeons & Dragons sessions held by the lead designer of Baldur's Gate, James Ohlen, and was expanded upon by the game's lead writer, Lukas Kristjanson. His video game debut was in Baldur's Gate as a companion character who can join the player's party. He also appears in the sequel, Baldur's Gate II: Shadows of Amn, the expansion, Baldur's Gate II: Throne of Bhaal, and the 2015 game Baldur's Gate: Siege of Dragonspear, as well as in promotions relating to the titles. Minsc is voiced by Jim Cummings in his video game appearances.

<i>Jade Empire</i> 2005 action role-playing video game

Jade Empire is an action role-playing game developed by BioWare, originally published by Microsoft Game Studios in 2005 as an Xbox exclusive. It was later ported to Microsoft Windows personal computers (PC) and published by 2K Games in 2007. Later ports to macOS (2008) and mobile platforms (2016) were handled respectively by TransGaming and Aspyr. Set in a world based on Chinese mythology, players control the last surviving Spirit Monk on a quest to save their tutor Master Li and defeat the forces of corrupt emperor Sun Hai. The Spirit Monk is guided through a linear narrative, completing quests and engaging in action-based combat. With morality-based dialogue choices during conversations, the player can impact both story and gameplay progression in various ways.

<i>Neverwinter Nights 2</i> video game

Neverwinter Nights 2 is a role-playing video game developed by Obsidian Entertainment and published by Atari, Inc. It is the sequel to BioWare's Neverwinter Nights, based on the Dungeons & Dragons pencil and paper fantasy role-playing game. Neverwinter Nights 2 utilizes an adaptation of the Dungeons & Dragons 3.5 edition rules. Players create player characters to represent themselves in the game, using the same character creation rules as found in the Dungeons & Dragons game. They may gain the assistance of additional party members, and they eventually acquire a keep that can be used as a base of operations. Neverwinter Nights 2 is set in the Forgotten Realms campaign setting—in and around the city of Neverwinter. The story is mostly unrelated to Neverwinter Nights and follows the journey of an orphaned adventurer investigating a group of mysterious artifacts known as "silver shards" and their connection to an ancient, evil spirit known as the King of Shadows.

<i>MDK2</i> 2000 video game

MDK2 is a 2000 third-person shooter, action-adventure video game developed by BioWare and published by Interplay Entertainment for the Dreamcast, Windows and PlayStation 2. It is a sequel to the 1997 game MDK. First released for the Dreamcast in March 2000, it was later released for Windows in May, with newly selectable difficulty levels and the ability to manually save. In March 2001, a slightly reworked version, featuring level design modifications and gameplay tweaks, was released for the PlayStation 2 as MDK 2: Armageddon. The PC version was released on GOG.com in September 2008, and on Steam in September 2009. A port of the PlayStation 2 version was released for Wii via WiiWare in 2011. Also in 2011, a HD remastered version was released for Windows. Called MDK2 HD, this version features new 3D models, textures, improved lighting, and remastered music, and was released on Beamdog in October, and on Steam in July 2012.

Ray Muzyka Canadian video game designer

Raymond Alexander Muzyka is a Canadian investor, entrepreneur and physician. Originally trained as a medical doctor and practicing as an emergency department and family physician after graduation, he is the co-founder of video game developer BioWare, and was CEO, senior vice president, and general manager of the BioWare label of Electronic Arts. In October 2012 he announced that he was embarking on a 'third career' mentoring and angel investing in technology, new media, medical and social entrepreneurs, and impact investing at ThresholdImpact.

James Ohlen is a video game designer. He was Senior Creative Director of BioWare where he worked for 22 years prior to starting the publishing company Arcanum Worlds in 2018.

<i>Neverwinter Nights: Darkness over Daggerford</i> expansion pack

Darkness over Daggerford is an expansion pack for BioWare's Neverwinter Nights role-playing video game. It was released for digital distribution on August 16, 2006. Considered a user-made mod, the game was created by Canadian company Ossian Studios, headed by former BioWare employee Alan Miranda.

Alan Miranda is an American computer game designer.

Casey Hudson is a Canadian video game developer, known for his work at several of BioWare's video games, and mainly the Mass Effect trilogy as game director.

David Gaider is a Canadian writer and game designer, who worked for Edmonton, Alberta-located game developer BioWare from 1999 to 2016.

Beamdog is a Canadian video game developer, publisher, and distributor founded in 2009 by BioWare co-founder Trent Oster and BioWare lead programmer Cameron Tofer. Beamdog's distribution service was launched in July 2010.

Kevin Martens is a video game designer, known for working for Blizzard Entertainment.

References

  1. 1 2 Makuch, Eddie (11 February 2013). "BioWare founders getting Lifetime Achievement Award". Gamespot. Archived from the original on 11 April 2013. Retrieved 12 February 2013.
  2. Ewalt, David (2011-06-27). "Obsessed With Imagination: BioWare's Co-Founders On Storytelling And The Future Of Mass Effect". Forbes. Retrieved 2015-03-12.
  3. Greg Zeschuk (2012-09-18). "FROM GREG ZESCHUK". BioWare. Retrieved 2015-03-04.
  4. "RAY MUZYKA & GREG ZESCHUK RETIRE". BioWare. Retrieved 2013-09-06.
  5. "Sega Announces BioWare Will Create Sonic Role Playing Game For Nintendo DS". 2007-06-21. Archived from the original on 2010-11-27. Retrieved 2016-09-13.
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  8. "Governor General announces 103 new appointments to the Order of Canada".