Joseph Ybarra (born ~1954)[ citation needed ] is an American producer and designer of video games. He left Apple Computer in 1982 to work at the new Electronic Arts that was founded by his fellow ex-employee Trip Hawkins. He was the original producer of the first Madden NFL.
As one of the original game producers at EA, Ybarra worked on acclaimed games such as M.U.L.E., Seven Cities of Gold, Starflight, and the first version of Madden NFL. Ybarra later served as the president of Infocom and produced MMORPGs for Sierra Online and Monolith Productions. He also held a position at Cheyenne Mountain Entertainment, which eventually filed for bankruptcy. In 2013, Ybarra launched a Kickstarter for a simulation game called Shackleton Crater, which ultimately did not meet its funding goals.
Joe Ybarra worked at Apple Computer before leaving in 1982 to work at Electronic Arts, a startup company founded by his fellow ex-Apple employee, Trip Hawkins. [1] [2] There he became one of the original game producers and game designers at Electronic Arts [3] in 1982 (along with Stewart Bonn, Dave Evans (Apple), Susan Lee-Merrow and Pat Marriott), where the concept of a game producer was created by Trip Hawkins. During this time he was the producer for video games including M.U.L.E. [3] by Dani Bunten and Ozark Softscape, Seven Cities of Gold (also by Bunten), Starflight , [3] and Dr. J. and Larry Bird Go One on One by Eric Hammond. Ybarra was also the original producer on the first version of Madden NFL . [4]
He later became president of game publisher Infocom [5] [6] and produced MMORPGs for Sierra Online and Monolith Productions. [7]
He had been working with Cheyenne Mountain Entertainment and its subsidiary FireSky on the Stargate Worlds MMO as Senior Vice President of Strategic Operations. [3] [8] However, Cheyenne Mountain Entertainment filed for bankruptcy on February 12, 2010 [9] and no longer sells or operates Stargate: Resistance. [10]
On March 11, 2013, Joe Ybarra announced a Kickstarter project for a simulation game called Shackleton Crater, billed as "the lunar colonization strategy game based on today's science and tomorrow's dream." It did not achieve its funding goals. [11]
Interactive fiction (IF) is software simulating environments in which players use text commands to control characters and influence the environment. Works in this form can be understood as literary narratives, either in the form of Interactive narratives or Interactive narrations. These works can also be understood as a form of video game, either in the form of an adventure game or role-playing game. In common usage, the term refers to text adventures, a type of adventure game where the entire interface can be "text-only", however, graphical text adventure games, where the text is accompanied by graphics still fall under the text adventure category if the main way to interact with the game is by typing text. Some users of the term distinguish between interactive fiction, known as "Puzzle-free", that focuses on narrative, and "text adventures" that focus on puzzles.
Stargate SG-1 is a military science fiction adventure television series within Metro-Goldwyn-Mayer's Stargate franchise. The show, created by Brad Wright and Jonathan Glassner, is based on the 1994 science fiction film Stargate by Dean Devlin and Roland Emmerich. The television series was filmed in and around the city of Vancouver, British Columbia, Canada. The series premiered on Showtime on July 27, 1997, and moved to the Sci Fi Channel on June 7, 2002; the series finale aired on Sky1 on March 13, 2007.
Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by former Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the designers and programmers responsible for its games as "software artists". EA published numerous games and some productivity software for personal computers, all of which were developed by external individuals or groups until 1987's Skate or Die! The company shifted toward internal game studios, often through acquisitions, such as Distinctive Software becoming EA Canada in 1991.
M.U.L.E. is a multiplayer video game written for Atari 8-bit computers by Ozark Softscape. Designer Danielle Bunten Berry takes advantage of the four joystick ports of the Atari 400 and 800 to allow four-player simultaneous play. Published in 1983, M.U.L.E. was one of the first five games from new company Electronic Arts, alongside Axis Assassin, Archon: The Light and the Dark, Worms?, and Hard Hat Mack. It is primarily a turn-based strategy game, but incorporates real-time elements where players compete directly as well as aspects that simulate economics.
Danielle Bunten Berry, formerly known as Dan Bunten, was an American game designer and programmer, known for the 1983 game M.U.L.E., one of the first influential multiplayer video games, and 1984's The Seven Cities of Gold.
Starflight is a space exploration, combat, and trading role-playing video game created by Binary Systems and published by Electronic Arts in 1986. Originally developed for IBM PC compatibles, it was later ported to the Amiga, Atari ST, Mac, and Commodore 64. A fully revamped version of the game was released for the Genesis in 1991.
Madden NFL is an American football sports video game series developed by EA Orlando for EA Sports. The franchise, named after Pro Football Hall of Fame coach and commentator John Madden, has sold more than 130 million copies as of 2018. From 2004 until 2022, it was the only officially licensed National Football League (NFL) video game series, and has influenced many players and coaches of the physical sport. Among the series' features are detailed playbooks and player statistics and voice commentary in the style of a real NFL television broadcast. As of 2013 the franchise has generated over $4 billion in sales, making it one of the most profitable video game franchises on the market.
Stargate is a military science fiction media franchise based on the film directed by Roland Emmerich, which he co-wrote with producer Dean Devlin. The franchise is based on the idea of an alien wormhole device that enables nearly instantaneous travel across the cosmos. The franchise began with the film Stargate, released on October 28, 1994, by Metro-Goldwyn-Mayer and Carolco, which grossed US$197 million worldwide. In 1997, Brad Wright and Jonathan Glassner created a television series titled Stargate SG-1 as a sequel to the film. This show was joined by Stargate Atlantis in 2004, Stargate Universe in 2009, and a prequel web series, Stargate Origins, in 2018. Also consistent with the same story are a variety of books, video games and comic books, as well as the direct-to-DVD movies Stargate: Children of the Gods, Stargate: The Ark of Truth, and Stargate: Continuum, which concluded the first television show after 10 seasons.
Brad McQuaid was an American video game designer who was the key designer of EverQuest, a highly successful massively multiplayer online role-playing game (MMORPG) released in 1999. He later co-founded Sigil Games Online where he served as CEO and Executive Producer of Vanguard: Saga of Heroes until Sony Online Entertainment's acquisition of Sigil Games Online in May 2007. On July 6, 2012, SOE announced the re-hiring of McQuaid to continue his work on Vanguard. On January 13, 2014, McQuaid announced his role of Chief Creative Officer at Visionary Realms, Inc. for the PC MMORPG, Pantheon: Rise of the Fallen.
Stargate: SG-1 Roleplaying Game is a role-playing game based on the TV series Stargate SG-1, released in 2003 by Alderac Entertainment Group. The game, based on AEG's Spycraft, uses the d20 System. Since Sony did not renew AEG's contract to publish the game, it is now out of print.
Robert Bates is an American computer game designer. One of the early designers of interactive fiction games, he was co-founder of Challenge, Inc., which created games in the 1980s for the pioneering company Infocom. After Infocom's dissolution in 1989, Bates co-founded Legend Entertainment to continue publishing games in the Infocom tradition, but with added graphics. Notable games that he has designed, written, or produced include Unreal II (2003), Spider-Man 3 (2007), and Eric the Unready (1993), listed as Adventure Game of the Year by Computer Gaming World magazine and also included on the 1996 list of "150 best games of all time". In 1998 he wrote the award-winning game Quandaries for the U.S. Department of Justice. He has twice been the chairperson of the International Game Developers Association, which honored him with a Lifetime Achievement Award in 2010. Bates has written extensively about game design and development in works such as the 2001 book Game Design: The Art and Business of Creating Games, which is commonly used as a game design textbook in college courses. From 2011–2014, Bates was Chief Creative Officer for External Studios at Zynga. He continues to work as an independent consultant with various publishers in the games industry.
Stargate Worlds was to be a massively multiplayer online role-playing game (MMORPG) video game, but it was put on hold and never released. It was developed by Cheyenne Mountain Entertainment (CME) in association with Metro-Goldwyn-Mayer (MGM) and would have been published by FireSky for Microsoft Windows. The game's setting was based on the military science fiction series Stargate SG-1. The game was to focus on a premise set around an ancient device called the "Stargate".
(Conrad) Gordon Walton, Jr. is an American video game developer and executive producer who has worked with many North American online game companies, from Maxis to Electronic Arts to Sony Online to BioWare. Since 1977 he has personally developed over thirty games, and overseen development of hundreds more, working as a producer, vice-president or executive producer. He is currently Executive Producer of the Kickstarter-backed MMORPG Crowfall.
John Madden Football is a football video game originally released for the Apple II, in 1988 following the success of Earl Weaver Baseball. It was later ported to MS-DOS and the Commodore 64. It was followed by the 1990 Sega Genesis video game of same name, and went on to become the yearly Madden NFL game series. It is sometimes called Madden '88 or Madden '89 to distinguish it from later games in the series.
Stargate: Resistance was an online third-person shooter owned and operated by the American studio Dark Comet Games, powered by the Unreal 3 engine, and based on the television series Stargate SG-1. It was originally released in 2010 by Firesky and Cheyenne Mountain Entertainment, however Cheyenne Mountain Entertainment went into receivership in March 2010 and Firesky entered into an agreement with Dark Comet Games for the maintenance, operation and development of Stargate Resistance. The game used a "buy to play" business model, with a one-off purchase fee and no monthly subscription fee. The game servers were shut down on January 15, 2011. A fan powered central server solution has been put in place, making the game once again playable.
Madden NFL Football is a 2011 sports video game developed by EA North Carolina and published by EA Sports for the Nintendo 3DS. First images of the game were shown by IGN in February 2011. The game was released as a launch title for the Nintendo 3DS on March 22, 2011, in North America.
Samuel "Mouli" Cohen is an Israeli-American entrepreneur, venture capitalist, and convicted fraudster who claimed to have held the positions of president, chairman, and CEO of several public and private video game companies which, according to Cohen, "have generated over $3 Billion in shareholder value". The companies Cohen has been involved in since the 1980s include: Playnet Technologies, Voltage Capital, LAMIA, Aristo International and Ecast. In April 2012, Cohen was sentenced to 22 years in federal prison for a conviction on 15 counts of wire fraud, 11 counts of money laundering and three counts of tax evasion. He is currently serving a 22-year prison sentence at Terminal Island Federal Correctional Institution.
Greg Johnson is an American video game designer known for the ToeJam & Earl and Starflight games. He has worked for Binary Systems and Electronic Arts and co-founded ToeJam & Earl Productions with Mark Voorsange. In 2006, he founded HumaNature Studios. His game credits include Orly's Draw-A-Story (1997), Kung Fu Panda World (2010), and Doki-Doki Universe (2013).
As we indicated in our previous announcement, as of January 16, 2011, we are unfortunately no longer able to sell or operate Stargate Resistance. We are actively evaluating options for Cheyenne Mountain Entertainment, Inc. and its products, and will update you as soon as additional information is available. Thank you for your continued support.