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Andy Hollis | |
---|---|
Occupation(s) | Video game designer, programmer, producer |
Years active | 1983–1999 |
Employer(s) | MicroProse Electronic Arts |
Known for | Flight simulators |
Andy Hollis is an American video game designer, programmer and producer, mainly known for his flight simulators. He was one of the founding members of MicroProse.
He began his career at MicroProse Software, where he was responsible for games such as Kennedy Approach , Gunship , F-15 Strike Eagle II , F-19 Stealth Fighter and F-15 Strike Eagle III , as well as science fiction titles Lightspeed and Hyperspeed .
In 1993, Hollis joined Origin Systems, where he was responsible for creating games for Electronic Arts' Jane's Combat Simulations brand. Among the simulations created at Origin are AH-64D Longbow , Longbow 2 and Jane's F-15 . In 1996, GameSpot named him as the number five in their listing of the Most Influential People in Computer Gaming, "honored for helping to bring back serious flight simulations that don't alienate beginners." [1]
When Origin changed its focus to online games, he moved around within Electronic Arts and was working on NASCAR games and a Harry Potter online game.
He returned to Origin in 2003 after two years of retirement, where he oversaw the development of Ultima X , which was cancelled before release in 2004. Later, he served as president of Fastlane Games, Inc., working on the development of a massively multiplayer online game for NCsoft before retiring again in 2006.
Name | Year | Credited with | Publisher |
---|---|---|---|
MiG Alley Ace | 1983 | designer | MicroProse |
Solo Flight (Apple II port) | 1983 | designer | MicroProse |
Kennedy Approach | 1985 | designer | MicroProse |
Gunship | 1986 | director, designer, programmer | MicroProse |
Sid Meier's Pirates! | 1987 | artist | MicroProse |
F-19 Stealth Fighter | 1988 | programmer | MicroProse |
F-15 Strike Eagle II | 1989 | designer, programmer | MicroProse |
Lightspeed | 1990 | designer, programmer | MicroProse |
Hyperspeed | 1991 | designer, programmer | MicroProse |
F-117A Nighthawk Stealth Fighter 2.0 | 1991 | programmer | MicroProse |
F-15 Strike Eagle III | 1992 | producer, designer, programmer | MicroProse |
Jane's AH-64D Longbow | 1996 | producer | Electronic Arts |
Jane's AH-64D Longbow – Flash Point: Korea | 1996 | producer | Electronic Arts |
Jane's Longbow 2 | 1997 | executive producer | Electronic Arts |
Jane's F-15 | 1998 | executive producer | Electronic Arts |
Fighter Pilot | 1998 | executive producer | Electronic Arts |
Sid Meier's Alpha Centauri | 1999 | executive producer | Electronic Arts |
Hollis has won a total of thirteen SCCA Solo national championships, and is an instructor for the Evolution Performance Driving School. He served on the Solo Events Board (SEB) and its various advisory committees for 20 years, and is a very active member of the SCCA's Solo program. In 2006, his seven straight class wins and two Super Challenge victories lead to the Overall Championship in SCCA ProSolo. In 2010, he repeated as Overall champ and added a Solo national championship in the STX class. 2011 brought another Solo championship, this time in STC. 2012 was another undefeated season in a new car and class (STF Mazda 2), with six straight Pro Solo class wins, a third Overall title and a fourth Solo championship. Notably, Hollis has won the Pro Solo Super Challenge 14 times, 13 of which have been in the last ten years. In 2014, he added an SMF class championship to his tally.
Continuing through 2014, Hollis has been a participant in the One Lap of America, finishing in the overall top ten for five years running. This, despite competing in a car from the slowest class. An avid track day enthusiast in the One Lap CRX, he instructs at a variety of road courses in Texas.
Beginning in 2017, Hollis served as crew chief for American Honda's associates race team in 24-hour+ events, with multiple class wins and overall podium finishes.
Sid Meier's Civilization is a 1991 turn-based strategy 4X video game developed and published by MicroProse. The game was originally developed for MS-DOS running on a PC, and it has undergone numerous revisions for various platforms. The player is tasked with leading an entire human civilization over the course of several millennia by controlling various areas such as urban development, exploration, government, trade, research, and military. The player can control individual units and advance the exploration, conquest and settlement of the game's world. The player can also make such decisions as setting forms of government, tax rates and research priorities. The player's civilization is in competition with other computer-controlled civilizations, with which the player can enter diplomatic relationships that can either end in alliances or lead to war.
Sidney K. Meier is an American businessman and computer programmer. A programmer, designer, and producer of several strategy video games and simulation video games, including the Civilization series, Meier co-founded MicroProse in 1982 with Bill Stealey and is the Director of Creative Development of Firaxis Games, which he co-founded with Jeff Briggs and Brian Reynolds in 1996. For his contributions to the video game industry, Meier was inducted into the Academy of Interactive Arts and Sciences Hall of Fame.
John Wilbur Stealey Sr., better known as Bill Stealey, is an American game developer and publisher, and a former military pilot. Stealey founded MicroProse with Sid Meier in 1982 and released many flight simulators with the company. He was known for his appearances in military uniform and aerial stunts aboard the company's real plane while promoting the games. After a brief retirement in the early 1990s, he founded iEntertainment Network in 1995 and is the current CEO. In 2018 he also re-acquired MicroProse assets and revived the studio with David Lagettie. Stealey acts largely in a consultancy capacity at the revived studio.
MicroProse is an American video game publisher and developer founded by Bill Stealey, Sid Meier, and Andy Hollis in 1982. It developed and published numerous games, including starting the Civilization and X-COM series. Most of their internally developed titles were vehicle simulation and strategy games.
Origin Systems, Inc. was an American video game developer based in Austin, Texas. It was founded on March 3, 1983, by Richard Garriott and his brother Robert. Origin is best known for their groundbreaking work in multiple genres of video games, such as the Ultima and Wing Commander series. The company was purchased by Electronic Arts in 1992.
Silent Service is a submarine simulator video game designed by Sid Meier and published in 1985 by MicroProse for the Apple II, Atari 8-bit computers, Commodore 64, and IBM PC compatibles, then ported to other home computers. A Nintendo Entertainment System version developed by Rare was published in 1989 by Konami in Europe and by Konami's Ultra Games subsidiary in North America. Silent Service II was released in 1990. Tommo purchased the rights to this game and published it online through its Retroism brand in 2015.
F-19 Stealth Fighter is a combat flight simulator developed and released in 1988 and 1990 by MicroProse, featuring a fictional United States military aircraft. It is the 16-bit remake of the 8-bit game Project Stealth Fighter, which was released for the Commodore 64 in 1987. It was also ported to the NEC PC-9801 in Japan only, and the DOS version was re-released on Steam distribution platform in 2015.
Brian Patrick Dawkins Sr., nicknamed "Weapon X", is an American former professional football player who was a safety for 16 seasons in the National Football League (NFL), primarily with the Philadelphia Eagles. He played college football for the Clemson Tigers and was selected by the Eagles in the second round of the 1996 NFL draft. In his last three seasons, he played for the Denver Broncos.
Combat flight simulators are vehicle simulation games, amateur flight simulation computer programs used to simulate military aircraft and their operations. These are distinct from dedicated flight simulators used for professional pilot and military flight training which consist of realistic physical recreations of the actual aircraft cockpit, often with a full-motion platform.
Grand Prix 2, released in North America as "Grand Prix II", is a racing simulator released by MicroProse in 1996. It is a sequel to Formula One Grand Prix. It was made under an official FIA license that featured the Formula One 1994 season, with all of the circuits, teams, drivers and cars. The cars were painted with liveries reflecting the races that did not allow tobacco and alcohol sponsors.
AH-64D Longbow is a realistic combat flight simulator of the AH-64D Apache Longbow attack helicopter. Released on June 3, 1996, for the PC, this simulation was developed at Origin Systems. AH-64D Longbow was the second simulator released under the Jane's Combat Simulators line from Electronic Arts.
Jane's Combat Simulations was a brand of combat flight simulators and naval warfare games published for DOS and Windows by Electronic Arts from 1995 to 2000, and later by other companies under license by Jane's Information Group. It is named after editor and publisher of military reference books Fred T. Jane.
The Falcon line of computer games is a series of simulations of the F-16 Fighting Falcon combat aircraft. The games, mostly published by Spectrum HoloByte, were noted for their high level of realism unseen in contemporary simulation games.
F-15 Strike Eagle is an F-15 Strike Eagle combat flight simulation game released for Atari 8-bit computers in 1984 by MicroProse then ported to other systems. It is the first in the F-15 Strike Eagle series followed by F-15 Strike Eagle II and F-15 Strike Eagle III. An arcade version of the game was released simply as F-15 Strike Eagle in 1991, which uses higher-end hardware than was available in home systems, including the TMS34010 graphics-oriented CPU.
F-15 Strike Eagle III is an F-15E Strike Eagle combat flight simulator released in 1992 by MicroProse and is the sequel of F-15 Strike Eagle and F-15 Strike Eagle II. It is the final game in the series.
James M. Day is an American game designer best known for military based board games, computer games, card games, and miniature rules. He is also an accomplished historian and military weaponry subject matter expert.
Longbow 2 is the sequel to Jane's AH-64D Longbow from Jane's Combat Simulations. The game was developed by Origin Systems with executive producer Andy Hollis on board, and released by Electronic Arts on November 13, 1997.
Top Gun: Fire at Will is a video game developed and published by Spectrum HoloByte for DOS, Windows, PlayStation, and Mac OS. It is a licensed game in the Top Gun franchise. A sequel, Top Gun: Hornet's Nest, was released in 1998.
Jane's ATF: Advanced Tactical Fighters is a 1996 combat flight simulator developed and published by Electronic Arts for DOS. It is the first entry in the Jane's Combat Simulations franchise. An expansion pack, NATO Fighters, was released in 1996, and a compilation package for Microsoft Windows was released in 1997 titled Advanced Tactical Fighters Gold.
Tom O'Gorman is an American racing driver from Cincinnati, Ohio, USA.