List of acquisitions by Electronic Arts

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EA headquarters in Redwood City, California EA Building RedwoodShores.JPG
EA headquarters in Redwood City, California

Electronic Arts is an American company that is a developer, marketer, publisher, and distributor of video games, that was founded in 1982. Products of the company include EA Sports franchises, Sims , and other titles on both handheld and home gaming consoles. [1]

Contents

Electronic Arts often acquires new companies to expand or add to new product lines. For instance, EA chairman and chief executive officer Larry Probst said after the acquisition of JAMDAT Mobile that "we intend to build a leading global position in the [...] business of providing games on mobile phones". [2] EA followed through with this later, making the company into EA Mobile, and allowing people to purchase and download content produced by them directly onto their phones. [1] After the acquisition of Origin Systems, some staff in that company claimed that Electronic Arts initially gave them more resources, but allowed little latitude if employees made a mistake, and in some cases no longer trusted them, and even worked against them. [3] [4] EA has shut down entire companies or the studios thereof after acquiring them, including the studio DICE Canada, Origin Systems, EA Chicago (NuFX), and Pandemic Studios. [5] [6] [7] [8] Gaming blogger Brian Crecente has said that fears that EA doesn't care about the quality of their products after they are acquired are debatable. [9]

As of April 2021, Electronic Arts' largest acquisition is the purchase of Glu Mobile, for $2.4 billion. Of the 39 companies acquired by EA, 20 are based in the U.S., five in the United Kingdom, six in Continental Europe, and eight elsewhere. The majority of these companies and studios are now defunct, with some having been merged into other entities. Of the six companies which EA purchased a stake in, two remaining companies are based in the U.S., while three other U.S. companies are defunct. After acquiring a 19.9% stake in France-based Ubisoft in 2004, EA sold a remaining 14.8% stake in it in 2010. [10] [11]

Each acquisition listed is for the entire company, unless otherwise noted. The acquisition date listed is the date of the agreement between Electronic Arts (EA) and the subject of the acquisition. Unless otherwise noted, the value of each acquisition is listed in U.S. dollars, because EA is headquartered in the U.S. If the value of the acquisition is not listed, then it is undisclosed. If the EA service that is derived from the acquired company is known, then it is also listed. According to data from Pitch Book via VentureBeat, the company has spent about $2.9 Billion on its 10 biggest acquisitions since 1992. [12]

Key

General
Defunct
Merged into surviving group
*Electronic Arts sold stake

Acquisitions

Total:47 companies

Stakes

DateCompanyBusinessCountryValueReferences
January 25, 1995 Visual Concepts Entertainment [note 6] Video game developer Flag of the United States.svg  USA [76]
May 9, 1995 NovaLogic [note 7] Video game developer and publisher Flag of the United States.svg  USA [77]
March 11, 1997 Accolade [note 8] Video game developer and publisher Flag of the United States.svg  USA [78] [79]
April 3, 1997 Mpath Interactive [note 9] Computer game and online companyFlag of the United States.svg  USA [80] [81]
August 4, 1998Kodiak Interactive Software Studios, Inc.† [note 10] Video game developer Flag of the United States.svg  USA [82] [83]
December 24, 2004 Ubisoft* [note 11] Video game developer and publisher Flag of France.svg  FRA 68.9 million euros [10] [11] [84]

Notes

  1. While Maxis Emeryville was closed, other Maxis groups were consolidated into existing studios of EA. New studios using the brand name began opening in 2019.
  2. Staff who choose to remain were absorbed into EA Los Angeles.
  3. DICE Ontario was closed down; the Stockholm studio persists under the "EA DICE" label.
  4. Includes $650 million in cash and the issuing of $100 million in EA common stock to certain shareholders of PopCap Games. Does not include additional cash possibly received based on earnings before interest and taxes milestones through December 2013.
  5. Includes $151 million in cash and $164 million in equity.
  6. EA purchased a minority stake, later sold to Take 2 Interactive.
  7. EA purchased a minority stake, yet there is no mention of it on EA's Investor Page. Later sold to THQ Nordic in 2016
  8. EA purchased a minority stake. Later purchased by Infogrames.
  9. EA purchased a minority stake. On June 18, 2001, it was acquired by GameSpy and MPlayer.com was merged with GameSpy Arcade.
  10. EA purchased a minority stake, but it later merged with Acclaim Entertainment.
  11. EA initially purchased a 19.9% stake then-valued at 68.9 million euros, but then sold its remaining stake in July 2010 for 122 million U.S. dollars (94 million euros).

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<span class="mw-page-title-main">Visual Concepts</span> American video game developer

Visual Concepts Entertainment is an American video game developer based in Novato, California. Founded in May 1988, the company is best known for developing sports games in the 2K franchise, most recently NBA 2K and WWE 2K, and previously NFL 2K. Visual Concepts was acquired by Sega in May 1999 and sold to Take-Two Interactive in January 2005. The acquisition of the company led Take-Two Interactive to open their 2K label which Visual Concepts became part of, on the day following the acquisition. As of December 2018, the company employs more than 350 people.

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<span class="mw-page-title-main">PopCap Games</span> American video game developer

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<span class="mw-page-title-main">EA Mobile</span> American video game developer

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<span class="mw-page-title-main">EA Vancouver</span> Canadian video game developer owned by Electronic Arts

EA Vancouver is a Canadian video game developer located in Burnaby, British Columbia. The development studio opened as Distinctive Software in January 1983, and is also Electronic Arts's largest and oldest studio. EA Vancouver employs approximately 1,300 people, and houses the world's largest video game test operation. It is best known for developing a lot of EA Sports and EA Sports big titles, including EA Sports FC, NHL, SSX, NBA Street, NFL Street, EA Sports UFC, and FIFA Street titles. As well as a number of NBA Live and NCAA Basketball titles between 1994 and 2009.

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<span class="mw-page-title-main">EA Orlando</span> Video game development studio by EA

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EA Black Box was a video game developer based in Burnaby, British Columbia, Canada, founded in 1998 by former employees of Radical Entertainment and later acquired by Electronic Arts (EA). The developers are primarily known for the Need for Speed and Skate series. It was renamed Quicklime Games during the development of Need for Speed: World, but after a series of restructures it was shut down in April 2013.

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