Electronic Arts is an American company that is a developer, marketer, publisher, and distributor of video games, that was founded in 1982. Products of the company include EA Sports franchises, Sims , and other titles on both handheld and home gaming consoles. [1]
Electronic Arts often acquires new companies to expand or add to new product lines. For instance, EA chairman and chief executive officer Larry Probst said after the acquisition of JAMDAT Mobile that "we intend to build a leading global position in the [...] business of providing games on mobile phones". [2] EA followed through with this later, making the company into EA Mobile, and allowing people to purchase and download content produced by them directly onto their phones. [1] After the acquisition of Origin Systems, some staff in that company claimed that Electronic Arts initially gave them more resources, but allowed little latitude if employees made a mistake, and in some cases no longer trusted them, and even worked against them. [3] [4] EA has shut down entire companies or the studios thereof after acquiring them, including the studio DICE Canada, Origin Systems, EA Chicago (NuFX), and Pandemic Studios. [5] [6] [7] [8] Gaming blogger Brian Crecente has said that fears that EA doesn't care about the quality of their products after they are acquired are debatable. [9]
As of April 2021, Electronic Arts' largest acquisition is the purchase of Glu Mobile, for $2.4 billion. Of the 39 companies acquired by EA, 20 are based in the U.S., five in the United Kingdom, six in Continental Europe, and eight elsewhere. The majority of these companies and studios are now defunct, with some having been merged into other entities. Of the six companies which EA purchased a stake in, two remaining companies are based in the U.S., while three other U.S. companies are defunct. After acquiring a 19.9% stake in France-based Ubisoft in 2004, EA sold a remaining 14.8% stake in it in 2010. [10] [11]
Each acquisition listed is for the entire company, unless otherwise noted. The acquisition date listed is the date of the agreement between Electronic Arts (EA) and the subject of the acquisition. Unless otherwise noted, the value of each acquisition is listed in U.S. dollars, because EA is headquartered in the U.S. If the value of the acquisition is not listed, then it is undisclosed. If the EA service that is derived from the acquired company is known, then it is also listed. According to data from Pitch Book via VentureBeat, the company has spent about $2.9 Billion on its 10 biggest acquisitions since 1992. [12]
† | Defunct |
‡ | Merged into surviving group |
* | Electronic Arts sold stake |
Total:47 companies
Date | Company | Business | Country | Value | References |
---|---|---|---|---|---|
January 25, 1995 | Visual Concepts Entertainment [note 6] | Video game developer | USA | — | [76] |
May 9, 1995 | NovaLogic† [note 7] | Video game developer and publisher | USA | — | [77] |
March 11, 1997 | Accolade† [note 8] | Video game developer and publisher | USA | — | [78] [79] |
April 3, 1997 | Mpath Interactive† [note 9] | Computer game and online company | USA | — | [80] [81] |
August 4, 1998 | Kodiak Interactive Software Studios, Inc.† [note 10] | Video game developer | USA | — | [82] [83] |
December 24, 2004 | Ubisoft* [note 11] | Video game developer and publisher | FRA | 68.9 million euros | [10] [11] [84] |
Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by former Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the designers and programmers responsible for its games as "software artists". EA published numerous games and some productivity software for personal computers, all of which were developed by external individuals or groups until 1987's Skate or Die! The company shifted toward internal game studios, often through acquisitions, such as Distinctive Software becoming EA Canada in 1991.
NCSoft Corporation is a South Korean video game developer and publisher headquartered in Pangyo, Seongnam, South Korea, primarily known for the distribution of massively multiplayer online role-playing games such as Lineage and Guild Wars.
Visual Concepts Entertainment is an American video game developer based in Novato, California. Founded in May 1988, the company is best known for developing sports games in the 2K franchise, most recently NBA 2K and WWE 2K, and previously NFL 2K and College Hoops 2K. Visual Concepts was acquired by Sega in May 1999 and sold to Take-Two Interactive in January 2005. The acquisition of the company led Take-Two Interactive to open their 2K label which Visual Concepts became part of, on the day following the acquisition. As of December 2018, the company employs more than 350 people.
Digital Chocolate, Inc. was a video game developer and publisher headquartered in San Mateo, California. It was founded in 2003 by Trip Hawkins, the founder of video game companies Electronic Arts and The 3DO Company. The company focused on developing games for Java ME-based mobile phones, iOS, and Microsoft Windows, and made some non-entertainment titles. Its marketing motto was Seize the minute.
Havok is a middleware software suite developed by the Irish company Havok. Havok provides a physics engine component and related functions to video games.
PopCap Games, Inc. is an American video game developer based in Seattle, and a subsidiary of Electronic Arts. The company was founded in 2000 by John Vechey, Brian Fiete and Jason Kapalka.
EA Mobile Inc. is an American video game development studio of the publisher Electronic Arts (EA) for mobile platforms.
EA Vancouver is a Canadian video game developer located in Burnaby, British Columbia. The development studio opened as Distinctive Software in January 1983, and is also Electronic Arts's largest and oldest studio. EA Vancouver employs approximately 1,300 people, and houses the world's largest video game test operation.
Jade Raymond is a Canadian video game producer, best known for helping create the Assassin's Creed and Watch Dogs franchises, as well as building Ubisoft Toronto and Motive Studio. In March 2021, Raymond announced the founding of a new independent development team called Haven Studios, which was later acquired by Sony Interactive Entertainment in July 2022, making them a first-party developer for PlayStation Studios.
EA Orlando is an American video game developer located in Orlando, Florida founded in 1994. It was formerly known as Tiburon Entertainment, which was acquired by Electronic Arts in 1998. After the acquisition, the studio was renamed EA Tiburon. EA had already purchased a minority equity interest in Tiburon in May 1996, the terms of which included that Tiburon would develop games exclusively for EA.
Elevation Partners was an American private equity firm that invested in intellectual property, technology and media companies. The firm had $1.9 billion of assets under management. The firm was founded in 2004 and was headquartered in New York City and Menlo Park, California. In the years 2012–2015, their assets were acquired by other companies, with portfolio under the name Elevation Partners closing in 2015. Some members of the board formed a company called "NextEquity Partners", which invests in similar sites. Rock musician Bono went on to co-found "The Rise Fund", dedicated to improving the United Nations' seven sectors of sustainable development.
Donald Allan Mattrick is a Canadian businessman who previously served as the CEO of social gaming company Zynga and the president of the Interactive Entertainment Business at Microsoft. Before joining Microsoft in 2007, Mattrick worked at Electronic Arts for 15 years as the president of Worldwide Studios. In 1982, he founded Distinctive Software, which was later acquired by Electronic Arts in 1991 and renamed to EA Vancouver.
EA Black Box was a video game developer based in Burnaby, British Columbia, Canada, founded in 1998 by former employees of Radical Entertainment and later acquired by Electronic Arts (EA). The developers are primarily known for the Need for Speed and Skate series. It was renamed Quicklime Games during the development of Need for Speed: World, but after a series of restructures it was shut down in April 2013.
Zynga Inc. is an American developer running social video game services. It was founded in April 2007, with headquarters in San Mateo, California. The company primarily focuses on mobile and social networking platforms. Zynga states its mission as "connecting the world through games".
Danger Close Games was an American video game developer based in Los Angeles. The company was founded in March 1995 as joint venture between DreamWorks SKG and Microsoft under the name DreamWorks Interactive, with studios in Redmond, Washington, and Los Angeles.
Skillz is an online mobile multiplayer video game competition platform that is integrated into a number of iOS and Android games. The Skillz platform helps developers create franchises by enabling social competition in their games. Skillz has over 14,000 game developers who launched a game integration on the platform. Skillz hosts billions of casual esports tournaments for millions of mobile players worldwide.
Perforce Software, Inc. is an American developer of software used for developing and running applications, including version control software, web-based repository management, developer collaboration, application lifecycle management, web application servers, debugging tools and agile planning software.
Since the 2010s and before, the video game company Electronic Arts has been at the center of numerous controversies involving acquisitions of companies and anti-consumer practices in their individual games, as well as lawsuits alleging anti-competitive practices on EA's part when signing sports-related contracts. In 2012 and 2013, the company was named "Worst Company in America" by Consumerist, while it was named the 5th most hated company in the United States by USA Today in 2018.
Stillfront Group is a Sweden-based company specialized in the acquisition and management of mobile and browser game studios.
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