List of acquisitions by Take-Two Interactive

Last updated

Take-Two Interactive is an American video game holding company. They have acquired many publishers and developers since the company's foundation in 1993. Today, most of Take-Two Interactive's developers operate as subsidiaries of its publishing arms: 2K and Rockstar Games.

Contents

Acquisitions

DateCompanyParent divisionCountryValue (USD)Derived studiosReference
September 1996 Mission Studios Take-Two Interactive Flag of the United States.svg  USA 2,114,478Mission Studios [1]
April 1997 GameTek Rockstar Games Flag of the United States.svg  USA Rockstar Toronto [2] [3]
March 1998 BMG Interactive Flag of the United Kingdom.svg  UK 14,200,000 Rockstar Games [4] [5]
June 1998 Tarantula Studios Flag of the United Kingdom.svg  UK Rockstar Lincoln [6]
August 1998 Jack of All Games Take-Two Interactive Flag of the United States.svg  USA 16,800,000 Jack of All Games [7]
December 1998 Talonsoft Flag of the United States.svg  USA Talonsoft [8]
August 1999 Global Star Software Flag of the United States.svg  USA Global Star Software
September 1999 DMA Design Rockstar Games Flag of the United Kingdom.svg  UK 11,000,000 Rockstar North [9]
February 2000Joytech Take-Two Interactive Flag of the United Kingdom.svg  UK Joytech [10]
March 2000Pixel Broadband StudiosFlag of Israel.svg  Israel Pixel Broadband Studios [11]
April 2000Telstar Electronic StudiosFlag of the United Kingdom.svg  UK None [12]
DVDWave.comFlag of the United States.svg  USA DVDWave.com [13]
May 2000 Gathering of Developers Flag of the United States.svg  USA Gathering of Developers [14]
July 2000 PopTop Software 2K Games Flag of the United States.svg  USA 5,800,000 PopTop Software [1]
January 2001 Neo Software Rockstar Games Flag of Austria.svg  Austria Rockstar Vienna [15]
July 2001Techcorp Take-Two Interactive Flag of Hong Kong.svg  Hong Kong Techcorp [16]
August 2002 Barking Dog Studios Rockstar Games Flag of Canada (Pantone).svg  Canada 3,000,000 Rockstar Vancouver [17]
November 2002 Angel Studios Flag of the United States.svg  USA 34,700,000 Rockstar San Diego [18] [1]
March 2003 Frog City Software 2K Games Flag of the United States.svg  USA Frog City Software
April 2003 Cat Daddy Games Flag of the United States.svg  USA Cat Daddy Games
September 2003 TDK Mediactive Take-Two Interactive Flag of the United States.svg  USA 22,700,000 Take-Two Licensing [19]
April 2004 Möbius Entertainment Rockstar Games Flag of the United Kingdom.svg  UK Rockstar Leeds [20]
September 2004 Venom Games 2K Games Flag of the United Kingdom.svg  UK Venom Games [21]
October 2004 Access Software Flag of the United States.svg  USA Indie Built [22] [23]
January 2005 Visual Concepts
Kush Games
Flag of the United States.svg  USA 32,200,000 Visual Concepts
2K Los Angeles
[24] [25]
June 2005PAM SoftwareFlag of France.svg  France 11,400,000PAM Software [24]
November 2005 Firaxis Games Flag of the United States.svg  USA 27,000,000 Firaxis Games [26] [25]
January 2006 Irrational Games Flag of the United States.svg  USA 10,000,000 Irrational Games
2K Australia
[27] [25]
January 2008 Illusion Softworks Flag of the Czech Republic.svg  Czech Republic 2K Czech [28] [29]
April 2008 Mad Doc Software Rockstar Games Flag of the United Kingdom.svg  UK Rockstar New England [30]
February 2016 Social Point Take-Two Interactive Flag of Spain.svg  Spain 250,000,000 Social Point [31]
May 2019 Dhruva Interactive Rockstar Games Flag of India.svg  India 7,900,000 Rockstar India [upper-alpha 1] [32]
August 2020Playdots Take-Two Interactive Flag of the United States.svg  USA 192,000,000Playdots [33]
October 2020 Ruffian Games Rockstar Games Flag of the United Kingdom.svg  UK Rockstar Dundee [34]
March 2021 HB Studios 2K Games Flag of Canada (Pantone).svg  Canada HB Studios [35]
HookBang's gaming divisionFlag of the United States.svg  USA Visual Concepts Austin [36]
June 2021 Nordeus Take-Two Interactive Flag of Serbia.svg  Serbia 378,000,000 Nordeus [37]
July 2021DynamixyzFlag of France.svg  France Dynamixyz [38]
November 2021Elite3D
Turia Games
2K Games Flag of Spain.svg  Spain 31st Union Spain [39]
November 2021 Roll7 Private Division Flag of the United Kingdom.svg  UK Roll7 [40]
January 2022 Zynga Zynga Flag of the United States.svg  USA 12,700,000,000 Chartboost
Echtra Games
NaturalMotion
Peak Games
Rollic
Small Giant Games
StarLark
[41]
September 2022 Storemaven Zynga Flag of Israel.svg  Israel Storemaven [42]
March 2023 GameClub Take-Two Interactive Flag of the United States.svg  USA [43]
March 2024 Gearbox Entertainment 2K Games Flag of the United States.svg  USA 460,000,000 Gearbox Software [44]

Notes

  1. Rockstar India already existed before the acquisition, with Dhruva Interactive being merged into the studio.

Related Research Articles

<span class="mw-page-title-main">Firaxis Games</span> American video game developer

Firaxis Games, Inc. is an American video game developer based in Sparks, Maryland. The company was founded in May 1996 by Sid Meier, Jeff Briggs and Brian Reynolds following their departure from MicroProse, Meier's earlier venture. They were acquired by Take-Two Interactive in August 2005, and subsequently became part of the publisher's 2K label. Firaxis Games is best known for developing the Civilization and XCOM series, as well as many other games bearing Meier's name.

<span class="mw-page-title-main">Take-Two Interactive</span> American video game holding company

Take-Two Interactive Software, Inc. is an American video game holding company based in New York City founded by Ryan Brant in September 1993.

<span class="mw-page-title-main">Rockstar Games</span> American video game publisher

Rockstar Games, Inc. is an American video game publisher based in New York City. The company was established in December 1998 as a subsidiary of Take-Two Interactive, using the assets Take-Two had previously acquired from BMG Interactive. Founding members of the company were Terry Donovan, Gary Foreman, Dan and Sam Houser, and Jamie King, who worked for Take-Two at the time, and of which the Houser brothers were previously executives at BMG Interactive. Sam Houser heads the studio as president.

<span class="mw-page-title-main">Visual Concepts</span> American video game developer

Visual Concepts Entertainment is an American video game developer based in Novato, California. Founded in May 1988, the company is best known for developing sports games in the 2K franchise, most recently NBA 2K and WWE 2K, and previously NFL 2K and College Hoops 2K. Visual Concepts was acquired by Sega in May 1999 and sold to Take-Two Interactive in January 2005. The acquisition of the company led Take-Two Interactive to open their 2K label which Visual Concepts became part of, on the day following the acquisition. As of December 2018, the company employs more than 350 people.

<span class="mw-page-title-main">Rockstar Leeds</span> British video game developer

Rockstar Leeds Limited is a British video game developer and a studio of Rockstar Games based in Leeds. Ian J. Bowden, Dave Box, Gordon Hall, and Jason McGann founded the company as Möbius Entertainment in December 1997 after working together at the studio Hookstone. Möbius worked with SCi on two games: Alfred's Adventure, a remake of Alfred Chicken, and the cancelled Titanium Angels. Starting in 2001, the studio created Game Boy Advance games for several publishers, including multiple for The 3DO Company and Max Payne for Rockstar Games.

<span class="mw-page-title-main">Rockstar Toronto</span> Canadian video game developer

Rockstar Toronto is a Canadian video game developer and a studio of Rockstar Games based in Oakville, Ontario. The company was established as Imagexcel in the early 1980s and developed more than fifteen games under that name, including Quarantine, which was published by GameTek in 1994. The publisher bought the studio's assets through its Alternative Reality Technologies subsidiary in March 1995 and then sold Alternative Reality Technologies to Take-Two Interactive in July 1997. The studio became part of Take-Two's Rockstar Games label as Rockstar Canada in 1999 and was renamed Rockstar Toronto in 2002 when Take-Two acquired Rockstar Vancouver. Under Rockstar Games, the studio developed the 2005 game The Warriors, based on the 1979 film of the same name, as well as several ports, including the Windows versions of Grand Theft Auto IV, Grand Theft Auto: Episodes from Liberty City, Max Payne 3, and Grand Theft Auto V. In July 2012, Rockstar Vancouver was merged into Rockstar Toronto, which then moved into larger offices.

<span class="mw-page-title-main">Rockstar San Diego</span> American video game developer

Rockstar San Diego, Inc. is an American video game developer and a studio of Rockstar Games based in Carlsbad, California. The studio is best known for developing the Midnight Club and Red Dead series.

<span class="mw-page-title-main">Access Software</span> American video game developer

Access Software, Inc. was an American video game developer based in Salt Lake City, Utah. Founded in November 1982 by Bruce Carver and Chris Jones, the company created the Beach Head, Links and Tex Murphy series, as well as Raid over Moscow. Access Software was acquired by Microsoft in April 1999, transitioning in name twice before being acquired by Take-Two Interactive in October 2004, receiving the name Indie Built. In January 2005, Access Software became part of Take-Two's 2K label. Following a poor financial performance at Take-Two, Indie Built was closed down in May 2006.

<span class="mw-page-title-main">2K (company)</span> American video game publisher

2K is an American video game publisher based in Novato, California. The company was founded as a subsidiary of Take-Two Interactive in January 2005 through the 2K Games and 2K Sports sub-labels. The nascent label incorporated several development studios owned by Take-Two, including Visual Concepts and Kush Games, which had been acquired the day before. Originally based in New York City, 2K moved to Novato in 2007. A third label, 2K Play, was added in September 2007. 2K is governed by David Ismailer as president and Phil Dixon as chief operating officer. It operates a motion capture studio in Petaluma, California.

<span class="mw-page-title-main">Rockstar Vienna</span> Austrian video game developer

Rockstar Vienna was an Austrian video game developer and a studio of Rockstar Games based in Vienna. Peter Baustädter, Niki Laber, and Hannes Seifert founded the studio as Neo Software in January 1993 as they neared the completion of Whale's Voyage. The game led Neo Software to early success, as did 1994's The Clue!, which sold over a million copies, and enabled the company to relocate from Seifert's house in Hirtenberg to offices in Vienna. After Neo Software's Alien Nations sold more than a million copies in 1999, Computec Media acquired a majority stake in the company, seeking it to produce online games. It then sold the studio and several other businesses to Gameplay.com in February 2000, which sold Neo Software to Take-Two Interactive in January 2001 as part of a subsidiary exchange.

<span class="mw-page-title-main">2K Los Angeles</span> American video game developer

2K Los Angeles was an American video game developer based in Camarillo, California. Founded by Umrao Mayer in 1998, the company was part of Visual Concepts, which itself was a part of Sega. Both Kush Games and Visual Concepts were sold to Take-Two Interactive and subsequently became part of their new 2K label. Kush Games was renamed 2K Los Angeles in February 2007 before being shut down in 2008.

<span class="mw-page-title-main">Rockstar New England</span> American video game developer

Rockstar New England, Inc. is an American video game developer and a studio of Rockstar Games based in Andover, Massachusetts. Ian Lane Davis founded the company as Mad Doc Software in November 1999 after working as a technical director for Activision. The studio worked with Activision on Star Trek: Armada before leading the development of its sequel, Star Trek: Armada II. Starting in 2002, Mad Doc was the principal developer of the Empire Earth series, developing two games and two expansions. While the successful Empire Earth II landed the company publishing contracts with Rockstar Games and Bethesda Softworks, Empire Earth III was a critical and commercial failure and led to the end of the series. Mad Doc developed Star Trek: Legacy for Bethesda Softworks and Bully: Scholarship Edition for Rockstar Games. After the latter was released in March 2008, Rockstar Games's parent company, Take-Two Interactive, bought Mad Doc and integrated it with Rockstar Games as Rockstar New England. Under Rockstar Games, the studio worked on a sequel to Bully until its developers were reallocated to projects like Max Payne 3.

<span class="mw-page-title-main">PopTop Software</span> American video game developer

PopTop Software Inc. was an American video game developer based in Fenton, Missouri. The company was founded in 1993 by Phil Steinmeyer, acquired by Take-Two Interactive in July 2000, became part of the 2K label in January 2005, and was closed down in March 2006. It was known for its construction and management simulation games.

TDK Mediactive was the brand name used by Japanese company TDK as a media subsidiary in Europe, and as a video game publishing subsidiary in North America.

<span class="mw-page-title-main">Rockstar Vancouver</span> Canadian video game developer

Rockstar Vancouver Inc. was a Canadian video game developer and a studio of Rockstar Games based in Vancouver. The studio is best known for developing Bully (2006).

<span class="mw-page-title-main">Vivendi Games</span> Defunct American video game company

Vivendi Games was an American video game publisher and holding company based in Los Angeles. It was founded in 1996 as CUC Software, the publishing subsidiary of CUC International, after the latter acquired video game companies Davidson & Associates and Sierra On-Line. Between 1997 and 2001, the company switched parents and names multiple times before ending up organized under Vivendi Universal. On July 10, 2008, Vivendi Games merged with Activision to create Activision Blizzard.

<span class="mw-page-title-main">2K Marin</span> American video game developer

2K Marin, Inc. was an American video game developer based in Novato, California. Founded in December 2007 as a spin-off from their parent, 2K, the company developed BioShock 2 (2010) and The Bureau: XCOM Declassified (2013) before laying off or relocating all staff in October 2013 and silently being closed.

<span class="mw-page-title-main">Rockstar Dundee</span> British video game developer

Rockstar Dundee Limited is a British video game developer and a studio of Rockstar Games based in Dundee. The studio is best known for developing Crackdown 2.

<span class="mw-page-title-main">Private Division</span> American video game publisher

Private Division is an American video game publisher based in New York City. The company was founded by Take-Two Interactive and announced in December 2017. Private Division funds and publishes indie games developed by small to mid-sized studios. This includes taking over Kerbal Space Program publishing and releasing titles from Obsidian Entertainment, Panache Digital Games, and V1 Interactive.

References

  1. 1 2 3 Rogers, Dan Lee (March 3, 2004). "The End Game: How Top Developers Sold Their Studios – Part One". Gamasutra . Archived from the original on September 23, 2017. Retrieved February 3, 2018.
  2. Johnston, Chris (31 July 1997). "GameTek Assets Sold to Take 2". GameSpot . Archived from the original on 1 December 1998.
  3. "Studio". Rockstar Toronto. Archived from the original on 18 March 2009.{{cite web}}: CS1 maint: unfit URL (link)
  4. Johnston, Chris (March 12, 1998). "Take 2 Takes BMG". GameSpot . Archived from the original on December 1, 1998.
  5. "BMG Interactive Acquired by Take-Two Interactive". Telecompaper. March 16, 1998. Archived from the original on September 8, 2017. Retrieved December 10, 2017.
  6. Johnston, Chris (April 28, 2000). "Take 2 Captures Tarantula". GameSpot. Archived from the original on September 22, 2017. Retrieved September 21, 2017.
  7. IGN Staff (August 24, 1998). "Take Two Acquires Distributor". ign.com. Archived from the original on July 18, 2018. Retrieved July 18, 2018.
  8. Dunkin, Alan (December 24, 1998). "Take-Two Buys TalonSoft". GameSpot . Retrieved February 17, 2018.
  9. Kennedy, Sam (April 27, 2000). "Take-Two Acquires DMA Design". GameSpot. Archived from the original on April 4, 2017. Retrieved September 21, 2017.
  10. Jebens, Harley (February 28, 2000). "Take Two Grows By Two". GameSpot. Archived from the original on September 22, 2017. Retrieved September 21, 2017.
  11. IGN Staff (March 9, 2000). "Take Two Gets Wide". ign.com. Archived from the original on September 5, 2018. Retrieved July 18, 2018.
  12. Mullen, Micheal (April 27, 2000). "Take-Two Controlling Telstar". GameSpot. Archived from the original on September 22, 2017. Retrieved September 21, 2017.
  13. Jebens, Harley (March 3, 1999). "Take-Two Increases Online Presence". GameSpot. Archived from the original on February 11, 2018. Retrieved September 21, 2017.
  14. Gestalt (May 1, 2000). "Take 2 Interactive buys GOD". Eurogamer . Archived from the original on February 10, 2018. Retrieved February 10, 2018.
  15. Business (30 April 2001). "Battle for games firm escalates". BBC News . Archived from the original on 12 March 2018. Retrieved 11 March 2018.{{cite web}}: |author= has generic name (help)
  16. Ahmed, Shahed (May 17, 2006). "Take-Two acquires Techcorp Limited". gamespot.com. Archived from the original on February 10, 2018. Retrieved July 18, 2018.
  17. "Take-Two Acquires Barking Dog Studios". gamasutra.com. Archived from the original on 1 December 2017. Retrieved 20 January 2018.
  18. Calvert, Justin (November 20, 2002). "Angel Studios acquired by Rockstar". GameSpot. Archived from the original on September 22, 2017. Retrieved September 21, 2017.
  19. IGN (September 3, 2003). "Take-Two Acquires TDK Mediactive". IGN . Retrieved October 1, 2017.
  20. Calvert, Justin (8 April 2004). "Mobius renamed Rockstar Leeds". gamespot.com. Archived from the original on 22 September 2017. Retrieved 13 December 2017.
  21. MCV Staff (2 July 2008). "Venom Games to close?". MCV/Develop .
  22. GamesIndustry International (December 17, 2004). "Microsoft sells off sports game studio to Take Two". Eurogamer . Retrieved February 4, 2018.
  23. Adams, David (December 17, 2004). "Take-Two Picks Up Amped Team". IGN . Retrieved February 4, 2018.
  24. 1 2 "Take-Two takes Sega's sports-game studios". CNET. Archived from the original on September 5, 2018. Retrieved September 21, 2017.
  25. 1 2 3 Sinclair, Brendan (January 31, 2006). "Take-Two reveals acquisition prices, hints at future lawsuits". GameSpot . Archived from the original on February 26, 2017. Retrieved February 17, 2018.
  26. Adams, David (November 7, 2005). "Take-Two Buys Firaxis". IGN . Archived from the original on February 12, 2018. Retrieved February 11, 2018.
  27. Jenkins, David (January 9, 2006). "Take-Two Acquires Irrational Games". Gamasutra . Retrieved May 20, 2019.
  28. "Welcome 2K Czech: Take-Two brings Mafia dev Illusion Softworks into the family". engadget.com. 8 January 2008. Retrieved 24 February 2018.
  29. Purchese, Robert (8 January 2008). "Take-Two acquires Illusion Softworks". eurogamer.net. Retrieved 24 February 2018.
  30. Sinclair, Brendan (April 4, 2008). "Rockstar acquires Mad Doc". GameSpot. Archived from the original on October 17, 2018. Retrieved September 21, 2017.
  31. "Take-Two acquires mobile developer Social Point for $250m". February 2017.
  32. Makedonski, Brett (May 13, 2019). "Rockstar swoops as Starbreeze is forced to sell off a studio". Destructoid . Retrieved May 13, 2019.
  33. Bary, Emily. "Take-Two to acquire Two Dots developer Playdots for $192 million". MarketWatch. Retrieved 2020-08-20.
  34. "Rockstar Acquires Ruffian Games, Rebrands Rockstar Dundee". 12 October 2020.
  35. "2K acquires PGA Tour 2K21 studio, signs Tiger Woods". 16 March 2021.
  36. "2K acquires HookBang games business". 23 March 2021.
  37. "Take-Two enters soccer market with $378m Nordeus acquisition". 2 June 2021.
  38. "Take-Two acquires dynamixyz". July 2021.
  39. "2K Acquires Studio That Worked On Diablo, Star Wars, Call Of Duty, And More Big Franchises". GameSpot. Retrieved 2021-11-09.
  40. "Take-Two has acquired OlliOlli dev Roll7". 15 November 2021.
  41. Balu, Nivedita. "Take-Two to buy FarmVille maker Zynga in deal valued at $12.7 billion". Reuters. Retrieved 2022-01-14.
  42. Balu, Nivedita. "Zynga to buy Storemaven". Reuters. Retrieved 2022-09-14.
  43. Harding-Rolls, Piers (March 23, 2023). "Take-Two has acquired mobile multi-game subscription service GameClub". via Twitter. Retrieved October 18, 2023.
  44. "Take-Two Buys Gearbox from Embracer, Confirms Development on New Borderlands Game". 28 March 2024.