This article contains unreferenced categories.(February 2024) |
AFL | |
---|---|
Genre(s) | Sports (Australian rules football) |
Developer(s) | Clockwize Software Developments (1989) Beam Software (1991) Blue Tongue Entertainment (1996) Creative Assembly (1997–1998) IR Gurus (2001–2007) Wicked Witch Software (2009–2021) Big Ant Studios (2011–2012, 2023-) |
Publisher(s) | Again Again (1989) Alternative Software (1989) Mattel (1991) Cadability (1996) EA Sports (1997–1998) Acclaim Entertainment (2001–2004) THQ (2004–2005) Sony Interactive Entertainment (2005–2009) Tru Blu Entertainment (2009–2021) Nacon (2023-) |
Platform(s) | Amstrad CPC, Android, Commodore 64, iOS, Microsoft Windows, Nintendo Entertainment System, Nintendo DS, Nintendo Wii, Nintendo Switch, PlayStation, PlayStation 2, PlayStation 3, PlayStation 4, PlayStation 5, PlayStation Portable, Xbox, Xbox 360, Xbox One, Xbox Series X/S, ZX Spectrum |
First release | Australian Rules Football 1989 |
Latest release | AFL 23 4 May 2023 |
The AFL video game series is a series of Australian rules football video games licensed and based on the VFL/AFL.
1989 | Australian Rules Football |
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1990 | |
1991 | Aussie Rules Footy |
1992 | |
1993 | |
1994 | |
1995 | |
1996 | AFL Finals Fever |
1997 | AFL 98 |
1998 | AFL 99 |
1999 | |
2000 | |
2001 | Kevin Sheedy's: AFL Coach 2002 |
2002 | AFL Live 2003 |
2003 | AFL Live 2004 |
2004 | AFL Live: Premiership Edition |
2005 | AFL Premiership 2005 |
2006 | AFL Premiership 2006 |
2007 | AFL Premiership 2007 |
2008 | |
2009 | AFL Mascot Manor |
AFL Challenge | |
2010 | |
2011 | AFL Live |
AFL | |
2012 | AFL Live: Game of the Year Edition |
2013 | AFL Live 2 |
2014 | AFL Live 2: Season Pack 2014 |
2015 | |
2016 | |
2017 | AFL Evolution |
2018 | AFL Evolution: Season Pack 2018 |
2019 | |
2020 | AFL Evolution 2 |
2021 | AFL Evolution 2: Season Pack 2021 |
2022 | |
2023 | AFL 23 |
Released and licensed under the then VFL branding of the AFL.
It was the first AFL video game. The game involves playing a game of Australian rules football from a third-person perspective, with the ability to perform the basic actions of a typical player of the sport. The game can be played by one person, or by two players against each other. There is also a kick to kick mode, and a season mode where one to six players can play multiple games in a season finishing with a grand final. It was developed by Beam Software, and was published by Mattel.
It was released for Windows PC only on 9 June 1996. You could play as one of the 16 clubs of the 1996 AFL season. It was also the last video game in the series to feature the Fitzroy Lions and the Brisbane Bears as playable teams before they were merged. The game was also the first game to be developed by Blue Tongue Entertainment and was published by Cadability.
It was released in 1997 for Microsoft Windows. It was based on the 1997 season. 16 teams were available in the game and it was the first in the series to feature Brisbane Lions and Port Adelaide. It is also the first game in the series to have commentary, which was provided by Bruce McAvaney. The game was developed by Creative Assembly and published by EA Sports.
It was released in 1998 for the PlayStation and Microsoft Windows. It was based on the 1998 season and you could play as any of the 16 teams. The commentary is provided by Bruce McAvaney and Leigh Matthews. The game was developed by Creative Assembly and published by EA Sports. The game's music was composed by Jeff van Dyck.[ citation needed ]
It was the first AFL video game to be developed by IR Gurus. The game was released as a PC only game. In the game you assume the role of an AFL Coach, you tell your players commands such as the type of play you want them to play (attacking, defensive, Normal) and when to interchange. It sold well for a "then" IR Gurus game but not too well on the market.
It was released for Microsoft Windows, PlayStation 2 and Xbox. The game is based on the 2002 AFL season with team rosters. It was first released on 5 September 2002 in Australia. It was developed by IR Gurus and published by Acclaim Entertainment. It is also the first game in the series to feature a live action intro of AFL games in the 2003 season. The game was only released in Australia.
It was released for Microsoft Windows, PlayStation 2 and Xbox on 28 August 2003. The game is based on the 2003 AFL season with team rosters based on that year. AFL Live 2004 includes all 16 official AFL teams and 8 stadiums which were, MCG, Telstra Dome, Optus Oval, Kardinia Park, AAMI Stadium, Subiaco Oval, Gabba, SCG. It also included all 22 home and away matches and the finals series. The game was published by Acclaim with the song Lost Control by Grinspoon as the intro song. It was developed by IR Gurus.
It was released for Microsoft Windows, PlayStation 2 and Xbox on 29 April 2004. The game is based on the 2004 AFL season with team rosters based on that year. It was developed by IR Gurus and was the final AFL game to be published by Acclaim Entertainment, before their bankruptcy on 1 September 2004.
It is based on the 2005 AFL season and was released only for the PlayStation 2. This is the next edition after AFL Premiership Edition. When Acclaim shut down its operations in Australia, Sony Computer Entertainment got publishing and distributing rights to the game. Because Sony Computer Entertainment had an exclusive period with the title, initially it was only launched on PlayStation 2. However, THQ released a Microsoft Windows and Xbox version of the game. It was released on 22 September 2005 and is only available in Australia.
AFL Premiership 2006 is the tenth game in the series. a follow-up to AFL Premiership 2005, it is based on the 2006 AFL season and was released only for the PlayStation 2. The revamped kicking system requires the players to time the button presses to kick straight, because holding it down for too long results in the ball turning in the opposite side. [1] There are several modes: training mode (provides the basics), short match, Wizard Cup, Premiership and Finals. [2] A newly introduced multiseason allows the management of certain team aspects. That includes things like improving player skills, trading players at the end of the season, and putting the emphasis on draft. [3]
It is a simulation game for the PlayStation 2 based on the AFL. The game marks the final AFL game to be developed by Australian games company IR Gurus and was published by Sony Computer Entertainment, IR Gurus seventh collaboration in the series, and was released on 28 June 2007. The game includes all 16 teams, more than 600 AFL players with updated stats and all of the major stadium. Game modes in AFL Premiership 2007 are Single Match, Season Mode, Career Mode, Mission Mode and Training Mode. It was a follow-up to AFL Premiership 2006.
It was released for the PlayStation Portable. The game was developed by Wicked Witch Software and co-published by Tru Blu Entertainment and Sony Computer Entertainment. It was released on 10 September 2009. [4] The game is based on the 2009 AFL season and includes all 16 teams and players. [5]
It was released for Microsoft Windows, PlayStation 3 and Xbox 360 based on the 2011 AFL season. It was developed by Big Ant Studios and released on 21 April 2011. The Game of the Year Edition, an updated version of the game for the 2012 AFL season was released on 6 June 2012.
It was released for Wii the same year as AFL Live, based on the 2011 AFL season. It features more management mechanics than Live, with a ten-year campaign, as well as multiplayer of up to 8 players. As with the other systems, a Game of the Year edition with 2012 players and locales was again released in June 2012.
It was released for PlayStation 3 and Xbox 360 on 12 September 2013. The 2014 Season Pack was released on 30 June 2014 for Xbox 360 and PlayStation 3 on 9 July 2014. [8] A mobile port was released on iOS on 28 May 2015 and Android on 26 September 2015. [7]
It was released for Microsoft Windows, PlayStation 4 and Xbox One. It was developed by Wicked Witch Software and was released on May 5, 2017, for PlayStation 4 and Xbox One, with the Microsoft Windows version released on July 21, 2017, via Steam. The 2018 Season Pack was later released on May 3, 2018. [9]
It was released for Microsoft Windows, PlayStation 4, Xbox One and Nintendo Switch.
AFL 23 features 18 AFL and AFLW teams with over 1,200 players, with motion-captured animation, photo-realistic likenesses, in-depth skills and unique player traits powered by Champion Data.
The game was developed by Big Ant Studios, whose last AFL title was AFL Live in 2011. The game's release on Xbox was delayed for unspecified reasons. [12]
It was released for the Nintendo DS on 2 July 2009. Focused more on the League's Mascots than on the sport itself, the central component of the game is the adventure the players Mascot will experience in the themed worlds. [13]
The EyeToy is a color webcam for use with the PlayStation 2. Supported games use computer vision and gesture recognition to process images taken by the EyeToy. This allows players to interact with the games using motion, color detection, and also sound, through its built-in microphone. It was released in 2003 and in total, it has 6 million sales .
nStigate Games was an American video game developer based in Novato, California.
Tru Blu Entertainment Pty. Ltd. is an Australian publisher that is a subsidiary of Home Entertainment Suppliers, who distribute their titles. It was founded in 1999. Their debut title was 2003's Sidhe Interactive-developed Rugby League which released for Microsoft Windows, PlayStation 2 and Xbox. Tru Blu Entertainment specialises in sports titles, having released a number of rugby league, Australian rules football, cricket and horse racing titles.
Turtle Rock Studios is an American video game developer founded in March 2002 by Mike Booth. It was acquired by Valve in 2008, but was re-founded in 2010 as a subsidiary of Slamfire Inc. by Phil Robb and Chris Ashton. Turtle Rock Studios is involved in the creation of original titles as well as the provision of consulting services to the digital entertainment industry.
Rugby League 2 is a sports game of Rugby League. It is the sequel to the 2002 Rugby League, and was released on 8 December 2005 for PlayStation 2 and Microsoft Windows, and in July 2006 for Xbox.
Transmission Games was an Australian game development company, specialising in sports and action games. Originally, Transmission Games was established as IR Gurus Pty Ltd in 1996 by Craig Laughton, Andrew Niere, and Ian Cunliffe with the motto "Game Play is Everything". The company name was changed in February 2008 to Transmission Games and was later purchased by a third party investor. The company was subsequently wound up some 18 months later by the new owner.
AFL Premiership 2007 is a sports simulation game for the PlayStation 2 based on the Australian Football League. It is a follow-up game to AFL Premiership 2006. It was developed by game developer, IR Gurus and published by Sony Computer Entertainment Europe. It is the final game in the series to be developed by IR Gurus. The game was released, only in Australia, on 28 June 2007.
AFL Premiership 2005 is a sports game developed by IR Gurus and published by Sony Computer Entertainment for the PlayStation 2. A separate version for Microsoft Windows and Xbox was released by THQ. It is based on the Australian Football League (AFL) and is the ninth game in the AFL video game series.
AFL Live is a sports game in the AFL series of Australian rules football video games. It was developed by Big Ant Studios for PlayStation 3, Xbox 360 and Microsoft Windows. It was released on 21 April 2011. The Game of the Year Edition was released for The PlayStation Network and Xbox Live Marketplace on 6 June 2012 and was released for optical disc on 12 July 2012. Commentary is provided by Dennis Cometti and Brian Taylor.
AFL Challenge is a sports game for the PlayStation Portable, based on the AFL. The game was developed by Australian games developer Wicked Witch Software, and was published by Tru Blu Entertainment and Sony Computer Entertainment. The games fixture is based on the 2009 AFL season and features all official AFL teams and a predetermined best 22 players for each team, whose positions cannot be changed.
Rugby League Challenge is a sport simulation game for the PlayStation Portable based on the National Rugby League and the Super League. The game was developed by Australian game developer Wicked Witch Software and was published by Tru Blu Entertainment. The game is based on the 2009 NRL season and Super League XIV. It features all 16 NRL teams and 14 Super League teams.
Rugby League is a rugby league video game series developed by Sidhe Interactive, Wicked Witch Software, and Big Ant Studios. The first games was Rugby League, released on 9 December 2003. The latest game released was Rugby League Live 4, released on 20 July 2017 for PlayStation 4 and Xbox One.
Rugby Challenge is a Rugby video game, developed by Sidhe and published by Tru Blu Entertainment.
AFL is an AFL sports game for the Wii and iOS. It was developed by Wicked Witch Software. It was released on 19 May 2011. Commentating is provided by Dennis Cometti and Brian Taylor.
Risen is an action role-playing game franchise developed by the German company Piranha Bytes. It is published and distributed by the German company Deep Silver, a division of Koch Media.
Rugby League Live 2 is a sports video game in the Rugby League series of Rugby league video games. It was developed by Big Ant Studios for PlayStation 3 and Xbox 360. It was released on 9 October 2012. Commentary was provided by Andrew Voss and Phil Gould. The cover features Wests Tigers player Benji Marshall.
AFL Live 2 is a sports game in the AFL series of Australian rules football video games. It was developed by Wicked Witch Software and was released for PlayStation 3 and Xbox 360 on 12 September 2013. The game was ported to iOS and was released on 28 May 2015 and Android on 26 September 2015. Commentary is provided by Dennis Cometti and Tom Harley.
Rugby Challenge 3 is a rugby union simulation video game, developed by Wicked Witch Software and published by Tru Blu Entertainment. This is the third game in the Rugby Challenge series. It is the sequel to Rugby Challenge and Rugby Challenge 2, both of which were developed by Sidhe. Rugby Challenge 3 was released on PlayStation 4, Xbox One, PlayStation 3, Xbox 360 on April 14, 2016 in New Zealand, and in Australia on April 22, 2016. It was released for Microsoft Windows on June 24, 2016.
AFL Evolution is a video game based on the AFL developed by Wicked Witch Software and published by Tru Blu Entertainment in 2017 for PlayStation 4, Xbox One and Microsoft Windows. A demo containing player and team creation tools was released on April 5, 2017. The game was released on May 5, 2017 for PlayStation 4 and Xbox One and Microsoft Windows via Steam on July 21.