MiG Alley Ace

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MiG Alley Ace
MiG Alley Ace cover.jpg
Developer(s) MicroProse
Publisher(s)
Designer(s) Andy Hollis
Platform(s) Atari 8-bit, Commodore 64
Release1983: Atari
1984: C64
Genre(s) Combat flight simulation game

MiG Alley Ace (shown as Mig Alley ACE on the Commodore title screen) is a combat flight simulation game published by MicroProse for Atari 8-bit computers in 1983. A Commodore 64 port followed in 1984. [1]

Contents

Gameplay

Split screen gameplay screenshot (Atari 8-bit) MiG Alley Ace Atari 8-bit PAL screenshot.png
Split screen gameplay screenshot (Atari 8-bit)

MiG Alley Ace is a head-to-head flight simulator by Andy Hollis. [2] It is based on the combat in MiG Alley. [3] [4]

Reception

David Patton reviewed the game for Computer Gaming World , and stated that "While this game lacks too many features to be called a true flight simulator (it has no attitude indicator, no "weather problems", no runways, no player control over ailerons and rudders, etc. . .), the excellent aerial dogfight action and Korean war setting make it worthy purchase for both the war gamer who is looking for a good arcade experience and for the arcader who is ready to go to war." [5]

In 1996, Computer Gaming World declared MiG Alley Ace the 129th-best computer game ever released. [2]

Reviews

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References

  1. MiG Alley Ace at Lemon 64
  2. 1 2 "150 Best (and 50 Worst) Games of All Time" (PDF). Computer Gaming World . No. 148. November 1996. pp. 63–65, 68, 72, 74, 76, 78, 80, 84, 88, 90, 94, 98. Archived from the original on 31 May 2023. Retrieved 6 June 2023.{{cite magazine}}: CS1 maint: bot: original URL status unknown (link)
  3. Kelley, Patrick; Pappas, Lee. "Review - MiG Alley Ace". cyberroach.com. Archived from the original on 2001-04-24.
  4. Short, Jim (November–December 1985). "Issue 18 – Mig Alley Ace". page6.org. p. 6. Retrieved 4 February 2015.
  5. Patton, David (June 1984). "Mig Alley Ace". Computer Gaming World. Vol. 1, no. 16. pp. 17, 40.