MiG Alley Ace | |
---|---|
Developer(s) | MicroProse |
Publisher(s) | |
Designer(s) | Andy Hollis |
Platform(s) | Atari 8-bit, Commodore 64 |
Release | 1983: Atari 1984: C64 |
Genre(s) | Combat flight simulation game |
MiG Alley Ace (shown as Mig Alley ACE on the Commodore title screen) is a combat flight simulation game published by MicroProse for Atari 8-bit computers in 1983. A Commodore 64 port followed in 1984. [1]
MiG Alley Ace is a head-to-head combat flight simulator designed by Andy Hollis. [2] It is based on the combat in MiG Alley. [3] [4]
David Patton reviewed the game for Computer Gaming World , and stated that "While this game lacks too many features to be called a true flight simulator (it has no attitude indicator, no "weather problems", no runways, no player control over ailerons and rudders, etc. . .), the excellent aerial dogfight action and Korean war setting make it worthy purchase for both the war gamer who is looking for a good arcade experience and for the arcader who is ready to go to war." [5] InfoWorld's Essential Guide to Atari Computers recommended the game as an excellent flight simulation for the Atari 8-bit, citing the split screen as an improvement over Hellcat Ace . [6]
In 1996, Computer Gaming World declared MiG Alley Ace the 129th-best computer game ever released. [2]
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