Skyfox II: The Cygnus Conflict

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Skyfox II: The Cygnus Conflict
Skyfox 2 cover art.jpg
Commodore 64 cover art
Developer(s) Dynamix
Publisher(s) Electronic Arts
Designer(s) Kevin Ryan
Damon Slye
Jeff Tunnell
Artist(s) John Burton
Dariusz Lukaszuk
Composer(s) David Warhol
Platform(s) Commodore 64, Amiga, Atari ST, MS-DOS
Release1987: C64
1988: Amiga, MS-DOS
1989: Atari ST
Genre(s) Space combat simulator
Mode(s) Single-player

Skyfox II: The Cygnus Conflict is a space combat computer game developed by Dynamix and published by Electronic Arts in 1987 for the Commodore 64 as a sequel to the original Skyfox for the Apple II. [1] It was ported to the Amiga, Atari ST, and MS-DOS. The creator of Skyfox, Ray Tobey, was not involved in this game.

Contents

Gameplay

Reception

Computer Gaming World stated that Skyfox II had good graphics, much action, and diverse and interesting weapons for fans of space-combat games. [2] In a 1994 survey of wargames the magazine gave the title one-plus stars out of five. [3] The game was reviewed in 1988 in Dragon #133 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 4 out of 5 stars. [1]

Reviews

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References

  1. 1 2 Lesser, Hartley; Lesser, Patricia; Lesser, Kirk (May 1988). "The Role of Computers". Dragon (133): 46–52.
  2. Choi, Yung Min (March 1988). "Mind Over Anti-Matter". Computer Gaming World. p. 31. Retrieved 2 November 2013.
  3. Brooks, M. Evan (January 1994). "War In Our Time / A Survey Of Wargames From 1950-2000". Computer Gaming World. pp. 194–212.
  4. "The Games Machine Magazine Issue 04".
  5. "The Games Machine Magazine Issue 09".
  6. "The Games Machine Issue 21".
  7. "ST Format - Issue 1".
  8. "Jeux & stratégie 53". October 1988.