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Starsiege | |
---|---|
Developer(s) | Dynamix |
Publisher(s) | Sierra On-Line |
Director(s) | Rick Overman |
Producer(s) | Ken Embery |
Designer(s) | David Selle |
Programmer(s) | Rick Overman |
Artist(s) | Mike Jahnke |
Writer(s) | Blake Hutchins Ian Christy |
Composer(s) | Timothy Steven Clarke |
Platform(s) | Microsoft Windows |
Release | |
Genre(s) | Vehicle simulation |
Mode(s) | Single player, Multiplayer |
Starsiege is a mecha-style vehicle simulation game developed by Dynamix and released in 1999. Starsiege is set in the Metaltech/Earthsiege universe, which contains its predecessors Earthsiege (1994), Battledrome (1994), and Earthsiege 2 (1996). This universe also includes action game Hunter Hunted (1996), [3] strategy games Mission Force: Cyberstorm (1996) and Cyberstorm 2: Corporate Wars (1998). It also includes the sequels Starsiege: Tribes (actually released before Starsiege) and all subsequent Tribes titles. In 2015, this game and the rest of the Metaltech/Tribes series were released as freeware by Hi-Rez Studios, but Battledrome and the Cyberstorm series were not. [4]
Starsiege takes place in the 29th century, portraying the conflict between humanity and the artificially intelligent Cybrid war machines. Played out in various locations throughout the solar system, the story examines both civil unrest in the colonies and an all-or-nothing genocidal invasion by the machines. Bipedal mecha known as HERCs are the mainstay of ground-based combat, and the focus of gameplay.
Humanity is nominally united in an interplanetary Empire, led from Earth by the Immortal Emperor Solomon Petresun. Petresun's policy is the defence of Earth at all costs. While Earth is prosperous and well protected, the colonies on Luna, Mars, and Venus suffer from increasingly harsh regulations and production quotas. The combat units of the Empire are represented by the Imperial Police, Terran Defense Force and the Imperial Knights. The former paramilitary group is responsible for maintaining order in the colonies. The Terran Defense Force are the standard military with bases from Mercury to Titan. The Knights, led by Grand Master Caanon Weathers, are the military's elite and are provided with the best pilots and equipment.
The inequality between the colonies and Earth foments rebellion. In 2802 there are two guerilla movements on Mars, one that concentrates on destroying and capturing Imperial infrastructure and supplies and another bent on killing Imperial personnel and sympathizers. Both groups operate from underground bases and make do with modified mining HERCs and tanks. The rebels partially offset their disadvantages with superior weapons taken from the alien "Tharsis Cache"; an underground stockpile of alien technology discovered by rebels while digging new tunnels. Eventually the rebellion becomes too great for the police to contain and the Knights are deployed to Mars to crush the insurrection.
The Cybrids are a race of sentient robots responsible for the first Earthsiege. They are led by the first Cybrid, Prometheus, who is revered with god-like status. The Cybrids established themselves in the outer solar system after being defeated two centuries before during the first Earthsiege. Since then they have built up their strength for another bid to destroy humanity and claim Earth for their own. Like the Martian rebels, the Cybrids discover their own cache of alien weapons and adapt it to use, but their cache is inferior to the Tharsis Cache.
The game offers two story campaigns, with different endings. The Human campaign puts the player in control of a Martian rebel, initially fighting the Empire before humanity unites against the Cybrid invasion midway through the campaign. The human campaign culminates in an attack on Prometheus on Pluto. The Cybrid campaign starts with their invasion across the outer colonies and proceeds to Earth, ending in an assault on the Imperial palace to kill Petresun.
As a simulation, Starsiege offers players the ability to pilot a wide variety of massive bipedal war machines known as HERCULAN s (Humaniform-Emulation Roboticized Combat Unit with Leg-Articulated Navigation) (or 'HERCs' for short), as well as several tanks. Set in 2829, Starsiege contains an array of advanced technology, and numerous upgrades are available for each vehicle. Starsiege takes place across a number of planets and moons in the Solar System, offering a range of different locations throughout the game and in multiplayer battles, including Earth, Titan, Luna, Mars, Venus, and Mercury. There are two campaigns, Human and Cybrid.
Gameplay in Starsiege revolves around mechanized combat - piloting HERCs and tanks in combat against opposing vehicles. Both types of vehicles can be controlled via any combination of keyboard, joystick, or mouse input. Starsiege abandoned the "torso-twist" gameplay mechanic common in many mecha simulations (including preceding games in the series), a feature that would normally allow the user to swivel the HERC's upper body independently of its legs. In Starsiege, torso orientation is fixed forward, but the player can move the aiming recticle across the screen with a mouse, a feature GameSpot compared to playing a first-person shooter. [5] In both campaigns, the player is eventually assigned squadmates and is able to issue basic commands to them. [6]
Every vehicle has unique performance, though this can be modified somewhat through customization of parts. Tanks and HERCs both utilize armor for defense, but HERCs also can equip rechargeable shields for additional protection. Other part choices include weapons, engine, and engine boosters. [6] Customizing the player's vehicle is an important element of gameplay, particularly in multiplayer - a proper balance between all of the components is necessary to assure the player a reasonable chance of success.
Multiplayer gameplay includes classic modes deathmatch, team deathmatch, and capture the flag. [5]
The game was announced in May 1998. [7]
Aggregator | Score |
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GameRankings | 76% [8] |
Publication | Score |
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CNET Gamecenter | 9/10 [9] |
Computer Games Strategy Plus | [10] |
Computer Gaming World | [11] |
GamePro | (Adler) [12] (BF) [13] |
GameRevolution | B+ [14] |
GameSpot | 7.3/10 [5] |
IGN | 7.7/10 [6] |
Next Generation | [15] |
PC Accelerator | 7/10 [16] |
PC Gamer (US) | 80% [17] |
Starsiege received "generally favorable reviews" according to the review aggregation website GameRankings. [8] IGN highlighted the well presented package and cutscenes, graphically impressive (whilst sparse) landscapes, intuitive controls and the longevity of the multiplayer mode. The minimal sound effects were criticised, with muddled voice-overs, and some of human HERC models were felt to be a bit bland and generic. [6] GameSpot said, "Starsiege brings new life to a genre otherwise devoid of it, even if it doesn't really succeed in elevating robot sims out of their long-term rut." [5] Next Generation called it "a worthy successor to the Earthsiege series [that] should be just as attractive to fans of Heavy Gear or Mechwarrior II [ sic ]." [15]
In February 1999, Dynamix announced that it would launch the game with a shipment of 250,000 units to retailers. [18] It sold 36,000 units in the U.S. by the end of July 1999, according to PC Data. Calling these figures "pitiful", Mark Asher of CNET Gamecenter wrote, "Sierra gave this game a big push and it just didn't sell, and now most of Dynamix is gone." [19]
The same website nominated the game for its 1999 "Best Sci-Fi Simulation" award, but gave the prize to MechWarrior 3 . [20]
The first-person shooters Starsiege: Tribes (1998; released before Starsiege), Tribes 2 (2001), Tribes: Aerial Assault (2002), Tribes: Vengeance (2004) and Tribes: Ascend (2012) followed this game.
Starsiege 2845 was a game in development from 2003 [21] to 2007. [22] Like the later Tribes Universe game developed in 2010–2011, it stagnated into hiatus and was not completed.
In 2015, the game was bundled with Starsiege: Tribes and released as freeware by Hi-Rez Studios. [4] [23]
In September 2022, Prophecy Games announced Starsiege: Deadzone, a first-person PvP and PvE looter shooter with procedurally generated environments. [24]
Earth 2150, also known as Earth 2150: Escape from the Blue Planet, is a real-time strategy game, originally published in 2000 by SSI and Polish developer Reality Pump and a sequel to Earth 2140. 2150 was one of the first commercial full-3D games of its kind. A sequel to Earth 2150, Earth 2160, was published in August 2005. The game also has two stand-alone expansion packs: Earth 2150: The Moon Project, and Earth 2150: Lost Souls.
Starsiege: Tribes is a first-person shooter video game. It is the first of the Tribes video game series and follows the story from Metaltech: Earthsiege and Starsiege. It was developed by Dynamix and published by Sierra On-Line in 1998. An expansion pack, Tribes Extreme, was cancelled; it was supposed to add single-player missions, multiplayer maps, and bot AI.
Tribes 2 is a first-person shooter multiplayer video game developed by Dynamix and published by Sierra On-Line in 2001 as a sequel to Starsiege: Tribes.
Tribes is a series of five science fiction first-person shooter video games released between 1998 and 2024. The game plot is set in the far future. The series includes Starsiege: Tribes, Tribes 2, Tribes: Aerial Assault, Tribes: Vengeance, Tribes: Ascend, and Tribes 3: Rivals. Tribes is a spin-off series from the mecha simulation series Metaltech.
Dynamix, Inc. was an American developer of video games from 1984 to 2001, best known for the flight simulator Red Baron, the puzzle game The Incredible Machine, the Front Page Sports series, Betrayal at Krondor, and the online multiplayer game Tribes.
Red Baron II is a video game for the PC, developed by Dynamix and published by Sierra On-Line. It is the follow-up to the flight simulation Red Baron, released in 1990. Red Baron II was released in December 1997. A patch was released in 1998 that added support for 3D acceleration and renamed the game to Red Baron 3D. Red Baron 3D was also released as a retail product.
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Metaltech: Earthsiege is a mecha-style simulation video game developed by Dynamix and released in 1994.
Earthsiege 2 is a mech-style vehicle simulation game developed by Dynamix, produced by Frank Evers (NYPH), and released in 1996. Earthsiege 2 is set in the Earthsiege universe, which contains its predecessors Earthsiege (1994) and Battledrome (1995), as well as the action game Hunter Hunted (1996), strategy games MissionForce: CyberStorm (1997) and Cyberstorm 2: Corporate Wars (1998), simulation Starsiege (1999), and first-person shooters Starsiege: Tribes (1999), Tribes 2 (2001), Tribes: Aerial Assault (2002), Tribes: Vengeance (2004) and Tribes: Ascend (2012).
MechWarrior 4: Vengeance is a vehicle simulation game, developed by FASA Interactive and published by Microsoft. It was released on November 22, 2000. It is the fourth game in MechWarrior series. It takes place in BattleTech universe where the pinnacle of all war machines are huge, heavily armed robots called BattleMechs. The player pilots one of these "'Mechs" and uses variety of available weapons to battle enemy 'Mechs, tanks and other vehicles. An expansion pack, MechWarrior 4: Black Knight, was released in 2001, and a subsequent stand-alone expansion, MechWarrior 4: Mercenaries, was released on November 7, 2002. Two smaller expansions, Inner Sphere Mech Pak and Clan Mech Pak, were also released in 2002.
MechWarrior 3 is a vehicle simulation game, part of the MechWarrior series. It featured a new 3D accelerated graphics engine at the time of its release. The game contains over 20 missions, with access to 18 different mechs. A novelization called Trial Under Fire was written by Loren L. Coleman.
MissionForce: CyberStorm is a turn-based strategy game developed by Dynamix and published in 1996 by Sierra On-Line. The game is set in the Metaltech universe created by Dynamix, and the player control units of HERCULANs : bipedal warmachines of varying size and construct, more commonly known as HERCs. Although CyberStorm was a limited commercial success, it sold well enough to spawn a 1998 sequel called CyberStorm 2: Corporate Wars. It was digitally released by Activision on July 23, 2019 on GOG.com.
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