Heart of China

Last updated
Heart of China
Heartofchina.jpg
Developer(s) Dynamix
Publisher(s) Sierra On-Line
Director(s) Jeff Tunnell
Designer(s) Jeff Tunnell
Programmer(s) Louie McCrady
Artist(s) D. Brent Burkett
Writer(s) David Atman
Jeffrey Tunnell
Tom Brooke
David Selle
Composer(s) Don Latarski
Christopher Stevens
Platform(s) Amiga, DOS, Macintosh
Release 1991
Genre(s) Adventure
Mode(s) Single-player

Heart of China is a 1991 adventure game developed by Dynamix and published by Sierra On-Line. The game follows the exploits of pilot Jake "Lucky" Masters as he tries to rescue nurse Kate Lomax from a ruthless Chinese warlord.

Contents

Plot

In 1930s Hong Kong, struggling former World War I fighter pilot Jake "Lucky" Masters is recruited by rich businessman E.A. Lomax for a dangerous mission. Lomax's daughter Kate has been kidnapped by ruthless warlord Li Deng and imprisoned in Deng's Chengdu fortress. Lucky must rescue Kate, but to do so he must enlist the help of a mysterious ninja named Zhao Chi. Each day Lucky has not rescued Kate, his reward money decreases by $20,000.

After sneaking into Deng's fortress, Lucky and Chi snatch Kate and escape. Unfortunately, Kate is bitten by a snake during the rescue and the only medicine that can save her is in Kathmandu in Nepal. After further adventures in Istanbul, the trio makes its way to Paris. The game featured multiple endings, with the player's actions determining which one would be depicted.

Gameplay

The primary gameplay is done via a point and click interface where players can use the mouse, keyboard, and/or joystick to interact with the game environment, converse with NPCs, and solve puzzles to progress the game. Portions of the game can be played from Jake's, Chi's, or Kate's perspectives, and some segments require specific characters to properly complete. There are two optional arcade-style action sequences: One where the player drives a tank through the plains of Chengdu, and another where the player has a swordfight atop the Orient Express .

Certain choices can delay the team (diminishing the reward given in the epilogue). There are several possible endings to the game and many ways to die or otherwise fail.

Development

The game was developed on the proprietary Dynamix Game Development System that was first used in Rise of the Dragon . In regards to Heart of China's point-and-click adventure UI, Dynamix president Jeff Tunnell stated that "With our 'point-and-click' interaction system, our goal was to eliminate the frustration factor from adventure gaming, so that nothing interferes with the experience of the game." [1] The artwork used a mixture of digitized photos of live actors and hand painted sets. The game supported VGA resolution in 256 colors. Because of tight production budgets, Dynamix had to recruit the cast of actors from the company's own employees and even their families. [2]

Reception

Heart of China was commercially successful. [5]

ACE gave the game 910 out of 1000 points, calling it "a significant breakthrough in the interactive storytelling genre" and stating that unlike contemporary games such as Rise of the Dragon and Space Quest IV it does not just have excellent graphics and sound, but also a proper narrative storyline. The reviewer also mentions the story's similarity to that of the Tom Selleck film High Road to China . [4] Computer Gaming World stated that "Heart of China is everything a good adventure movie should be: fast-paced, tense, ingenious, witty, varied of locale and light of plot. Above all, it is entertaining". The magazine praised the graphics, music, and story, and concluded that it was "a cinematic experience to be savored". [6] In Dragon , the game got 5 out of 5 stars. [3]

British gaming magazine The One reviewed the DOS version of Heart of China in 1991, stating that "Now that Dynamix has combined full-colour paintings, live actors and digitising to achieve the stunning look of Heart of China, the 'interactive movie' seems just that little bit closer." [1]

In 1991, PC Format declared Heart of China one of the 50 best computer games ever. The editors wrote, "Stunning digitised scenes are the stars and create a tremendous atmospheric experience that has a tough adventure in there as well." [7]

Related Research Articles

<i>Abrams Battle Tank</i> 1988 video game

Abrams Battle Tank is a video game developed by Dynamix and published by Electronic Arts in 1988 for MS-DOS. Designed by Damon Slye, the game is a 3D vehicle simulation of the M1 Abrams tank. The 1991 Sega Genesis port by Realtime Games Software was renamed to M-1 Abrams Battle Tank.

<i>Eric the Unready</i> 1993 video game

Eric the Unready is an adventure game developed and published by Legend Entertainment for MS-DOS in 1993. Eric the Unready is a parody of the fantasy genre in general, though it parodies numerous other topics as well, ranging from Star Trek to Zork. It tells a comedic story of the titular unqualified knight on a quest to rescue a princess. The game also adapts the character Morgan le Fay from Arthurian legend. The game was well received.

<i>Red Baron</i> (1990 video game) 1990 video game

Red Baron is a combat flight simulation video game for MS-DOS created by Damon Slye at Dynamix. It was published by Sierra On-Line in 1990.

<i>Uninvited</i> (video game) 1986 video game

Uninvited is a black-and-white horror-themed point-and-click adventure game. It was originally developed for the Macintosh by ICOM Simulations released in 1986 by Mindscape as part of the MacVenture series.

<i>Plundered Hearts</i> 1987 video game

Plundered Hearts is an interactive fiction video game created by Amy Briggs and published by Infocom in 1987. Infocom's only game in the romance genre, it was released simultaneously for the Commodore 64, Atari 8-bit family, Atari ST, Amiga, Macintosh, and DOS. It is Infocom's twenty-eighth game.

<i>Rise of the Dragon</i> 1990 video game

Rise of the Dragon is a graphic adventure game released in 1990 for DOS and Macintosh, and later remade for the Sega CD (1992) as well as the Amiga. It was one of the few adventure game titles developed by Dynamix, a company that was better known as an action and flight simulator game developer. The game is set in a dark future cyberpunk version of Los Angeles.

<i>Dark Seed</i> (video game) 1992 video game

Dark Seed is a psychological horror point-and-click adventure game developed and published by Cyberdreams in 1992. It exhibits a normal world and a dark world counterpart, which is based on artwork by H. R. Giger. It was one of the first point-and-click adventure games to use high-resolution graphics, to Giger's demand. A sequel, Dark Seed II, was released in 1995.

<i>A-10 Tank Killer</i> 1989 video game

A-10 Tank Killer is a 1989 combat flight simulation video game for DOS developed and published by Dynamix. An Amiga version was released in 1990. The game features an A-10 Thunderbolt II attack aircraft. Following the success of Red Baron, version 1.5 was released in 1991 which included Gulf War missions and improved graphics and sounds. Several mission packs were sold separately. A sequel published by Sierra, Silent Thunder: A-10 Tank Killer II, was released in 1996.

<i>Return to Krondor</i> 1998 video game

Return to Krondor is a role-playing video game set in Raymond Feist's fictional fantasy setting of Midkemia. A sequel to 1993's Betrayal at Krondor, it was released for Windows on the PC in time for the 1998 Thanksgiving and Christmas season. Within the game, the player commands a group of heroes with different attributes, strengths, and weaknesses which the player may upgrade over the course of the game.

<i>Tass Times in Tonetown</i> 1986 video game

Tass Times in Tonetown is an adventure game published by Activision in 1986. It was designed by Michael Berlyn and Muffy McClung Berlyn and programmed by Rebecca Heineman of Interplay in cooperation with Brainwave Creations.

<i>Space Quest IV</i> 1991 video game

Space Quest IV: Roger Wilco and the Time Rippers is a 1991 graphic adventure game by Sierra On-Line, and the fourth entry in the Space Quest series. The game was released originally on floppy disks on March 4, 1991, and later released on CD-ROM in December 1992 with full speech support; an Atari ST version was announced via Sierra Online's magazine, Sierra News Magazine, but was later canceled. The game sees players assume the role of Roger Wilco, who is thrust into a new adventure across time and space where he must thwart the plans of an old foe that is seeking revenge against him.

<i>Space Quest III</i> 1989 video game

Space Quest III: The Pirates of Pestulon is a 1989 graphic adventure game by Sierra On-Line, and the third game in the Space Quest series. Players assume the role of Roger Wilco, a lowly space janitor, who becomes involved in rescuing a pair of computer programmers from a sinister video game company. The game received positive reviews from critics, and contributed further to the series' commercial success for Sierra. A sequel, Space Quest IV, was released in 1991.

<i>Quarterstaff: The Tomb of Setmoth</i> 1988 video game

Quarterstaff: The Tomb of Setmoth is an interactive fiction role-playing video game developed by Scott Schmitz and Ken Updike and released by Infocom for Macintosh in 1988. The game features a text parser, graphics, a dynamically updated map, and a graphical interface that incorporates Mac OS hierarchical menus.

<i>Cobra Mission: Panic in Cobra City</i> 1991 video game

Cobra Mission: Panic in Cobra City is an MS-DOS adventure game published in 1992 in North America by Megatech Software as a port of the 1991 PC-98 Cobra Mission (コブラミッション) game by INOS. This was the first eroge released in English.

<i>Martian Memorandum</i> 1991 video game

Martian Memorandum is a dystopian cyberpunk/noir graphic adventure game that was originally released in 1991 for MS-DOS. It was developed and published by Access Software. The game is the second in the series of Tex Murphy mysteries; its immediate sequel is Under a Killing Moon. The game is set in 2039, several years after Mean Streets.

<i>Amazon: Guardians of Eden</i> 1992 video game

Amazon: Guardians of Eden is a point-and-click adventure game for MS-DOS published by Access Software in 1992. It is one of the first games with Super VGA graphics, digitized voice-overs, and an online hint system. The game was re-released on GOG.com in 26 July 2021.

<i>Elvira: Mistress of the Dark</i> (video game) 1990 video game

Elvira: Mistress of the Dark is a horror adventure/role-playing video game developed by Horror Soft and released by Accolade in 1990 for the Amiga, Atari ST, Commodore 64 and MS-DOS computers. It was Horror Soft's second published game after 1989's Personal Nightmare and stars the actress Cassandra Peterson as her character Elvira.

<i>David Wolf: Secret Agent</i> 1989 video game

David Wolf: Secret Agent is an interactive movie published by Dynamix in 1989 for MS-DOS.

<i>Warlords</i> (1990 video game) 1990 video game

Warlords is a computer wargame released in 1990 for the Amiga and MS-DOS compatible operating systems, then in 1992 for Macintosh. It was designed by Steve Fawkner and developed by Strategic Studies Group. Warlords was followed by three sequels and several spinoffs. The game was based on designer Steve Fawkner's Dungeons & Dragons campaign.

<i>The Legend of Kyrandia</i> 1992 video game

The Legend of Kyrandia: Book One is a 2D point-and-click adventure game, developed by Westwood Studios and published by Virgin Games in August 1992. The game is the first in the The Legend of Kyrandia series, and focuses on players taking on the role of a young prince who put an end to the tyrannical chaos of an evil court jester.

References

  1. 1 2 "Heart of China". The One. No. 33. emap Images. June 1991. p. 29.
  2. Adventure Classic Gaming (2008), Heart of China, archived from the original on 2008-05-09
  3. 1 2 Lesser, Hartley; Lesser, Patricia & Lesser, Kirk (December 1991), "The Role of Computers", Dragon (176): 57–62.
  4. 1 2 Presley, Paul (July 1991), "Heart of China", ACE , no. 46, pp. 50–52
  5. Ritchie, Craig (September 2010). "From the Archives; Dynamix". Retro Gamer (80): 54–58.
  6. Ardai, Charles (October 1991). "Popcorn Not Included IV / Heart of China". Computer Gaming World. No. 87. pp. 10, 12, 14. Archived from the original on 2 December 2013. Retrieved 18 November 2013.
  7. Staff (October 1991). "The 50 best games EVER!". PC Format (1): 109–111.