| Cranston Manor | |
|---|---|
| | |
| Developer | On-Line Systems |
| Publisher | On-Line Systems |
| Designers | Larry Ledden [1] Harold DeWitz [2] Ken Williams [2] |
| Series | Hi-Res Adventures |
| Engine | ADL |
| Platforms | Apple II, FM-7, PC-88, PC-98 |
| Release | |
| Genre | Graphic adventure |
| Mode | Single-player |
Cranston Manor is a graphic adventure published for the Apple II by On-Line Systems in 1981 and is Hi-Res Adventure #3. [6] The player must invade a mansion that was occupied by a millionaire and steal the sixteen treasures that are inside of it. [6] The game allows players to switch between graphics-based and text-based gameplay. [6]
Cranston Manor is based on Larry Ledden's text adventure The Cranston Manor Adventure. The graphical version was programmed by Ledden, Ken Williams, and Harold DeWitz. [2]
Larry Ledden wrote The Cranston Manor Adventure as text-only interactive fiction for the Atari 8-bit computers. It was published by Artworx in 1981. Sierra On-Line acquired the rights from Ledden to create a graphical version which was published as Cranston Manor for the Apple II. Ledden was paid royalties, but did not receive credit in Sierra's version. [1]