Cranston Manor

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Cranston Manor
Cranston Manor Cover.png
Developer(s) On-Line Systems
Publisher(s) On-Line Systems
Designer(s) Larry Ledden [1]
Harold DeWitz [2]
Ken Williams [2]
Series Hi-Res Adventures
Engine ADL
Platform(s) Apple II, FM-7, PC-88, PC-98
Release
Genre(s) Graphic adventure
Mode(s) Single-player

Cranston Manor is a graphic adventure published for the Apple II by On-Line Systems in 1981 and is Hi-Res Adventure #3. [4] The player must invade a mansion that was occupied by a millionaire and steal the sixteen treasures that are inside of it. [4] The game allows players to switch between graphics-based and text-based gameplay. [4]

Contents

Cranston Manor is based on Larry Ledden's text adventure The Cranston Manor Adventure. The graphical version was programmed by Ledden, Ken Williams, and Harold DeWitz. [2]

Development

Larry Ledden wrote The Cranston Manor Adventure as text-only interactive fiction for the Atari 8-bit computers. It was published by Artworx in 1981. Sierra On-Line acquired the rights from Ledden to create a graphical version which was published as Cranston Manor for the Apple II. Ledden was paid royalties, but did not receive credit in Sierra's version. [1]

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References

  1. 1 2 "Cranston Manor Adventure". Museum of Computer Game History.
  2. 1 2 3 Hague, James. "The Giant list of Classic Game Programmers".
  3. Cranston Manor at GameFAQs
  4. 1 2 3 "Cranston Manor manual" (PDF). Museum of Computer Adventure Game History. On-Line Systems. 1981.