Jane Jensen | |
---|---|
Born | Jane Elizabeth Smith January 28, 1963 Palmerton, Pennsylvania, U.S. |
Education | Anderson University (BA) |
Occupations | |
Known for | Gabriel Knight series |
Spouse | Robert Holmes [1] |
Jane Jensen (born Jane Elizabeth Smith; January 28, 1963 in Palmerton, Pennsylvania) is an American video game designer and author. She is mostly known as the creator of the Gabriel Knight series of adventure games, and also co-founded Oberon Media and Pinkerton Road video game development companies. Jensen also writes under the name Eli Easton.
Jane Jensen was born Jane Elizabeth Smith, the youngest of seven children. She received a BA in computer science from Anderson University in Indiana and worked as a systems programmer for Hewlett-Packard. [2]
Her love of both computers and creative writing eventually led her to the computer gaming industry and Sierra OnLine where she worked as a writer on Police Quest III: The Kindred and EcoQuest: The Search for Cetus . [2] After co-designing King's Quest VI: Heir Today, Gone Tomorrow with veteran game designer Roberta Williams, Jensen designed her first solo game: Gabriel Knight: Sins of the Fathers , which was released in 1993. The dark, supernatural mystery was a departure for Sierra but the game was enthusiastically received, with the strength of Jensen's writing, along with the game's horror and gothic sensibilities coming in for particular praise from the gaming press [3] and earning the Computer Gaming World's "Adventure Game of the Year" award. [4]
Jensen followed up Gabriel Knight: Sins of the Fathers with two sequels: The Beast Within: A Gabriel Knight Mystery in 1995 and Gabriel Knight 3: Blood of the Sacred, Blood of the Damned in 1999. Somewhat unusually for an adventure game series, each Gabriel Knight title was produced in an entirely different format to the others. Whereas the original was a traditional 2D animated game, the sequels were realised through full motion video and a custom built 3D engine, respectively. [5] Despite further acclaim for Jensen's design in both cases (The Beast Within too was Computer Gaming World's "Game of the Year" [4] ), the large expenses associated with making the sequels, coupled with the declining marketability of adventure games (especially within Sierra) meant that a fourth in the series was not commissioned. [6]
In 1997, Jensen published a novelization of the first Gabriel Knight game. A second Gabriel Knight novelization followed in 1998. In 1999, Jensen published her first non-adapted novel, Millennium Rising (later retitled Judgment Day). Her fourth book, Dante's Equation was published in 2003 and was nominated for the Philip K. Dick Award.
Jensen has been involved in designing casual online games at Oberon Media, of which she is a co-founder. [7] Her work in the hidden object/light adventure category can partially be credited with moving casual games in the direction of full adventure games in puzzle and story sophistication. Some of her more notable recent games include Deadtime Stories (2009) and Dying for Daylight (2010). After leaving Oberon in 2011, she briefly worked at Zynga.
Jensen's next big adventure game Gray Matter was developed by Wizarbox and published by dtp entertainment in 2010. [8] [9] The game, originally intended to be developed by Hungarian software house Tonuzaba, switched to another developer, French company Wizarbox in 2008: as a result, the tentative release was changed and shifted to 2010. Jensen was also a story consultant on Phoenix Online Studios' 2012 adventure game Cognition: An Erica Reed Thriller . [10]
On April 5, 2012, Jensen and her husband Robert Holmes announced the formation of Pinkerton Road, a new game development studio to be headquartered on their Lancaster, Pennsylvania farm. [11] With this announcement, a Kickstarter campaign was launched to raise funds for the studio's first year of game development. [12] In 2014, Pinkerton released their first games, Moebius: Empire Rising and Gabriel Knight: Sins of the Fathers 20th Anniversary Edition .
Since 2013, Jensen has written gay romance fiction under the pen name "Eli Easton". [13] The Lion and the Crow was written for the Goodreads M/M Romance event "Love has No Boundaries" in 2013, and later expanded and rereleased as a second edition in e-book and audiobook. [14] [15]
Jensen owned a farm in Pennsylvania where she lived with her husband, composer Robert Holmes, who composed the music for the Gabriel Knight series and Gray Matter. [16] They have since sold the farm and are currently living in the Puget Sound area of Washington state. [17]
Roberta Lynn Williams is an American video game designer and writer, who co-founded Sierra On-Line with her husband, game developer Ken Williams. In 1980, her first game, Mystery House, became a modest commercial success; it is credited as the first graphic adventure game. She is also known for creating and maintaining the King's Quest series, as well as designing the full motion video game Phantasmagoria in 1995.
Gabriel Knight is a series of point-and-click adventure games released by Sierra On-Line in the 1990s created by Jane Jensen. The titular character is an author and book store owner in New Orleans who is investigating a strange series of murders when he learns he is descended from a long line of Schattenjäger. After undergoing a spiritual trial, Gabriel becomes the new Schattenjäger, called on to stop those who use supernatural methods to threaten others. To signify this, he wears the Ritter Talisman, a protective medallion. Not having supernatural abilities himself, Gabriel mainly opposes his enemies with cunning and insight after investigation and research. In the first game, he is assisted by Grace Nakimura. In the two sequels, the two act as partners against evil, with Grace being a playable character.
Dean Erickson is an actor, writer, and the founder and CEO of Bionic Capital LLC, a registered investment advisory firm. He is best known for playing Gabriel Knight in The Beast Within and Eric, Daphne's love interest and Café Nervosa waiter, in Season 1 of Frasier.
King's Quest VI: Heir Today, Gone Tomorrow is a point-and-click adventure game, first released in 1992 as the sixth installment in the King's Quest series produced by Sierra On-Line. Written by Roberta Williams and Jane Jensen, King's Quest VI is widely recognized as the high point in the series for its landmark 3D graphic introduction movie and professional voice acting. King's Quest VI was programmed in Sierra's Creative Interpreter and was the last King's Quest game to be released on floppy disk. A CD-ROM version of the game was released in 1993, including more character voices, a slightly different opening movie and more detailed artwork and animation.
The Coles is a colloquial term referring to Corey Cole and Lori Ann Cole, a husband and wife team who are both video game designers. Working together they designed the Quest for Glory series. They have also each designed games independently.
The Beast Within: A Gabriel Knight Mystery is a point-and-click adventure game, created by Jane Jensen, developed and published by Sierra On-Line, and released for MS-DOS, Macintosh, and Microsoft Windows, in 1995. The sequel to 1993's Gabriel Knight: Sins of the Fathers, the game's story focuses on a new investigation for Gabriel Knight, adjusting to his new life as a "shadow hunter", as he investigates a spate of killing around Munich believed to be the work of a werewolf, with assistance in his work from Grace Nakimura, who looks into a link between the killings and the final years of a Bavarian king in the 19th century.
Gabriel Knight 3: Blood of the Sacred, Blood of the Damned is a point-and-click adventure game, created by Jane Jensen, developed and published by Sierra Studios, and released for Microsoft Windows in 1999. The sequel to 1995's The Beast Within: A Gabriel Knight Mystery, the game's story focuses on the lives of Gabriel Knight and Grace Nakimura, as they become involved in a case to track down a kidnapped infant, becoming embroiled in a mystery that involves vampires, the Knights Templar, the Holy Grail and Jesus, within the Languedoc province of France; the story itself is inspired by a real-life treasure conspiracy associated to the area.
Lost Secret of the Rainforest is an educational adventure game developed by Sierra On-Line in 1993 for the MS-DOS and Microsoft Windows. It is the sequel to EcoQuest: The Search for Cetus. The game designer is Gano Haine and unlike the first game Jane Jensen was not involved in creating the second game, having moved on to create the Gabriel Knight series.
Gabriel Knight: Sins of the Fathers is a 1993 point-and-click adventure game, created by Jane Jensen, developed and published by Sierra On-Line, and released for MS-DOS, Macintosh, and Windows on December 17, 1993. The game's story, featuring the voices of Tim Curry, Leah Remini, and Mark Hamill in the CD-ROM version, focuses on Gabriel Knight, a struggling novelist, whose decision to use a spate of recent murders around New Orleans as material for a new novel, leads him into a world of voodoo magic and the truth about his family's past as supernatural fighters.
Larian Studios is a Belgian independent video game developer and publisher founded in 1996 by Swen Vincke. Headquartered in Ghent, Belgium, Larian focuses on developing role-playing video games but has previously worked on educational games and casino games. It is best known for developing the Divinity series and Baldur's Gate 3.
Gray Matter is a point-and-click adventure game designed by Jane Jensen, creator of the Sierra Entertainment Gabriel Knight series. The game was developed by Wizarbox and published by DTP Entertainment for Microsoft Windows and Xbox 360. It was released in November 2010 in Continental Europe and in English-speaking territories in 2011.
William Tiller is an American computer game designer, writer, and artist. At LucasArts, he was the lead artist and art director of The Dig, the lead background artist on The Curse of Monkey Island, and the lead artist on Indiana Jones and the Infernal Machine. He created the games A Vampyre Story and Ghost Pirates of Vooju Island for Autumn Moon Entertainment, a studio he co-founded with Mike Kirchoff in 2002. He worked as a game designer on the iOS title Perils of Man.
Broken Age is a point-and-click adventure video game developed and published by Double Fine. Broken Age was game director Tim Schafer's first return to the genre since 1998's Grim Fandango, and was released for Microsoft Windows, macOS, Linux, iOS, Android, PlayStation 4, PlayStation Vita, and Xbox One platforms. The game was developed in two acts; the first was released on January 28, 2014, and the second was released on April 28, 2015. A retail version of the complete game for Windows, macOS, and Linux, published by Nordic Games, was released on April 28, 2015. A Nintendo Switch version was released on September 13, 2018.
Wizarbox was a video game developer based in Sèvres, France, southwest of Paris. They are notable for their graphic adventure games developed by industry veterans, such as the So Blonde series by Steve Ince and Gray Matter by Jane Jensen . The company declared bankruptcy in December 2012 and was placed in receivership by a French court. Interaction-Games later acquired Wizarbox.
Moebius: Empire Rising is a graphic adventure video game developed by Pinkerton Road Studio and published by Phoenix Online Publishing for Microsoft Windows, OS X and Linux.
Chris Remo is an American video game designer, composer, writer, podcaster, and former journalist.
Pinkerton Road Studio is an American video game developer based in Mount Joy, Pennsylvania. The company is responsible for creating Moebius: Empire Rising and the remake of Gabriel Knight: Sins of the Fathers. Jane Jensen, the creator behind the Gabriel Knight: Sins of the Fathers and Gray Matter, established Pinkerton Road Studio in 2012 along with Robert Holmes to focus on graphic adventure games.
The "cat hair mustache puzzle" is a colloquial name given to a puzzle in the 1999 adventure game Gabriel Knight 3: Blood of the Sacred, Blood of the Damned. The puzzle involves disguising the protagonist Gabriel Knight with hair from a cat, in order to steal a man's motorcycle rental. It was created by the game's producer, Steven Hill, after a puzzle designed by the game's lead designer, Jane Jensen, was cut due to budgetary reasons. The designers disliked the puzzle, but because of time constraints, it had to be left in.
Le Serpent Rouge puzzle is a puzzle found in the video game Gabriel Knight 3: Blood of the Sacred, Blood of the Damned. It is a puzzle which surrounds a document of the same name, where protagonist Grace Nakimura attempts decipher riddles found in 13 different passages of the document. The puzzle was created by Jane Jensen, who also designed the game, and was inspired by the real-world poem of the same name, although she modified parts of it to make it solvable for players. Jensen was inspired in part by the works of author David Wood as well as the book The Tomb of God. The new fully controllable 3D camera was also a factor that went into the puzzle's design.
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