Mark Seibert | |
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Born | 1960 (age 63–64) California, U.S. |
Occupation(s) | Musician, producer |
Mark Seibert (born 1960) is an American musician, composer, and producer best known for his work on various video games from Sierra Entertainment.
Siebert was born in California, U.S. From 1979 to 1986, he performed guitar and vocals for a Christian band called Omega Sunrise. He recorded two albums with the group in 1983 and 1985, the second of which saw moderate success in various US markets. After a final concert in Fresno, California in 1986, the group broke up due to the demands of constant touring.
Claims he is most proud of compositions in Phantasmagoria (1995). Obtained his Bachelor of Arts in music at California State University, Fresno in 1983, and also started on a second degree in Math in 1986. As of 2014, he was working as a maths teacher at the Perry Hall Christian School in Maryland.
In 1987, Seibert answered a newspaper advertisement from a computer game company called Sierra On-Line. After several months of delay, the company hired him as a musician and music editor for King's Quest IV: The Perils of Rosella . He worked as a musician on this and other projects, but after only a few years, he was promoted to the company's music director. This meant that he worked with staff musicians in both composition and editing.[ citation needed ]
In 1992, he was promoted again to producer, which meant he was involved in all aspects of game production, not just the music. However, this also meant that he was less able to actually compose music, though he did continue to perform pieces by other composers. He left the company in 2001.[ citation needed ]
Despite having produced numerous adventure games over his career, in a 1997 interview Seibert said that though he likes the genre, he had never played one through to the end: "I always get halfway through and get stuck someplace, and then I have to download the walk-through off the Internet and read the solution, and it's always like, 'Well that's a stupid puzzle!' I get so frustrated, I throw it down and never pick it back up." [1]
Later he went to work for Gentle Revolution Software as the Director of Development. He worked with NASA on a game centered around the International Space Station. [2]
He has been married to Debbie Seibert since 1980. They have two daughters (Kirsten - b. 1991, Kaitlin - b. 1994).
Space Quest is a series of six comic science fiction adventure games released between 1986 and 1995. The games follow the adventures of a hapless janitor named Roger Wilco, who campaigns through the galaxy for "truth, justice, and really clean floors".
Leisure Suit Larry is an adult-themed sex comedy video game series created by Al Lowe. Drawing inspiration from Softporn Adventure, the Leisure Suit Larry series centers on Larry Laffer—a middle-aged man known for his balding head, penchant for double entendre, and iconic leisure suits. The stories typically focus on his unsuccessful attempts to seduce young women, portraying him as an unsuccessful pickup artist. A common link between the games are Larry's explorations of luxurious and cosmopolitan hotels, ships, beaches, resorts, and casinos.
Sierra Entertainment, Inc. was an American video game developer and publisher founded in 1979 by Ken and Roberta Williams. The company is known for pioneering the graphic adventure game genre, including the first such game, Mystery House. It is known for its graphical adventure game series King's Quest, Space Quest, Police Quest, Gabriel Knight, Leisure Suit Larry, and Quest for Glory, and as the original publisher of Valve's Half-Life series.
King's Quest is a graphic adventure game series, released between 1980 and 2016 and created by the American software company Sierra Entertainment. It is widely considered a classic series from the golden era of adventure games. Following the success of its first installments, the series was primarily responsible for building the reputation of Sierra. Roberta Williams, co-founder and former co-owner of Sierra, designed all of the King's Quest games until the series' reboot in 2015.
Roberta Lynn Williams is an American video game designer and writer, who co-founded Sierra On-Line with her husband, game developer Ken Williams. In 1980, her first game, Mystery House, became a modest commercial success; it is credited as the first graphic adventure game. She is also known for creating and maintaining the King's Quest series, as well as designing the full motion video game Phantasmagoria in 1995.
Albert William Lowe is an American video game designer who developed several adventure games, mostly for Sierra On-Line. He created the Leisure Suit Larry series. He has also worked as a casting director, voice director, writer, director, producer, background photographer, actor and executive producer.
AGD Interactive (AGDI), LLC. is a non-profit company given a fan license to remake Sierra Entertainment's popular classic adventure games from the 1980s and early 1990s.
King's Quest II: Romancing the Throne is the second installment in the King's Quest series of graphic adventure games by Sierra On-Line. It was originally released in 1985 for PC DOS/PCjr, and later made available for the Apple II/IIGS, Atari ST, and Amiga. It uses the same AGI game engine as King's Quest I: Quest for the Crown and features King Graham as the player character. The title is a spoof of the 1984 film Romancing the Stone.
The Coles is a colloquial term referring to Corey Cole and Lori Ann Cole, a husband and wife team who are both video game designers. Working together they designed the Quest for Glory series. They have also each designed games independently.
Hoyle's Official Book of Games is a series of computer games released from 1989 to 2016 that was initially developed and published by Sierra On-Line. The series focuses primarily on playing cards, but has also included board games, puzzles, dice, and dominos. It spawned a spin-off series dedicated to casino table games and machines called Hoyle Casino in 1996.
Leisure Suit Larry Goes Looking for Love (in Several Wrong Places) is the second game in the Leisure Suit Larry series of graphical adventure games, designed by Al Lowe and published by Sierra On-Line in 1988. Like its predecessor, Leisure Suit Larry in the Land of the Lounge Lizards, it was developed for multiple platforms, including MS-DOS, Atari ST and Amiga. It utilizes Sierra's Creative Interpreter (SCI0) engine, featuring 16-color EGA graphics and a mouse-based interface for movement. The story continues the exploits of Larry Laffer, who becomes stranded on a tropical island during an ill-fated vacation.
Leisure Suit Larry III: Passionate Patti in Pursuit of the Pulsating Pectorals is a graphical adventure game designed by Al Lowe and published by Sierra On-Line for DOS, Atari ST and Amiga in 1989 as the third entry in their Leisure Suit Larry series. The plot first follows series protagonist Larry Laffer, fresh from an abrupt divorce, as he combs through a tropical resort looking for love. After he meets the latest woman of his dreams, Passionate Patti, and leaves her to enter the wilderness, the player takes control of Patti to search for him.
Leisure Suit Larry 6: Shape Up or Slip Out! is the fifth entry in the Leisure Suit Larry series of graphical adventure games published by Sierra On-Line and is a sequel to the 1991 video game, Leisure Suit Larry 5: Passionate Patti Does a Little Undercover Work. Originally developed for MS-DOS in 1993, an enhanced CD-ROM version was published a year later.
Leisure Suit Larry in the Land of the Lounge Lizards is a graphic adventure game, developed by Sierra On-Line, and published in 1987. It was developed for the MS-DOS and the Apple II and later ported to the Amiga, Atari ST, Apple IIGS, Mac, and Tandy Color Computer 3. It utilizes the Adventure Game Interpreter (AGI) engine. In 1991, Sierra released a remake titled Leisure Suit Larry 1: In the Land of the Lounge Lizards for MS-DOS, Mac, and Amiga. This version used the Sierra's Creative Interpreter (SCI) engine, featuring 256 colors and a point-and-click, icon-driven user interface.
Quest for Glory: So You Want to Be a Hero is a 1989 adventure game/role-playing game hybrid, designed by Lori Ann Cole and published by Sierra On-Line for MS-DOS. It is the first game in the Quest for Glory series, and has been credited for being a genre-defining game, as it tried to mix graphical adventure gaming with role-playing-like elements such as statistic building that would actually affect the ability to accomplish certain parts of the game. The game has a satirical and silly tone. Ports for the Amiga, Atari ST, and NEC PC-9801 were released in the early 1990s. A VGA remake, titled Quest for Glory I: So You Want to Be a Hero, was released in 1992 for DOS and later in 1994 for Mac OS.
Space Quest: Chapter I – The Sarien Encounter is a graphic adventure game, created by Scott Murphy and Mark Crowe, and released in October 1986 by Sierra On-Line. It is the first game in the Space Quest series, and sees players assume the role of a lowly janitor on a research ship, who becomes involved in stopping an alien race using a new form of technology for evil purposes.
Space Quest III: The Pirates of Pestulon is a 1989 graphic adventure game by Sierra On-Line, and the third game in the Space Quest series. Players assume the role of Roger Wilco, a lowly space janitor, who becomes involved in rescuing a pair of computer programmers from a sinister video game company. The game received positive reviews from critics, and contributed further to the series' commercial success for Sierra. A sequel, Space Quest IV, was released in 1991.
Josh Mandel is an American video game writer, designer, voice actor, and producer. He worked on computer games such as King's Quest V, The Dagger of Amon Ra, Freddy Pharkas: Frontier Pharmacist, Space Quest 6, and Callahan's Crosstime Saloon.
Police Quest: In Pursuit of the Death Angel is a 1987 police procedural adventure video game developed and published by Jim Walls and Sierra On-Line. Police Quest follows police officer Sonny Bonds as he investigates a drug cartel in the town of Lytton, California.
William Robert Davis, aka Bill Davis, is an American illustrator, animation director and designer, graphic designer and painter. He was the creative director at Sierra On-Line and Rocket Science Games during the 1990s. Davis is the founder and creative director of Mother Productions, a graphic design firm which creates animation, motion graphics, logos and other graphic designs for on-air and online purposes.