Mission Asteroid | |
---|---|
![]() Re-release cover art [1] | |
Developer(s) | On-Line Systems |
Publisher(s) | On-Line Systems |
Designer(s) | Roberta Williams [2] |
Programmer(s) | Ken Williams [2] |
Series | Hi-Res Adventures |
Engine | ADL |
Platform(s) | Apple II, Atari 8-bit, Commodore 64 |
Release | 1980: Apple II [3] 1982: Atari [4] 1983: C64 |
Genre(s) | Graphic adventure |
Mode(s) | Single-player |
Mission Asteroid (shown as Mission: Asteroid in the manual and on the title screen) [4] is a graphic adventure game for the Apple II written by Ken and Roberta Williams and released in 1980 by On-Line Systems. [2]
The game was released as Hi-Res Adventures #0, despite being released after Mystery House and Wizard and the Princess . It was meant as an introduction to the adventure game genre so it was made easier than the rest of the Hi-Res Adventures games. [5]
It was ported to the Atari 8-bit computers [4] and Commodore 64.
Mark Marlow reviewed Mission: Asteroid, Mystery House, and The Wizard and the Princess for Computer Gaming World , and stated that "Mission: Asteroid is the simplest of the group and only requires a few hours to solve". [6]