Battlefield Hardline

Last updated

Battlefield Hardline
Battlefield Hardline.jpg
Developer(s) Visceral Games [lower-alpha 1]
Publisher(s) Electronic Arts
Director(s) Ian Milham
Producer(s)
  • Julian Beak
  • Mike Glosecki
  • Cate Latchford
  • Scott Probst
  • David Woldman
Designer(s)
  • Thad Sasser
  • Scott Warner
  • Ben Walker
Programmer(s)
  • Simon Everett
  • Steve Timson
Writer(s)
Composer(s) Paul Leonard-Morgan
Series Battlefield
Engine Frostbite 3
Platform(s)
Release
Genre(s) First-person shooter
Mode(s) Single-player, multiplayer

Battlefield Hardline is a first-person shooter video game developed by Visceral Games and published by Electronic Arts. It was released in March 2015 for PlayStation 3, PlayStation 4, Windows, Xbox 360, and Xbox One. Unlike the previous games in the Battlefield series, Hardline focuses on crime, heist and policing elements instead of military warfare.

Contents

Upon release, the game received a mixed critical reception, with critics praising the game's multiplayer mode, accessibility and voice acting, while criticizing the game's plot, stealth and narrative. It is the final Battlefield game to be released for the PlayStation 3 and Xbox 360 platforms. It was also the last game to be developed by Visceral Games before the company shut down in 2017.

Gameplay

The focus of the game is the "war on crime", breaking away from the military setting that characterized the series. As such, the main factions in Hardline are the police Special Response Units and criminals. Players have access to various military-grade weapons and vehicles, such as the Lenco BearCat, as well as having police equipment such as tasers and handcuffs. [2]

Hardline also uses the "Levolution" mechanic from Battlefield 4 . For example, in the map "Downtown" players can send a construction crane crashing into the building, ripping down debris from the central buildings in downtown, which falls down on the streets of Los Angeles. This time, every map features multiple Levolution events, both small and large. [2]

Many new game modes are featured in Hardline, including "Heist", "Rescue", "Hotwire", "Blood Money", and "Crosshair" Mode. [3]

Visceral Games ratified that the single-player campaign will not be linear and promised to deliver a better one than the predecessors. The campaign features episodic crime dramas where choices will change situational outcomes and gameplay experiences. As a cop, players can use multiple police gadgets and personal equipment. The police badge can be used to order criminals to lay down their weapons, the scanner is used to stake out a situation, identify high-value targets, log evidences, tag alarms, and mark other threats. To slip past unnoticed, players can use bullet cases to distract enemies. [6]

Synopsis

Setting

Miami is embroiled in a drug war and Officer Nicholas "Nick" Mendoza (voiced by Philip Anthony-Rodriguez, motion captured by Nicholas Gonzalez) has just made detective. Alongside his partner, veteran detective Khai Minh Dao (Kelly Hu), [7] he follows the drug supply chain from the streets to the source. In a series of increasingly off-the-books cases, the two detectives come to realize that power and corruption can affect both sides of the law.[ citation needed ]

Plot

In 2012, Miami Police Detectives Nick Mendoza (Nicholas Gonzalez) and Carl Stoddard (Travis Willingham) make a drug bust that goes violent. After arresting a fleeing suspect, Captain Julian Dawes (Benito Martinez) has Nick partner up with Khai Minh Dao (Kelly Hu) to follow a lead to cocaine broker Tyson Latchford (Adam J. Harrington). Forcing his associate Tap (David DeSantos) to wear a wire, they find a new drug called Hot Shot being sold in the streets of Miami and rescue Tyson from a group of armed men. In the process Khai is severely wounded, putting her out of action for several weeks. After returning (against her doctor's orders), Dawes orders the two to bring in Leo Ray (Graham Shiels) from the Elmore Hotel but are forced to fight their way through armed men connected to drug dealer Remy Neltz (T.J. Storm), who is distributing the Hot Shot drug. While capturing Leo, Khai beats him up for seemingly insulting her.

Leo's information leads the two detectives to the Everglades, where drug bales are being dropped. Investigating the area, they discover several of Neltz's drug operations and Leo's mutilated corpse, who was presumably killed for cooperating with the Miami Police. They eventually find Neltz only to escape back to Miami. Before leaving, he mentions that he took a deal from Stoddard. The officers corner him in a Miami warehouse only for Stoddard to kill Neltz as he was about to elaborate more on their deal. Nick leaves in disgust after Stoddard and Khai take some cash before more officers arrive. Later, as a hurricane makes landfall, Dawes sends Nick and Khai back to the crime scene for any evidence incriminating Stoddard. Finding Neltz's recording implicating Stoddard, Nick finds his former partner in a meeting with other dealers but is forced to work with him to rescue Khai from more armed men. The three later meet Dawes, who destroys the evidence implicating Stoddard and revealing that himself and Khai are corrupt. The three betray Nick due to his refusal to go along with their scheme, framing him for laundering Neltz's drug money.

Three years later in 2015, while on a prison bus, Nick escapes with the help of Tap and Tyson. The mastermind behind Nick's escape is none other than Khai. Despite raw feelings about her betrayal and being framed, Nick leaves with Khai and Tyson for Los Angeles. Khai briefs Nick that during the three years he has been in prison, Dawes founded private law enforcement firm Preferred Outcomes, having 'cleaned up' Miami and is starting to expand into other US cities. Wanting to ruin Dawes, Khai sends Nick and Tyson to rendezvous with Marcus "Boomer" Boone (Eugene Byrd) and the three of them disrupt Korean Mafia leader Kang's drug business (Dawes' main drug distribution spot in LA). Although not finding much, Nick and Khai follow another lead to the house of drug kingpin Neil Roark (Mark Rolston). During Roark's meeting, Nick comes up with the idea to steal Dawes' money before he can launder it and uses Khai's phone as a makeshift tracking device by placing it in a briefcase to be taken to where the rest of Dawes' money is being kept. After surviving a brief assault by Roark's men, Nick and Khai make their escape.

Oatmeal's money is kept in the penthouse of his corporate HQ skyscraper back in Miami and behind an impregnable vault, Boomer calls a former associate of his for a safecracking robot. He and Nick drive to the desert to meet Boomer's contact, his ex-girlfriend Dune (Alexandra Daddario), who sets up a meeting with her father, Tony Alpert (Fred Tatasciore). Alpert backstabs them, however, revealing he knows Nick is an escaped felon and that Stoddard has placed a bounty on him for his capture alive. Nick and Boomer escape their prison and retrieve their gear from Alpert's compound. Along the way, Nick discovers that Alpert was behind the creation and manufacturing of the Hot Shot drug, and murdered an ATF agent (Josh Keaton) to cover up his plans of starting a civil war. Dune helps the two escape to an abandoned airfield but separate after surviving Alpert's ambush at a gas station. At the airfield, Nick retrieves the safecracking robot and wins a tank duel against Alpert, before he and Boomer escape in a plane Boomer had repaired.

As Khai, Nick, Boomer, and Tyson prepare to leave for Miami they are ambushed by Stoddard and his men. Nick kills his former partner and sends a picture of Stoddard's body to Dawes. The group arrive at Miami and infiltrate Preferred Outcomes HQ. They find the vault in Dawes' penthouse only to find it booby-trapped. Tyson is gravely wounded by the blast but survives. Nick answers Khai's ringing phone in the empty vault to hear Dawes on the other side, telling Nick to come find him at Santa Rosita off the coast of Florida. Nick departs from his group on the island, who leave to find medical attention for Tyson, and infiltrates it alone to Dawes' mansion. Nick finds his former captain in his office, where Dawes tells him that he wishes Nick to join him and take over Preferred Outcomes once Dawes is gone and that the two are akin to be "more criminal than cop". Nick agrees to the last remark and unhesitantly shoots Dawes dead. Searching his office, he finds a letter addressed to him from Dawes explaining why he framed Nick three years earlier and follows a passage to his underground vault. Inside the vault, Nick finds Dawes' laundered fortune, which is now his, left to wonder how he will use it.

Development

Battlefield Hardline was revealed on an EA blog post by vice president and general manager of Visceral Games, Steve Papoutsis. The game was due for announcement during E3 2014, but information was leaked early. [8] Unlike other games in the Battlefield franchise that feature military warfare, Hardline features a "cops and robbers" gameplay style. [9] The leaked trailer refers to the game as Omaha. "Visceral started work on Battlefield Hardline about a year before Dead Space 3 shipped," creative director Ian Milham has revealed, suggesting that the game may have entered development in early 2012.

On June 14, 2014, the Battlefield Hardline beta went public, coming after an official announcement at E3 2014 that the beta would be coming soon to PC and PlayStation 4. The beta ended on June 26, 2014. [10]

Later at E3 2014, EA confirmed that the game would be running at 1080p on the PlayStation 4 and was aiming to achieve the same resolution for the Xbox One version. [11] However, on March 8, 2015, Visceral Games revealed that the PlayStation 4 version would only run at 900p, with the Xbox One version running at 720p. [12] On February 3, 2015, the Battlefield Hardline beta became publicly active for all platforms. [13] It was reported that 7 million people participated in the open beta and it was met with positive reception from both critics and players. [14] On February 24, 2015, Electronic Arts confirmed that the game had been declared gold, indicating it was being prepared for production and release. [15]

Release

On July 22, 2014, EA announced that they would delay Battlefield Hardline from October 21, 2014, to March 17, 2015. The reason for the delay was to implement the feedback given during the public beta. [16]

The Premium Edition of the game was announced on March 2, 2015. Players who purchased the Premium Edition will unlock several features, including masks, a Gun bench that allows player to customize their weapons and "Legendary Status", a feature relating to the progression system of the game. [17] On the same day, the four expansion packs of the game, namely Criminal Activity, Robbery, Getaway, and Betrayal were announced. Similar to Battlefield 4 's Premium Program, premium members of Hardline gained access to the four expansion packs two weeks before other players. [18] Four new maps, as well as new vehicles, masks, and weapons were introduced to the game through the Criminal Activity DLC. According to the lead multiplayer producer Zach Mumbach, the pack would put more emphasis on "destructibility". [19] A new game mode called "Bounty Hunter" is also featured. It was released in June 2015. [20] The second expansion, Robbery, features a five-versus-five multiplayer modes called Squad Heist, new paints, weapons and "Legendary Super Feature". The expansion pack was released in September 2015. [21] The third expansion, Getaway, which adds a new mode called "Capture the Bag" and new maps to the game, was released on January 12, 2016. [22] The final expansion, Betrayal, was released in March 2016. [23]

Reception

Critical response

The PC, PlayStation 4 and Xbox One versions received "mixed or average" reviews according to the review aggregation website Metacritic. [24] [25] [26] In Japan, where the game was ported for release on March 19, 2015 (the same release date as the PAL version), Famitsu gave the console versions each a score of two nines and two eights for a total of 34 out of 40. [43]

Anthony LaBella of GameRevolution praised PS4 version's stealth element, action-packed sequences, detailed single-player campaign, compelling and fast-paced multiplayer and the Heist mode, which requires players to utilize teamwork. He also praised the other new modes featured in the game such as Hotwire and Crosshair, which he stated "has showcased the transition from warfare to crime and provide plenty of entertainment outside of the traditional Battlefield experience". However, he criticized the predictable plot, flat characters, poor presentation of the campaign and the uninteresting story. He summarized the review by saying that "The combination of the stealth-focused campaign and many multiplayer modes establishes Battlefield Hardline as a worthwhile standalone entry in the popular FPS franchise." [29] Brian Albert of IGN praised the game's enjoyable campaign, surprising comedic moments, decent plot, voice-acting and animation, likeable characters, well-designed levels, realistic weapons and audio, rewarding stealth, as well as the single-player campaign for requiring the player to utilize patience and skill and the game for encouraging players to use non-lethal takedown. He also praised the huge variety of multiplayer modes, the dynamic Hotwire mode and the well-designed and varied maps. He also praised the new gameplay features such as the grappling hook and zip-line for making transversal faster. However, he criticized the unlock system for not awarding players in accordance to their playstyles and the overly-simplistic AI. He summarized the review by saying that "Battlefield's first foray into stealth makes for a fresh campaign, and the multiplayer has something for everyone." [33]

Jeff Marchiafava of Game Informer said that the PS4 version's single-player campaign "is a mess", and that its ending is "facepalm-worthy". However, he also said that the multiplayer mode is "still worthy of the Battlefield name". He summarized his review by saying that while the single-player campaign "falls flat, the heart of the Battlefield franchise beats on – albeit at a different tempo". [28] Ben Griffin of GamesRadar+ praised its new-players friendly and compelling multiplayer, refreshing multiplayer modes, rewarding interrogations system and detailed character models. However, he criticised the unfocused campaign, simplistic and predictable AI, as well as the campaign's over-reliance on stealth, which he stated "has never evolved during the campaign". He summarized the review by saying that "While not quite as main-event-essential as previous Battlefield blockbusters, the tighter, faster Hardline is most definitely the good cop." [44]

Jeff Gerstmann of Giant Bomb praised the game's collectibles, which he stated "have actual context"; he criticised the idiotic AI partners as well as the poor story which has failed to deliver character development, tension and logic. He summarized the review by saying that "Battlefield Hardline is hardly a disaster, but it feels like a franchise spinning its wheels with minor adjustments, rather than truly advancing forward." He also noted that the game generally enjoyed a more stable launch than its predecessor Battlefield 4 , as he stated that the game performs functionally across all platforms. [32] Brett Phillips of VideoGamer.com strongly criticized the PS4 version's campaign, calling it "the worst campaign in the entire series". He also criticized its poorly-designed spawn points, unnecessary item-scanning, clichéd twists, anarchic and inconsistent Conquest mode, boring and frustrating Hotwire mode, as well as the removal of heavy weapons such as rocket launcher from the weapon menu. The progression system was also criticized for being incongruous with the narrative of the game. He also criticized the map design for lacking imagination and verticality, matches for lasting too long and the game itself for not taking any risks. He called the game "a forgettable, immature experience rather than one worth talking about" and he summarized the review by saying that "Battlefield Hardline could have been something unique, a chance for Visceral to place its own stamp on a long-standing franchise. What we instead get is a laughably-shambolic campaign and multiplayer that is merely serviceable and too timid to step out of Battlefield 4's shadow." [45]

Adam Rosenberg of Digital Trends gave the Xbox One version a score of four-and-a-half stars out of five, calling it "a two-pronged success, with a killer cops-and-robbers story backed by a speedy take on competitive play." [46] Dean Takahashi of VentureBeat gave the Xbox One version a score of 86 out of 100, saying, "Overall, I think that EA and Visceral have established a new franchise within the Battlefield series, and one that could live on for many years to come." [7] Chris Holzworth of EGMNow gave the PS4 version 7.5 out of 10, saying that it "might not reinvent the wheel the series rolls on, but it certainly makes it spin a whole lot smoother. Speeded up gameplay, an opened-up single-player, and a robust suite of new multiplayer modes lends itself to the best Battlefield to date—though that's not saying much, a decade later." [47] Edge gave the PC version a score of seven out of ten, saying, "It feels like just that: a lower-budget sideshow to the glitzy main event." [48] Mat Growcott of Push Square gave the PS4 version a score of seven stars out of ten, calling it "a decent game that gets points for originality of concept, but how much value it has is down to how much you enjoyed previous entries in the franchise, and how much you'd like to see the Cop FPS genre become a thing." [49] Kirk McKeand of The Daily Telegraph gave the same PS4 version a score of six out of ten, saying, "There is still a great multiplayer shooter here, but it feels more like an expansion than a full sequel - if it wasn't for the campaign, Hardline would be Battlefield 4 's version of Bad Company 2 's Vietnam expansion - it even has the vehicle music. It just forgot to bring the personality." [50]

James McMurtie of National Post gave the PC version seven out of ten, saying, "Hardline's release was smooth, and although it did feel like a modified BF4, it also plays like something novel and worthwhile all on its own." [41] Mike LeChavalier of Slant Magazine gave the PS4 version a score of three-and-a-half stars out of five, saying, "It wouldn't be a Battlefield game without a host of multiplayer scenarios, and Hardline is definitely no slouch in that department, even if the assortment of options lack a certain sweeping freshness that would have been greatly appreciated." [42] David Jenkins of Metro gave the same PS4 version seven out of ten, saying, "The cops 'n' robbers theme often does more harm than good to the Battlefield formula, but this peculiar spin-off has just enough tricks of is[ sic ] own to be worth a collar." [51] Andrew Phillips of The Digital Fix gave the Xbox One version six out of ten, calling it "a Battlefield game with weak single player and solid if underwhelming multiplayer - absolutely no one saw this coming." [52] Ebenezer Samuel of New York Daily News gave the same console version three stars out of five, saying, "The end result is a Battlefield game that's solid, but not spectacular. Visceral takes the series narrative where its never been before, builds a solid story, and adds little pieces that have potential." [53] However, Michael Thomsen of The Washington Post gave the PC version an unfavorable review, saying, "Hardline works best in its multiplayer portion where it abandons the pretensions of police work and storytelling. Playing Battlefield online is stepping into a sprawling tempest of gunfire with 63 other players. Here, violence has a cross-canceling effect, in which neither side is granted automatic authority and every power and ability can be questioned by the other side." [54]

One aspect of the game that was singled out by games media was a set of easter eggs: [55] when reloading a gun, there is a one in 10000 chance [56] that instead of the standard reload animation, a comically absurd animation will play, [56] which the press called "hilarious" [56] and "zany". [57]

Sales

The retail version of Battlefield Hardline debuted at No. 1 in the UK software sales chart in its first launch week. It also became the best-selling title in the UK in 2015 as of March 23, 2015. [58] According to NPD Group, the game was the best-selling game in March in the United States. [59]

Notes

  1. Additional work by DICE

Related Research Articles

<i>Battlefield 1942</i> 2002 video game

Battlefield 1942 is a 2002 first-person shooter video game developed by Digital Illusions CE and published by Electronic Arts for Microsoft Windows and Mac OS X. The game can be played in single-player mode against the video game AI or in multiplayer mode against players on the Internet or in a local area network. It is a popular platform for mod developers, with many released modifications that alter the gameplay and theme.

Battlefield is a series of first-person shooter video games developed by Swedish company EA DICE and is published by American company Electronic Arts. It started out on Microsoft Windows and OS X with Battlefield 1942, which was released in 2002. The Battlefield series has been played by more than 50 million players worldwide as of August 2012.

<i>Battlefield: Bad Company 2</i> 2010 video game

Battlefield: Bad Company 2 is a first-person shooter video game developed by DICE and published by Electronic Arts for Microsoft Windows, PlayStation 3, Xbox 360, iOS, Android and Kindle Fire systems. It is a direct sequel to Battlefield: Bad Company and is part of the Battlefield game series. It was released worldwide in March 2010. The iOS port was released on the App Store on December 16, 2010. The Android and Kindle Fire versions were released in June 2012.

<i>Battlefield 3</i> 2011 video game

Battlefield 3 is a 2011 first-person shooter video game developed by DICE and published by Electronic Arts for Microsoft Windows, PlayStation 3 and Xbox 360. It is a direct sequel to 2005's Battlefield 2.

<i>Mount & Blade: Warband</i> 2010 standalone video game expansion pack

Mount & Blade: Warband is the standalone expansion pack to the strategy action role-playing video game Mount & Blade. Announced in January 2009, the game was developed by the Turkish company TaleWorlds Entertainment and was published by Paradox Interactive on March 30, 2010. The game is available as a direct download from the TaleWorlds website, through the Steam digital distribution software, as a DRM-free version from GOG.com, or as a DVD with required online activation. The macOS and Linux versions were released on July 10, 2014, through Steam.

<i>Battlefield 4</i> 2013 video game

Battlefield 4 is a 2013 first-person shooter video game developed by DICE and published by Electronic Arts. The game was released in October and November for Microsoft Windows, PlayStation 3, Xbox 360, PlayStation 4, and Xbox One, and is the sequel to 2011's Battlefield 3, taking place six years later during the fictional "War of 2020".

<i>Call of Duty: Ghosts</i> 2013 first-person shooter video game

Call of Duty: Ghosts is a 2013 first-person shooter video game developed by Infinity Ward and published by Activision. It is the tenth major installment in the Call of Duty series and the sixth developed by Infinity Ward. It was released for PlayStation 3, Wii U, Windows, and Xbox 360, on November 5, 2013. The game was released with the launch of the PlayStation 4 and Xbox One.

<i>Need for Speed Rivals</i> 2013 racing video game developed by Ghost Games and Criterion Games

Need for Speed Rivals is a 2013 racing video game developed in a collaboration between Ghost Games and Criterion Games, and published by Electronic Arts. It is the twentieth installment in the Need for Speed series and the debut title for Ghost Games, who would be established as the primary developer of the series for all subsequent non-mobile installments up until 2020. Rivals was well received by critics at E3 2013 and was awarded with "Best Racing Game" from Game Critics Awards. It also received mostly positive reviews upon release. It was followed in 2015 by the mobile game Need for Speed: No Limits and the unsubtitled reboot of this franchise.

<i>WWE 2K15</i> 2014 video game

WWE 2K15 is a professional wrestling video game developed by Yuke's and published by 2K for PlayStation 3, PlayStation 4, Xbox 360, Xbox One and Microsoft Windows. It is the sequel to WWE 2K14, and was succeeded by WWE 2K16. It was released on October 28, 2014, in North America and on October 31, 2014, in Europe for last generation consoles and released on November 18, 2014, in North America and on November 21, 2014, in Europe for current generation consoles. It was released for Microsoft Windows on April 28, 2015, and was the first WWE game to be released on the platform since WWE Raw, which was released in 2002. Online server play was shut down on May 31, 2016. It is the first game in the series to use the new WWE logo since it was introduced earlier in 2014, which was originally used as the logo of the WWE Network.

<i>Trials Fusion</i> 2014 video game

Trials Fusion is a platform racing video game developed by Ubisoft RedLynx in collaboration with Ubisoft Shanghai and Ubisoft Kyiv. A follow-up to Trials Evolution, it is the fifth game in the Trials series and is the first one to be released on a PlayStation platform. The game was released on Microsoft Windows, PlayStation 4, Xbox 360 and Xbox One in April 2014. A companion game, Trials Frontier, was released on iOS and Android devices and designed to accompany the console and PC title. Ubisoft released six paid DLC packs, as well as several free content updates. Online multiplayer was added in an update on January 24, 2015.

<i>Strider</i> (2014 video game) 2014 video game

Strider, known in Japan as Strider Hiryū, is a platform-adventure hack and slash video game developed by Double Helix Games and Capcom's Osaka studio. It was released in February 2014 for PlayStation 3, PlayStation 4, Windows, Xbox 360, and Xbox One. It is a reboot of the 1989 video game Strider.

<i>MotoGP 14</i> 2014 video game

MotoGP 14 is a video game developed by Milestone.

<i>Toy Soldiers: War Chest</i> 2015 video game

Toy Soldiers: War Chest is an action/strategy video game developed by Signal Studios and published by Ubisoft. The game was released in August 2015 for Microsoft Windows, PlayStation 4 and Xbox One.

<i>Verdun</i> (video game) 2015 first-person shooter video game

Verdun is a squad-based multiplayer first-person shooter video game set during World War I. It was released on 28 April 2015 on Steam, after more than a year in Steam Early Access. It was released for PlayStation 4 on 30 August 2016. An Xbox One version was released on 8 March 2017. A sequel to Verdun, Tannenberg, was released into Steam Early Access on 16 November 2017, and left Early Access for a full release on 13 February 2019. The game released for PlayStation 5 and Xbox Series X/S on 15 June 2021 with higher resolution and better texture quality.

<i>Tetris Ultimate</i> 2014 video game

Tetris Ultimate is a puzzle video game developed by American studio SoMa Play and published by Ubisoft. Ubisoft partnered with The Tetris Company to develop the game to celebrate the 30th anniversary of the Tetris franchise.

<i>Borderlands: The Handsome Collection</i> 2015 video game

Borderlands: The Handsome Collection is a compilation of first-person shooter video games developed by Gearbox Software and published by 2K. The Handsome Collection consists of both Borderlands 2 (2012) and Borderlands: The Pre-Sequel (2014) for PlayStation 4 and Xbox One, along with all of their accompanying downloadable content, enhanced local multiplayer, and the ability to transfer save data from their respective PlayStation 3 /Vita/PSVR and Xbox 360 versions. A port to the Nintendo Switch entitled Borderlands Legendary Collection was released in North America on May 29, 2020 along with the PlayStation 4 and Xbox One versions, which additionally includes the first Borderlands. For The Handsome Collection, Borderlands 2 was ported by Iron Galaxy Studios and Borderlands: The Pre-Sequel by Armature Studio. The Legendary Collection port was handled by Turn Me Up Games and Behaviour Interactive.

<i>Call of Duty: Black Ops III</i> 2015 video game

Call of Duty: Black Ops III is a 2015 first-person shooter game developed by Treyarch and published by Activision. It is the twelfth entry in the Call of Duty series and the sequel to the 2012 video game Call of Duty: Black Ops II. It was released on PlayStation 4, Windows, and Xbox One on November 6, 2015. A feature-limited version developed by Beenox and Mercenary Technology that only supports multiplayer modes was released on PlayStation 3 and Xbox 360 and was also the final Call of Duty title released on those platforms.

Super Mega Baseball is a baseball video game series developed by the independent studio Metalhead Software in Victoria, BC, Canada and published by EA Sports.

<i>Tannenberg</i> (video game) 2020 first-person shooter video game

Tannenberg is a squad-based multiplayer first-person shooter video game set during World War I. It is a sequel to Verdun, and entered Steam Early Access on November 17, 2017. Tannenberg left Steam Early Access on February 13, 2019. It was released on PlayStation 4 and Xbox One on July 24, 2020.

<i>Trials of the Blood Dragon</i> 2016 video game

Trials of the Blood Dragon is a platform game developed by Ubisoft RedLynx and published by Ubisoft. As a crossover game of Far Cry 3: Blood Dragon and the Trials series, the game was released for Microsoft Windows, PlayStation 4 and Xbox One in June 2016.

References

  1. 1 2 3 Yin-Poole, Wesley (October 28, 2014). "Battlefield Hardline release date announced". Eurogamer . Gamer Network. Archived from the original on December 2, 2014. Retrieved May 23, 2023.
  2. 1 2 "Battlefield Hardline Features". Battlefield Hardline. Electronic Arts. Archived from the original on June 13, 2014. Retrieved June 13, 2014.
  3. "Battlefield Hardline Multiplayer Modes". Battlefield Hardline. Electronic Arts. Archived from the original on January 20, 2015. Retrieved January 22, 2015.
  4. Dyer, Mitch (January 20, 2015). "Battlefield Hardline: 'Crosshair' mode revealed". IGN . Ziff Davis. Archived from the original on December 14, 2018. Retrieved January 29, 2015.
  5. "Modes". Battlefield Hardline. Electronic Arts. Archived from the original on January 20, 2015. Retrieved January 29, 2015.
  6. "Single-Player Campaign Mechanics". Battlefield Hardline. Electronic Arts. Archived from the original on January 29, 2015. Retrieved January 22, 2015.
  7. 1 2 Takahashi, Dean (March 17, 2015). "Battlefield: Hardline successfully transforms the first-person shooter into an interactive cop show (updated) [XOne]". VentureBeat . Archived from the original on October 19, 2016. Retrieved May 23, 2023.
  8. Papoutsis, Steve (May 27, 2014). "Battlefield Hardline Coming This Fall". Electronic Arts. Archived from the original on May 29, 2014. Retrieved May 27, 2014.
  9. GameSpot (May 28, 2014). Battlefield Hardline Leaked Trailer - Multiplayer Modes & Gadgets Revealed!. YouTube . Google. Archived from the original on July 3, 2014. Retrieved August 13, 2014.
  10. Tach, Dave (June 19, 2014). "Battlefield Hardline beta extended a week to June 26". Polygon . Vox Media. Archived from the original on June 25, 2014. Retrieved June 22, 2014.
  11. Scammell, David (February 5, 2015). "Battlefield Hardline beta is 720p on Xbox One, 900p on PS4". VideoGamer.com. Resero Network. Archived from the original on February 5, 2015. Retrieved May 23, 2023.
  12. Makuch, Eddie (March 8, 2015). "Battlefield Hardline: 900p on PS4, 720p on Xbox One". GameSpot . Fandom. Archived from the original on March 11, 2015. Retrieved March 11, 2015.
  13. "Battlefield Hardline Open Beta Starts February 3rd". Battlefield Hardline. Electronic Arts. January 29, 2015. Archived from the original on February 4, 2015. Retrieved February 4, 2015.
  14. Makuch, Eddie (February 11, 2015). "7 Million People Played Battlefield Hardline Beta". GameSpot. Fandom. Archived from the original on February 13, 2015. Retrieved February 12, 2015.
  15. Pitcher, Jenna (February 24, 2015). "Battlefield Hardline Goes Gold Ahead of Imminent Release". IGN. Ziff Davis. Archived from the original on February 25, 2015. Retrieved February 24, 2015.
  16. Troedsson, Karl Magnus (July 22, 2014). "Why Battlefield Hardline will launch in 2015". Battlefield Blog. Electronic Arts. Archived from the original on November 2, 2014. Retrieved May 23, 2023.
  17. Karmali, Luke (March 2, 2015). "EA announces Battlefield Hardline Premium". IGN. Ziff Davis. Archived from the original on April 29, 2015. Retrieved May 8, 2015.
  18. Martin, Matt (March 2, 2015). "Battlefield Hardline Premium: here's everything you get for $50". VG247 . Gamer Network. Archived from the original on May 10, 2015. Retrieved May 23, 2023.
  19. Makuch, Eddie (May 8, 2015). "Battlefield Hardline's First DLC Adds Four New Maps and More". GameSpot. Fandom. Archived from the original on May 10, 2015. Retrieved May 9, 2015.
  20. Bertz, Matt (May 20, 2015). "EA Outlines Features, Release Window For First Battlefield Hardline Expansion". Game Informer . GameStop. Archived from the original on May 23, 2015. Retrieved May 20, 2015.
  21. Chalk, Andy (August 5, 2015). "Battlefield Hardline: Robbery expansion is coming in September". PC Gamer . Future plc. Archived from the original on August 7, 2015. Retrieved August 5, 2015.
  22. Morrison, Angus (January 8, 2016). "Battlefield Hardline Getaway DLC arrives January 12". PC Gamer. Future plc. Archived from the original on January 10, 2016. Retrieved January 9, 2016.
  23. Prescott, Shaun (February 23, 2016). "Battlefield Hardline trailer shows off new Betrayal maps". PC Gamer. Future plc. Archived from the original on April 13, 2017. Retrieved April 12, 2017.
  24. 1 2 "Battlefield Hardline for PlayStation 4 Reviews". Metacritic . Fandom. Archived from the original on March 20, 2015. Retrieved March 17, 2015.
  25. 1 2 "Battlefield Hardline for PC Reviews". Metacritic. Fandom. Archived from the original on March 20, 2015. Retrieved March 17, 2015.
  26. 1 2 "Battlefield Hardline for Xbox One Reviews". Metacritic. Fandom. Archived from the original on March 20, 2015. Retrieved March 17, 2015.
  27. Hansen, Steven (March 16, 2015). "Review: Battlefield Hardline (PC)". Destructoid . Gamurs. Archived from the original on March 19, 2015. Retrieved May 23, 2023.
  28. 1 2 Marchiafava, Jeff (March 20, 2015). "Battlefield Hardline Review (PS4)". Game Informer. GameStop. Archived from the original on March 22, 2015. Retrieved March 20, 2015.
  29. 1 2 LaBella, Anthony (March 16, 2015). "Battlefield Hardline Review (PS4)". GameRevolution . CraveOnline. Archived from the original on April 2, 2015. Retrieved May 23, 2023.
  30. Concepcion, Miguel (March 16, 2015). "Battlefield Hardline Review (XOne)". GameSpot. Fandom. Archived from the original on March 18, 2015. Retrieved March 16, 2015.
  31. Huber, Michael (March 18, 2015). "Battlefield Hardline Review (PS4)". GameTrailers . Defy Media. Archived from the original on March 21, 2015. Retrieved March 18, 2015.
  32. 1 2 Gerstmann, Jeff (March 17, 2015). "Battlefield Hardline Review (PS4, XOne)". Giant Bomb . Fandom. Archived from the original on March 18, 2015. Retrieved March 17, 2015.
  33. 1 2 Albert, Brian (March 16, 2015). "Battlefield Hardline Review". Archived from the original on March 17, 2015. Retrieved March 16, 2015.
  34. "Battlefield Hardline". PlayStation Official Magazine – UK . Future plc. May 2015. p. 89.
  35. Evans-Thirlwell, Edwin (March 16, 2015). "Battlefield Hardline review (XOne)". Official Xbox Magazine UK (GamesRadar+). Future plc. Archived from the original on April 2, 2015. Retrieved March 16, 2015.
  36. Wilde, Tyler (March 20, 2015). "Battlefield Hardline review". PC Gamer. Future plc. Archived from the original on March 22, 2015. Retrieved March 20, 2015.
  37. Purslow, Matt (March 17, 2015). "Battlefield Hardline PC review". PCGamesN . Network N. Archived from the original on March 20, 2015. Retrieved May 24, 2023.
  38. Gies, Arthur (March 17, 2015). "Battlefield Hardline review: public enemy (XOne)". Polygon. Vox Media. Archived from the original on March 17, 2015. Retrieved March 17, 2015.
  39. Mejia, Ozzie (March 16, 2015). "Battlefield Hardline review: rookie cop (XOne)". Shacknews . Archived from the original on March 19, 2015. Retrieved May 24, 2023.
  40. Bailey, Kat (March 17, 2015). "Battlefield Hardline PS4 Review: Reasonably Arresting". VG247 (USgamer). Gamer Network. Archived from the original on March 18, 2015. Retrieved May 23, 2023.
  41. 1 2 McMurtie, James (March 25, 2015). "We asked a player with 800 hours of Battlefield experience to review Hardline. This is what he had to say (PC)". National Post . Postmedia Network. Archived from the original on March 26, 2015. Retrieved May 24, 2023.
  42. 1 2 LeChevalier, Mike (March 19, 2015). "Review: Battlefield Hardline (PS4)". Slant Magazine . Archived from the original on March 23, 2015. Retrieved May 24, 2023.
  43. Romano, Sal (March 31, 2015). "Famitsu Review Scores: Issue 1374". Gematsu. Archived from the original on August 7, 2022. Retrieved May 23, 2013.
  44. Griffin, Ben (March 17, 2015). "Battlefield Hardline review (PS4)". GamesRadar+. Future plc. Archived from the original on March 23, 2015. Retrieved March 17, 2015.
  45. Phipps, Brett (March 17, 2015). "Battlefield Hardline Review (PS4)". VideoGamer.com. Resero Network. Archived from the original on April 2, 2015. Retrieved May 23, 2023.
  46. Rosenberg, Adam (March 19, 2015). "Battlefield Hardline review (XOne)". Digital Trends . Digital Trends Media Group. Archived from the original on March 20, 2015. Retrieved May 23, 2023.
  47. Holzworth, Chris (March 16, 2015). "Battlefield Hardline review (PS4)". EGMNow . EGM Media, LLC. Archived from the original on May 16, 2019. Retrieved May 23, 2023.
  48. Edge staff (May 2015). "Battlefield Hardline (PC)". Edge . No. 279. Future plc. p. 108.
  49. Growcott, Mat (March 22, 2015). "Battlefield Hardline Review (PS4)". Push Square. Gamer Network. Archived from the original on March 24, 2015. Retrieved May 23, 2023.
  50. McKeand, Kirk (March 20, 2015). "Battlefield: Hardline review (PS4)". The Daily Telegraph . Archived from the original on March 21, 2015. Retrieved May 23, 2023.(subscription required)
  51. Jenkins, David (March 25, 2015). "Battlefield Hardline review – multiplayer confession (PS4)". Metro . DMG Media. Archived from the original on March 28, 2015. Retrieved May 24, 2023.
  52. Phillips, Andrew (April 15, 2015). "Battlefield Hardline (XOne)". The Digital Fix. Poisonous Monkey. Archived from the original on July 15, 2015. Retrieved May 24, 2023.
  53. Samuel, Ebenezer (March 18, 2015). "Video Game Review: Battlefield Hardline doesn't cop to deeper experience (XOne)". New York Daily News . Daily News Enterprises. Archived from the original on March 19, 2015. Retrieved May 24, 2023.
  54. Thomsen, Michael (March 24, 2015). "Battlefield Hardline, a game where the police do more arresting than serving (PC)". The Washington Post . Nash Holdings. Archived from the original on March 26, 2015. Retrieved May 24, 2023.(subscription required)
  55. Klepek, Patrick (February 6, 2015). "The Secret Reloading Animations Of Battlefield Hardline". Kotaku. G/O Media. Archived from the original on March 15, 2016. Retrieved March 15, 2016.
  56. 1 2 3 Haas, Pete (February 7, 2015). "Battlefield Hardline Reload Animations Are Hilarious". CinemaBlend. Future plc. Archived from the original on March 15, 2016. Retrieved March 15, 2016.
  57. Good, Owen S. (February 7, 2015). "See Battlefield Hardline's brilliant, zany reloading animations (that are known so far)". Polygon. Vox Media. Archived from the original on March 15, 2016. Retrieved March 15, 2016.
  58. Crossley, Rob (March 23, 2015). "UK Games Chart: Battlefield Hardline is 2015's Best Seller So Far". GameSpot. Fandom. Archived from the original on March 27, 2023. Retrieved March 23, 2015.
  59. Matulef, Jeffrey (April 17, 2015). "Battlefield: Hardline trumps Bloodborne in March US retail sales". Eurogamer. Gamer Network. Archived from the original on April 17, 2015. Retrieved May 23, 2023.