Battlefield 6 | |
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Developer(s) | Battlefield Studios [a] |
Publisher(s) | Electronic Arts |
Series | Battlefield |
Engine | Frostbite |
Platform(s) | |
Release | October 10, 2025 |
Genre(s) | First-person shooter |
Mode(s) | Single-player, multiplayer |
Battlefield 6 is an upcoming first-person shooter game developed by Battlefield Studios [a] and published by Electronic Arts. Serving as the eighteenth installment in the Battlefield series, the game will release on October 10, 2025, on PlayStation 5, Windows and Xbox Series X/S.
The game's single-player campaign is set in 2027 and features a conflict between a fractured NATO and Pax Armata, a private military company.
Similar to its predecessors, Battlefield 6 is a first-person shooter. The game is set in 2027, and involves a conflict between a fractured NATO and a private military company named Pax Armata. [1] [2] The multiplayer mode features four character classes: Assault, Engineer, Support, and Recon. The Assault class is proficient with assault rifles and grenade launchers and favors a run-and-gun playstyle with faster health regeneration. The Engineer class uses submachine guns, can repair friendly vehicles, and specializes in destroying hostile vehicles with rockets. The Support class excels with light machine guns and supports teammates by resupplying ammo, placing makeshift cover, and healing and reviving allies. The Recon class can carry out battlefield reconnaissance, uses sniper rifles, and is ideal for long-range engagements as a headshot kill prevents opponents from being revived. [3] While any class can use any weapon, each class has unique gameplay perks when using specific weapons. For example, Recon players can hold their breath while aiming with a sniper rifle. [4] Weapons can be extensively customized with mods, but each weapon has a designated attachment point limit that cannot be exceeded. [5]
The game also introduces several quality-of-life improvements, including a new movement system called the "Kinesthetic Combat System", which allows players to lean around cover, hitchhike onto vehicles, and drag fallen soldiers to safety before reviving them. [4] As with previous entries in the series, the game emphasizes environmental destructibility. Buildings can be demolished with explosives, and obstacles or floors can be destroyed to create new paths. Maps are sprawling, suitable for both infantry and vehicular combat. Each map also includes "Combat Zones"—smaller, more confined areas designed for close-quarters combat. [6] At launch nine maps are scheduled to be available, with additional maps planned for release through post-launch updates. [7]
The game offers multiple multiplayer modes, including returning modes such as Conquest, Breakthrough, Rush, Team Deathmatch, Squad Deathmatch, Domination, and King of the Hill. The battle royale mode from Battlefield V is expected to return. A new mode, Escalation, pits two teams against each other as they seek to control capture points in a map. However, the number of points gradually decreases, funneling players into specific map areas. [8] The Portal map creation tools introduced in Battlefield 2042 returns, and it includes a new editor powered by the Godot engine. [9]
All Battlefield 6 launch maps reportedly take place in four regions: Egypt, USA, Gibraltar, and Tajikistan. [10]
Map | Availability | Remarks | Previously Featured |
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Siege of Cairo | Beta Launch | Siege of Cairo features a combination of small buildings, narrow alleyways, wide streets, and open courtyards. Capture points and mission objectives are commonly located in the larger open areas. The map layout reportedly includes a high density of choke points and limited indoor areas, contributing to concentrated combat encounters within confined urban spaces. [11] [10] | |
Iberian Offensive | Beta Launch | Iberian Offensive is set in a dense neighborhood in Gibraltar, featuring winding streets, destructible building facades, and multiple elevation levels. The map supports close-quarters infantry combat and includes ground vehicles such as jeeps and tanks. Its grid-like layout reportedly allows for relatively straightforward navigation compared to other urban maps. [11] [10] | |
Liberation Peak | Beta Launch | Liberation Peak is set along a curving mountainside and includes a series of military installations, bases, and small settlements. The map features large open areas that require strategic navigation. Aerial combat is a significant aspect of gameplay, with helicopters and jets available—making it the only map in the open beta to include both types of air vehicles. [11] [10] | |
Empire State | Beta Launch | Empire State is a vertically oriented urban map set in Brooklyn, featuring numerous tall buildings and narrow combat areas. The layout reportedly emphasizes vertical engagements, with players frequently encountering combat scenarios involving elevation differences. [11] | |
Manhattan Bridge | Launch | Manhattan Bridge is reportedly designed primarily for close-quarters combat, taking place beneath the Manhattan Bridge and in the surrounding Brooklyn streets. The map includes numerous destructible elements and supports limited aerial combat with the inclusion of attack helicopters. [11] | |
Saints Quarter | Launch | Saints Quarter is a close-quarters map set in Gibraltar's Old Town, centered around a fountain courtyard. The map features densely packed structures, with numerous destructible houses contributing to dynamic urban combat. [11] | |
New Sobek City | Launch | New Sobek City is set on the outskirts of Cairo and features a blend of "sandy terrain" and active construction zones. The map supports both ground and aerial vehicles, offering a mix of open areas and built-up environments suited for combined-arms combat. [11] | |
Mirak Valley | Launch | Mirak Valley is the largest map available at launch in Battlefield 6, set within a mountain valley featuring ruined villages and "trench networks". The map is designed to support all vehicle types, including land and air units, allowing for large-scale combined-arms engagements. [11] | |
Operation Firestorm | Launch | Operation Firestorm is a returning map from Battlefield 3, set in a large-scale oil field and refinery complex. The environment features a combination of industrial structures and expansive arid terrain, supporting both infantry and vehicle-based combat. [11] It is generally considered a fan-favorite map in the series. [12] | Battlefield 3 |
Lydon Beach | Not officially confirmed | This unnamed Battle Royale map is set to feature a coastal setting based on Los Angeles, California. [13] [14] [15] |
Battlefield 6 is developed by DICE, Criterion Games, Motive Studios and Ripple Effect Studios, which was formerly known as DICE LA, under the collective branding of Battlefield Studios. [16] Before the studio's closure in 2024, Ridgeline Games was also involved in the development, focusing on the single-player campaign. [17] DICE leads the multiplayer development. Motive and Criterion lead the development of the single-player campaign, with Motive also contributing to multiplayer map design. Ripple Effect Studios is currently leading the development of the battle royale mode. It will be the first mainline Battlefield title released since Vince Zampella was put in charge of the franchise. [18] In July 2025, Ars Technica reported that the game faced significant development challenges, including team burnout and exhaustion, cultural clashes among the four studios, unrealistic sales expectations from EA, and a ballooning budget far exceeding $400 million. [19]
Following the mixed responses to Battlefield 2042 , EA launched "Battlefield Labs", a closed-access worldwide playtest for Battlefield 6, allowing DICE to collect feedback from players and make gameplay adjustments. [20] Battlefield 3 and Battlefield 4 , described by Zampella as the "heyday" of the franchise, [21] were cited by the team as their main sources of inspiration, and the team added that the game will have a "serious" tone. [22] Battlefield: Bad Company 2 influenced the creation of the "Tactical Destruction" system, [23] [24] and the team made an intentional design choice to prevent players from destroying all buildings in a map. [25] It will also be the first Battlefield game since Battlefield 4 to include a linear narrative campaign. [26] Motive further added that Lioness and Civil War , stories about "talented but ordinary people put in extraordinary situations", inspired the team. [27]
In February 2025, publisher Electronic Arts announced Battlefield Labs and released gameplay from a pre-alpha build. [28] By March 2025, early gameplay footage from Battlefield Labs had been leaked online by playtesters. [29] The title was leaked early in July 2025 when EA sent packages to influencers featuring the Battlefield 6 logo. [30] The game was officially revealed as Battlefield 6 on July 22, 2025. [31] [32] Two open beta periods were held in August 2025. Progression during the open beta awarded players with items that could be used in-game at launch. [33] The first open beta period attracted more than 500,000 players. [34] [35] Following the open beta period, Battlefield 2042 received an update that added a new battle pass. It features items that could be used in Battlefield 6. [36] The release is scheduled for October 10, 2025, on PlayStation 5, Windows and Xbox Series X/S. [37]
The game utilizes EA's Javelin kernel-level anti-cheat, which requires that secure boot be enabled in the computer's firmware. Javelin had already been implemented into numerous Electronic Arts titles, including previous Battlefield games, and has drawn some controversy regarding conflicts with Valorant , another title using a kernel-level anti-cheat. Players reported that the anti-cheat prompted them to uninstall Valorant because of conflicts between Javelin and Riot Vanguard, another kernel-level anti-cheat software. Phillip Koskinas, the head of the anti-cheat team at Riot Games, stated that while Vanguard can co-exist on the same system with Javelin, Battlefield 6 does not allow the Valorant launcher to be running simultaneously. [38] [39] [40] Electronic Arts claimed that the Javelin anti-cheat has blocked over 300,000 [41] attempts to cheat.
[...] the company saw players report 104,000 "instances of potential cheaters" over the first two days of the game's being online, and that it stopped 330,000 "attempts to cheat or tamper with anti-cheat controls."