The following is a list of the most expensive video games ever developed, with a minimum total cost of US$50 million and sorted by the total cost adjusted for inflation. Most game budgets are not disclosed, so this list is not indicative of industry trends.
– Indicates ongoing costs of development post-release
Name | Year cancelled | Developer | Publisher | Platform | Costs (million US$) | |
---|---|---|---|---|---|---|
Development | 2023 inflation | |||||
Titan Project | 2007–2008 | Ensemble Studios | Microsoft Game Studios | Windows | 90 [47] | 127 |
Fable Legends | 2016 | Lionhead Studios | Microsoft Studios | Windows, Xbox One | 75 [48] | 95+ |
This Is Vegas | 2009–2010 | Surreal Software | Warner Bros. Interactive Entertainment | PS3, Windows, Xbox 360 | 40–50 [49] | 56–70 |
Volt | 2021 | Hangar 13 | 2K | Unknown | 53 [50] | 53 |
The following budgets have been estimated by press outlets without naming any specific analyst or firm.
Ubisoft Entertainment SA is a French video game publisher headquartered in Saint-Mandé with development studios across the world. Its video game franchises include Assassin's Creed, Driver, Far Cry, Just Dance, Prince of Persia, Rabbids, Rayman, Tom Clancy's, and Watch Dogs.
Steam is a digital distribution service and storefront developed by Valve Corporation. It was launched as a software client in September 2003 to provide game updates automatically for Valve's games and expanded to distributing third-party titles in late 2005. Steam offers various features, such as game server matchmaking with Valve Anti-Cheat (VAC) measures, social networking, and game streaming services. The Steam client functions include update maintenance, cloud storage, and community features such as direct messaging, an in-game overlay, discussion forums, and a virtual collectable marketplace. The storefront also offers productivity software, game soundtracks, videos, and sells hardware made by Valve, such as the Index and Steam Deck.
Eurogamer is a British video game journalism website launched in 1999 alongside parent company Gamer Network.
505 Games S.p.A. is an Italian video game publisher based in Milan. It was founded in 2006 as a subsidiary of Milan-based Digital Bros.
Daniel Houser is an English video game writer and producer. He is one of the co-founders of Rockstar Games alongside his brother Sam Houser. He served as the head writer and vice president of creativity until his resignation in 2020. His brother is the current president of Rockstar Games.
An indie video game or indie game, short for independent video game, is a video game created by individuals or smaller development teams without the financial and technical support of a large game publisher, in contrast to most "AAA" (triple-A) games. Because of their independence and freedom to develop, indie games often focus on innovation, experimental gameplay, and taking risks not usually afforded in AAA games. Indie games tend to be sold through digital distribution channels rather than at retail due to a lack of publisher support. The term is analogous to independent music or independent film in those respective mediums.
Respawn Entertainment, LLC is an American video game development studio founded in 2010 by Jason West and Vince Zampella and owned by Electronic Arts since 2017. West and Zampella previously co-founded Infinity Ward and created the Call of Duty franchise, where they were responsible for its development until 2010.
Grand Theft Auto V is a 2013 action-adventure game developed by Rockstar North and published by Rockstar Games. It is the seventh main entry in the Grand Theft Auto series, following 2008's Grand Theft Auto IV, and the fifteenth instalment overall. Set within the fictional state of San Andreas, based on Southern California, the single-player story follows three protagonists—retired bank robber Michael De Santa, street gangster Franklin Clinton, and drug dealer and gunrunner Trevor Philips, and their attempts to commit heists while under pressure from a corrupt government agency and powerful criminals. Players freely roam San Andreas's open world countryside and fictional city of Los Santos, based on Los Angeles.
The eighth generation of video game consoles began in 2012, and consists of four home video game consoles: the Wii U released in 2012, the PlayStation 4 family in 2013, the Xbox One family in 2013, and the Nintendo Switch family in 2017.
Idol Minds, LLC is an American video game developer based in Westminster, Colorado. The studio was founded in April 1997 by Mark Lyons and Scott Atkins and developed games exclusively for PlayStation consoles until 2012. Subsequently, it shifted to mobile games among other things before rebranding as "Deck Nine" in May 2017 to develop narrative-driven games.
The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in Europe, South America, and Australia, and on February 22, 2014, in Japan. A console of the eighth generation, it competes with Microsoft's Xbox One and Nintendo's Wii U and Switch.
CD Projekt S.A. is a Polish video game developer, publisher, and distributor based in Warsaw, founded in May 1994 by Marcin Iwiński and Michał Kiciński. Iwiński and Kiciński were video game retailers before they founded the company, which initially acted as a distributor of foreign video games for the domestic market. The department responsible for developing original games, CD Projekt Red, best known for The Witcher series and Cyberpunk 2077, was formed in 2002. In 2008, CD Projekt launched the digital distribution service Good Old Games, now known as GOG.com.
Gamer Network Limited is a British digital media company based in London. Founded in 1999 by Rupert and Nick Loman, it owns brands—primarily editorial websites—relating to video game journalism and other video game businesses. Its flagship website, Eurogamer, was launched alongside the company. It began hosting the video game trade show EGX in 2008. ReedPop acquired Gamer Network in 2018 and sold it to IGN Entertainment in 2024.
In the video game industry, AAA (Triple-A) is a buzzword used to classify video games produced or distributed by a mid-sized or major publisher, which typically have higher development and marketing budgets than other tiers of games. In the mid-2010s, the term "AAA+" was used to describe AAA type games that generated additional revenue over time, in a similar fashion to massively multiplayer online games, by using games-as-a-service methods such as season passes and expansion packs. The similar construction "III" (Triple-I) has also been used to describe high-production-value games in the indie game industry.
The Nintendo Switch is a video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. Released in the middle of the eighth generation of home consoles, the Switch succeeded the Wii U and competed with Sony's PlayStation 4 and Microsoft's Xbox One; it also competes with the ninth generation consoles, Sony's PlayStation 5 and Microsoft's Xbox Series X/S.
Minecraft is a media franchise developed from and centered around the video game of the same name. Developed by Mojang Studios and Xbox Game Studios, which are owned by Microsoft Corporation, the franchise consists of six video games, along with various books, merchandise, events, and an upcoming theatrical film. Microsoft acquired Mojang AB in 2014, alongside the Minecraft game and its editions.
Bayonetta is an urban fantasy action-adventure video game franchise created by Hideki Kamiya. It is developed by PlatinumGames, owned by Sega, and, since the release of Bayonetta 2 in 2014, published by Nintendo. The franchise was introduced in 2009 with Bayonetta, which was followed by two sequels, Bayonetta 2 (2014) and Bayonetta 3 (2022), as well as a spinoff, Bayonetta Origins: Cereza and the Lost Demon (2023). The games follow the titular character, a witch who wields dual pistols, shooters in her high heels, and long, magically transforming hair which becomes a supernatural weapon.
By the end of the cycle, Gears of War 3 cost about four or five times more than the original to make.