High Moon Studios

Last updated

High Moon Studios, Inc.
FormerlySammy Entertainment Inc. (2001–2002)
Sammy Studios, Inc. (2002–2005)
Company type Subsidiary
Industry Video games
FoundedApril 2001;23 years ago (2001-04) (as Sammy Entertainment Inc.)
Headquarters,
US
Key people
Peter Della Penna (president)
Products
Number of employees
155
Parent Sammy Corporation (2001–2005)
Vivendi Games (2006–2008)
Activision (2008–present)
Website highmoonstudios.com

High Moon Studios, Inc. (formerly Sammy Entertainment Inc. and Sammy Studios, Inc.) is an American video game developer initially formed in 2001. After nearly a year as an independent studio, the developer was acquired by Vivendi Games in January 2006 and placed under Sierra Entertainment. It is currently owned by Activision. [1] [2] It has developed multiple Transformers video games and assisted in the development of select Call of Duty games, as well as Destiny .

Contents

History

High Moon Studios was formed in April 2001 as a division of the Japanese publisher Sammy, first known as Sammy Entertainment and later renamed Sammy Studios the following year, to develop and publish games in America. After Sammy merged with Sega to form Sega Sammy Holdings on October 1, 2004, Sammy discontinued all video game development in America to focus on its Japanese productions, and planned on closing Sammy Studios as part of this. However on March 3, 2005, Sammy Studios was acquired in a management buyout by a group led by president and CEO John Rowe, and renamed High Moon Studios. Turning to game development only, the studio continued development of games from its time as Sammy Studios, including the Western horror shooter Darkwatch . In January 2006, it was announced that Vivendi Universal Games had acquired the studio. After the merger of Vivendi and Activision, High Moon became a subsidiary of Activision.

Following the completion of Deadpool , Activision laid off 40 full-time employees from High Moon Studios that worked on the project. Activision stated "Activision Publishing consistently works to align its costs with its revenues – this is an ongoing process, with the completion of development on Deadpool, we are taking a reduction in staff at High Moon Studios to better align our development talent against our slate." [3]

Games developed

YearTitlePlatform(s)
PS2 PS3 PS4 PS5 Win Xbox X360 XOne XSX
2005 Darkwatch YesNoNoNoNoYesNoNoNo
2008 Robert Ludlum's The Bourne Conspiracy NoYesNoNoNoNoYesNoNo
2010 Transformers: War for Cybertron NoYesNoNoYesNoYesNoNo
2011 Transformers: Dark of the Moon NoYesNoNoNoNoYesNoNo
2012 Transformers: Fall of Cybertron NoYesYesNoYesNoYesYesNo
2013 Deadpool NoYesYesNoYesNoYesYesNo
2014 Call of Duty: Advanced Warfare NoYesYesNoYesNoYesYesNo
2014 Destiny [4] NoYesYesNoNoNoYesYesNo
2016 Call of Duty: Modern Warfare Remastered NoNoYesNoYesNoNoYesNo
2017 Destiny 2 NoNoYesNoYesNoNoYesNo
2017 Call of Duty: WWII NoNoYesNoYesNoNoYesNo
2019 Call of Duty: Modern Warfare NoNoYesNoYesNoNoYesNo
2020 Call of Duty: Black Ops Cold War NoNoYesYesYesNoNoYesYes
2021 Call of Duty: Vanguard NoNoYesYesYesNoNoYesYes
2022 Call of Duty: Modern Warfare 2 NoNoYesYesYesNoNoYesYes
2023 Call of Duty: Modern Warfare III NoNoYesYesYesNoNoYesYes
2024 Call of Duty: Black Ops 6 NoNoYesYesYesNoNoYesYes

Related Research Articles

<span class="mw-page-title-main">Blizzard Entertainment</span> American video game publisher and developer

Blizzard Entertainment, Inc. is an American video game developer and publisher based in Irvine, California, and a subsidiary of Activision Blizzard. Originally founded in 1991, the company is best known for producing the highly influential massively multiplayer online role-playing game World of Warcraft (2004), as well as the multi-million selling video game franchises Diablo,StarCraft and Overwatch. The company also operates Battle.net, an online gaming service.

<span class="mw-page-title-main">Activision</span> American video game publisher

Activision Publishing, Inc. is an American video game publisher based in Santa Monica, California. It serves as the publishing business for its parent company, Activision Blizzard, and consists of several subsidiary studios. Activision is one of the largest third-party video game publishers in the world and was the top United States publisher in 2016.

Sierra Entertainment, Inc. was an American video game developer and publisher founded in 1979 by Ken and Roberta Williams. The company is known for pioneering the graphic adventure game genre, including the first such game, Mystery House. It is known for its graphical adventure game series King's Quest, Space Quest, Police Quest, Gabriel Knight, Leisure Suit Larry, and Quest for Glory, and as the original publisher of Valve's Half-Life series.

<span class="mw-page-title-main">Atlus</span> Japanese video game company

Atlus Co., Ltd. is a Japanese video game developer, publisher, arcade manufacturer and distribution company based in Tokyo. A subsidiary of Sega, the company is known for video game series such as Megami Tensei, Persona, Etrian Odyssey, and Trauma Center, as well as Print Club (purikura) arcade machines. Its corporate mascot is Jack Frost, a snowman-like character from their Shin Megami Tensei series. Outside of video games, the company is known for their Purikura arcade machines, which are selfie photo sticker booths popular in East Asia.

<span class="mw-page-title-main">Neversoft</span> American video game developer

Neversoft Entertainment, Inc. was an American video game developer based in Woodland Hills, California. The studio was founded by Joel Jewett, Mick West and Chris Ward in July 1994 and was acquired by Activision in October 1999. Initially, the studio worked with Playmates Toys, where they worked on the game Skeleton Warriors, which was based on a animated television series of the same name. Throughout 1996, the studio grew, and worked on projects with Crystal Dynamics and Sony Computer Entertainment, but due to internal conflicts, they were cancelled.

<span class="mw-page-title-main">Sega Sammy Holdings</span> Japanese conglomerate company

Sega Sammy Holdings Inc. is a Japanese global holding company and conglomerate formed from the merger of Sega and Sammy Corporation in 2004. Both companies are involved in the amusement industry.

Massive Entertainment AB is a Swedish video game developer and a studio of Ubisoft based in Malmö. The company has been fully owned by Ubisoft since 2008. The studio is known for Tom Clancy's The Division, The Division 2, Ground Control, and World in Conflict.

<span class="mw-page-title-main">Sammy Corporation</span> Developer and retailer of pachinko machines

Sammy Corporation is a Japanese developer and retailer of pachinko and pachislot machines, headquartered in Shinagawa, Tokyo. Its South Korean office, Sammy Amusement Service, is headquartered in Seoul, South Korea. Sammy is a subsidiary of the entertainment conglomerate Sega Sammy Holdings.

Swordfish Studios Limited was a British video game developer based in Birmingham founded by Trevor Williams and Joan Finnegan in September 2002.

Radical Entertainment Inc. is a Canadian video game developer based in Vancouver. The studio is best known for developing The Simpsons: Hit & Run (2003), Scarface: The World Is Yours (2006), Prototype (2009) and Prototype 2 (2012), as well as entries in the Crash Bandicoot franchise. Radical Entertainment was founded in September 1991 by Rory Armes, Dave Davis, and Ian Wilkinson. It was acquired by Vivendi Games in 2005 and transferred to Activision in 2008. The studio faced significant layoffs in 2010 and 2012, with the latter causing it to cease development of original games and only support other Activision studios.

Midway Studios Los Angeles Inc. was an American-based video game developer. They are best known for fighting games such as the X-Men Mutant Academy and Backyard Wrestling franchises, as well as the Mortal Kombat action game spin-off Mortal Kombat: Shaolin Monks. The team was also responsible for the controversially violent PlayStation title Thrill Kill, but the game was later cancelled.

<span class="mw-page-title-main">Vivendi Games</span> Defunct American video game company

Vivendi Games was an American video game publisher and holding company based in Los Angeles. It was founded in 1996 as CUC Software, the publishing subsidiary of CUC International, after the latter acquired video game companies Davidson & Associates and Sierra On-Line. Between 1997 and 2001, the company switched parents and names multiple times before ending up organized under Vivendi Universal. On July 10, 2008, Vivendi Games merged with Activision to create Activision Blizzard.

<span class="mw-page-title-main">Rod Abernethy</span> Guitarist, songwriter, and composer

Rod Abernethy is a performing songwriter, guitarist, and composer. His music has been used as scores for EA, Midway, Vivendi, Universal, Sony, Ubisoft, Bethesda, Paramount, Disney, THQ, Activision, Konami, Majesco Entertainment, NC Soft, Namco and Nintendo.

Activision Blizzard, Inc. is an American video game holding company based in Santa Monica, California. Activision Blizzard currently includes five business units: Activision Publishing, Blizzard Entertainment, King, Major League Gaming, and Activision Blizzard Studios.

Bungie, Inc. is an American video game company based in Bellevue, Washington, and a subsidiary of Sony Interactive Entertainment. The company was established in May 1991 by Alex Seropian, who later brought in programmer Jason Jones after publishing Jones's game Minotaur: The Labyrinths of Crete. Originally based in Chicago, Illinois, the company concentrated on Macintosh games during its early years and created two successful video game franchises called Marathon and Myth. An offshoot studio, Bungie West, produced Oni, published in 2001 and owned by Take-Two Interactive, which held a 19.9% ownership stake at the time.

<span class="mw-page-title-main">Rovio Entertainment</span> Finnish video game developer

Rovio Entertainment Oyj is a Finnish-American video game developer based in Espoo. Founded in 2003 by Helsinki University of Technology students Niklas Hed, Jarno Väkeväinen and Kim Dikert, the company is best known for the Angry Birds franchise. The company currently operates studios in Barcelona, Toronto, Montreal, Espoo, Stockholm, and Copenhagen. The company's success has helped to establish Finland as a leading player in the mobile game industry and has helped to create a thriving ecosystem for game development in the country. In August 2023, Sega bought Rovio for US$776 million and was made a subsidiary of the Sega Europe division.

<span class="mw-page-title-main">Sega</span> Japanese video game company

Sega Corporation is a Japanese multinational video game company and subsidiary of Sega Sammy Holdings headquartered in Shinagawa, Tokyo. It produces several multi-million-selling game franchises for arcades and consoles, including Sonic the Hedgehog, Angry Birds, Phantasy Star, Puyo Puyo, Super Monkey Ball, Total War, Virtua Fighter, Megami Tensei, Sakura Wars, Persona, and Yakuza. From 1983 until 2001, Sega also developed its own consoles.

<i>Deadpool</i> (video game) 2013 video game

Deadpool is an action-adventure video game based on the Marvel Comics antihero of the same name. It was developed by High Moon Studios and published by Activision for PlayStation 3, Windows, and Xbox 360 in June 2013. Written by Daniel Way, the game's story follows Deadpool as he joins forces with Cable and the X-Men in order to thwart Mister Sinister's latest scheme, getting into numerous comedic adventures along the way. Similarly to other media featuring the character, the game includes self-referential humor and numerous fourth wall breaks.

2015, Inc. was an American video game developer based in Tulsa, Oklahoma. The studio is best known for developing Medal of Honor: Allied Assault.

References

  1. "Vivendi Universal Games Acquires High Moon Studios". Archived from the original on February 5, 2012. Retrieved January 5, 2006.
  2. "A Day in the Life". Games From Within. Archived from the original on May 11, 2008. Retrieved July 21, 2008.
  3. Fahey, Mike (April 2, 2013). "Activision Lays Off High Moon Studios' Deadpool Team". Kotaku. Retrieved June 23, 2019.
  4. Nunneley, Stephany (May 28, 2015). "High Moon Studios is lending a hand on Destiny development [confirmed]". VG247 . Retrieved May 29, 2015.