Call of Duty: World at War (Nintendo DS)

Last updated

Call of Duty: World at War
CODWAWDS cover.PNG
North American box art
Developer(s) n-Space
Publisher(s) Activision
Series Call of Duty
Platform(s) Nintendo DS
Release
  • NA: November 11, 2008 [1]
  • EU: November 14, 2008 [2]
  • AU: November 26, 2008
Genre(s) First-person shooter
Mode(s) Single-player, multiplayer

Call of Duty: World at War is a first-person shooter video game in the Call of Duty franchise, released for the Nintendo DS. [3] The game takes place during World War II and features many elements of gameplay typical to the series, including vehicular missions and the usage of iron sights. It was released by Activision, alongside the console versions of the game, in November 2008. [4] [5]

Contents

Gameplay

Screenshot of the game Call of Duty - World at War (DS) gameplay screenshot.png
Screenshot of the game

Gameplay and controls in World at War remain similar to Modern Warfare . The directional pad controls movement. The touch screen is utilized for aiming, as well as switching and reloading weapons, and several minigames. The shoulder buttons are used to fire whatever weapon is equipped. The player double-taps the touch screen, or taps an icon on the touch screen, to go in and out of "aim-down sight" mode, which uses the weapon's iron sights to aim more accurately.

The game includes a campaign with a series of missions based in World War II's Pacific Ocean theater of World War II and Eastern front with American, British and Soviet campaigns. [6] Missions are chronological and often sequential. World at War offers a quick play mode that lets the player access any mission they have won in the campaign.

World at War features console-style achievements, where the player receives an award for accomplishing a specific feat during gameplay, such as finishing a campaign or killing a certain number of enemies. [3] There are also "collectables", star-shaped pickups, hidden in each mission. A challenge mode exists in which the player must complete a level segment in a limited time while fulfilling special goals such as scoring a certain number of grenade and melee kills.

Compared to the previous title developed by N-Space, World at War had improved in-level geometry, more responsive sprints and crouches, and 3D-modeled iron sights. [3] The game runs at 30 frames per second.

There are several "minigames" based on real tasks undertaken in the field. Touchscreen-based minigames place the player in charge of defusing mines, sending Morse code radio messages, and bandaging wounded allies, as well as rotating wheels to aim mortar and artillery weapons. The player mans additional emplacements including machine-gun turrets and anti-aircraft guns. There is a parachuting segment of one mission. [3] There are also tank levels in which player controls the tank's turret and machine-gun. [3]

World at War includes online multiplayer as well as local multiplayer. [4] Up to four players can be supported online with four different types of game. No perks or multiplayer rank-ups are included in the game, nor does the game have a zombie mode from its console counterparts; the first and only Call of Duty DS game to have such a mode would be Black Ops .

Plot

The plot revolves around USMC Private Rook, Soviet Army Private Dimarkurato, and SAS Private Owen Pasley. The game roughly follows the same battles as the console version, but from a different perspective. It starts off at a boot camp, where Rook learns how to climb obstacles, fire accurately and use a mortar. Soon after that, he is shipped out to the Makin Atoll of the Gilbert Islands, where they destroy the Japanese cliff guns. Rook's plot continues on Peleliu Island. On approach, Japanese Zeros attack the landing craft and Rook defends it with the machine gun. They proceed to destroy the cliff gun and take an enemy airfield. The following two missions follow Rook as he fights in Bloody Nose Ridge and the caves inside it.

The campaign jumps to Holland where Pvt. Dawkins is a bombardier on a Lancaster bomber. Dawkins participates in a bombing mission. As his plane returns home German planes relentlessly attack, forcing him to bail out. The next mission starts with him and his squad parachuting into a field. They capture the nearby town and destroy a Panzer tank and an AA emplacent, followed by a supply line in the next mission. The final mission of this arc has Dawkins and his squad defending a town against German tanks.

The story continues to the Russian Dimarkurato as he is ready to raid Seelow Heights. He mans a ML21 artillery piece and destroys three houses and two Panzers. German troops raid the trenches, but Dimarkurato takes a bridge leading into Seelow Heights. The Red Army enters the city and Dimarkurato is told to destroy a MG-42 nest and kill three elite snipers. After he does this T-34 support the ground troops. The next mission has Dimarkurato commanding a tank after his captain shoots the previous commander. Using the tank he clears out more of the city. The following mission has Dimarkurato clearing out the final resistance in Seelow Heights.

The campaign goes back to Dawkins as he and his squad go to retrieve supplies that missed the drop zone in the Rhineland. He provides sniper cover for his squad as they save a tank from the Germans. In the next mission Dawkins commands the tank as it destroys the German resistance in the town. He then captures a bridge that the Germans are trying to destroy. The SAS is victorious and move in to destroy the final German resistance in the Rhineland.

The story returns to Pvt. Dimarkurato, who is making an assault on Berlin. His first job is to destroy three factories: Stuka, ammunition, and Panzer. After he does this, he and his squad head to a secret facility to steal nuclear secrets and then destroy the facility. After that, he mans the gun on a half-track as it flees through the streets of Berlin. Before the half-track reaches the Reichstag, a Stuka crashes into a building, blocking the road. The final Soviet mission has Dimarkurato helping secure the building.

The game jumps back to the Pacific theater as Rook is on board a transport headed for Okinawa. He mans an anti-aircraft gun and drives away the Japanese planes that fill the sky. This completed, he takes part in the battle for the island. The final mission of the game has Rook making an assault on Shuri Castle. His first job is to take out the AA guns around the castle. After he does this, he attacks the main part of the castle. He fights to the roof where he raises the American flag signaling the end of the battle.

Reception

The Nintendo DS version received an average score of 75 out of 100 based on 12 reviews on Metacritic, indicating "generally favorable reviews". [7]

IGN scored Call of Duty: World at War version at 8.3/10, praising elements including a surprising level of complexity for the hardware, "impressive sound production all around", fun gameplay and great multiplayer. Criticism of the game notes some minor glitches and the absence of a way to communicate online. [14] GameSpot scored the game 8.0/10, praising technical achievements of the engine and audio which "... deliver the true Call of Duty experience". [11]

Related Research Articles

<i>Call of Duty</i> (video game) 2003 video game

Call of Duty is a 2003 first-person shooter game developed by Infinity Ward and published by Activision. It is the first installment in the Call of Duty franchise, released on October 29, 2003, for Microsoft Windows. The game simulates infantry and combined arms warfare of World War II using a modified version of the id Tech 3 engine. Much of its theme and gameplay is similar to the Medal of Honor series; however, Call of Duty showcases multiple viewpoints staged in the American, British, and Soviet theaters of World War II.

<i>Super Mario 64 DS</i> 2004 video game

Super Mario 64 DS is a 2004 platform game developed and published by Nintendo for the Nintendo DS. It was a launch game for the DS. Super Mario 64 DS is a remake of the 1996 Nintendo 64 game Super Mario 64, with new graphics, characters, collectibles, a multiplayer mode, and several extra minigames. As with the original, the plot centers on rescuing Princess Peach from Bowser. Unlike the original, Yoshi is the first playable character, with Mario, Luigi, and Wario being unlockable characters in early phases of the game.

<i>Mr. Driller Drill Spirits</i> 2004 puzzle video game

Mr. Driller Drill Spirits is a 2004 puzzle video game developed and published by Namco for the Nintendo DS. Controlling one of six characters, the player must make it to the bottom of each stage by destroying, colored formations of blocks while preventing their oxygen meter from depleting. Multiple different gamemodes are present, including a single-player campaign, a time-attack mode, and a competitive multiplayer mode. It is the sixth entry in the Mr. Driller series.

<i>Meteos</i> 2005 video game

Meteos is a 2005 tile-matching video game developed by Q Entertainment and published by Bandai for the Nintendo DS. It was produced by Q Entertainment founder Tetsuya Mizuguchi and designed by Masahiro Sakurai. Meteos was inspired by the video game Missile Command (1980), the film The Matrix (1999) and the television series 24 (2001-2010).

<i>Call of Duty 2</i> 2005 video game

Call of Duty 2 is a 2005 first-person shooter video game developed by Infinity Ward and published by Activision in most regions of the world. It is the second installment of the Call of Duty series. Announced by Activision on April 7, 2005, the game was released for Microsoft Windows on October 25, 2005, and as a launch title for the Xbox 360 on November 22, 2005. Other versions were eventually released for OS X, mobile phones, and Pocket PCs.

<i>Star Fox Command</i> 2006 shoot em up game

Star Fox Command is a shoot 'em up video game, the fifth game in the Star Fox series, published by Nintendo for the Nintendo DS in 2006. Star Fox Command was announced at the E3 2006 conference, under the name Star Fox DS. Command is the first Star Fox game for a handheld, and supports the Nintendo Wi-Fi Connection, making it the first online Star Fox game. The game was re-released for the Wii U Virtual Console service in 2015.

<i>Bionicle Heroes</i> 2006 video game

Bionicle Heroes is a 2006 video game published by Eidos Interactive and TT Games Publishing and based on Lego's Bionicle line of constructible action figures. The game was released in November 2006 on PlayStation 2, Xbox 360, GameCube, Microsoft Windows, Game Boy Advance, and Nintendo DS; a Nintendo Wii version was later released in April 2007. The home console and PC versions were developed by Traveller's Tales, while Amaze Entertainment developed the handheld versions. A version of the game for mobile phones, developed by Universomo, was also released. The home console and PC versions of the game are third-person shooters, while the Game Boy Advance version is a run 'n' gun shoot 'em up and the Nintendo DS version is a first-person shooter. The story of Bionicle Heroes, where the player seeks to liberate the island of Voya Nui and its inhabitants from the villainous Piraka, is not canon to the official Bionicle story.

<i>Final Fantasy Fables: Chocobo Tales</i> 2006 video game

Final Fantasy Fables: Chocobo Tales, released in Japan as Chocobo to Mahō no Ehon is a Nintendo DS adventure game developed by h.a.n.d. and published by Square Enix. It was released in Japan on December 14, 2006, in North America on April 3, 2007, and in the PAL region in May.

Call of Duty, also referred to as (COD), is a video game series and media franchise published by Activision, starting in 2003. The games were first developed by Infinity Ward, then by Treyarch and Sledgehammer Games. Several spin-off and handheld games were made by other developers. The most recent title, Call of Duty: Modern Warfare III, was released on November 10, 2023.

<i>Worms: Open Warfare 2</i> 2007 video game

Worms: Open Warfare 2 is a 2007 2D tactical artillery and strategy video game developed by Team17 and Two Tribes, and published by THQ. The game is a direct sequel to Worms: Open Warfare and was released for the PlayStation Portable and Nintendo DS in 2007.

<i>Call of Duty 4: Modern Warfare</i> 2007 video game

Call of Duty 4: Modern Warfare is a 2007 first-person shooter video game developed by Infinity Ward and published by Activision. It is the fourth main installment in the Call of Duty series. The game breaks away from the World War II setting of previous entries and is instead set in modern times. Developed over two years, Modern Warfare was released in November 2007 for the PlayStation 3, Xbox 360, and Microsoft Windows and was ported to the Wii as Call of Duty: Modern Warfare – Reflex Edition in 2009.

<i>Call of Duty 4: Modern Warfare</i> (Nintendo DS) 2007 video game

Call of Duty 4: Modern Warfare is a first-person shooter video game in the Call of Duty franchise, developed specifically for the Nintendo DS. It was released by Activision in November 2007. The game features many elements of gameplay typical to the series, including vehicular missions and the usage of iron sights.

<i>Advance Wars: Days of Ruin</i> 2008 video game

Advance Wars: Days of Ruin, released as Advance Wars: Dark Conflict in Europe and Australia, is a turn-based strategy video game for the Nintendo DS handheld game console. It is the fourth installment in the Advance Wars series after Advance Wars: Dual Strike and was released in 2008 for North America on January 21; in Europe on January 25; and in Australia on February 21. A Japanese release was planned under the title of Famicom Wars DS: Lost Light, but was canceled after a series of delays. It finally became available in Japan through Club Nintendo in October 2013 as a downloadable platinum status reward for the Nintendo 3DS family of systems.

<i>Call of Duty: World at War</i> 2008 video game

Call of Duty: World at War is a 2008 first-person shooter game developed by Treyarch and published by Activision. It is the fifth main installment of the Call of Duty series and is the fourth entry in the series to be set during World War II. The game was announced by Activision in June 2008 and was released in November 2008, for PlayStation 3, Windows, Xbox 360, and Wii. Other games under the World at War title were published for the Nintendo DS and PlayStation 2, featuring different storylines and missions.

<i>Call of Duty: Modern Warfare 2</i> 2009 video game

Call of Duty: Modern Warfare 2 is a 2009 first-person shooter game developed by Infinity Ward and published by Activision. It is the sixth installment in the Call of Duty series and the direct sequel to Call of Duty 4: Modern Warfare. It was released worldwide on November 10, 2009, for Windows, PlayStation 3, and Xbox 360. A separate version for the Nintendo DS, titled Modern Warfare: Mobilized, was also released on the same day. A version for OS X was developed by Aspyr and released in May 2014, and the Xbox 360 version was made backward compatible for the Xbox One in 2018.

<i>Call of Duty: Black Ops</i> 2010 video game

Call of Duty: Black Ops is a 2010 first-person shooter game developed by Treyarch and published by Activision. It was released worldwide in November 2010 for Microsoft Windows, the PlayStation 3, Wii, and Xbox 360, with a separate version for Nintendo DS developed by n-Space. Aspyr later ported the game to OS X in September 2012. It is the seventh title in the Call of Duty series and the sequel to Call of Duty: World at War.

<i>Call of Duty: Modern Warfare 3 – Defiance</i> 2011 video game

Call of Duty: Modern Warfare 3 – Defiance is a 2011 first-person shooter video game in the Call of Duty franchise, developed by n-Space for the Nintendo DS. The game takes place in about the same setting as Call of Duty: Modern Warfare 3 and features many elements of gameplay typical to the series, including the usage of iron sights, vehicular missions, and online play. It is the last Call of Duty game to be rated T for Teen by the ESRB. It is also the last Call of Duty game to be released on the Nintendo DS.

<i>Call of Duty: Modern Warfare: Mobilized</i> 2009 video game

Call of Duty: Modern Warfare: Mobilized is a 2009 first-person shooter game in the Call of Duty franchise, developed specifically for the Nintendo DS. The game takes place in the same setting as Call of Duty: Modern Warfare 2 and features many elements of gameplay typical to the series, including the usage of iron sights, and vehicular missions. It was released by Activision alongside the console versions of the game on November 10, 2009.

<i>Call of Duty: Advanced Warfare</i> 2014 First-person shooter video game

Call of Duty: Advanced Warfare is a 2014 first-person shooter video game published by Activision. The eleventh major installment in the Call of Duty series, the game was developed by Sledgehammer Games for PlayStation 4, Windows and Xbox One, while High Moon Studios developed the versions released on PlayStation 3 and Xbox 360, and Raven Software developed the game's multiplayer and the Exo-Zombies mode.

<i>Call of Duty: Infinite Warfare</i> 2016 video game

Call of Duty: Infinite Warfare is a 2016 first-person shooter video game developed by Infinity Ward and published by Activision. It is the thirteenth installment in the Call of Duty series and was released worldwide for PlayStation 4, Windows, and Xbox One on November 4, 2016.

References

  1. "Call of Duty: World at War [DS]". IGN. Archived from the original on November 12, 2021. Retrieved November 12, 2021.
  2. "Buy Call of Duty: World at War on Amazon.co.uk". Amazon.co.uk. Archived from the original on June 29, 2011. Retrieved February 14, 2009.
  3. 1 2 3 4 5 "Hands-on Call of Duty: World at War DS". IGN. September 30, 2008. Archived from the original on November 12, 2021. Retrieved November 12, 2021.
  4. 1 2 Harris, Craig (August 20, 2008). "GC 2008: Call of Duty World at War First Look". IGN. Archived from the original on November 12, 2021. Retrieved November 12, 2021.
  5. "Call of Duty® | Best-Selling Video Game Franchise". Archived from the original on August 20, 2008. Retrieved March 8, 2009.
  6. "Buy Call of Duty: World at War on Amazon.com". Amazon. Archived from the original on March 3, 2021. Retrieved February 14, 2009.
  7. 1 2 "Call of Duty: World at War (ds: 2008): Reviews". Metacritic.com. Archived from the original on December 9, 2008. Retrieved December 9, 2008.
  8. "Call of Duty 5 World at War Review from 1UP.com". 1up.com. Archived from the original on February 26, 2009. Retrieved December 9, 2008.
  9. Bramwell, Tom (December 3, 2007). "DS Roundup Review - Page 2 // DS /// Eurogamer - Games Reviews, News and More". Eurogamer.net. Archived from the original on June 17, 2021. Retrieved December 9, 2008.
  10. "Call of Duty 4: Modern Warfare (DS)". GamesMaster: 76. January 2008.
  11. 1 2 Nov, Posted (November 5, 2007). "Call of Duty 4: Modern Warfare for DS Review - DS Call of Duty 4: Modern Warfare Review". Activision. Archived from the original on September 27, 2011. Retrieved December 9, 2008.
  12. Words: Brett Elston, GamesRadar US (November 8, 2007). "Call of Duty 4: Modern Warfare DS | Games Radar.com". Gamesradar.com. Archived from the original on June 16, 2011. Retrieved December 9, 2008.
  13. "Call of Duty: World at War Review - Nintendo DS". Nds.gamezone.com. Archived from the original on December 18, 2008. Retrieved December 9, 2008.
  14. 1 2 Bozon. "Call of Duty: World at War Review". IGN. Archived from the original on December 1, 2008. Retrieved December 9, 2008.
  15. "Call of Duty 4: Modern Warfare (DS)". NGamer. January 2008. p. 61.
  16. "Nintendo World Report - DS Review: Call of Duty 4: Modern Warfare". Nintendoworldreport.com. Archived from the original on March 10, 2010. Retrieved December 9, 2008.
  17. "Call of Duty 4: Modern Warfare;) (DS)". Official Nintendo Magazine: 76. January 2008.