This list contains games released for the Windows 3.x platform, mostly created between 1989 and 1994. Many are also compatible with the later 32-bit Windows operating systems.
This list contains 860 game titles.
Name | Release date | Developer/publisher |
---|---|---|
101 Dalmatians Print Studio | 1996 | Disney Interactive |
1942: The Pacific Air War Gold | 1994 | MicroProse |
1st Mate - The Pilot | September 14, 1992 | Alliance Marine Limited |
20,000 Leagues Under the Sea | 1995 | New Media Schoolhouse, SoftKey |
3D Atlas 98' | 1997 | Creative Wonders |
3D Dinosaur Adventure | 1996 | Knowledge Adventure |
3D-Maze | 1991 | Odin Software Development |
3D Body Adventure | 1995 | Knowledge Adventure, Levande Böcker |
3D Thinking Lab | 1998 | Edmark |
3D Ultra Minigolf | 1997 | Dynamix, Sierra On-Line |
3-D Ultra Pinball: The Lost Continent | 1997 | Dynamix, Sierra On-Line |
4-Play | 1992 | Shortdog Inc. |
Name | Release date | Developer/publisher |
---|---|---|
Gadget: Invention, Travel & Adventure | 1993 | Synergy Inc. |
Gatling | 1991 | Scott Gourley |
Gearheads | 1996 | Philips Media |
Gizmos & Gadgets! | 1995 | The Learning Company |
Ghosts | 1994 | Media Design Interactive |
Glider | 1994 | John Calhoun |
GNU Chess | 1991 | Daryl Baker |
Gold Monkey | 1994 | Gold Software |
Gold Pusher | 1993 | Willen Vree |
Golf | 1990 | Microsoft Corporation |
Grand Prix Manager 2 | 1996 | Edward Grabowski Communications, MicroProse |
Great Adventures by Fisher-Price: Castle | 1995 | Davidson & Associates |
Great Adventures by Fisher-Price: Pirate Ship | 1996 | Funnybone Interactive, Davidson & Associates |
Great Adventures by Fisher-Price: Wild Western Town | 1997 | Funnybone Interactive, Davidson & Associates |
The Greatest Paper Airplanes | 1994 | KittyHawk Software |
The Greens | 1993 | Shadoware |
Grossology | 1997 | Appaloosa Interactive, SegaSoft |
Gus Goes to Cybertown | 1993 | Modern Media Ventures |
Guys | 1990s | I.V.S. Entertainment Software |
Name | Release date | Developer/publisher |
---|---|---|
I Love Science | 1997 | DK Multimedia |
Ice & Fire | 1995 | AnimaTek, GT Interactive |
Iconwar | 1992 | Eric Jannett |
In Search of the Lost Words | 1996 | FlagTower, Compedia Software & Hardware |
In the 1st Degree | 1995 | Adair & Armstrong, Broderbund |
Incredible Machine 2, The | 1995 | Dynamix, Sierra On-Line |
The Incredible Toon Machine | 1994 | Jeff Tunnell Productions, Sierra On-Line |
Indiana Jones and his Desktop Adventures | 1996 | LucasArts |
Inside Coloseum | 1994 | Bruce Radburn, Freelance Software |
Inspektor Zebok: Das Erbe | 1994 | Silly Wood Productions, BHV Verlags |
Interactive Math Journey | 199 | The Learning Company |
Ion | 1992 | Grant Dibert, The EMN Group |
Iron Helix | 1993 | Drew Pictures, Spectrum Holobyte |
Isis | 1994 | Snow Lion Entertainment, Panasonic Interactive Media |
Name | Release date | Developer/publisher |
---|---|---|
KaleidoKubes | 1991 | Artworx Software |
Kid Pix | 1992 | Broderbund |
King's Quest VII: The Princeless Bride | 1994 | Sierra Entertainment |
Kloks | 1993 | Steven Marshall, Homespun Software |
Klotski | 1991 | ZH Computer Corp. |
Klotz | 1990 | Wolfgang Strobl |
Knight | 1991 | Firas Bushnaq, WinWare |
Knight's Tour | 1992 | Todd Morley |
Koala Lumpur: Journey to the Edge | 1997 | Broderbund, Colossal Pictures |
Kye | 1992 | Colin Garbutt |
Kyodai Mahjongg | 1997 | Naoki Haga |
Name | Release date | Developer/publisher |
---|---|---|
Name of the Game | 1993 | Toggle Booleans |
NanoMan | 1992 | Richard Shock, Microscam Shareware |
NCC-1701 | 1992 | Robert W. Feakins |
Neko | 1989 | Kenji Gotoh |
Neural Ned in Ned's World | 1993 | David S. Smiczek |
Nitemare 3D | 1994 | Gray Design Associates |
Nisus Missile Master | 1993 | Scott A. Murray, Nisus Development & Technology |
Noddy: The Magic of Toytown | 1997 | Grolier Interactive, Hachette Multimedia |
Nuclear Winter | 1996 | HAMCO Software |
Nuts! | 1993 |
Name | Release date | Developer/publisher |
---|---|---|
Oddballz: Your Wacky Computer Petz | 1996 | PF.Magic |
Odell Down Under | 1995 | MECC, SoftKey |
Office Darts | ||
Oh No! - A Game of Chance | 1994 | Stephen R. Woods, Financial Systems Associates, Inc. |
Oil Baron | 1992 | Al Funk |
One Armed Bandit | 1991 | Wicked Witch Software |
Opening Night | 1995 | MECC |
Operation: Inner Space | 1994 | Software Dynamics |
Operation Neptune | 1995 | The Learning Company |
The Oregon Trail Version 1.2 | 1993 | MECC, Broderbund |
The Oregon Trail II | 1995 | MECC, Softkey |
Orly's Draw-A-Story | 1997 | Broderbund |
Ouija Board | 1993 | Scott Gifford |
Our House featuring The Family Circus | 1992 | Context Systems, Microsoft |
Outpost | 1994 | Sierra On-Line |
Name | Release date | Developer/publisher |
---|---|---|
Qin: Tomb of the Middle Kingdom | 1996 | Learn Technologies Interactive, Time Warner |
Quantum Gate | 1993 | Hyperbole Studios |
Quatra Command | 1993 | PlayDoe Entertainment Software |
Quenzar's Caverns | 1993 | Pulse Ventures, Ltd |
Quest for Fame | 1995 | Virtual Music, IBM |
Quest for Glory IV: Shadows of Darkness | 1993 | Sierra Entertainment |
Name | Release date | Developer/publisher |
---|---|---|
UFO Tracker | 1993 | Albert C. Ashton |
Ultima 21 Blackjack | 1993 | Bitwise Software |
The Ultimate Haunted House | 1994 | Byron Preiss Multimedia, Microsoft Home |
Uncle Julius and the Anywhere Machine | 1995 | AHA! Software |
United Pixtures | 1993 | Kirin Entertainment |
Uninvited | 1993 | ICOM Simulations, Mindscape |
Ultra Blast | 1995 | MoraffWare |
Ultra Blast II | 1995 | MoraffWare |
U.S.S. Destroyer Tracker | 1994 | Albert C. Ashton |
Name | Release date | Developer/publisher |
---|---|---|
VB Diceroll | 1991 | Benjamin L. Combee |
Venture | 1994 | Richard Foley |
Video Draw Poker Challenge | 1992 | Don Willis |
Virtual Surgeon: Open Heart | 1997 | ISM, Inc. |
VIRUS: The Game | 1996 | Dynotech Software |
Voodoo Doll for Windows | 1992 | Diversions Software |
Name | Release date | Developer/publisher |
---|---|---|
Xmas Gifts | ||
Xword: Crossword Puzzles | 1989 | Dominion Software |
Name | Release date | Developer/publisher |
---|---|---|
YabWEye | 1992 | Jeff Tomlinson, Kittsoft |
Yacht | 1990 | Frank Bielsik, Mallard Software |
Yacht-Z | 1991 | Bob Dolan |
Yahtzee | 1994 | Carlo Bernandi, CBSoft |
Yaht-c for Windows | 1994 | Craig Audustyniak |
Yaht-See | 1994 | John Holland |
Yearn2Learn: Master Snoopy's World Geography | 1995 | Image Smith |
Yearn2Learn: Peanuts | 1994 | Image Smith |
Yellow brick road | 1996 | Synergy Interactive |
Yet Another Tetris | 1992 | Peter Mueller |
You Don't Know Jack | 1995 | Berkeley Systems, Jellyvision, Sierra On-Line |
Young Dilbert Hi-Tech Hijinks | 1997 | KnowWonder |
Young Pocahontas Interactive Storybook | 1995 | UAV Entertainment |
Yova | 1994 | Michael Banks, Eben Stewart |
Yow! | 1991 | Edward Hutchins, Lantern Corp. |
The Yukon Trail | 1994 | MECC |
Name | Release date | Developer/publisher |
---|---|---|
Z & Z Color | 1993 | Jason Balmuth, Z&Z Software |
Z & Z Puzzle | 1995 | Jeff Hoover, Z&Z Software |
Z & Z Recall | 1994 | Jason Balmuth, Z&Z Software |
ZAARK and the Night Team: The Quest for Patterns | 1995 | Maxis |
Zanti! | 1993 | PSS LL/CT |
Zap! | 1998 | Edmark |
Zapitalism | 1997 | LavaMind, Ionos |
Zeddas: Servant of Sheol | 1994 | Caravan Interactive, Synergy Interactive |
Zeek the Geek | 1995 | Sidewalk Software |
Zentris | 1991 | Robert J., Zenithal Software |
Zombie Wars | 1996 | Gee Whiz! Entertainment |
Zone One | 1991 | Paul McClymont |
Zurk's Alaskan Trek | 1995 | Soleil Software |
Zurk's Learning Safari | 1993 | Soleil Software |
Zurk's Rainforest Lab | 1994 | Soleil Software |
Quake II is a 1997 first-person shooter video game developed by id Software and published by Activision. It is the second installment of the Quake series, following Quake.
Windows 98 is a consumer-oriented operating system developed by Microsoft as part of its Windows 9x family of Microsoft Windows operating systems. It is the second operating system in the 9x line, as the successor to Windows 95. It was released to manufacturing on May 15, 1998, and generally to retail on June 25, 1998. Like its predecessor, it is a hybrid 16-bit and 32-bit monolithic product with the boot stage based on MS-DOS.
ActiveX is a deprecated software framework created by Microsoft that adapts its earlier Component Object Model (COM) and Object Linking and Embedding (OLE) technologies for content downloaded from a network, particularly from the World Wide Web. Microsoft introduced ActiveX in 1996. In principle, ActiveX is not dependent on Microsoft Windows operating systems, but in practice, most ActiveX controls only run on Windows. Most also require the client to be running on an x86-based computer because ActiveX controls contain compiled code.
X-COM: Terror from the Deep is a strategy video game developed and published by MicroProse for the PC in 1995 and for the PlayStation in 1996. It is a sequel to X-COM: UFO Defense and the second game of the X-COM series, this time taking the war against a renewed alien invasion into the Earth's oceans.
PC Zone, founded in 1993, was the first magazine dedicated to games for IBM-compatible personal computers to be published in the United Kingdom. Earlier PC magazines such as PC Leisure, PC Format and PC Plus had covered games but only as part of a wider remit. The precursor to PC Zone was the award-winning multiformat title Zero.
Microsoft Mail was the name given to several early Microsoft e-mail products for local area networks, primarily two architectures: one for Macintosh networks, and one for PC architecture-based LANs. All were eventually replaced by the Exchange and Outlook product lines.
X2: The Threat is a space simulation video game developed by Egosoft for Windows, Linux, and Mac OS X. It is part of the X series. It was released in 2003 and is a sequel to X: Beyond the Frontier. Freeverse Software ported the game to Mac OS X in 2004/2005, while Linux Game Publishing produced their Linux port in 2005/2006. An expansion pack, X2: The Return, was cancelled.
X3: Reunion is a single-player space trading and combat video game developed by Egosoft and published by Deep Silver. It is the third installment in the X series and the sequel to X2: The Threat (2003), which in turn followed X: Beyond the Frontier (1999). X3: Reunion was released originally for Windows in 2005. The game was later ported to Mac OS X and Linux.
Microsoft Arcade is a series of classic arcade game compilations released by Microsoft between 1993 and 2000.
Microsoft family features is a free set of features available on Windows 10 PC and Mobile that is bundled with the Windows 10, Home edition operating system. On July 17, 2020, Microsoft released Microsoft Family Safety on Google Play and App Store (iOS) as well. Starting in Windows 10, a Microsoft Account is required to use the Microsoft family features. A parent can manage settings for a child if both of their Microsoft Accounts are in the same family. When parents turn on settings for their child, these settings are applied to every device that the child logs into with that Microsoft Account.
DemonStar is a video game developed by Mountain King Studios and published in 1998. Considered an unofficial sequel to the studio's earlier Raptor: Call of the Shadows, it is a top-down vertically scrolling shooter set in outer space.
The Sims Stories is a series of video games from The Sims series released between 2007 and 2008, based on a modified version of The Sims 2 game engine. The modified game engine is optimized for play on systems with weaker specifications, such as laptops. As such, its system requirements are lower than that of The Sims 2, but it can still be played on desktops. The series was aimed to cater to three groups of players: players who wish to play The Sims 2 on their laptops ; players who wish to engage in other activities such as instant messaging while playing the game; and players who are new to the franchise. Titles in this series are categorized as "laptop-friendly" since they do not require a dedicated graphic card.
The ASUS Eee PC is a netbook computer line from Asus, and a part of the ASUS Eee product family. At the time of its introduction in late 2007, it was noted for its combination of a lightweight, Linux-based operating system, solid-state drive (SSD), and relatively low cost. Newer models added the options of Microsoft Windows operating system and rotating media hard disk drives (HDD), and initially retailed for up to 500 euros.
The DOS API is an API which originated with 86-DOS and is used in MS-DOS/PC DOS and other DOS-compatible operating systems. Most calls to the DOS API are invoked using software interrupt 21h. By calling INT 21h with a subfunction number in the AH processor register and other parameters in other registers, various DOS services can be invoked. These include handling keyboard input, video output, disk file access, program execution, memory allocation, and various other activities. In the late 1980s, DOS extenders along with the DOS Protected Mode Interface (DPMI) allow the programs to run in either 16-bit or 32-bit protected mode and still have access to the DOS API.
MS-DOS is an operating system for x86-based personal computers mostly developed by Microsoft. Collectively, MS-DOS, its rebranding as IBM PC DOS, and a few operating systems attempting to be compatible with MS-DOS, are sometimes referred to as "DOS". MS-DOS was the main operating system for IBM PC compatibles during the 1980s, from which point it was gradually superseded by operating systems offering a graphical user interface (GUI), in various generations of the graphical Microsoft Windows operating system.
S.T.A.L.K.E.R.: Call of Pripyat is a first-person shooter survival horror video game developed by GSC Game World for Microsoft Windows. It is the third game released in the S.T.A.L.K.E.R. series of video games, following S.T.A.L.K.E.R.: Shadow of Chernobyl and S.T.A.L.K.E.R.: Clear Sky, with the game's narrative and events following the former. It was published in the CIS territories by GSC World Publishing in October 2009, before being released by Deep Silver and bitComposer Games in North America and the PAL region in February 2010.
IBM code page 949 (IBM-949) is a character encoding which has been used by IBM to represent Korean language text on computers. It is a variable-width encoding which represents the characters from the Wansung code defined by the South Korean standard KS X 1001 in a format compatible with EUC-KR, but adds IBM extensions for additional hanja, additional precomposed Hangul syllables, and user-defined characters.
The Cat in the Hat is a 2003 2.5D platform game for PlayStation 2, Xbox, Microsoft Windows and Game Boy Advance. The PlayStation 2 and Xbox versions were developed by Magenta Software. The Windows and Game Boy Advance versions were developed by Digital Eclipse. All versions of the game were published by Vivendi Universal Games. It is based on the 2003 film of the same name, which was released shortly after the game. A version for the GameCube was planned, but was never released. The Windows version is compatible with Windows 98, Windows ME, Windows 2000, Windows XP, Windows Vista, and Windows 7. It is not compatible with Windows 95 or earlier versions of Windows or Windows 8 and later versions of Windows.