Hollywood Mogul

Last updated
Hollywood Mogul
Developer(s) Carey DeVuono
Publisher(s) Hollywood Mogul Company
Platform(s) MS-DOS, Windows
Release1993: MS-DOS
1997: Windows
Genre(s) Business Simulation
Mode(s) Single-player

Hollywood Mogul is a video game for MS-DOS published in 1993. It was designed and published by Carey DeVuono as the Hollywood Mogul Company. The game is an economic simulation of a movie studio. Players choose movie plots to use for a movie, set production budgets and select the talent. Goal is to create movies which make money. Players juggle the added concerns of movie budgets, cost over-runs, and irritable actors and directors in order to succeed.

Contents

The original version was written in Visual Basic. [1] A Microsoft Windows version was released in 1997. A sequel, Hollywood Mogul 3, was released in late 2006.

Gameplay

Hollywood Mogul has five difficulty levels to choose from, each with higher annual budgets. A higher annual budget causes higher monthly expenses, making it more difficult to keep the studio profitable, which provides a greater challenge to the player.

  1. New In Town ($125,000,000 annual budget)
  2. Still Green ($250,000,000 annual budget)
  3. On My Way ($500,000,000 annual budget)
  4. Hollywood Player ($750,000,000 annual budget)
  5. Hollywood Mogul ($1,000,000,000 annual budget)

Movies come in fifteen set genres, ranging from comedy to drama to science fiction, as well as six subgenres such as "farce" or "slapstick". Movies can rise and fall depending on what genre they are and what time of year they are released.

Acting, screenwriting and directing talent also play a great role in the success of a film. More popular talent costs more to hire, but have the benefit of raising the noticeability of a film. Likewise, production budget, special effects budgets and advertising play a big role as well.

Reception

Computer Gaming World 's reviewer in April 1994 said that despite Hollywood Mogul's "crude visual look ... I have found myself spending dozens of hours as a Hollywood bigwig rather than playing dozens of more expensive and graphically sexy games". Despite the lack of limited or award season-oriented releases, he concluded that it "is a fascinating exercise for the detail-oriented gamer" preferring statistics over action or visuals. [1] The magazine ranked Hollywood Mogul as one of the top three strategy games of all time in the magazine's 20th anniversary issue.[ citation needed ]

See also

Related Research Articles

<span class="mw-page-title-main">B movie</span> Low-budget commercial film genre

A B movie, or B film, is a type of low-budget commercial motion picture. Originally, during the Golden Age of Hollywood, this term specifically referred to films meant to be shown as the lesser-known second half of a double feature, somewhat similar to B-sides in the world of recorded music. However, the production of such films as "second features" in the United States largely declined by the end of the 1950s. This shift was due to the rise of commercial television, which prompted film studio B movie production departments to transition into television film production divisions. These divisions continued to create content similar to B movies, albeit in the form of low-budget films and series.

Full-motion video (FMV) is a video game narration technique that relies upon pre-recorded video files to display action in the game. While many games feature FMVs as a way to present information during cutscenes, games that are primarily presented through FMVs are referred to as full-motion video games or interactive movies.

Dating sims, or romance simulation games, are a video game subgenre of simulation games with romantic elements. While dating sims share a similar visual presentation as visual novels, they are distinct genres. Dating sims are largely dependent on statistics, while visual novels focus on telling a branching story. Nevertheless, the term "dating sim" has become a generic term for romance-driven games in the West.

An eroge is a Japanese genre of erotic video game. The term encompasses a wide variety of Japanese games containing erotic content across multiple genres. The first eroge were created in the 1980s, and many well-known companies in the Japanese gaming industry originally produced and distributed them. Some eroge are primarily focused on erotic content, while others, such as Key's Kanon, only contain occasional scenes in an otherwise non-erotic work. Games in the latter category are often re-released with sexual content removed for general audiences. Throughout its history, the genre has faced controversy for its use of explicit sexual content, and as a result has been banned from several console platforms.

A video game producer is the top person in charge of overseeing development of a video game.

Video game development is the process of creating a video game. It is a multidisciplinary practice, involving programming, design, art, audio, user interface, and writing. Each of those may be made up of more specialized skills; art includes 3D modeling of objects, character modeling, animation, visual effects, and so on. Development is supported by project management, production, and quality assurance. Teams can be many hundreds of people, a small group, or even a single person.

A bishōjo game or gal game is "a type of Japanese video game centered on interactions with attractive girls".

<i>Scene It?</i> Video game series

Scene It? is an interactive film series created by Screenlife Games, in which players answer trivia questions about films or pop culture. The games were first developed to be played with questions read from trivia cards or viewed on a television from an included DVD or based on clips from movies, TV shows, music videos, sports and other popular culture phenomena. Scene It? was made available as a mobile game for iPhone, iPad, on Xbox 360, PlayStation 3 and Wii as well as two social network games on Facebook. The series was discontinued in 2012, after Paramount Pictures, who owned Screenlife Games after 2008, closed the studio. The series was revived in 2022 by Imagination Games and Paramount Pictures, with streaming functionality replacing DVDs.

The following outline is provided as an overview of and topical guide to video games:

An interactive film is a video game or other interactive media that has characteristics of a cinematic film. In the video game industry, the term refers to a movie game, a video game that presents its gameplay in a cinematic, scripted manner, often through the use of full-motion video of either animated or live-action footage.

<i>The Movies</i> (video game) 2005 video game

The Movies is a business simulation game created by Lionhead Studios for Microsoft Windows and ported to Mac OS X by Feral Interactive. Players run a Hollywood film studio, creating films that can be exported from the game. The Movies was released in November 2005 to positive reviews and several awards, but sold poorly. An expansion, The Movies: Stunts & Effects, was released in 2006.

Text sims are computer or video games that focus on using a text based element to simulate some aspect of the real world. Text sims typically focus on creating as detailed a simulation of their object as possible, and therefore, other traditional game elements are often set aside in pursuit of creating an accurate simulation experience for the user. This pursuit of accurate simulation often comes at the expense of some or most audio or graphical elements. Numerous examples of soundless and graphic-light text sims exist.

<i>Dune II</i> 1992 video game

Dune II: The Building of a Dynasty is a real-time strategy Dune video game developed by Westwood Studios and released by Virgin Games in December 1992. It is based upon David Lynch's 1984 film Dune, an adaptation of Frank Herbert's science fiction novel of the same name.

<i>Baseball Mogul</i> Video game series

Baseball Mogul is a series of career baseball management computer games created by game designer Clay Dreslough. The product was first published in 1997. The 26th and latest installment is Baseball Mogul 2023. A proprietary database, included with the game, permits play in any season of historical baseball from 1901 to the present. The early Baseball Mogul games are considered to be influential works within the baseball management simulation genre.

Real-time tactics (RTT) is a subgenre of tactical wargames played in real-time, simulating the considerations and circumstances of operational warfare and military tactics. It is differentiated from real-time strategy gameplay by the lack of classic resource micromanagement and base or unit building, as well as the greater importance of individual units and a focus on complex battlefield tactics.

Steven Spielberg's Director's Chair is a 1996 simulation video game by Knowledge Adventure for Windows and Macintosh. In the game, the player is guided by film director Steven Spielberg through the process of moviemaking, including scriptwriting, filming, and editing, using pre-generated film clips featuring Jennifer Aniston, Quentin Tarantino, Katherine Helmond, and Penn & Teller, among others. The game features advice from Hollywood professionals such as editor Michael Kahn, special effects supervisor Michael Lantieri, and cinematographer Dean Cundey. The game was produced by Roger Holzberg, who directed Spielberg in scenes in which Spielberg himself appeared.

<span class="mw-page-title-main">B movies since the 1980s</span>

Cinematic exhibition of the B movie, defined as a relatively low-cost genre film, has declined substantially from the early 1980s to the present. Spurred by the historic success of several big-budget movies with B-style themes beginning in the mid-1970s, the major Hollywood studios moved progressively into the production of A-grade films in genres that had long been low-budget territory. With the majors also adopting exploitation-derived methods of booking and marketing, B movies began to be squeezed out of the commercial arena. The advent of digital cinema in the new millennium appeared to open up new opportunities for the distribution of inexpensive genre movies.

Tron is an American science fiction media franchise created by Steven Lisberger and Bonnie MacBird. It began with the eponymous 1982 film. The original film portrays Jeff Bridges as Kevin Flynn, a genius computer programmer and video game developer who becomes transported inside a digital virtual reality known as "The Grid", where he interacts with programs in his quest to escape.

An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story, driven by exploration and/or puzzle-solving. The genre's focus on story allows it to draw heavily from other narrative-based media, such as literature and film, encompassing a wide variety of genres. Most adventure games are designed for a single player, since the emphasis on story and character makes multiplayer design difficult. Colossal Cave Adventure is identified by Rick Adams as the first such adventure game, first released in 1976, while other notable adventure game series include Zork, King's Quest, Monkey Island, Syberia, and Myst.

References

  1. 1 2 Wilson, Johnny L. (April 1994). "Sam Goldwyn Doesn't Live Here Anymore". Computer Gaming World . pp. 128–131.