Putt-Putt Goes to the Moon

Last updated
Putt-Putt Goes to the Moon
Putt-Putt Goes to the Moon Win-Mac Boxart.jpg
Rereleased Windows / Macintosh cover art featuring Putt-Putt and Pep (both foreground) and Rover (background)
Developer(s) Humongous Entertainment
Publisher(s) Humongous Entertainment [a]
Director(s) Ron Gilbert
Designer(s)
Writer(s)
  • Laurie Rose Bauman
  • Annie Fox
Composer(s) George Sanger
Series Putt-Putt
Engine SCUMM
Platform(s) MS-DOS, 3DO, Macintosh, Windows, Linux
Release
1993
  • MS-DOS
    1993
    3DO
    1994
    Macintosh, Windows
    1995
    Linux
    May 5, 2014 [1]
Genre(s) Adventure
Mode(s) Single-player

Putt-Putt Goes To The Moon is a 1993 video game and the second installment in the Putt-Putt series developed and published by Humongous Entertainment. It is also the last game in the series to use pixel art graphics. The game was followed by Putt-Putt Saves the Zoo in 1995. [2]

Contents

Plot

Putt-Putt and Pep are invited by a scientist named Mr. Firebird to visit his Fireworks Factory. At the factory, Pep chases a butterfly, only to cause a firecracker to emerge and launch Putt-Putt into outer space. Putt-Putt lands on the Moon, where he begins searching for a way to return home.

As Putt-Putt explores the Moon, he falls off an unstable bridge but is rescued by a lunar rover called Rover, who was left stranded on the Moon by astronauts. Rover then takes Putt-Putt to a nearby city called Moon City, where a rocket is on sale. The owners of the rocket give Putt-Putt a blueprint that shows all of the parts that are needed to fix it. Putt-Putt then sets out to collect these parts with Rover's help. After buying and fixing the rocket, Putt-Putt and Rover return to Earth, where Putt-Putt reunites with his friends and introduces them to Rover.

Gameplay

Putt-Putt Goes to the Moon uses the same mechanics as its predecessor including Putt-Putt's glove box inventory window, Car Horn, Radio and Accelerator.

Release

The 3DO version of the game was shown at the Winter Consumer Electronics Show in Las Vegas around early January 1994. [3] Copies of the game came packaged with an activity book containing Math and English exercises plus a Putt-Putt pen. [4]

Reception

In April 1994, Computer Gaming World said that the game "offers a classic adventure experience for children (and adults)". [6]

The combined sales of Putt-Putt Goes to the Moon, Putt-Putt Joins the Parade and Putt Putt Saves the Zoo surpassed one million units by June 1997. [7]

References

  1. "Putt-Putt Goes to the Moon on Steam". Steam . Retrieved May 20, 2015.
  2. "Putt-Putt Saves the Zoo". web.archive.org. Retrieved 2025-08-14.
  3. "Global Launch multiple brands more than 200 titles in Development". Game Guru - Volume 1, Issue 1. March 1994. Retrieved November 4, 2017.
  4. "Edutainment - Two of the Best". PC Zone . No. 15. Future plc. June 1994. p. 91.
  5. 1 2 3 4 5 6 7 8 9 "Humongous Entertainment® Hall of Fame 1993-2000": 10.{{cite journal}}: Cite journal requires |journal= (help)
  6. "Invasion Of The Data Stashers". Computer Gaming World. April 1994. pp. 20–42.
  7. People Staff (June 2, 1997). "The Little Car that Could". People . Archived from the original on May 19, 2018.
  1. The Steam release was co-published by Tommo and Night Dive Studios.