Blaster Learning System

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Blaster Learning System
Blaster Learning System logo.gif
Genre(s) Edutainment
Developer(s) Davidson & Associates
JumpStart
Blitz Games
Publisher(s) Davidson & Associates (1983–1998)
JumpStart (Knowledge Adventure) (1998–2023)
Creator(s)Janice G. Davidson, PhD
Platform(s) Windows, Macintosh, Apple II, Apple II GS
First release Math Blaster!
1983

The Blaster Learning System is an educational video game series created by Davidson & Associates and later published by JumpStart (formerly Knowledge Adventure) after the two companies were acquired and merged by CUC Software. The games primarily focused on mathematics, later expanding into language arts and science, and spawned an animated children’s television series in 1999 called Blaster's Universe .

Contents

Starting in 2011, development of the series focused on an online version of Math Blaster played through a browser or mobile app rather than standalone game software. [1] On June 13, 2023, JumpStart Games announced the closure of the company and that they would end support for Math Blaster on June 30, 2023. [2]

History

Davidson

Design of series protagonist Blasternaut from 1987 to 1999 Math Blaster character evolution.jpg
Design of series protagonist Blasternaut from 1987 to 1999

The series began with the 1983 title Math Blaster! released for the Apple II and Atari 8-bit family. The initial game was ported to other platforms and received gradual improvements to graphics and sound, with "Plus" added to the title in 1987 and "New" in 1990. The initial release was a collection of four unrelated activities with a space theme, with later versions connecting the activities with a simple narrative and introducing the character Blasternaut.

Spin-offs intended for older children included Alge-Blaster! in 1985 and Math Blaster Mystery in 1989. These titles, along with their 1990s remakes and sequels, would not follow the Blasternaut character but would still be marketed by Davidson as part of the Blaster series.

The first reboot of the Davidson fundamentals line[ clarification needed ] came in 1989. The original Math Blaster was written in Applesoft Basic and the Microsoft equivalent. Under the direction of Mike Albanese, the Davidson programming team used Fig Forth to make a cross-platform development system. The product did well, and it was the first of many Forth-based products that Davidson would make.

The 1993 release Math Blaster Episode I: In Search of Spot was the first in the series to feature a storyline told through animated cutscenes and voice acting. The version of Blasternaut seen in this game, as well as his robot companion Spot and supervisor Galactic Commander (GC), would become recurring characters seen in the 1994 sequels Reading Blaster: Invasion of the Word Snatchers and Math Blaster Episode II: Secret of the Lost City .

A redesign of the characters was introduced in the 1996 title Mega Math Blaster (later rebranded Math Blaster: Ages 6–9), which served as a remake of the activities from Episode I with a new storyline, although references to the previous games in the series implied a shared continuity. This redesign would carry over into Reading Blaster 2000 (also rebranded Reading Blaster: Ages 6–9), the Episode II remake Math Blaster: Ages 9–12, and three "Junior" prequels for children ages 4-6 focused on math, reading, and science.

Knowledge Adventure

Logo for Math Blaster games released from 2006 onward MathBlaster.png
Logo for Math Blaster games released from 2006 onward

The characters were redesigned again in 1999, coinciding with the CBS Saturday morning cartoon Blaster's Universe animated by the Canadian studio Nelvana. The Blasternaut and GC characters were altered to be 12-year-old earthlings and Spot was replaced with a robot dog named MEL ("Mechanically Enhanced Lapdog"). The changes also coincided with Knowledge Adventure's rebranding of the full series and switch to identifying games by grade levels instead of age ranges. This would be the last time games in the Reading Blaster sub-series were released.

Math Blaster: Master the Basics was released in 2006, featuring another redesign of the Blasternaut character, comic book styled cutscenes, and 3D graphics in-game. This version of the character would also appear in the 2008 Nintendo DS title Math Blaster in the Prime Adventure.

Starting in 2011, development of the series focused on an online version of Math Blaster played through a browser or mobile app rather than standalone game software. [3] On June 13, 2023, JumpStart Games announced the closure of the company and end of support for Math Blaster on June 30, 2023. [4] The company officially closed July 1, 2023 at 3am EST with servers and their website also shutting down. No reason for the closure was given.

The Blaster series

Math

GamesPlatforms and release years
Math Blaster!

Apple II, Atari 8-Bit (1983)
Commodore 64, MS-DOS (1985)

Alge-Blaster!

Apple II, Commodore 64 (1985)

Math Blaster Mystery [6] Apple II, Macintosh (1989)
Math Blaster Episode I: In Search of Spot

DOS (1993)
SNES, Genesis (1994)
Windows (1995)

Math Blaster Episode II: Secret of the Lost City

Macintosh (1994)
Windows (1995)

Math Blaster Mystery: The Great Brain Robbery

Windows (1994)
Macintosh (1996)

Alge-Blaster 3

Windows (1994)
Macintosh (1995)

Mega Math Blaster

Windows, Macintosh (1996)

Math Blaster Jr.

Windows, Macintosh (1996)

Geometry Blaster [8] [9]

Windows, Macintosh (1996)

Math Blaster: Ages 9–12

Windows, Macintosh (1997)

Math Blaster for Kindergarten Windows, Macintosh (1999)
  • Re-released as Math Blaster Mission 1: Cosmic Critter Challenge
Math Blaster for 1st Grade

Windows, Macintosh (1999)

  • Re-released as Math Blaster Mission 2: Race for the Omega Trophy
Math Blaster for 2nd Grade

Windows, Macintosh (1999)

Math Blaster Cross Terrain Challenge: Ages 9–12 Windows, Macintosh (2001)
Math Blaster: Master the Basics Windows, Macintosh (2006)
Math Blaster in the Prime Adventure Nintendo DS (2008)
Math Blaster iOS (2013)
Math Blaster HyperBlast iOS (2013)
Math Blaster HyperBlast 2

iOS (2013)

  • Re-released as Math Blaster HyperBlast 2 HD
Math Blaster Space Zapper iOS (2013)
B-Force Blaster iOS (2013)

Reading

GamesPlatforms and release years
Reading Blaster: Invasion of the Word Snatchers [11] [12] Windows, Macintosh (1994)
Reading Blaster 2000

Windows, Macintosh (1996)

Reading Blaster Jr.

Windows, Macintosh (1996)

Word Blaster

Windows, Macintosh (1996)

Reading Blaster: Ages 9–12

Windows, Macintosh (1998)

Spelling Blaster

Windows, Macintosh (1999)

Reading Blaster for Kindergarten

Windows, Macintosh (1999)

  • Re-released as Reading Blaster Mission 1: Secret Of the Sunken
Reading Blaster for 1st Grade

Windows, Macintosh (1999)

  • Re-released as Reading Blaster Mission 2: Planet of the Lost Things

Other subjects

GamesPlatforms and release years
Science Blaster Jr. Windows, Macintosh (1996)
Writing Blaster: Ages 6–9 Windows, Macintosh (1998)

Compilations

YearTitleGames
Math Blaster Anniversary
  • Math Blaster: Ages 6–9
  • Spelling Blaster: Ages 6–9
Blaster Learning System 3R's: Ages 4–6
  • Reading Blaster: Ages 4–6
  • KidWorks Deluxe
  • Math Blaster: Ages 4–6
Blaster Learning System 3R's: Ages 6–9
  • Reading Blaster: Ages 6–9
  • Writing Blaster: Ages 6–9
  • Math Blaster: Ages 6–9
Blaster Learning System 3R's: Ages 9–12
  • Reading Blaster: Ages 9–12
  • Multimedia Workshop
  • Math Blaster: Ages 9–12
2005Math Blaster Game Pack: Ages 6–12
  • Math Blaster: Ages 6–9
  • Math Blaster: Ages 9–12
  • Math Blaster: Pre-Algebra
  • Math Blaster: Algebra

Other languages

Math:

Reception

The original game was praised by InfoWorld for its high resolution graphics, and considered it a standout title in the drill-and-practice edutainment video game genre. [15] II Computing listed Math Blaster second on the magazine's list of top Apple II education software as of late 1985, based on sales and market-share data. [16]

New Math Blaster Plus was reviewed in the Oppenheim Toy Portfolio Guide Book where it was praised for its "arcade-quality graphics [making] drills snappy and entertaining". [17]

Math Blaster Episode I: In Search of Spot was rated as one of the top 100 CD-ROM games of 1994 in PC Magazine . [18]

Math Blaster Mystery: The Great Brain Robbery was given a 4 out of 4 star rating by the Home PC magazine adding that "most games aren't educational AND fun, but Math Blaster Mystery is both". [19] [20]

By June 1997, the series sold 5 million copies. [21]

After starting off with a huge boom and providing the base for the establishment of a very successful public corporation, the Blaster series eventually fell victim to marketing cuts.[ citation needed ] In an attempt to sell both up and down the age group added more, Blasters were designed with increasingly thin, fuzzy and overlapping target age groups. Finally, the line came under fierce attack from the Gross brothers of Knowledge Adventure (now JumpStart), led by Barton Listic. Knowledge Adventure countered with a simple grade-based sub-division with their JumpStart logo. Eventually, Knowledge Adventure and Davidson were acquired by CUC International to form CUC Software, and the company lines were merged.

Related Research Articles

<span class="mw-page-title-main">JumpStart Games</span> American educational software developer

JumpStart Games, Inc., formerly Knowledge Adventure, Inc., was an American edutainment video game company based in Torrance, California. Founded in 1991, it was acquired by Chinese holding company NetDragon Websoft in 2017.

JumpStart was an educational media franchise created for children, primarily consisting of educational games. The franchise began with independent developer Fanfare Software's 1994 video game JumpStart Kindergarten. The series was expanded into other age groups and beyond games to include workbooks, direct-to-video films, mobile apps, and other media under the ownership of Knowledge Adventure, which later assumed the name JumpStart Games.

Davidson & Associates, Inc. was an American developer of educational software based in Torrance, California. The company was founded in 1984 by husband-and-wife Bob and Jan Davidson, the latter of whom led the company as president until January 1997. Specializing in the production of edutainment software, the company was acquired by CUC International in February 1996 and served as the base for CUC's CUC Software division, being made responsible for the sales and distribution of the combined company.

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<i>Treasure MathStorm!</i> 1992 video game

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<i>Math Blaster Episode I: In Search of Spot</i> 1993 video game

Math Blaster Episode I: In Search of Spot is an edutainment game in the Blaster Learning System line of educational products created by Davidson & Associates. It is a remake of their earlier New Math Blaster Plus! from 1991. Versions of the game were released for the Super Nintendo Entertainment System and Sega Genesis, simply titled Math Blaster: Episode 1. The program was translated to Spanish and was published as Mates Blaster: En Busca de Positrón.

<i>Spellbound!</i> 1991 video game

Spellbound! is an educational computer game made and distributed by The Learning Company aimed at teaching spelling, vocabulary, and language development to children ages 7 to 12 years. The objective of the game is to play spelling-related games to qualify and compete for successively higher bracket spelling bees, concluding with the player competing in the national spelling bee. The original game, released in 1991, was compatible with computers running DOS 3.3 or higher. A 1993 CD release added spoken dialogue and was compatible with Windows 95 and Macintosh.

<i>Reading Blaster 2000</i> 1996 video game

Reading Blaster 2000 is an edutainment computer game in the Blaster Learning System series released by Davidson & Associates in 1996, and is a followup to the 1994 title Reading Blaster: Invasion of the Word Snatchers. After the series development moved to Knowledge Adventure, Reading Blaster 2000 was rebranded as Reading Blaster: Ages 6–9 in 1998 and as Reading Blaster for 3rd Grade in 2000.

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<i>The Treehouse</i> (video game) 1991 video game

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<i>Math Blaster!</i> 1983 video game

Math Blaster! is a 1983 education video game, and the first entry in the "Math Blaster" series within the Blaster Learning System created by Davidson & Associates. The game was developed by former educator Jan Davidson. It would be revised and ported to newer hardware and operating systems, with enhanced versions rebranded as Math Blaster Plus! (1987), followed by New Math Blaster Plus! (1990). A full redesign was done in 1993 as Math Blaster Episode I: In Search of Spot and again in 1996 as Mega Math Blaster.

<i>Math Blaster Jr.</i> 1996 video game

Math Blaster Jr. is a 1996 educational video game in the Blaster Learning System series aimed at teaching mathematics to children in ages 4–8. The game was rebranded as Math Blaster: Ages 4-6 in 1997.

<i>3-D Dinosaur Adventure</i> 1993 educational video game

3-D Dinosaur Adventure is an educational video game by Knowledge Adventure released on CD-ROM for MS-DOS compatible operating systems in 1993. Versions for Macintosh and Windows 3.x were published in 1996. A 1997 re-release and an updated version for Macintosh and Microsoft Windows is titled 3-D Dinosaur Adventure: Anniversary Edition.

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Reader Rabbit's Ready for Letters is a 1992 video game and the fifth game of the Reader Rabbit franchise. Although a spin-off title, it is designed for ages 3 to 6 to teach prereaders about becoming literate and phonics.

<i>Math Blaster for 1st Grade</i> 1999 video game

Math Blaster for 1st Grade is a 1999 educational video game in a line of educational products originally created by Davidson & Associates and continued by Knowledge Adventure. The game was re-released in 2000 as Math Blaster Mission 2.

References

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  4. "Adaptive Curriculum Games for Kids - Activities & Worksheets - JumpStart". www.jumpstart.com. Retrieved 2023-06-15.
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  20. "Math Blaster Mystery - The Great Brain Robbery". Archived from the original on January 25, 1997. Retrieved June 6, 2017.
  21. "Davidson & Associates, Inc launches Educast beta program". Davidson & Associates . June 30, 1997. Archived from the original on January 20, 1998. Retrieved March 27, 2024.