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Treasure Galaxy! | |
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Developer(s) | The Learning Company |
Publisher(s) | The Learning Company |
Platform(s) | Microsoft Windows Mac OS DOS |
Release |
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Genre(s) | Educational/Adventure |
Mode(s) | Single-player |
Treasure Galaxy! is an educational computer game published by The Learning Company in 1994 [1] for both Windows and Macintosh. It is aimed at children ages 5 to 9 and is intended to teach children reading, basic mathematics and logic skills. Treasure Galaxy is part of the Super Seekers games. [2]
After being removed from Treasure Cove, the Master of Mischief goes to Crystal City in deep space. After turning the harmless asteroids into menacing Disasteroids, the Master of Mischief attacks Crystal City and shatters its crystals. The Super Seekers are summoned to recover the crystal shards and save Crystal City from the Master of Mischief.
The goal of Treasure Galaxy! is to recover all of the crystals and return them to the Queen in her palace. To gather crystals, the player must first capture animated fireballs called "sunbeams" and answer their riddles. If answered correctly, a sunbeam will help the player decode a cipher that must be cracked in order to access the crystals hidden in the satellites. Each stage has different cipher that applies to all the satellites in that particular stage.
There are three separate stages, or orbits, of play, and the player may not move on to the next stage until he has learned the 4-digit passcode. The passcode can be obtained by completing various challenges posed by aliens that can be found in each stage. The challenges pertain to real-world scenarios such as using a calendar to find a certain date, tangrams, measuring with a ruler and measuring with a scale. [3]
The difficulty of each separate category of puzzle changes according to how well the player does with that type of puzzle. At higher ranks, the game becomes more difficult, as there will be more crystals to find and disasteroids that steal star bucks.
The computer game starts with a story.
Treasure Galaxy! is specifically designed to develop a broad range of mathematics and critical-thinking skills within an environment of interactive and engaging game play. The program helps five-to nine-year-old children build real-world mathematics skills, including identifying basic fractions, measuring length and weight, and locating calendar dates. Automatic educational leveling allows players to learn at appropriate and challenging rates for each individual activity. The program adjusts the level of difficulty, depending on the player's success. [4]
Treasure Galaxy! is one of four games in The Learning Company's "Treasure" series along with Treasure Cove! , Treasure Mathstorm! and Treasure Mountain! . The series is a subgroup of the company's Super Seekers games. All the games in this series are mathematics and reading comprehension oriented educational adventure games aimed at younger children. Games in the treasure series all have the same three stage gameplay format where a special object, whose location can be deduced by answering questions, is needed to reach the next stage. [5]
Infocom was an American software company based in Cambridge, Massachusetts, that produced numerous works of interactive fiction. They also produced a business application, a relational database called Cornerstone.
Mario Is Missing! is a 1993 educational game developed and published by The Software Toolworks for MS-DOS, Nintendo Entertainment System, and Super Nintendo Entertainment System, later released on Macintosh in 1994. The player controls Luigi, who must travel around the world to find and return stolen treasures as part of a quest to find his brother, Mario, who has been captured by Bowser. Mario Is Missing!, part of a series of educational Mario games, was Luigi's second starring role in a video game, following the 1990 Game Watch game Luigi's Hammer Toss and preceding the 2001 GameCube game Luigi's Mansion.
The Learning Company (TLC) was an educational software company founded in 1980 in Palo Alto, California and headquartered in Fremont, California. The company produced a grade-based line of learning software, edutainment games, and productivity tools. Its titles included the flagship series Reader Rabbit, for preschoolers through second graders, and The ClueFinders, for more advanced students. The company was also known for publishing licensed educational titles featuring characters such as Arthur, The Powerpuff Girls, SpongeBob SquarePants or Sesame Street.
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Treasure MathStorm! is an educational computer game intended to teach children ages five to nine mathematical problem solving. This sequel to Treasure Mountain! is the sixth installment of The Learning Company's Super Seekers games and the second in its "Treasure" series.
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Super Solvers: Gizmos & Gadgets is an educational science video game designed by The Learning Company. It is intended to teach children between the ages of 7 and 12 introductory mechanics, namely simple machines, magnets, basic electronics, and forms of energy. The original game is compatible with computers running DOS 3.3 or higher and a later CD release added Windows 95 and Macintosh compatibility. A popular game through 1997, The Learning Company, then incorporated with Broderbund, discontinued Gizmos & Gadgets in 1998. Riverdeep eventually obtained the rights and re-released it in some of the "Adventure Workshop" collections.
The Secret Island of Dr. Quandary is an educational computer puzzle game developed by MECC, which pits the player against a variety of mathematical and logical puzzles. It was released in 1992 for MS-DOS and Macintosh.
The following outline is provided as an overview of and topical guide to games and gaming:
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Magic Fairy Tales: Barbie as Rapunzel is a 1997 educational adventure game developed by Media Station and published by Mattel Media.
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