This is a list of cancelled Family Computer and Nintendo Entertainment System video games. The Family Computer, nicknamed the Famicom for short, is a 1983 video game console produced by Nintendo. The system would be redesigned and brought to Western markets as the Nintendo Entertainment System (NES) in 1985. Both systems proved very successful and had several games released for them, until being succeeded by the Super Famicom and Super NES in 1990. This list documents all known games that were confirmed to be announced or in development for the Famicom or NES at some point but did not end up being released for them.
There are currently 33 games on this list. [a]
Title(s) | Notes/Reasons | Developer | Publisher |
---|---|---|---|
The Addams Family 2 | A video game adaptation of Addams Family Values was announced for release in 1993 alongside the film, but never materialized. [1] | Ocean | Ocean |
The Adventures of Dr. Franken | Ports of Dr. Franken (1992) were developed for NES, Game Boy, and SNES, but the NES version was never released. [2] | Elite Systems | |
Animal Exchange | Originally conceived for NES, production later shifted to the SNES, where it released under the new title Claymates (1993). [3] | Visual Concepts | Interplay Entertainment |
Battle Choice | A humorous take on Shogi that featured real time combat when pieces came into contact with one another, the game was cancelled without ever being announced. A prototype of the game surfaced in an online auction in 2022. [4] | Konami | Konami |
BC Games | A sports game in which cavemen compete in Olympics-style competitions, such as dinosaur racing, was prototyped for the NES, but the project was never greenlit. [5] | Rareware | Unknown |
Bio Force Ape | A sidescrolling platformer in which the player controls a mutant ape was announced in 1991, with early previews noting the high speed of the gameplay compared to other NES games. The game was never released, though a prototype of the game surfaced online in 2010. [6] [7] | SETA Corporation | SETA Corporation |
Black Tiger | A port of the arcade game Black Tiger (1987) was announced but never released. [8] | Capcom | Capcom |
The California Raisins: The Grape Escape | A video game based on the California Raisins was planned for release in 1990, but was cancelled due to the characters' dwindling popularity. [9] [10] | Radiance | Capcom |
Cheetahmen II | A sequel to The Cheetahmen , one of the games featured in the unlicensed compilation Action 52 (1991), was set for release as part of plans to expand the property into a multimedia franchise. While the game was never officially released, several cartridges were found in a warehouse in 1996 and became collector's items on the secondary market. [11] | Active Enterprises | Active Enterprises |
Days of Thunder | A video game based on the film Days of Thunder was developed by programmer Chris Oberth. For unknown reasons, the project was cancelled and Beam Software released their own Days of Thunder game for NES in 1990. Following Oberth's death in 2012, the Video Game History Foundation obtained several development materials from his estate in 2020, including the source code for Days of Thunder spread across several floppy disks, and used them to reconstruct Oberth's original version of the game. [12] | Mindscape | |
Deja Vu II: Lost in Las Vegas | An NES port of Deja Vu II: Lost in Las Vegas (1988) was announced in 1991, with screenshots appearing in the February 1993 issue of Nintendo Power . However, the game was never released, presumably due to the NES having already been succeeded by the SNES at that point. [13] | Kemco | |
Dino-Hockey | A hockey game featuring dinosaurs was said to be planned for a 1991 release, but failed to materialize. An early prototype later surfaced online. [2] | ||
Drac's Night Out | A 2D platformer starring Dracula and prominently featuring Reebok Pump shoes as part of a sponsorship deal, the game was never officially released, though a prototype later surfaced online. [14] [15] | Microsmiths | Parker Brothers |
Final Fantasy IV | Though initially planned for release on NES, no actual work was done before the decision was made to shift development to the SNES. [14] | Squaresoft | Squaresoft |
Glug | In 1986, Rareware programmer Paul Proctor developed Glug, a shooting game in which players controlled a slime on a cylinder that would rotate when the player moved, causing enemy positions to shift. While approximately 60–70% complete, the project was ultimately abandoned. [16] | Rareware | |
Golden Empire: The Legend of Scheherazade | A sequel to The Magic of Scheherazade (1987) was mentioned by GamePro in the magazine's September 1990 issue for its coverage of the Summer CES, and by Nintendo Power in its November/December 1990 issue. At the Winter Consumer Electronics Show in January 1992, GamePro reported that an SNES game titled Golden Empire was officially announced by Culture Brain as a follow-up to The Magic of Scheherazade. The magazine made further mention of the game in their coverage of the following year's Winter CES, now titled Golden Empire: The Legend of Scheherazade. As late as 1996, the Japanese publication Family Computer Magazine listed the game for Super Famicom as Scheherazade Densetsu - The Prelude, with an unknown release date. Ultimately, the game never materialized. [17] [18] [19] [20] [21] [22] | Culture Brain | Culture Brain |
Hellraiser | A video game adaptation of the 1987 film Hellraiser entered into development, but was never released. [23] | Color Dreams | Color Dreams |
Hit the Ice | Taito intended to port the arcade game Hit the Ice (1990) to the NES with additional features, including a single-player campaign with RPG elements, but decided to cancel the port due to it being very late in the console's life cycle. A complete prototype was later discovered as part of the 2020 Nintendo data leak. [24] | Taito | |
John Madden Football | Ports of John Madden Football '93 (1992) for Game Boy and NES were scheduled for release by the end of 1993, to be published by Ubi Soft. However, both versions were ultimately cancelled. [25] [26] | NMS Software | Ubi Soft |
Minnesota State Lottery | In the early 1990s, the Minnesota State Lottery partnered with a technology company to develop a lottery cartridge for a modem-equipped NES, hoping it would lead to increased ticket sales. However, the organization received substantial opposition by advocates worried that use of an in-home video game console would encourage youth gambling, leading the project to be cancelled. [27] [28] | Control Data | Control Data |
Police Academy | An NES game based on the Police Academy film series was set for a 1990 release, but the game experienced multiple delays and at one point restarted development before eventually being cancelled. [2] | Tengen | Tengen |
Pyross | A NES port of the arcade game Wardner (1987) was planned for release in North America under the name Pyross. Though demonstrated at the Summer Consumer Electronics Show in 1990, the port was never released. [29] | Sammy Corporation | Sammy Corporation |
SimCity | A port of SimCity for NES, developed concurrently with the game's 1991 SNES port and including many of the same features, was demonstrated at the 1991 Consumer Electronics Show, but was never released. A prototype of the NES version was discovered in 2018 and released online by the Video Game History Foundation. [30] [31] [32] | Maxis | Nintendo |
Space Ace | A version of Space Ace (1984) was developed for NES, redesigned as a side-scrolling platformer instead of a FMV game, similar to the 1990 NES port of Dragon's Lair . However, the game was never released. [33] | ||
Street Fighter | A port of Street Fighter (1989) for NES entered development, but was never released. Only one screenshot from the port is known to exist, which was rediscovered during development of the Street Fighter 30th Anniversary Collection . [34] [35] | Pacific Dataworks International | Capcom |
Street Fighter II: The World Warrior | In response to a reader question about an unlicensed NES port of Street Fighter II (1991), Electronic Gaming Monthly claimed stated that they had heard from a Capcom representative at the Consumer Electronics Show that an official NES port would be released later in 1993. However, no such port was ever released. [36] | Capcom | Capcom |
Sunman | In the early 1990s, Sunsoft began developing a video game based on DC Comics' Superman. However, the company later lost the license, prompting them to change the protagonist into an original character, "Sunman", to salvage the work that had already been done. Ultimately, the game went unreleased, though a complete prototype of the Sunman version and an earlier prototype of the Superman version both surfaced online years later. [37] [38] | EIM | Sunsoft |
Super Sushi Pinball | A localization of Super Pinball (1988), which replaced the game's original Mahjong theming with new graphics and cutscenes related to sushi, was demonstrated at the 1989 Consumer Electronics Show and planned for a 1990 release, but failed to materialize. A finished prototype of the game was later discovered and released online by the Video Game History Foundation. [39] | Soft Machine | CSG Imagesoft |
Time Diver: Eon Man | The action game Time Diver: Eon Man had been completed and received a walkthrough and review in Nintendo Power , but went unreleased for unknown reasons. [40] | A.I. | Taito |
Titan Warriors | Capcom intended to release a sequel to their very first arcade game, Vulgus (1984), but the game was cancelled during development. A prototype of the game later surfaced in 2024. [41] | Capcom | Capcom |
Ultimate Journey | An action game starring a Native American warrior capable of transforming into different animals was near enough to completion that it received a review in Electronic Gaming Monthly , but was cancelled for unknown reasons. [42] | Bandai | Bandai |
UWC | A wrestling game based on the Universal Wrestling Company license was in development, but was cancelled before ever being announced. A private collector later obtained a prototype of the game and released it online. [43] [44] [45] [46] | Thinking Rabbit | Seta Corporation |
The Wizard of Oz | A video game adaptation of The Wizard of Oz was announced for NES and SNES, but only the latter version was released. [47] | SETA Corporation | SETA Corporation |
Earthworm Jim is a 1994 run and gun platform game developed by Shiny Entertainment, featuring an earthworm named Jim, who wears a robotic suit and battles the forces of evil. The game was released for the Sega Genesis and Super Nintendo Entertainment System, before being subsequently ported to several other video game consoles.
Donkey Kong Land is a 1995 platform game developed by Rare and published by Nintendo for the Game Boy. It condenses the side-scrolling gameplay of the Super Nintendo Entertainment System (SNES) game Donkey Kong Country (1994) for the handheld Game Boy with different level design and boss fights. The player controls the gorilla Donkey Kong and his nephew Diddy Kong as they defeat enemies and collect items across 30 levels to recover their stolen banana hoard from the crocodile King K. Rool.
Mario Is Missing! is a 1993 educational game developed and published by The Software Toolworks for MS-DOS, Nintendo Entertainment System, and Super Nintendo Entertainment System, later released on Macintosh in 1994. The player controls Luigi, who must travel around the world to find and return stolen treasures as part of a quest to find his brother, Mario, who has been captured by Bowser. Mario Is Missing!, part of a series of educational Mario games, was Luigi's second starring role in a video game, following the 1990 Game Watch game Luigi's Hammer Toss and preceding the 2001 GameCube game Luigi's Mansion.
The Zapper is an electronic light gun accessory launched within the Nintendo Entertainment System (NES) in North America on October 18, 1985. It is a cosmetic redesign by Nintendo of America's head designer Lance Barr, based on Gunpei Yokoi's Video Shooting Series light gun (光線銃シリーズガン), which had been released in Japan for the Famicom on February 18, 1984. The Zapper requires compatible NES games, such as Duck Hunt, Wild Gunman, and Hogan's Alley. Its internal optical sensor allows the player to aim at a television set and accurately shoot at in-game targets.
Pilotwings is a flight simulation video game developed and published by Nintendo for the Super Nintendo Entertainment System. The game was originally released in Japan in December 1990, shortly after the launch of the Super Famicom in the country. It was also released as a launch title for the SNES in August 1991 in North America, with a European release following in 1992.
Excitebike is a motocross racing video game developed and published by Nintendo. In Japan, it was released for the Famicom in 1984 and then ported to arcades as VS. Excitebike for the Nintendo VS. System later that year. In North America, it was initially released for arcades in 1985 and then as a launch game for the Nintendo Entertainment System later that year, becoming one of the best-selling games on the console. It is the first game in the Excite series.
The Magic of Scheherazade is an action-adventure/role-playing video game (RPG) developed and released by Culture Brain for the Nintendo Entertainment System (NES). The game was released in 1987 in Japan and 1990 in North America. The plot is based on Middle Eastern folktales found in One Thousand and One Nights. It involves an amnesic hero traveling through time in an attempt to rescue the princess Scheherazade from the evil wizard Sabaron, who has summoned a horde of demons to bring chaos to the once peaceful land of Arabia. The Magic of Scheherazade is divided into chapters and incorporates elements of both action-adventure and RPG gameplay styles. In each chapter, the player character can freely explore an overworld in a top-down perspective. The player engages hostile enemies with various weapons and spells through both real-time solo action on the overhead map and random, turn-based battles fought alongside befriended allies.
Tengen Inc. was an American video game publisher and developer that was created by the arcade game manufacturer Atari Games for publishing computer and console games. It had a Japanese subsidiary named Tengen Ltd..
Donkey Kong Jr. Math is an edutainment platform video game developed and published by Nintendo for the Nintendo Entertainment System. It is a spin-off of the 1982 arcade game Donkey Kong Jr. In the game, players control Donkey Kong Jr. as he solves math problems set up by his father Donkey Kong. It was released in Japan in 1983 for the Family Computer, and in North America and the PAL region in 1986.
Legend is a side-scrolling hack and slash beat 'em up video game developed by Arcade Zone and originally published in North America by Seika Corporation in April 1994 and later in Europe by Sony Electronic Publishing on December 21 of the same year for the Super Nintendo Entertainment System. It is the first game to be solely developed by the duo of Carlo Perconti and Lyes Belaidouni at Arcade Zone, who both would later go on to found Toka and HyperDevbox Japan respectively.
Vortex is a 3D shooter game developed by Argonaut Software and released by Electro Brain for the Super Nintendo Entertainment System in September 1994. Titled Citadel during development, it is one of a few games designed to use the enhanced graphics of the Super FX powered GSU-1.
Indiana Jones' Greatest Adventures is a 1994 platform video game released for the Super Nintendo Entertainment System. It is a video game adaptation of the Indiana Jones films Raiders of the Lost Ark (1981), Indiana Jones and the Temple of Doom (1984), and Indiana Jones and the Last Crusade (1989). The game was developed by Factor 5 and published by JVC Musical Industries. The story is told through cutscenes and text and is mostly faithful to the movies. Its release coincided with that of Super Star Wars: Return of the Jedi, also released by JVC and LucasArts and in the same platform style as the Super Star Wars trilogy.
The Nintendo Entertainment System (NES) is an 8-bit home video game console produced by Nintendo. It was first released in Japan on July 15, 1983, as the Family Computer (Famicom). It was released in US test markets as the redesigned NES in October 1985, and fully launched in the US the following year. The NES was distributed in Europe, Australia, and parts of Asia throughout the 1980s under various names. As a third-generation console, it mainly competed with Sega's Master System.
The Nintendo Entertainment System (NES), an 8-bit third-generation home video game console produced by Nintendo, had numerous model variants produced throughout its lifetime. It was originally released in 1983 as the Family Computer in Japan, with design work led by Masayuki Uemura. Nintendo intentionally redesigned it as the NES in North America in an attempt to avoid the stigma of video game consoles lingering from the video game crash the same year; while it was initially conceptualized as a home computer, it was ultimately modeled after a videocassette recorder (VCR) for its debut there in 1985. Nintendo subsequently exported the NES to Europe and Oceania via local distributors.
{{cite magazine}}
: Cite has empty unknown parameter: |1=
(help)