Company type | Private |
---|---|
Industry | Computer software Software publishing |
Founded | 1984 |
Headquarters | , |
Website | www.elite-systems.co.uk |
Elite Systems is a British video game developer and publisher established in 1984 as Richard Wilcox Software. [1] It is known for producing home computer conversions of popular arcade games. [2] Elite also published compilations of games on the Hit-Pak label and budget price re-releases on the Encore label.
Under the name Richard Wilcox Software, only one title was published: Blue Thunder for the ZX Spectrum, Atari 8-bit computers, and Commodore 64. In August 1984, the group was relaunched as Elite Systems, [3] expanding the team to include graphic designers Rory Green and Jon Harrison; programmers Neil A. Bate, Chris Harvey, Andy Williams and Stephen Lockley; administrators Paul Smith and Pat Maisey; and Wilcox's brother Steve handled sales and marketing. [1] Its first release under the new Elite Systems label was Kokotoni Wilf , [1] which also carried the first of their anti-counterfeiting holograms on the cassette inlay card. [3]
By 1986, the company was developing many home computer licenses of arcade machines. Their Aldridge-based headquarters housed a row of arcade cabinets for games that were being converted. Their hardware had been hacked so the team could analyse the games to ensure an accurate, licensed conversion. [2] Three of their conversions, Commando , Ghosts 'n Goblins and Paperboy , were among the UK's top ten best-selling home video games of 1986. [4]
At the 1986 Golden Joystick Awards, Elite was awarded "Software House of the Year" by Computer and Video Games magazine [5] and received a "Game of the Year" award for Paperboy from the British software industry the following year. [6]
Elite launched its first budget label, £2.99 Classics in July 1986 [6] achieving chart success with re-releases of older titles from other software houses such as Scuba Dive, Full Throttle and Skool Daze . The label was closed before the end of the year when developers took legal action against the company for non-payment of royalties. [7] A new budget label, Encore, was launched in 1988 [8] [9] with its first 5 titles, Airwolf , Bomb Jack , Battleships , Saboteur , and Frank Bruno's Boxing all coming from Elite's back-catalogue. [9]
Elite Systems began creating video games for the NES and Game Boy in the early 1990s through its associated development house MotiveTime. [10]
In 2010, the company began selling versions of classic ZX Spectrum games licensed from the original developers for iOS and Android systems and in January 2014 they announced plans to crowdfund a Spectrum-themed bluetooth keyboard, the Recreated ZX Spectrum, that would attach to mobile devices. [11] [12] [13] Elite Systems took down the ZX Spectrum: Elite Collection app the following month, due to complaints from authors that they had never been paid royalties. [14] [15] Steve Wilcox responded in a statement on their website [16] where he claimed he was "working towards" making all outstanding payments with 28 days and that the games were being withdrawn from sale in the meantime.
In April 2014, it was reported that Elite Systems had fully repaid the overdue royalties and cancelled the contracts it had with the unpaid developers. [17]
Wired described the finished device, which was styled as an original Spectrum 48k keyboard, as "absolutely gorgeous" [18] but said it was ultimately more of an expensive novelty than an actual Spectrum. In July 2019, Eurogamer reported that many of the orders had yet to be delivered due to a dispute between Elite Systems and their manufacturer, Eurotech. [19]
Rick Dangerous is a platform game developed by Core Design for the Acorn Archimedes, Amiga, Atari ST, Amstrad CPC, ZX Spectrum, Commodore 64, and MS-DOS. The game was released in 1989 and published by MicroProse on the Firebird Software label in the UK, and on the MicroPlay label in America. It was also published in Spain by Erbe Software. Later, it was released with two other games, Stunt Car Racer and MicroProse Soccer, on the Commodore 64 Powerplay 64 cartridge. The game was followed by a sequel, Rick Dangerous 2, in 1990. Loosely based on the Indiana Jones film franchise, the game received mixed reviews from critics.
The Way of the Exploding Fist is a 1985 fighting game based on Japanese martial arts developed by Beam Software, by a team consisting of Gregg Barnett, Bruce Bayley, Neil Brennan and David Johnston. Originally developed on the Commodore 64 and published in June 1985 by Melbourne House, ports were made for Amstrad CPC, ZX Spectrum, BBC Micro, Acorn Electron and Commodore 16.
Paperboy is an action game developed and published by Atari Games and released as an arcade video game in 1985. The player takes the role of a paperboy who delivers a fictional newspaper called The Daily Sun along a street on his bicycle. The arcade version of the game featured bike handlebars as the controller.
U.S. Gold Limited was a British video game publisher based in Witton, Birmingham, England. The company was founded in 1984 by Anne and Geoff Brown in parallel to their distributor firm, CentreSoft, both of which became part of Woodward Brown Holdings. The company primarily aimed at publishing games imported from the United States with a lower price tag in Europe and especially the United Kingdom.
Telecomsoft was a British video game publisher and a division of British Telecom. The company was founded by Ederyn Williams in 1984 and operated three separate labels: Firebird, Rainbird, and Silverbird. The first employee was James Leavey, seconded from elsewhere in BT, who, along with Tony Rainbird, became the driving force behind the company in the early days.
Underwurlde is a 1984 action-adventure platform video game in the Sabreman series by Ultimate Play the Game for the ZX Spectrum and Commodore 64. The player controls the adventurer Sabreman as he jumps between platforms in a castle and its caverns to find an escape past the exit guardians. Underwurlde features about 600 flip screen areas. Unlike other games of its time, Sabreman is not injured when touched by enemies and is instead knocked backwards. Underwurlde is the second game in the series, between Sabre Wulf and Knight Lore, and released shortly before the latter for the ZX Spectrum in late 1984. Another developer, Firebird, ported the game to the Commodore 64 the next year.
CDS Software was an independent publisher and developer of computer game software based in Doncaster, South Yorkshire, UK.
Tynesoft Computer Software was a software developer and publisher in the 1980s and early 1990s.
Bomb Jack is a platform game published by Tehkan for arcades and later ported to home systems. The game was a commercial success for arcades and home computers. It was followed by several sequels: the console and computer game Mighty Bomb Jack, the arcade game Bomb Jack Twin, and Bomb Jack II which was licensed for home computers only.
Andrew Braybrook is a software engineer and former game programmer. He created video games such as Paradroid, Gribbly's Day Out, Fire and Ice, Uridium and Morpheus. He also programmed the Amiga and Atari ST conversion of the arcade game Rainbow Islands.
Cauldron is a video game developed and published by British developer Palace Software in 1985 for the ZX Spectrum, Commodore 64, and Amstrad CPC home computers. It contains both platform game and horizontally scrolling shooter sections. Players control a witch who aims to become the "Witch Queen" by defeating an enemy called the "Pumpking".
Spindizzy is an isometric video game released for several 8-bit home computers in 1986 by Electric Dreams Software. It combines action and puzzle video game elements. Players must navigate a series of screens to explore a landscape suspended in a three-dimensional space. Development was headed by Paul Shirley, who drew inspiration from Ultimate Play the Game games that feature an isometric projection.
Deactivators is a 1986 puzzle video game designed by David Bishop and Chris Palmer, developed by Tigress Marketing and System Software, and published by Ariolasoft's action game imprint Reaktor. The player controls bomb disposal robots known as deactivators and must use them to deactivate bombs planted by terrorists in five research complexes. The concept for the game came from a brainstorming session between Bishop and Palmer; its design and development took five to six months to complete. It was released for the Amstrad CPC 464, Commodore 64, and ZX Spectrum platforms in October 1986.
Beach Head II: The Dictator Strikes Back is 1985 shoot 'em up video game for the Commodore 64, a sequel to Beach Head, developed and published by Access Software. It was designed by Bruce Carver and his brother, Roger, and was released for the Amstrad CPC, Apple II, Atari 8-bit computers, Commodore 64, and ZX Spectrum.
Enduro Racer (エンデューロレーサー) is an arcade racing game from Sega. It was released in 1986 with two arcade cabinet versions, a stand-up cabinet with handlebars and a full-sized dirt bike cabinet. It is often seen as a dirt racing version of Hang-On, as it uses a similar engine and PCB. The game was later released for the Master System in 1987, the ZX Spectrum and Commodore 64 in 1988, and the Amstrad CPC and Atari ST in 1989.
Cobra is a 1986 platform game based on the film of the same name. It was developed and published by Ocean Software, and was released in Europe for Amstrad CPC, Commodore 64 (C64), and ZX Spectrum. By 1990, it received a budget re-release.
Peter Pack Rat is a 1985 platform game developed and released by Atari Games for the Atari System 1 arcade hardware. It was programmed by Peter Thompson, with graphics by Debbie Hayes and music by Brad Fuller. The game was only produced in small quantities, either as a standalone cabinet or as an upgrade kit to existing ones.
Rambo is a 1985 video game based on the film Rambo: First Blood Part II (1985). The game was designed by David Collier and Tony Pomfret with the ZX Spectrum version converted by Platinum Productions.
Barbarian II: The Dungeon of Drax is a video game first published in 1988 for various home computers. It was released as Axe of Rage in North America. The game is the sequel to Barbarian: The Ultimate Warrior, which was published in 1987. In Barbarian II, the player controls a princess or barbarian character, exploring the game world to locate and defeat an evil wizard. The game's plot is an extension of its predecessor, although the gameplay is different. While the first game offers two players the opportunity for virtual head-to-head combat, the second is a single-player beat 'em up with fewer fighting moves. It uses a flip-screen style instead of scrolling.
Ace is a combat flight simulator video game published for the Commodore 64, VIC-20, and Plus/4 in 1985 by Cascade Games. It was ported to the Amstrad CPC, Amstrad PCW, Amiga, and ZX Spectrum.
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