This is a list of commercial games for the GP32 handheld game console, which was primarily known for homebrew and emulators.
Most commercial GP32 games could be bought in two ways: boxed or downloaded through the internet through Gamepark's online JoyGP store (typically for a much lower price). Although most games were sold in both formats, there were a few exceptions: for example, Blue Angelo was (and is still being) only sold as a boxed copy made in France, and Gloop Deluxe was only sold online, but not through JoyGP.
Only 28 games were released.
This list does not include those commercial games which can be played on the console with the use of interpreters. All such interpreters may be found at the OpenHandhelds Archive.
Title | Developer | Publisher | Genre | Date |
---|---|---|---|---|
Astonishia Story R | Sonnori | Gamepark | RPG | January 21, 2002 |
Blue Angelo | Virtual Spaghetti | Shibuya Interactive | Platformer/RPG | December 16, 2004 |
Dooly Soccer 2002 | Abyss Game | Gamepark | Sport | June 18, 2002 |
Dungeon & Guarder | Gamepark | Gamepark | Hack 'n Slash | November 23, 2001 |
Dyhard - with Infinite Stairs aka. Dyhard Infinity | Kookie Soft | Gamepark | Action | November 23, 2001 |
Funny Soccer | Metarica | Gamepark | Action | November 2002 |
Gloop Deluxe | Aeon Flame | Aeon Flame | Puzzle | November 20, 2003 [1] |
GP Fight | TeamBlaze | Gamepark | Action/Mini-games | March 21, 2003 |
Hany Party Game [2] | Include | Gamepark | Puzzle | June 26, 2002 |
Her Knights a.k.a. Her Knights: Forcing Break-Out a.k.a. All For Princess: Deadline | Byulbram | Gamepark | Arcade | April 19, 2002 |
Kimchi-Man | Spearhead | Gamepark | Platformer | February 2002 |
Little Wizard | Gamepark | Gamepark | Fighting | November 23, 2001 |
Mill | Article Seezak | Gamepark | Action RPG | 2003 |
Oneshot Voca | Damasys | Gamepark | Educational | October 2002 |
Pinball Dreams | Logik State | Gamepark | Pinball | October 2002 |
Princess Maker 2 | Ninelives | Gamepark | Simulation | August 8, 2002 |
Rally Pop | Gamepark | Gamepark | Strategy | November 23, 2001 |
Raphael | T3 Entertainment | Gamepark | Puzzle | September 9, 2002 |
Story of Bug Eyed Monster | Article Seezak | Gamepark | Visual Novel | September 9, 2003 [3] |
Super Plusha | FaMe Soft | Gamepark | Platformer | October 17, 2002 |
Tanggle's Magic Square | EZ | Gamepark | Puzzle | November 23, 2001 |
Tears: Contact | Team DTR | Gamepark | Visual Novel | 2003 |
Therapy | Rosa:6 | Gamepark | Visual Novel | March 23, 2002 |
Tomak: Save the Earth, Again! | Seed9 | Gamepark | Shooter | February 2002 |
Treasure Island | Gamepark | Gamepark | Puzzle | January 21, 2002 |
Wanna Be Wizard | A&B Soft | Gamepark | RPG | October 27, 2004 |
Winter Is... | Rosa:6 | Gamepark | Visual Novel | April 4, 2003 [4] |
Wizard Slayer | FZ Media | Gamepark | Shooter | October 11, 2002 |
The Game Boy family is a line of cartridge-based handheld video game consoles developed, manufactured, released and marketed by Nintendo. It comprises three sub families: Classic Game Boy, Game Boy Color and Game Boy Advance.
The Game Boy Color is a handheld game console, manufactured by Nintendo, which was released in Japan on October 21, 1998 and to international markets that November. It is the successor to the Game Boy and is part of the Game Boy family.
A handheld game console, or simply handheld console, is a small, portable self-contained video game console with a built-in screen, game controls and speakers. Handheld game consoles are smaller than home video game consoles and contain the console, screen, speakers, and controls in one unit, allowing people to carry them and play them at any time or place.
The history of video games began in the 1950s and 1960s as computer scientists began designing simple games and simulations on mainframe computers, with MIT's Spacewar! in 1962 as one of the first such games to be played with a video display. The early 1970s brought the first consumer-ready video game hardware: the first home video game console, the Magnavox Odyssey, and the first arcade video games, Computer Space and Pong, the latter which was later made into a home console version. Numerous companies sprang up to capture Pong's success in both the arcade and the home by creating clones of the game, causing series of boom and bust cycles due to oversaturation and lack of innovation.
The GP32 is a handheld game console developed by the South Korean company Game Park. It was released on November 23, 2001, in South Korea and distributed in some parts of Europe.
In the history of video games, the sixth-generation era is the era of computer and video games, video game consoles, and handheld gaming devices available at the turn of the 21st century, starting on November 27, 1998. Platforms in the sixth generation include consoles from four companies: the Sega Dreamcast (DC), Sony PlayStation 2 (PS2), Nintendo GameCube (GC), and Microsoft Xbox. This era began on November 27, 1998, with the Japanese release of the Dreamcast, which was joined by the PlayStation 2 on March 4, 2000, and the GameCube and Xbox on November 15, 2001. In April 2001, the Dreamcast was the first to be discontinued. The GameCube was next, in 2007, the Xbox on March 2, 2009, and the PlayStation 2 was the last, on January 4, 2013. Meanwhile, the seventh generation of consoles started on November 22, 2005 with the launch of the Xbox 360.
A home video game console is a video game console that is designed to be connected to a display device, such as a television, and an external power source as to play video games. Home consoles are generally less powerful and customizable than personal computers, designed to have advanced graphics abilities but limited memory and storage space to keep the units affordable. While initial consoles were dedicated units with only a few games fixed into the electronic circuits of the system, most consoles since support the use of swappable game media, either through game cartridges, optical discs, or through digital distribution to internal storage.
Game Park was a South Korean company that was founded in 1996 and went bankrupt in March 2007. It is responsible for creating the GP32 and the never-released XGP. GamePark Holdings was founded by former employees of Game Park in 2005.
An electronic game is a game that uses electronics to create an interactive system with which a player can play. Video games are the most common form today, and for this reason the two terms are often used interchangeably. There are other common forms of electronic game including handheld electronic games, standalone systems, and exclusively non-visual products.
The GP2X is a Linux-based handheld video game console and portable media player developed by South Korean company GamePark Holdings. It was released on November 10, 2005, in South Korea only.
In the history of video games, the second-generation era refers to computer and video games, video game consoles, and handheld video game consoles available from 1976 to 1992. Notable platforms of the second generation include the Fairchild Channel F, Atari 2600, Intellivision, Odyssey 2, and ColecoVision. The generation began in November 1976 with the release of the Fairchild Channel F. This was followed by the Atari 2600 in 1977, Magnavox Odyssey² in 1978, Intellivision in 1980 and then the Emerson Arcadia 2001, ColecoVision, Atari 5200, and Vectrex, all in 1982. By the end of the era, there were over 15 different consoles. It coincided with, and was partly fuelled by, the golden age of arcade video games. This peak era of popularity and innovation for the medium resulted in many games for second generation home consoles being ports of arcade games. Space Invaders, the first "killer app" arcade game to be ported, was released in 1980 for the Atari 2600, though earlier Atari-published arcade games were ported to the 2600 previously. Coleco packaged Nintendo's Donkey Kong with the ColecoVision when it was released in August 1982.
GPH, formerly known as GamePark Holdings, was a South Korean company responsible for creating the GP2X that was founded by former employees of the game maker GamePark in 2005.
The Game Boy is an 8-bit handheld game console developed and manufactured by Nintendo. The first handheld in the Game Boy family, it was first released in Japan on April 21, 1989. The console was released in North America later the same year, then in Europe in late 1990. It was designed by the same team that developed the Game & Watch series of handheld electronic games and several Nintendo Entertainment System games: Satoru Okada, Gunpei Yokoi, and Nintendo Research & Development 1.
The Pandora is a operating system, handheld game console and mobile personal computer originally released in 2010. It is designed to take advantage of existing free and open-source software and to be a target for homebrew development. It includes several features that no handheld game consoles have previously had, making it a cross between a handheld game console and a subnotebook. It is developed and produced by OpenPandora, which is made up of former distributors and community members of the GP32 and GP2X handhelds. Until 2013, multiple batches of slightly updated Pandora variants were produced. In 2014 the development of a redesigned and upgraded successor, called DragonBox Pyra, was started.
The Japanese multinational consumer electronics company Nintendo has developed seven home video game consoles and multiple portable consoles for use with external media, as well as dedicated consoles and other hardware for their consoles. As of September 30, 2021, in addition to Nintendo Switch, Nintendo has sold over 863.07 million hardware units.
The GP2X Wiz is a handheld game console and portable media player developed by South Korean company GamePark Holdings running a Linux kernel-based embedded operating system. It was released on May 12, 2009, and was also the first console from both Game Park and Game Park Holdings to be also released outside South Korea. It is the successor to the GP2X.
The Dingoo is a handheld gaming console that supports music and video playback and open game development. The system features an on-board radio and recording program. It is available to consumers in three colors: white, black, and pink. It was released in February 2009 and has since sold over 1 million units.
The GP2X Caanoo, more commonly known as Caanoo, stylized CAANOO, is an open source, Linux-based handheld video game console and portable media player developed by the South Korean company GamePark Holdings. It was released on August 16, 2010 in South Korea and were also sold throughout Europe. It is the successor to the GP2X Wiz, and was showcased at the Electronic Entertainment Expo 2010. The device's launch price was about US$150, which didn't reach any retail stores in North America.