This is a list of Wii games with traditional control schemes. Nintendo's Wii video game console, released in 2006, primarily focuses on the use of an unconventional video game controller, in the form of the Wii Remote. The controller emphasizes the use of motion control through an unconventional remote control form factor. While leading to new gameplay experiences, such as Wii Sports , it at times does not translate well to more traditional video game types. However, the console is also compatible with more conventional controllers, primarily through the use of the Classic Controller and the GameCube controller. This list documents the Wii games that are compatible with either controller, as well as downloadable WiiWare titles. It does not include Virtual Console downloadable titles, as generally all Virtual Console games were compatible. Additionally, while all Wii models are compatible with the Classic Controller, the later Wii Family Edition and Wii Mini models removed the GameCube controller ports, leaving the controller incompatible with such devices. [1] [2]
The Wii is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America, and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, following the GameCube, and is a seventh-generation console alongside Microsoft's Xbox 360 and Sony's PlayStation 3.
The WaveBird Wireless Controller is a radio frequency-based wireless controller manufactured by Nintendo for use with the GameCube home video game console. Its name is a reference to Dolphin, the GameCube's codename during development. The WaveBird was available for purchase separately as well as in bundles with either Metroid Prime or Mario Party 4, which were exclusive to Kmart in the US.
The Legend of Zelda: Twilight Princess is a 2006 action-adventure game developed and published by Nintendo for the GameCube and Wii. Originally planned for release exclusively on the GameCube in November 2005, Twilight Princess was delayed by Nintendo to allow its developers to refine the game, add more content, and port it to the Wii. The Wii version was a launch game in North America in November 2006, and in Japan, Europe, and Australia the following month. The GameCube version was released in December 2006 as the final first-party game for the console.
The Virtual Console is a defunct line of downloadable video games for Nintendo's Wii and Wii U home video game consoles and the Nintendo 3DS family of systems.
The Wii Remote, informally referred to with the portmanteau Wiimote, is the primary game controller for Nintendo's Wii home video game console. An essential capability of the Wii Remote is its motion sensing capability, which allows the user to interact with and manipulate items on screen via motion sensing, gesture recognition, and pointing using an accelerometer and optical sensor technology. It is expandable by adding attachments. The attachment bundled with the Wii console is the Nunchuk, which complements the Wii Remote by providing functions similar to those in gamepad controllers. Some other attachments include the Classic Controller, Wii Zapper, and the Wii Wheel, which was originally released with the racing game, Mario Kart Wii.
Mega Man 9 is a 2008 action-platform game developed by Capcom and Inti Creates. It is the ninth numbered game in the original Mega Man series, and the first home console game in the series since Mega Man & Bass (1998). Mega Man 9 was the first game in the series not to have a physical release, and was initially released only on the downloadable gaming services WiiWare, PlayStation Network (PSN), and Xbox Live Arcade (XBLA). In June 2017, it was announced that Mega Man 9 and 10 would have a physical and digital release with their inclusion in Mega Man Legacy Collection 2 for PlayStation 4, Windows, and Xbox One, as well as the Nintendo Switch in May 2018.
The Classic Controller is a game controller produced by Nintendo for the Wii home video game console. While it later featured some compatibility with the Wii U console, the controller was ultimately succeeded by the Wii U Pro Controller. In April 2014, Nintendo discontinued production of both the Classic Controller and Classic Controller Pro.
The GameCube controller is the standard game controller for the GameCube home video game console, manufactured by Nintendo and launched in 2001. As the successor to the Nintendo 64 controller, it is the progression of Nintendo's controller design in numerous ways. The contentious M-shaped design of its predecessor was replaced with a more conventional handlebar style controller shape; a second analog stick was added, replacing the C buttons with a C stick and the X and Y face buttons, last seen on the Super Nintendo controller, were reintroduced; the shoulder buttons were changed to hybrid analog triggers. A wireless variant of the GameCube controller known as the WaveBird was released in 2002.
Bomberman Blast is an action game developed and published by Hudson Soft for the Wii and WiiWare as part of the Bomberman franchise. The game was released as two versions: a fully featured retail release and a WiiWare version known as Wi-Fi 8-Nin Battle Bomberman. The retail version was released in Japan on September 25, 2008, while the WiiWare version was released on September 30, 2008. The WiiWare version was released in Europe on September 12, 2008, and in North America on September 29, 2008.
Tetris Party is a puzzle video game by Hudson Soft for WiiWare. An installment of the Tetris series, the game supports the use of Miis and the Wii Balance Board, and features both local and online multiplayer in addition to several single-player modes unique to the game.
Bubble Bobble Plus! and Bubble Bobble Neo! are remakes of the 1986 arcade game Bubble Bobble. The games were developed and published by Taito. Bubble Bobble Plus! was released for WiiWare in Japan on February 10, 2009, in the PAL regions on April 10, and in North America on May 25, while Bubble Bobble Neo! was released on the Xbox Live Arcade download service for the Xbox 360 in Japan on August 5, 2009 and in North America on September 16 of the same year.
Need for Speed: Nitro is a racing video game and the fourteenth title in the Need for Speed series. It was published by Electronic Arts for the Nintendo Wii and DS platforms. The Wii version was developed by EA Montreal, who have previous experience with Nintendo consoles, while the DS version was developed separately by Firebrand Games' Florida studio.
Mr. Driller W is a 2009 puzzle video game developed and published for the WiiWare service by Namco Bandai Games. The eighth entry in the Mr. Driller series, gameplay revolves around clearing each level by destroying, or "drilling", large formations of colorful blocks. Players have an oxygen meter that acts as a time limit, and constantly depletes; air is replenished by collecting air capsules, and is depleted further by destroying brown "X" blocks.
Excitebike: World Rally, known as Excitebike: World Race in Japan and Excitebike: World Challenge in the PAL region, is a racing game released as a WiiWare title for the Wii game console. It is the fifth and final title in the Excite racing series, and is the first since the original Excitebike to feature classic 2D racing. The game was developed by Monster Games, and is their third developed game in the series. The title was announced through the NOA edition of the Nintendo Channel in October 2009, via an episode of Nintendo Week, and was released shortly after in North America on November 9, in Japan on February 2, 2010, and in the PAL region on February 5.
Blaster Master: Overdrive is a platforming and run and gun video game released by Sunsoft and Gaijinworks as a WiiWare title for the Wii game console. It is the first reboot of the formula and soundtrack of the original Blaster Master game, also produced by Sunsoft, in 1988.
GoldenEye 007 is a 2010 first-person shooter video game developed by Eurocom and published by Activision for the Wii, with a handheld version for Nintendo DS developed by n-Space. It is a modern reimagining of the 1995 James Bond film GoldenEye as well as a remake of the 1997 video game of the same name, developed for the earlier Nintendo 64 console. The game was officially announced by Nintendo at their E3 2010 conference presentation. The game was released on 2 November 2010 in tandem with another James Bond game, Blood Stone, which was also released for the DS, but not the Wii. Nintendo, the publisher of the Nintendo 64 game, published the Wii version in Japan the following summer, where it remains Wii-exclusive. It was the fifth James Bond game developed by Eurocom and their second under Activision, after the PlayStation 2 version of 007: Quantum of Solace two years prior.
Bit.Trip Void, marketed as BIT.TRIP VOID, is an arcade-style bullet hell rhythm game developed by Gaijin Games and published by Aksys Games for the Wii's WiiWare download service. It was first released in Japan in 2009, and later in North America and PAL regions in 2009 and 2010, respectively. It was designed by Alex Neuse and Chris Osborn, while the visuals were designed by Mike Roush. While initially having what they now describe as "noisy" audio and visuals, they changed them to be more minimalistic to alleviate this, a decision which worked well with their minimalistic design for the HUD. Neuse designed it so that it could be open to interpretation by players, though stating that they intended it to delve into starring character Commander Video's psyche, and "what it means to have emotions and personal space."
Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U, both commonly referred to together as Super Smash Bros. 4 or Smash 4, are 2014 crossover platform fighter video games developed by Bandai Namco Studios and Sora Ltd. and published by Nintendo for the Nintendo 3DS and Wii U video game consoles. It is the fourth installment in the Super Smash Bros. series, succeeding Super Smash Bros. Brawl. The Nintendo 3DS version was released in Japan on September 13, 2014, and in North America, Europe, and Australia the following month. The Wii U version was released in North America, Europe, and Australia in November 2014 and in Japan the following month.
Off-TV Play is a feature of Nintendo's eighth-generation video game console, the Wii U. Like all video game consoles, the Wii U uses a console and a controller to manipulate an image on a television screen. The Wii U's unique feature is that its controller, the Wii U GamePad, has its own built-in screen for displaying images. It can display an entirely different image, or duplicate the television screen into the Wii U GamePad. Off-TV Play is the term used for when an entire game is played strictly on the controller, without the use of a television. The GamePad also features two speakers that can be used for Off-TV Play. There is no standardized way to activate Off-TV Play and how it's implemented depends on the game.