NASCAR The Game: Inside Line | |
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Developer(s) | Eutechnyx [lower-alpha 1] |
Publisher(s) | Activision |
Series | NASCAR , NASCAR The Game |
Platform(s) | Microsoft Windows, PlayStation 3, Wii, Xbox 360 |
Release | PlayStation 3, Wii, Xbox 360 Microsoft Windows |
Genre(s) | Auto racing, Sim racing, Arcade, Racing |
NASCAR The Game: Inside Line is the second edition of the NASCAR The Game racing simulator series, and the sequel to NASCAR The Game: 2011 . Developed by Eutechnyx and published in the United States by Activision, it was released for PlayStation 3, Wii and Xbox 360 on 6 November 2012. A PC version for Windows was released in July 2013 entitled NASCAR The Game: 2013. All the 23 Sprint Cup Series race tracks are featured in the game, with the addition of various Cup Series drivers, teams and cars. [2] The game's cover features NASCAR driver Dale Earnhardt Jr. his first cover since NASCAR Thunder 2003. [4] [5]
This is also the fourth and final NASCAR game for the Wii, after NASCAR Kart Racing , NASCAR The Game: 2011 and NASCAR Unleashed .
NASCAR The Game: Inside Line is the second game relating to NASCAR from Eutechnyx. One of the features is a more in-depth career mode which allows players to race in the Cup series, attract new sponsorships and upgrade their car's components. [2] The career mode, as well as the online mode, also includes more realistic race weekends. [2] All of the 23 tracks as well as many Sprint Cup Series drivers, teams and cars is included in the game. [2] [6] The voices of Mike Joy and Darrell Waltrip from NASCAR on Fox are featured during pre-race cutscenes. [7] Former crew chief and NASCAR on ESPN analyst Ray Evernham is also featured during the garage setup scenes. [7]
As with the first two Wii NASCAR games, Kart Racing and The Game: 2011, the Wii version of Inside Line leverages the Wii Remote's versatility and motion controls and legacy support of GameCube controllers to offer multiple control schemes.
For the game-controlled cars in single-player mode, the developers used positional and telemetry data recorded by NASCAR during races as well as driver performance statistics to replicate the real-life racing styles of the drivers. This includes bump drafting initiated by the A.I. cars. [7] [8] Like in other NASCAR games, pit stops were replicated using motion capture of real-life pit crew members. [9]
The Generation 6 Cars were included in downloadable content for the PlayStation 3 and Xbox 360, updating the game for the 2013 season. The cars were expected to be released for play sometime around the time of the Daytona 500 in February, [10] but due to an issue while trying to release an update, they were not fully revealed until 31 March and released on 2 April. The DLC was not free, requiring the purchase of individual schemes or the Season Pass. [11] Certain schemes were released for free late in the season for a week's time after the driver scored a victory. There were no more Generation 6 paint schemes due to technical issues.
Eutechnyx made NASCAR The Game: 2013, an optimized version of NASCAR The Game: Inside Line developed for Microsoft Windows. [12] The game was the first officially licensed PC NASCAR game since NASCAR SimRacing in 2005. The Windows version was released in July 2013.
Like the console DLC, the PC version features the Gen-6 cars from the 2013 Sprint Cup Series season and updated 2013 season roster of drivers. Eutechnyx released for-purchase DLC packs that added over 80 additional paint schemes in September. [13]
Aggregator | Score |
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Metacritic | (X360) 72/100 [14] (PS3) 76/100 [15] (PC) 64/100 [16] |
Publication | Score |
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Game Informer | 7.25/10 [17] |
Game Informer praised the game for the improvements it made over the last entry, stating, Inside Line is a step up from its predecessor in every way, but it falls short of being a winner. [18]
NASCAR Thunder 2003 is the sixth edition of the EA Sports' NASCAR racing simulator series. Developed by EA Tiburon and Budcat Creations and published by EA Sports. It was released for PlayStation, PlayStation 2, GameCube, and Xbox on September 18, 2002, and for Microsoft Windows on October 21. The product features Dale Earnhardt Jr. on the cover. It was the first time the NASCAR's Most Popular Driver Award recipient was featured on the cover, although he did not win the award for the first time until the following year. Dale Earnhardt appeared in the game as a driver as a result of entering his name as a Create-A-Car driver's name; he did not appear in the previous game due to his death. He appeared as a legend in subsequent games.
EA Sports NASCAR, alternately known as NASCAR Thunder, is a series of NASCAR video games published by EA Sports. The series began with NASCAR 98 and NASCAR 99 in 1997 and 1998. EA Sports released NASCAR Thunder 2002 in 2001, and ever since then, Jeff Gordon (2002), Dale Earnhardt Jr. (2003), and Tony Stewart (2004) were on the cover. In 2004, they changed the name of the game to NASCAR 2005: Chase for the Cup and added the new features to make the game more up-to-date with the recent changes to NASCAR. Kevin Harvick was on the cover. The next year, they changed the name yet again to NASCAR 06: Total Team Control. Jeff Gordon and Hendrick Motorsports teammate Jimmie Johnson were on the cover. The new features were swapping cars with teammates and voice-recognition support for use with the crew chief. The following year, the game was titled NASCAR 07 and features Elliott Sadler on the cover. The new features include a new speed blur effect and an all-new momentum system, used to describe drivers' strong and weak racetrack types. In 2004, the feature was a "Grudges and Alliances" feature in which if the player hits a car, they could retaliate. The feature received a mixed reaction.
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Eutechnyx Limited is a British video game developer based in Newcastle upon Tyne, England. Since 1997, the company has focused on racing games. They are known for their largely panned video game Ride to Hell: Retribution, work with the NASCAR The Game franchise, and as a developer on various other racing titles and games.
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NASCAR Unleashed is a racing video game developed by Firebrand Games and published by Activision. It was released on November 1, 2011 for PlayStation 3, Xbox 360, Wii, and Nintendo 3DS.
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