Forza Motorsport 6

Last updated
Forza Motorsport 6
Forza Motorsport 6 Cover.jpg
Cover art featuring the 2017 Ford GT
Developer(s) Turn 10 Studios
Publisher(s) Microsoft Studios
Director(s)
  • William Giese
  • Dan Greenawalt
Producer(s)
  • Ryan B. Cooper
  • Trevor Laupmanis
Designer(s) Andy Beaudoin
Artist(s) Timothy Dean
Series Forza
Platform(s) Xbox One
Windows (Apex)
ReleaseXbox One
  • NA: September 15, 2015
  • EU: September 18, 2015
Windows
  • WW: September 6, 2016
(Apex)
Genre(s) Racing
Mode(s) Single-player, multiplayer

Forza Motorsport 6 is a 2015 racing video game developed by Turn 10 Studios and published by Microsoft Studios for the Xbox One. It is the sixth Forza Motorsport and eighth overall installment in the Forza series, and available worldwide on September 15, 2015. Forza Motorsport 6: Apex, a free-to-play version for Windows 10, was released on September 6, 2016, thus making the first Forza title to be released for Windows.

Contents

Forza Motorsport 6 features new gameplay elements, such as rain and night racing returned from Forza Motorsport . Also featured, is a new story mode called "Stories of Motorsport", which offers approximately 70 hours of gameplay. Forza Motorsport 6 features more than 450 cars, more than twice the number of cars in Forza Motorsport 5 , and 27 tracks in all, of which seven are new to this game.

First revealed during the North American International Auto Show in Detroit, Michigan on January 12, 2015, Turn 10 continued to partner with BBC automotive series Top Gear , and features the show's test track at Dunsfold Aerodrome. Unlike the previous two installments, the game features no commentary from the show's hosts. Turn 10 also partnered with Ford Motor Company, the manufacturer of the 2017 Ford GT cover car.

Upon release, Forza Motorsport 6 received generally positive reviews, with critics agreeing it to be an improvement over its predecessor and praising the game's visuals, gameplay and game modes.

Gameplay

Forza Motorsport 6 features racing in rainy conditions on several tracks. Forza Motorsport 6 screenshot.png
Forza Motorsport 6 features racing in rainy conditions on several tracks.

Forza Motorsport 6 is a racing video game which allows the player to race many vehicles across different racing disciplines and courses. Vehicle handling is simulation-based, meaning that each vehicle behaves as closely to its real-world counterpart as possible. Courses are primarily digital representations of real tracks, with 22 tracks based on real locations, and four being fictional. Races consist of up to 24 vehicles competing, and weather elements such as rain can affect vehicle handling.

Players can compete in various championships, which are divided based on vehicle manufacturer region, vehicle age, power, drivetrain, racing discipline, and other categories. Each championship consists of multiple races. Additionally exhibition races can be run, which are single events. Awards are generally better with championship races, while exhibitions require less of a time commitment from the player. The game offers both split-screen multiplayer and online play through Xbox Live.

Several downloadable content expansion packs have been released during the game's life cycle. Monthly car packs were released through August 2016, each featuring seven cars. A 10 car expansion featuring cars from The Fast and the Furious franchise was made available on September 15, 2015. Two major expansions, the Porsche expansion pack and the NASCAR expansion pack, featured both cars and an additional track. The NASCAR expansion also featured a racing campaign for players to complete. Other promotional cars were released in conjunction with other releases. Examples include the 2069 Chryslus Rocket, which was featured in Fallout 4 and Dominic Toretto's 1970 Dodge Charger, which coincided with the release of Furious 7 .

Development and marketing

A NASCAR expansion was made available in Forza Motorsport 6 via downloadable content. The content features sixth generation cars, such as Kyle Busch's car seen in the image racing at the 2013 STP Gas Booster 500, a new track, Homestead-Miami Speedway, and a full racing campaign. Kyle Busch, 2013 STP Gas Booster 500.JPG
A NASCAR expansion was made available in Forza Motorsport 6 via downloadable content. The content features sixth generation cars, such as Kyle Busch's car seen in the image racing at the 2013 STP Gas Booster 500, a new track, Homestead-Miami Speedway, and a full racing campaign.

Forza Motorsport 6 was first revealed to the public as part of the 2015 North American International Auto Show in Detroit, Michigan on January 12, 2015. [1] The announcement was made on the same day that Ford Motor Company unveiled its newest iteration of the Ford GT supercar, along with a broader line of high-performance vehicles. [1] Ford and Microsoft have entered into an exclusive agreement that will make the 2017 Ford GT the cover car for the game, and the GT and other newly revealed cars, such as the newest model of the Ford F-150 Raptor and the Ford Mustang GT350, available in the game. [1] According to Henry Ford III, the executive in charge of the GT's development, the arrangement is part of Ford's view that video games are "a new avenue for us to reach our customers". [2] Similarly, the deal gave Turn 10 Studios direct access to Ford's design teams as the new GT was in development. [3] Staffers with Turn 10 were some of the few people outside of Ford that knew of the GT's existence. [2] According to Turn 10's John Wendl, "this is the first time we've been able to launch a car and a game at the same time". [3] Certain design and performance aspects of the Ford GT were first revealed through the game including the car's active rear wing which automatically changes its angle in different conditions, such as under braking. [4]

The sound team recorded actual cars for the game, capturing intake, engine, and exhaust sounds. They used a looping model to implement car engine sounds in-game. The looping model shifts the pitch of cross-faded loops over the rev range, and was created from recordings of a car on a dyno making full-throttle runs. Vehicle recording was performed by Warner Bros. Post Production. The team used lavalier and omni mics in and around the car to capture audio, relying on high SPL mics and pre-amp attenuators for certain race cars can reach 130 dB SPL. [5]

Dan Greenawalt, creative director of Turn 10 Studios, stated that additional details, including in-game footage, would be released during E3 2015. [1] While a release date was not announced at the initial reveal, Microsoft later stated that the game would launch in time for the 2015 holiday season. [1] [6] 2015 also represents the 10th anniversary year for the Forza Motorsport franchise. [7] At E3 2015, Forza Motorsport 6 was featured heavily during Microsoft's pre-show press conference, and included an appearance by a pre-production version of the Ford GT. At the press conference, Microsoft announced that Forza Motorsport 6 would launch in North America on September 15, 2015, in Japan on September 17, and in Europe, the Middle East and Africa on September 18. [8] On August 27, 2015, Turn 10 announced that the game had been declared gold, indicating it was being prepared for duplication and release. A demo of the game was released on September 1, 2015. [9]

On June 23, 2015, Microsoft announced the Forza Motorsport 6 Limited Edition Xbox One Console at the Further with Ford Conference in San Francisco. The console is the first custom console from Xbox with a racing theme and features a custom blue color, racing stripe motif, automotive sound effects, and a digital copy of the game. [10] Microsoft produced a series of three one-of-a-kind Xbox One controllers to commemorate Ford's legendary victories at the 24 Hours of Le Mans in the 1960s. Each controller matches the color and livery of historic Ford-powered cars including the 1964 Shelby Daytona Coupe, the 1966 GT40 Mk. II, and the 1967 GT40 Mk IV. [11] The controllers were unveiled Friday, June 12, 2015, by Ford Motor Company during the 24 Hours of Le Mans weekend. [12]

Forza Motorsport 6: Apex was announced on March 1, 2016, for Microsoft Windows. It is a free-to-play racing game that features optional micro-transactions and contains 63 cars and 12 racing events. The game was released on September 6, 2016. [13] On the November 7, 2016, Turn 10 Studios released the Premium Edition which includes two car packs (14 cars in total), the Nürburgring and 15 exclusive events. [14]

Reception

Forza Motorsport 6 received positive reviews. It has an aggregated score of 87/100 on Metacritic based on 85 reviews. [15] By the end of 2015, the game had sold over 1 million copies. [24] According to a report in June 2017 from Turn 10 Studios creative director Dan Greenawalt, the game, along with other franchise titles such as Forza Horizon 3 , had a 4.8 million active player base. [25]

Chris Carter from Destructoid wrote that Forza Motorsport 6 made him like the franchise again after Forza Motorsport 5 , which he thought was "rushed". He praised the game's rewind feature, visual upgrade, and graphical details. He also praised the Drivatar artificial intelligence system, due to their unstable behaviors. He thought that racing against these AI bots is as fun as racing against other players in the competitive multiplayer mode. He also described the content delivered by Forza Motorsport 6 as "more than a full game", due to the increased number of both cars and tracks. [16]

Ray Carsillo from Electronic Gaming Monthly also shared similar enthusiasm about the game. He stated that night racing and weather effects have effectively introduced more variety to the game. He commended the new online features implemented, and he thought that these features effectively extend the game's longevity. He also praised the game's physics and visuals but disliked the tracks featured, which he found repetitive. He considered it as the best entry in the entire series, and recommended racing game lovers to play the game. [17] Luke Reilly from IGN applauded its weather system, as he thought it was both visually and physically impressive, and the night-driving sections and races. He liked its core mechanics and car handling, as well as the varied cars featured. He considered it as a leap forward from Forza Motorsport 5 , but criticized the tracks for being "snapshots of a certain time of day and temperature" and concluded that the track conditions are "baked in". Nevertheless, he called it one of the best racing games for consoles. [22]

Miguel Concepcion from GameSpot praised the Drivatar system and the Driving Mods, as he thought that they have added more variety to races. He praised the system that rewards players using challenging settings with a corresponding number of credits and applauded the multiplayer modes featured in the game, which he thought suit the style of all kind of players, both new and old, but criticized the pre- and post-race visuals and replays for running at fewer than 60 frames per second. He also lauded the artificial intelligence for being "unpredictable". [20] However, Matthew Kato from Game Informer felt that the weather system was exaggerated, and added that they may take away the fun of some races, and the overhauled career mode, which he described as "somewhere between those in Forza 5 and Forza 4 " is not engaging enough for most players. However, he praised the number of cars and tracks featured, as well as its high replay value. [18] Justin Towell from GamesRadar criticized the game's slow-paced career mode, as he felt that it has failed to deliver an intense experience. He also felt the handling was "odd" and the Drivatar system was "inconsistent". However, he praised the rich content featured, and added that by comparison, Forza 6 makes Forza 5 to look like a game demo instead of a full game. [21]

Awards

List of awards and nominations
AwardCategoryResultRef.
The Game Awards 2015 Best Sports/Racing GameNominated [26]
19th Annual D.I.C.E. Awards Racing Game of the Year Won [27]

Related Research Articles

Need for Speed (NFS) is a racing game franchise published by Electronic Arts and currently developed by Criterion Games, the developers of Burnout. The series generally centers around illegal street racing and tasks players to complete various types of races while evading the local law enforcement in police pursuits. The series is one of EA's oldest franchises not published under their EA Sports brand. The series released its first title, The Need for Speed, in 1994. The most recent game, Need for Speed Unbound, was released on December 2, 2022. Additionally, a free-to-play mobile installment released in 2015, Need for Speed: No Limits, is actively developed by Firemonkeys Studios, the developers of Real Racing 3.

<span class="mw-page-title-main">Sim racing</span> Video game genre

Simulated racing or racing simulation, commonly known as simply sim racing, are the collective terms for racing game software that attempts to accurately simulate auto racing, complete with real-world variables such as fuel usage, damage, tire wear and grip, and suspension settings. To be competitive in sim racing, a driver must understand all aspects of car handling that make real-world racing so difficult, such as threshold braking, how to maintain control of a car as the tires lose traction, and how properly to enter and exit a turn without sacrificing speed. It is this level of difficulty that distinguishes sim racing from arcade racing-style driving games where real-world variables are taken out of the equation and the principal objective is to create a sense of speed as opposed to a sense of realism.

<i>Forza Motorsport</i> (2005 video game) 2005 video game

Forza Motorsport is a 2005 simulation racing video game developed by Turn 10 Studios and published by Microsoft Game Studios for the Xbox gaming system. The word Forza is Italian for strength. The game is the first installment in the Forza series, which has continued on Microsoft's subsequent consoles, the Xbox 360, Xbox One, and Xbox Series X/S. It features over 200 cars and multiple real world and fictional race courses. It also featured online multiplayer via Xbox Live. It is compatible on the Xbox 360 via backwards compatibility. Forza Motorsport received universal acclaim according to the review aggregation website Metacritic, and received a Gold sales award from the Entertainment and Leisure Software Publishers Association (ELSPA), indicating sales of at least 200,000 copies in the United Kingdom. The NPD Group reported that in its release month the game sold over 100,000 copies in North America.

<i>TOCA Race Driver 3</i> 2006 video game

TOCA Race Driver 3 is a racing video game developed and published by Codemasters for Microsoft Windows, PlayStation 2, Xbox, PlayStation Portable and OS X. It is the sixth game in the TOCA series. The game features several fully licensed championships, including the DTM series and V8 Supercar championship. This is the last in the series to have TOCA in its title as following on from this TOCA was dropped in favour of just Race Driver, which later became the Grid series. Despite featuring the name TOCA in its title, the game did not feature the British Touring Car Championship. The game received positive reviews, frequently being compared favourably to Gran Turismo 4 and Forza Motorsport, in the aspects of cars on track, collision and wear damage.

<i>TOCA</i> (series) Racing video game series by Codemasters

TOCA is the racing video game series developed and published by Codemasters. The series originally focused specifically on touring car racing, but after World Touring Cars, the series expanded to cover a wide variety of motorsport.

<i>Forza Motorsport 2</i> 2007 video game

Forza Motorsport 2 is a 2007 simulation racing video game developed by Turn 10 Studios for the Xbox 360 console. It is the second title in the Forza series, and is the sequel to the original Forza Motorsport (2005) and was followed by Forza Motorsport 3 (2009).

<i>Ford Street Racing</i> 2006 video game

Ford Street Racing is a game commissioned by Ford for the Xbox, PC, PlayStation 2 and PlayStation Portable (PSP). The game was sold as Ford Street Racing on the PC while the various console releases were given region specific names. They are as follows: Ford Bold Moves Street Racing in the US and Canada, Ford Street Racing: L.A. Duel in the EU, and Ford Street Racing: XR Edition in Australia and New Zealand. It was released September 19, 2006 in the United States. It was developed by Razorworks and published by Empire Interactive under the Empire banner in the US and under the Xplosiv banner in the rest of the world. The game received mostly mixed to negative reviews.

<span class="mw-page-title-main">Xbox 360 Wireless Racing Wheel</span>

The Xbox 360 Wireless Racing Wheel was developed by Microsoft for the Xbox 360 and was introduced at E3 2006. Released in November 2006, the force feedback steering wheel controller includes the standard gamepad buttons along with floor-mounted accelerator and brake pedals. Although the wheel is capable of running truly wirelessly from a standard Xbox 360 battery pack, use of the force feedback and active resistance features requires an external AC adapter.

<i>Forza Motorsport 3</i> 2009 video game

Forza Motorsport 3 is a 2009 racing video game developed for Xbox 360 by Turn 10 Studios. It is the sequel to Forza Motorsport 2 and the third installment in the Forza series. The game includes more than 400 customizable cars from 50 manufacturers and more than 100 race track variations with the ability to race up to eight cars on track at a time. These cars vary from production cars to race cars such as those from the American Le Mans Series.

<i>Forza Motorsport 4</i> 2011 video game

Forza Motorsport 4 is a 2011 racing video game developed by Turn 10 Studios and published by Microsoft Studios for the Xbox 360. It is the fourth installment in the Forza series. It is the first title in the series to support the Kinect sensor alongside the traditional controller-based gameplay. It is the last Forza Motorsport released for Xbox 360; 2012's Forza Horizon and its 2014 sequel were the last two Forza games for the platform, while 2013's Forza Motorsport 5 was released as an Xbox One exclusive.

<i>Forza</i> Racing video game series published by Xbox Game Studios

Forza is a racing video game series for Xbox consoles and Microsoft Windows published by Xbox Game Studios.

<i>Forza Horizon</i> 2012 video game

Forza Horizon is a 2012 racing video game developed by Playground Games and published by Microsoft Studios for the Xbox 360 on 23 October 2012. The game is the fifth instalment of the Forza series, having originally spun-off from Turn 10 Studios-developed Forza Motorsport titles. Taking place during the fictitious Horizon Festival, a street racing event, the player's aim is to progress via winning races, while also increasing their popularity level by performing stunts and activities. Unlike previous games in the Forza series, Forza Horizon takes place in an open world that players can explore.

<i>Project CARS</i> (video game) 2015 racing video game

Project CARS is a motorsport racing simulator video game developed by Slightly Mad Studios and published and distributed by Bandai Namco Entertainment. It was released in May 2015 for Microsoft Windows, PlayStation 4, and Xbox One.

<i>Gran Turismo 6</i> 2013 video game

Gran Turismo 6 is a 2013 racing simulation video game developed by Polyphony Digital and published by Sony Computer Entertainment for the PlayStation 3. It is the sixth main installment and the eleventh overall in the Gran Turismo series. It was released worldwide on December 6, 2013. It was met with positive reception and was a financial success. New features included the addition of more cars and tracks, improvements to the car customisation options, and partnerships with the Goodwood Festival of Speed, the Ayrton Senna Institute, the FIA and NASCAR. Gran Turismo 6 is the first game to feature officially FIA-certified content.

<i>Forza Motorsport 5</i> 2013 video game

Forza Motorsport 5 is a 2013 racing video game developed by Turn 10 Studios and published by Microsoft Studios for the Xbox One. It is the fifth Forza Motorsport and sixth overall installment in the Forza series. The game was revealed on May 21, 2013 during the Xbox One reveal event and was released on November 22, 2013 as a launch title. Jeremy Clarkson, who was featured in the previous installment, Forza Motorsport 4, returned to narrate alongside James May and Richard Hammond, who co-presented alongside Clarkson in Top Gear. The narration was used for the game's commentary when choosing a new event, championship, or league.

<i>Forza Horizon 2</i> 2014 video game

Forza Horizon 2 is a 2014 racing video game developed for Microsoft's Xbox One and Xbox 360 consoles. It is the sequel to 2012's Forza Horizon, the seventh instalment in the Forza series, and the series' first multi-console instalment. The Xbox One version of the game was developed by Playground Games, the team behind the original Forza Horizon, while Sumo Digital developed the version for Xbox 360, with Forza series developer Turn 10 Studios supporting both builds. The Xbox 360 version is also the final Forza game released for the platform. The game received positive reviews from critics and a sequel, Forza Horizon 3, was released on 27 September 2016.

There have been numerous video games which have included the drivers, teams, cars and circuits from the Supercars Championship, the leading touring car category in Australia. Several of these games were officially licensed by Supercars. From 2011 to 2014, an online championship sanctioned by Supercars was contested on iRacing. In 2017, Supercars launched an esports competition, now known as the Supercars Eseries, using Forza Motorsport 6 and Forza Motorsport 7 until 2018 and iRacing from 2019.

<i>Forza Horizon 3</i> 2016 video game

Forza Horizon 3 is a 2016 racing video game developed by Playground Games and published by Microsoft Studios for the Xbox One and Windows. It is the ninth instalment in the Forza series and the third instalment in the Forza Horizon sub-series. The game is set in a fictionalised Australia, where the player is the leader of the titular Horizon car festival and has to expand the festival by completing events to earn fans. Like previous Forza Horizon games, it features an open world environment where players can freely roam the map.

<i>Forza Motorsport 7</i> 2017 video game

Forza Motorsport 7 is a 2017 racing video game developed by Turn 10 Studios and published by Microsoft Studios, serving as the tenth installment in the Forza series. It was released on Windows 10 and the Xbox One family of consoles on October 3, 2017, with early access to players who pre-ordered the game's Ultimate and Deluxe editions. It is succeeded by Forza Motorsport, the eighth in the Motorsport series, on October 10, 2023.

<i>Forza Horizon 4</i> 2018 video game

Forza Horizon 4 is a 2018 racing video game developed by Playground Games and published by Microsoft Studios. It was released on 2 October 2018 for Windows and Xbox One after being announced at Xbox's E3 2018 conference. An enhanced version of the game was released on Xbox Series X/S on 10 November 2020. The game is set in a fictionalised representation of areas of Great Britain. It is the fourth Forza Horizon title and eleventh instalment in the Forza series. The game is noted for its introduction of changing seasons to the series, as well as featuring several content-expanding updates which have included new game modes. A sequel, Forza Horizon 5, was released on 9 November 2021.

References

  1. 1 2 3 4 5 Seth G. Macy (January 12, 2015). "Forza Motorsport 6 Announced for Xbox One". ign.com. Ziff Davis. Archived from the original on January 1, 2020. Retrieved January 13, 2015.
  2. 1 2 Aaron M. Kessler (February 12, 2015). "Ford and Forza Create a Supercar for the Virtual World and the Real One". The New York Times . Archived from the original on February 12, 2015. Retrieved February 12, 2015.
  3. 1 2 Colin Campbell (January 12, 2015). "Forza Motorsport 6 announced with Ford GT deal". polygon.com. Vox Media Inc. Archived from the original on January 18, 2015. Retrieved January 13, 2015.
  4. Jonathon Ramsey (August 18, 2015). "Forza Motorsport 6 shows off the Ford GT's active rear spoiler". Autoblog. Archived from the original on August 20, 2015. Retrieved August 18, 2015.
  5. Walden, Jennifer (March 2017). "Planes, roller coasters and automobiles: recording fun and authentic sounds for games". Post Magazine. Vol. 32, no. 3. p. 31. Archived from the original on 2022-11-20. Retrieved 2023-01-30.
  6. Eddie Makuch (February 23, 2015). "Forza 6 Release Date Confirmed for "Holiday 2015"". gamespot.com. CBS Interactive. Archived from the original on February 24, 2015. Retrieved February 23, 2015.
  7. Zorine Te (January 12, 2015). "Forza Motorsport 6 Announced Exclusively for Xbox One". gamespot.com. CBS Interactive. Archived from the original on January 18, 2015. Retrieved January 13, 2015.
  8. Staff, Xbox Wire. "Forza Motorsport 6 Races Onto Xbox One on September 15". Xbox Wire. Archived from the original on June 3, 2016. Retrieved May 24, 2016.
  9. Phipps, Brett (August 27, 2015). "Forza Motorsport 6 has gone gold". VideoGamer.com. Archived from the original on September 5, 2015. Retrieved August 28, 2015.
  10. "Celebrate 10 Years of Racing with the Xbox One Forza Motorsport 6 Limited Edition Console". news.xbox.com. Microsoft Corporation. June 23, 2015. Archived from the original on June 26, 2015. Retrieved June 23, 2015.
  11. "One-off Xbox One Controllers Celebrate Ford Le Mans Victories". Motor Trend. June 17, 2015. Archived from the original on August 23, 2015. Retrieved August 24, 2015.
  12. "Xbox Creates One-of-a-Kind Controllers to Celebrate Ford's Historic Victories at Le Mans". news.xbox.com. Microsoft Corporation. June 23, 2015. Archived from the original on September 6, 2015. Retrieved August 24, 2015.
  13. Dyer, Mitch (March 1, 2016). "Forza Motorsport 6 Apex Announced, Free-to-play on PC". IGN . Archived from the original on October 30, 2017. Retrieved March 1, 2016.
  14. Cowan, Danny (November 7, 2016). "Forza Motorsport 6 Apex gets new cars, Nürburgring track in paid update". Digital Trends. Archived from the original on November 23, 2016. Retrieved November 23, 2016.
  15. 1 2 "Forza Motorsport 6 for Xbox One Reviews". Metacritic. Archived from the original on January 10, 2018. Retrieved March 6, 2017.
  16. 1 2 Carter, Chris (September 8, 2015). "Review: Forza Motorsport 6". Destructoid. Archived from the original on December 21, 2018. Retrieved September 8, 2015.
  17. 1 2 Carsillo, Ray (September 8, 2015). "Forza Motorspot 6 review". Electronic Gaming Monthly. Archived from the original on September 11, 2015. Retrieved September 8, 2015.
  18. 1 2 Kato, Matthew (September 8, 2015). "New Additions & Familiar Problems - Forza Motorspot 6 - Xbox One". Game Informer. Archived from the original on November 3, 2017. Retrieved September 8, 2015.
  19. Leack, Jonathan (September 8, 2015). "Forza Motorspot 6 Review". Game Revolution. Archived from the original on May 5, 2017. Retrieved September 8, 2015.
  20. 1 2 Concepcion, Miguel (September 8, 2015). "Forza Motorspot 6 Review". GameSpot. Archived from the original on September 11, 2015. Retrieved September 8, 2015.
  21. 1 2 Towell, Justin (September 8, 2015). "Forza Motorspot 6 review". GamesRadar. Archived from the original on December 20, 2017. Retrieved September 8, 2015.
  22. 1 2 Reilly, Luke (September 8, 2015). "Forza Motorspot 6 Review". IGN. Archived from the original on January 18, 2018. Retrieved September 8, 2015.
  23. Taylor, Paul (September 8, 2015). "Forza Motorsport 6 review". Official Xbox Magazine . GamesRadar. Archived from the original on March 12, 2016. Retrieved September 8, 2015.
  24. Scammell, David (January 4, 2016). "Rise of the Tomb Raider, Halo 5, Forza 6 & Gears of War: UE have all sold over 1 million units". VideoGamer.com. Archived from the original on January 28, 2016. Retrieved January 4, 2016.
  25. Kamen, Matt (June 16, 2017). "How the Xbox One X helped Forza 7 shine on older consoles". Wired. Archived from the original on August 6, 2017. Retrieved August 5, 2017.
  26. "Nominees | The Game Awards 2015". The Game Awards . Ola Balola. November 12, 2015. Archived from the original on November 14, 2015. Retrieved November 13, 2015.
  27. Pereira, Chris (February 19, 2016). "The 2016 DICE Award Winners [UPDATED]". GameSpot . CBS Interactive. Archived from the original on February 22, 2016. Retrieved December 27, 2016.