NASCAR The Game: 2011

Last updated
NASCAR The Game: 2011
NASCAR 2011 cover.jpg
Game box art featuring the cars of Jimmie Johnson and Mark Martin
Developer(s) Eutechnyx
Publisher(s) Activision
Designer(s) Gareth Wright [1]
Series NASCAR , NASCAR The Game
Platform(s) PlayStation 3, Xbox 360, Wii
ReleasePlayStation 3, Xbox 360
  • NA: April 28, 2011 / June 11, 2011
  • AU: April 30, 2011 / June 13, 2011
  • EU: May 15, 2011 / July 5, 2011
  • JP: May 26, 2011 / July 15, 2011
  • RU: June 1, 2011 / July 22, 2011 [2]
Wii
  • NA: May 24, 2011
Genre(s) Auto racing, Sim racing
Mode(s) Single-player, online multiplayer

NASCAR The Game: 2011, also known as NASCAR 2011: The Game, is a 2011 racing video game, developed by Eutechnyx and published by Activision. It is the first edition of the NASCAR The Game racing simulator series. Developed by Eutechnyx and published by Activision, it was released for PlayStation 3 and Xbox 360 on March 29, 2011, then for Wii on May 24. [2] It is the first NASCAR game since the contract between EA Sports and NASCAR expired (not including Gran Turismo 5 ), and the first by Activision Blizzard since NASCAR Racing 2003 Season (from Sierra, a subsidiary of Vivendi Universal Games, and now Activision Blizzard).

Contents

Gameplay

Features

NASCAR The Game: 2011 is the first game relating to NASCAR from Eutechnyx. One of the features is a career mode, which lets players compete at all the tracks on the 2010 or 2011 schedule and compete for a NASCAR Sprint Cup Series championship. The game also features ferocious damage caused by accidents on the track. It also features cars from the 2010 and 2011 seasons. Some types of accidents include catapulting cars into the air and barrel-rolling over others leaving fragments of the car, commonly called debris, scattered across the track. This feature allows all areas of the car to display damage build up realistically, in relation to the impacts during the race. [3] It also has enhanced AI to compare with the characteristics of actual drivers. [4] The player is able to tune and adjust their car's handling, and change the paint color, decals, number and sponsor logos. The controls and HUD are completely customizable as well. There is also a scrolling ticker across the top of the screen during a race with updates that include the amount of time behind leader, the time behind the car in front of player, and the time in front of the car behind player. [3]

Other features on the game include pit stops and spotters. The pit stop feature displays the pit crew changing the tires and fueling the car. Pit stops average 14 seconds. Each animation was actually photographed from real Sprint Cup Series teams. The spotter feature informs the player of the drivers in the race that assists them, such as bump drafting, blocking, and slingshot. The spotter also alerts the player of any hazards happening ahead, as well as behind. Furthermore, the spotter has calculated suggestions on pit strategy, such as fuel level, tire wear, the number of laps remaining, and the player's position in the race and in the point standings. [3] The game has an interactive celebration mode where players can do burnouts and victory lap, as well. The player then goes to an animation involving an out-of-car celebration, Carl Edwards and can result in a backflip off of the car. If he or she is in career mode, they will go to victory lane and pop the ceremonious bottle and pour it all on their team. [5] In the game, players can earn NASCAR experience points to unlock rewards. Some rewards include career sponsorships and special races throughout career mode. These special races are called "invitational events". These allow to unlock special custom paint schemes after completing each challenge in each event. [6]

Commentary

The game features commentary from the announcers of the Performance Racing Network including play-by-play man Doug Rice and color Commentator Mark Garrow. The in-race spotter is voiced by Michael Waltrip Racing’s Ty Norris.

Soundtrack

SongArtist
"La Grange" ZZ Top
"Show me" Stereomud
"Mama taught me better" Black Rebel Motorcycle Club
"Anthem for the Underdog" 12 Stones
"The Wild Life" Slaughter (band)
"Better think again" Submersed
"Meteors"Rivers Monroe
"GO!"Lisa Palleschi
"Get Up"Shovelhook

Development

The game was officially announced on September 29, 2010 by Activision and Eutechnyx, [7] even though there were rumors of a new NASCAR game since the expiration of NASCAR's contract with EA Sports. [8] The game's platforms are PlayStation 3, Xbox 360, and Wii. [7] [9] [10] [11]

NASCAR 2011 was delayed few times in 2011 until March 29. Developers cited the need to include additional features, test for bugs, and tweak the gameplay as their reasoning for the problems that affected the original release date. [12] The Wii version of the game was released in May 24. Like in the EA Sports NASCAR games, there are no available alcoholic sponsors until NASCAR '15 Victory Edition.

Reception

The game overall has received mixed reviews. GameSpot gave the game a 6.0/10, citing that "when the game finds its groove, it delivers a good sense of enjoyable tension that rewards smart, controlled driving. Unfortunately, the more deeply you dig, the deeper the hole NASCAR 2011 digs itself into". [27] The reviewer, Kevin VanOrd, criticized the faulty online play and the erratic caution flags. Game Industry News reviewer Todd Hargosh gave the game 3 out of 5 "gems", stating that the game overall was a "freshman effort [28] " for Eutechnyx. IGN gave a similar review, rating it 6.0/10. [29] The Wii version reviews, however, were mostly negative. IGN gave the game a 4.5/10, stating that "even if you bleed NASCAR, NASCAR The Game 2011 simply doesn't deliver. While it offers up some fun, the lack of control finesse, poor graphics, and missing customization make it one to pass up".

Related Research Articles

<i>NASCAR Thunder 2004</i> 2003 video game

NASCAR Thunder 2004 is a racing simulator by EA Sports, released on September 16, 2003 and available in separate versions for PlayStation, PlayStation 2, Xbox, and Windows. It features the 2002 champion Tony Stewart on the cover with a scowling look to represent the new Grudges and Alliances feature. It was the only game as of 2002 to feature the previous Winston Cup Champion on the cover. The game had the most extensive soundtrack of the series up from four songs from the previous game. The game also has a career mode, season mode, Lightning Challenge mode, SpeedZone, as well as a tutorial mode featuring Richard Petty. The game is an EA Sports Bio game, and is compatible with other EA Sports Bio games like Madden NFL 2004 and NCAA Football 2004. It is considered by many as the greatest NASCAR game of all time. This was also the last NASCAR game for the PlayStation.

<i>NASCAR 2005: Chase for the Cup</i> 2004 video game

NASCAR 2005: Chase for the Cup is the eighth installment of the EA Sports' NASCAR video game series. It was developed by EA Tiburon and released on August 31, 2004 for PlayStation 2, GameCube, and Xbox. NASCAR 2005 is the first game in the series to drop the word Thunder from the title since NASCAR 2001. Kevin Harvick, driver of the No. 29 GM Goodwrench Chevy Monte Carlo, appeared on the cover replacing Jeremy Mayfield who was originally to have been on the cover and removed completely from the game. It also marks the first time the original PlayStation has been excluded from the NASCAR lineup. This was the first NASCAR edition to be released exclusively on sixth generation home consoles.

<i>Cars</i> (video game) 2006 video game

Cars is a 2006 adventure racing game published by THQ. The game is based on the 2006 film of the same name. It was released for the PlayStation 2, GameCube, Xbox, Microsoft Windows, Game Boy Advance, Nintendo DS, and PlayStation Portable in June 2006, with versions for the Xbox 360 and Wii released later that year. The Wii version includes functionality geared towards its Wii Remote controller and was a launch game for the system. Taking place after the events of the film, the game follows Lightning McQueen as he participates in the new racing season with his goal set on finally winning the Piston Cup. While doing so, he races and trains with the local community of Radiator Springs.

<i>Marvel: Ultimate Alliance</i> 2006 video game

Marvel: Ultimate Alliance is a 2006 action role-playing video game, developed by Raven Software for the PlayStation 2, PlayStation 3, Xbox and Xbox 360, and published by Activision. The game was ported to the PlayStation Portable and Wii by Vicarious Visions, and to Microsoft Windows by Beenox. A different Game Boy Advance version was developed by Barking Lizards Technologies. A re-release version based on Xbox 360's latest edition was ported by Zoë Mode for Windows, PlayStation 4, and Xbox One, and was released in July 2016.

<i>Project Gotham Racing 4</i> 2007 video game

Project Gotham Racing 4 is a racing video game developed by Bizarre Creations and published by Microsoft Game Studios. It was released exclusively for the Xbox 360 in October 2007.

<span class="mw-page-title-main">Eutechnyx</span> Video game development studio

Eutechnyx Limited is a British video game developer based in Newcastle upon Tyne, England. Since 1997, the company has focused on racing games. They are known for their largely panned video game Ride to Hell: Retribution, work with the NASCAR The Game franchise, and as a developer on various other racing titles and games.

<i>Pimp My Ride</i> (video game) 2006 video game

Pimp My Ride is a simulation/racing game published by Activision. This game is based on the popular MTV show of the same name. It was released in 2006 for the Wii, Xbox 360, PlayStation Portable and PlayStation 2. It was panned for its poor physics, lack of replay value, and repetitive gameplay.

<i>Ferrari Challenge: Trofeo Pirelli</i> 2008 racing video game

Ferrari Challenge Trofeo Pirelli is a racing game developed by Eutechnyx and published by System 3, based on the Ferrari Challenge, a single-marque motorsport championship. The game features 14 playable tracks and Ferrari's own Fiorano test track, a vinyl editor and online play for all versions except the PS2. The Nintendo DS version, developed by Firebrand Games, features wireless multiplayer and the Wii version utilizes Wii Remote steering and support for the Wii Wheel. The game primarily features the driving and racing of the Ferrari F430 Challenge, along with a series of Ferrari road and racing cars that can be unlocked.

<i>Guitar Hero III: Legends of Rock</i> 2007 video game

Guitar Hero III: Legends of Rock is a 2007 rhythm game developed by Neversoft and published by Activision. It is the third main installment and the fourth overall installment in the Guitar Hero series. It is the first game in the series to be developed by Neversoft after Activision's acquisition of RedOctane and MTV Games' purchase of Harmonix, the previous development studio for the series. The game was released worldwide for the PlayStation 2, PlayStation 3, Xbox 360, and Wii in October 2007. Aspyr published the Microsoft Windows and Mac OS X versions of the game, releasing them later in 2007.

<i>Guitar Hero World Tour</i> 2008 video game

Guitar Hero World Tour is a 2008 rhythm game developed by Neversoft and published by Activision. It is the fourth main installment and the sixth overall installment in the Guitar Hero series. The game was launched in North America in October 2008 for the PlayStation 2, PlayStation 3, Wii, and Xbox 360 consoles, and a month later for Europe and Australia. A version of World Tour for Microsoft Windows and Mac OS X was published by Aspyr in July 2009.

<i>Hot Wheels: Beat That!</i> 2007 video game

Hot Wheels: Beat That! is a racing video game released in September 2007 and based on the Hot Wheels toy line that was manufactured by Mattel. The game was developed by Eutechnyx and published by Activision.

<i>NASCAR 09</i> 2008 racing video game

NASCAR 09 is the twelfth simulation installment in the EA Sports NASCAR series and the sequel to 2007 game NASCAR 08. It is developed by EA Tiburon and released on the PlayStation 2, PlayStation 3, and Xbox 360 in June 2008, and for mobile phones in September of the same year. Jeff Gordon is the cover athlete for NASCAR 09 for the first time since NASCAR 06: Total Team Control. Through the career mode, "Chase for the NASCAR Sprint Cup", Gordon leads a mentoring program, a new feature offered in NASCAR 09.

<i>Marvel: Ultimate Alliance 2</i> 2009 video game

Marvel: Ultimate Alliance 2 is a 2009 action role-playing video game featuring characters from Marvel Comics. It is the sequel to 2006's Marvel: Ultimate Alliance, and the second installment in the Marvel: Ultimate Alliance series. The game was jointly developed by Vicarious Visions, n-Space and Savage Entertainment and published by Activision in September 2009. A port for the PlayStation 4, Xbox One and Microsoft Windows by Zoë Mode was released in July 2016.

<i>NASCAR Kart Racing</i> 2009 kart racing video game

NASCAR Kart Racing is a kart racing video game that was released for the Wii console on February 10, 2009. The game features fourteen real NASCAR drivers and ten fictional drivers. The cover drivers are, from left to right, Carl Edwards, Kyle Busch, Dale Earnhardt Jr., Jeff Gordon, Tony Stewart, and Jimmie Johnson. Other drivers featured in the game are Jeff Burton, Denny Hamlin, Kasey Kahne, Kevin Harvick, Elliott Sadler, and Matt Kenseth. Joey Logano and Richard Petty are unlockable drivers in the game, either by winning an amount of trophies or discovering their cheat code. The fictional drivers in the game are Maurice L'eclair, Monica Torres, Kelly Kates, Linda Leadbetter, Shakes McDaniel, Thriller Tadwell, Billy Backfire, Bobby Backfire, Luke Trigger, and Terri Winsome.

<i>Blur</i> (video game) 2010 racing video game

Blur is a 2010 vehicular combat arcade-style racing video game for Microsoft Windows, PlayStation 3 and Xbox 360. It was developed by Bizarre Creations, published by Activision in North America and Europe, and published in Japan by Square Enix. The game features a racing style that incorporates real world cars and locales with arcade style handling and vehicular combat. Blur was the penultimate game developed by Bizarre Creations before they were shut down by Activision on February 18, 2011.

<i>NASCAR Unleashed</i> 2011 video game

NASCAR Unleashed is a racing video game developed by Firebrand Games and published by Activision. It was released on November 1, 2011 for PlayStation 3, Xbox 360, Wii, and Nintendo 3DS.

<i>NASCAR The Game: Inside Line</i> 2012 racing videogame by Eutechnyx

NASCAR The Game: Inside Line is the second edition of the NASCAR The Game racing simulator series, and the sequel to NASCAR The Game: 2011. Developed by Eutechnyx and published in the United States by Activision, it was released for PlayStation 3, Wii and Xbox 360 on 6 November 2012. A PC version for Windows was released in July 2013 entitled NASCAR The Game: 2013. All the 23 Sprint Cup Series race tracks are featured in the game, with the addition of various Cup Series drivers, teams and cars. The game's cover features NASCAR driver Dale Earnhardt Jr. his first cover since NASCAR Thunder 2003.

NASCAR The Game, occasionally abbreviated as NTG, is a discontinued series of NASCAR video games developed by Eutechnyx, which held the NASCAR license from 2011 to the end of 2015. The first installment, NASCAR The Game: 2011, is the first NASCAR game to have been released since EA Sports relinquished the license after NASCAR 09 in 2008.

References

  1. "Latest Dev Diary | NASCAR, The Game 2011". Nascarthegame.com. Archived from the original on 2010-12-27. Retrieved 2010-12-19.
  2. 1 2 "NASCAR 2011: The Game Release Information for PlayStation 3". GameFAQs. Archived from the original on 2011-02-14. Retrieved 2010-12-19.
  3. 1 2 3 "Features | NASCAR, The Game 2011". Nascarthegame.com. Archived from the original on 2010-12-17. Retrieved 2010-12-19.
  4. "GameSpy: Activision Dates, Details NASCAR The Game 2011 – Page 1". Ps3.gamespy.com. Archived from the original on 2011-07-23. Retrieved 2010-12-20.
  5. "NASCAR The Game: 2011". Activision. Archived from the original on 2011-02-07. Retrieved 2010-12-19.
  6. "Activision and Eutechnyx Announce NASCAR The Game 2011, The Electrifying Racing Experience fans have been waiting for | Eutechnyx — Press and Marketing Portal". Press.eutechnyx.com. Archived from the original on 2010-11-15. Retrieved 2010-12-19.
  7. 1 2 "NASCAR The Game 2011 Officially Announced | NASCAR, The Game 2011". Nascarthegame.com. Archived from the original on 2011-01-02. Retrieved 2010-12-19.
  8. "New NASCAR Video Game Possibly In The Works For 2011". Bleacher Report. 2010-06-24. Archived from the original on 2010-06-30. Retrieved 2010-12-19.
  9. "NASCAR The Game 2011 Announced for Next Generation Consoles". Dreamstation.cc. Archived from the original on 2011-07-16. Retrieved 2010-12-19.
  10. "Latest Screenshots | NASCAR, The Game 2011". Nascarthegame.com. Archived from the original on 2010-12-18. Retrieved 2010-12-19.
  11. "Games Resources and Information". nascarthegame.com. Archived from the original on 2021-07-17. Retrieved 2021-10-02.
  12. "Official delay game interview with Gregg Baker". forums.eutechnyx.com. Archived from the original on 2011-02-11. Retrieved 2011-02-07.
  13. "NASCAR 2011: The Game for Playstation 3". GameRankings. Archived from the original on 2011-09-30. Retrieved 2011-09-17.
  14. "NASCAR 2011: The Game for Xbox 360". GameRankings. Archived from the original on 2011-08-31. Retrieved 2011-09-17.
  15. "NASCAR 2011: The Game for Wii". GameRankings. Archived from the original on 2011-09-17. Retrieved 2011-09-17.
  16. "NASCAR 2011: The Game (PlayStation 3)". Metacritic. Archived from the original on 2011-11-26. Retrieved 2011-09-29.
  17. "NASCAR 2011: The Game (Xbox 360)". Metacritic. Archived from the original on 2011-08-28. Retrieved 2011-09-29.
  18. "NASCAR 2011: The Game (Wii)". Metacritic. Archived from the original on 2011-09-26. Retrieved 2011-09-29.
  19. Diniz Sanches, Joao (19 April 2011). "NASCAR The Game 2011". Eurogamer . Archived from the original on 15 February 2022. Retrieved 15 February 2022.
  20. Kato, Matthew (29 March 2011). "NASCAR The Game 2011 Review". Game Informer . Retrieved 15 February 2022.
  21. VanOrd, Kevin (4 April 2011). "NASCAR 2011: The Game Review". GameSpot . Archived from the original on 15 February 2022. Retrieved 15 February 2022.
  22. VanOrd, Kevin (25 May 2011). "NASCAR 2011: The Game Review". GameSpot . Archived from the original on 15 February 2022. Retrieved 15 February 2022.
  23. Eykemans, Peter (7 April 2011). "NASCAR The Game: 2011 review". GamesRadar . Archived from the original on 15 February 2022. Retrieved 15 February 2022.
  24. Eykemans, Peter (7 April 2011). "NASCAR The Game 2011 Review". IGN . Archived from the original on 15 February 2022. Retrieved 15 February 2022.
  25. Eykemans, Peter (24 May 2011). "NASCAR The Game 2011 Review". IGN . Archived from the original on 15 February 2022. Retrieved 15 February 2022.
  26. Rosenberg, Jared (30 August 2011). "NASCAR 2011: The Game". Nintendo World Report. Archived from the original on 15 February 2022. Retrieved 15 February 2022.
  27. "NASCAR 2011: The Game Review". Kevin VanOrd. 2011-04-04. Archived from the original on 2011-04-04. Retrieved 2011-04-20.
  28. "Review: NASCAR 2011: The Game (Activision) - Game Industry News". Archived from the original on 2011-07-27. Retrieved 2011-04-21.
  29. "NASCAR The Game 2011 Review". IGN. 2011-04-07. Archived from the original on 2011-04-11. Retrieved 2011-04-20.