ESPN SpeedWorld (video game)

Last updated
ESPN SpeedWorld
ESPN Speed World Coverart.png
Sega Genesis cover art
Developer(s) Park Place Productions [1]
Publisher(s) Sony Imagesoft [2]
Designer(s) Vincent Weeks
Phillip Weeks
Bob Gordon
Mark Lyons
Christopher Whaley
Platform(s) Super NES
Sega Genesis
ReleaseSega Genesis:
Genre(s) Racing [3]
Mode(s) Single-player
Multiplayer (up to two players) Composition : Rex Baca and Joe Hight

ESPN SpeedWorld is a Super NES and Sega Genesis video game that was released in 1994 exclusively for North America based on the television series of the same name. The title screen of the video game was partially inspired by the 1993 running of the First Union 400 racing event; which occurred on April 18, 1993. The real-life drivers from the mid-1990s are missing because the game only has an ESPN license and not an official NASCAR license. [4]

Contents

Gameplay

This is a race occurring at Daytona (Florida) International Speedway. ESPNSpeedWorldScreenshotGenesis.PNG
This is a race occurring at Daytona (Florida) International Speedway.

Players control NASCAR Winston Cup stock cars as they do laps around various oval tracks, road courses, and superspeedways that are based on the actual NASCAR circuits of the 1990s. All the stock cars in the game have the capability to go up to 200 miles per hour (approximately 322 kilometers per hour). The object of the game is to get as close to first place as possible. This game uses Dr. Jerry Punch [4] and an interactive pit crew to simulate the feeling of racing during the 1993 Winston Cup season. Like most racing games, being in the top positions gives the player more points than being in the bottom positions. Stock cars can be customized with a choice of colors and styles.

Reception

Reviewing the Super NES version, GamePro described the game as "fast, smart, and flat-out fun", praising the inclusion of elements from the TV show, the customization options, and the impressive graphics. [5] Their review of the Genesis version described it as "virtually identical" to the Super NES version. [6]

Related Research Articles

<i>Earthworm Jim</i> (video game) 1994 video game

Earthworm Jim is a 1994 run and gun platform game developed by Shiny Entertainment, featuring an earthworm named Jim, who wears a robotic suit and battles the forces of evil. The game was released for the Sega Genesis and Super Nintendo Entertainment System, before being subsequently ported to a number of other video game consoles.

<i>NBA Jam</i> (1993 video game) 1993 video game

NBA Jam is a basketball video game developed and published by Midway for arcades in 1993. It is the first entry in the NBA Jam series. The project leader for this game was Mark Turmell.

<i>Virtua Racing</i> 1992 racing game

Virtua Racing or V.R. for short, is a Formula One racing video game developed by Sega AM2 and released for arcades in 1992. Virtua Racing was initially a proof-of-concept application for exercising a new 3D graphics platform under development, the "Model 1". The results were so encouraging that Virtua Racing was fully developed into a standalone arcade title.

<i>Madden NFL 95</i> 1995 American football video game

Madden NFL 95 is a football video game released by Electronic Arts in 1994. In addition to the usual home console versions that were released on the Sega Genesis and Super NES, this edition was also released for the portable Game Gear and Game Boy systems. It was the first version of the game that portrayed black NFL players as black, rather than all white as in previous versions, and the first in the Madden series to portray black athletes on the cover. It was also the first game in the series to have the official NFLPA license.

<i>Formula One World Championship: Beyond the Limit</i> 1994 video game

Formula One World Championship: Beyond the Limit, released in Japan as Heavenly Symphony: Formula One World Championship 1993 (ヘブンリーシンフォニー) is a racing game developed and published by Sega, with production assistance from by Fuji Television, and released for the Sega CD in 1994. As the name implies, the game places the player in the seat of a Formula One car complete with multiple teams and opponents, and all the licensed tracks of the series.

<i>Kyle Pettys No Fear Racing</i> 1995 racing video game

Kyle Petty's No Fear Racing is a stock car racing video game for the Super NES that was released in 1995.

<i>ESPN Sunday Night NFL</i> 1994 video game

ESPN Sunday Night NFL is a sports video game that was released for the Super NES, Sega CD, and Sega Genesis in 1994.

<i>ESPN National Hockey Night</i> (video game) 1994 video game

ESPN National Hockey Night is a multiplatform traditional ice hockey simulation video game for the Super NES, Sega Genesis, Sega CD, and personal computers with MS-DOS capabilities.

<i>Kawasaki Superbike Challenge</i> 1994 video game

Kawasaki Superbike Challenge is a multiplatform racing video game where the player takes the role of a Kawasaki factory rider in an unnamed fictional racing series.

<i>Ayrton Sennas Super Monaco GP II</i> 1992 video game

Ayrton Senna's Super Monaco GP II is an arcade-style Formula One racing video game developed and manufactured by Sega for the Sega Genesis and Mega Drive, Master System, and the Game Gear in 1992. It is a follow-up to Super Monaco GP. The game was also endorsed by, and had technical input from, the then-Formula One champion Ayrton Senna. Gameplay includes a World Championship season featuring recreations of the tracks in the 1991 Formula One World Championship, along with a three-race "Senna GP" mode set on fictional tracks.

<i>Top Gear 2</i> 1993 video game

Top Gear 2 is a racer video game developed and published by Gremlin Interactive. A direct sequel to the 1992 game Top Gear, it was first released by Kemco for the SNES in North America on August 8, 1993, and then the Super Famicom in Japan on December 22. It was later ported to the Amiga on May 24, 1994 by Gremlin Interactive, and to the Sega Genesis on June 2 by Vic Tokai. While more realistic than its predecessor, Top Gear 2 maintained the arcade-style gameplay the series is known for.

<i>Radical Rex</i> 1994 video game

Radical Rex is an action platforming video game released in 1994 in North America, Europe and Australia. It is a remake of the 1993 Game Boy game Baby T-Rex. It was published by Activision and developed by Australian game studio Beam Software for the Super NES, Genesis, and Sega CD. A Microsoft Windows port of the Super NES version published by Piko Interactive was released on March 7, 2019. Piko also released the game as part of the Piko Interactive Collection 1 for the Evercade on June 8, 2020.

<i>NHL 94</i> 1993 video game

NHL '94 is an ice hockey game by EA Sports for the Genesis, Super NES, and Sega CD, as well as the first release for the PC (DOS), simply titled "NHL Hockey", without the "94" in the title. The game is officially licensed from the National Hockey League and the NHL Players' Association, and was the first game in the series to have both combined licenses. Being the third game in the NHL series media franchise, it was released in October 1993. NHL '94 launched to critical acclaim, and it has since been referred to as both the greatest sports game of all time as well as one of the best games ever made.

<i>Brett Hull Hockey 95</i> 1995 video game

Brett Hull Hockey '95 is an ice hockey simulation video game released in January 1995 for multiple platforms; including the Super Nintendo Entertainment System, Sega Genesis, and personal computers running DOS.

<i>NBA Live 95</i> 1994 basketball video game

NBA Live 95 is the follow-up to NBA Showdown and the first NBA Live title in the NBA Live video games series from EA Sports. It was published by EA Sports and released in October 1994. The cover features an action shot from the 1994 NBA Finals.

<i>Speed Racer in My Most Dangerous Adventures</i> 1994 video game

Speed Racer in My Most Dangerous Adventures is a 1994 racing video game developed by Radical Entertainment and published by Accolade for the Super Nintendo Entertainment System.

<span class="mw-page-title-main">Teleplay Modem</span> Unreleased modem prototype for the Nintendo Entertainment System

The Teleplay Modem is an unreleased modem prototype for the Nintendo Entertainment System (NES) created by Keith Rupp and Nolan Bushnell, designed to eventually provide online play between NES, Sega Genesis, and Super Nintendo Entertainment System.

<i>FIFA Soccer 96</i> 1995 video game

FIFA Soccer 96 is a football simulation video game developed by Extended Play Productions and released by Electronic Arts in 1995. It was released for the Mega Drive/Genesis, Sega Saturn, Sega 32X, Game Gear, PlayStation, Super Nintendo Entertainment System, and MS-DOS compatible operating systems.

<i>Newman/Haas IndyCar featuring Nigel Mansell</i> 1994 video game

Newman/Haas IndyCar featuring Nigel Mansell, released in Japan as Nigel Mansell Indy Car (ナイジェルマンセル・インディカー) and in South America as Newman/Haas IndyCar Estrelando Nigel Mansell, is an IndyCar racing video game developed by Gremlin Interactive and published by Acclaim, which was released in 1994 for the Super NES and Sega Genesis/Mega Drive.

<i>Road Rash</i> (1991 video game) 1991 racing video game

Road Rash is a 1991 racing and vehicular combat video game originally developed and published by Electronic Arts (EA) for the Sega Genesis. It was subsequently ported to a variety of contemporary systems by differing companies. The game is centered around a series of motorcycle races throughout California that the player must win to advance to higher-difficulty races, while engaging in unarmed and armed combat to hinder the other racers.

References

  1. 1 2 "Release information (Sega Genesis version)". GameFAQs . Retrieved 2008-05-21.
  2. "Publisher information". GameSpot . Retrieved 2008-10-29.
  3. "Genre information". IGN . Retrieved 2008-10-29.
  4. 1 2 "Advanced game overview". MobyGames . Retrieved 2010-12-11.
  5. "Speed World Gets the Win". GamePro . No. 65. IDG. December 1994. p. 194.
  6. "Speed World Races Strong". GamePro . No. 67. IDG. February 1995. p. 114.