Samurai Warriors 3

Last updated

Samurai Warriors 3
Samurai Warriors 3.jpg
PAL territories cover featuring Yukimura Sanada (front) and Kai (back)
Developer(s) Omega Force [a]
Publisher(s)
Series Samurai Warriors
Platform(s) Wii, PlayStation 3, PlayStation Portable
ReleaseWii
  • JP: December 3, 2009
  • EU: May 28, 2010
  • AU: June 10, 2010
  • NA: September 28, 2010
PlayStation 3
  • JP: February 10, 2011
PlayStation Portable
  • JP: February 16, 2012
Genre(s) Hack and slash
Mode(s) Single-player, multiplayer

Samurai Warriors 3 [b] is a hack-and-slash video game developed by Omega Force and published by Tecmo Koei for the Wii. It is the third installment in the Samurai Warriors series. The game was released in Japan in December 2009 and internationally in 2010 by Nintendo. [1] [2]

Contents

Shigeru Miyamoto of Nintendo attended the game's Press Conference in 2009, to present a new mode in the game based on the Famicom Disk System game The Mysterious Murasame Castle . [3] Versions for the PlayStation 3 and PlayStation Portable without this mode were released only in Japan.

A sequel, Samurai Warriors 4 , was released in March 2014.

Story

Like other games in the series, the game reinvents the story based on the Sengoku period of Japan, a period where Japan was ruled by powerful daimyōs and where constant military conflict and much political intrigue happened that lasted from the middle of 16th century to the beginning of 17th century. However, the game has a slightly extended time frame compared to the previous game; while Samurai Warriors 2 is mostly focused on the events leading to the great battle of Sekigahara, this game also covers the events beforehand.

Gameplay

The game features many gameplay improvements over previous games in the series, the most notable being the addition of the Spirit Gauge, a gauge which allows for characters to cancel certain attacks to perform more powerful ones. These occur depending on the level of the gauge. It can also be combined with Musou attacks to perform an "True Musou". Certain combinations of attacks from the Xtreme Legends expansions also make a comeback. Each of the character's weapons are categorized under Normal, Speed, and Power types similar to Dynasty Warriors 6 , except that each character still has unique weapons assigned to them.

The option to create/edit characters from the original game returns and is required to access the new "Historical Mode", which can be used to create an original story for edit characters by reenacting parts of historical battles. Both Story Mode and Free Mode return, as does the shop system, which has been redesigned and is now part of "Dojo", a section also dedicated to creating edit characters and color-edit existing characters. An exclusive mode for the Wii version is the "Murasame Castle" based on Nintendo's The Mysterious Murasame Castle, which allows for the control of its lead character Takamaru.

Characters

Seven new characters made their playable debut in the Samurai Warriors franchise, most of them former generic non-player characters in past installments. Most of the characters from previous games also return, all redesigned with several receiving new weapons. Four characters; Goemon Ishikawa, Gracia, Musashi Miyamoto, and Kojiro Sasaki do not return, although Gracia later returns in the Moushouden expansion. Of all of them, seven characters do not have stories, though they are given stories in the Moushouden expansion. Altogether, there are 30 returning characters for a total of 37 characters in the game.

* Denotes characters added through expansion titles
** Denotes Takamaru only found in Samurai Warriors 3/Sengoku Musō 3: Mōshōden
Bold denotes default characters

SWSW2SW3
Hanzō Hattori Gracia* Aya*
Hideyoshi Toyotomi Ginchiyo Tachibana Hanbei Takenaka
Ina Ieyasu Tokugawa Kai
Kenshin Uesugi Kanetsugu Naoe Kiyomasa Kato
Keiji Maeda Katsuie Shibata Kanbei Kuroda
Kunoichi Kotarō Fūma Masanori Fukushima*
Magoichi Saika Mitsunari Ishida Motonari Mōri
Masamune Date Motochika Chōsokabe Muneshige Tachibana
Mitsuhide Akechi Nagamasa Azai Takamaru**
Nobunaga Oda Nene Ujiyasu Hōjō
Sakon Shima
Oichi Toshiie Maeda
Okuni Yoshihiro Shimazu
Ranmaru Mori
Shingen Takeda
Yukimura Sanada
Tadakatsu Honda
Yoshimoto Imagawa

Bundles

The game comes in three different variations: a stand-alone copy of the game, a Classic Controller Pro set, and a treasure box edition. The treasure box edition includes the controller as well as a mini figure, an original soundtrack CD and a book with strategies and artwork. The controller included in the latter two bundles is a special edition black Classic Controller Pro with the game's logo and Japanese inkbrush marks in gold. [4]

Music

JPop artist Gackt performs two theme songs for the game, "Zan" [5] and "Setsugekka". [6] The song "Zan" was used in the promotional commercials for the game, and is also featured in the game's ending. The single, titled "Setsugekka (The End of Silence)/Zan", which contains both songs, was released on December 9, 2009.

Expansions

The game features three expansions/ports that either add new contents or expand on gameplay mechanics of the game.

Sengoku Musō 3: Mōshōden/Z

Sengoku Musō 3: Mōshōden is the first expansion of the game, released for the Wii in Japan on February 10, 2011. The game introduces two new modes, the "Original Career" mode which allows the opportunity to create original scenarios by completing missions and acquiring gold to increase the player's abilities and strength, as well as the series staple "Challenge" mode that has three challenges of varying objectives. It also adds new weapons, items, two new difficulty levels ("Novice" and "Expert") and stories for characters that did not have them in the original. The game also has online functionality which was not possible in the original. It was also released for the PlayStation 3 on the same day under the title of Sengoku Musō 3 Z. This version has updated graphics compared to the Wii, but removes the Murasame Castle mode and Takamaru. Both of these versions did not receive an overseas release.

Sengoku Musō 3: Empires

Sengoku Musō 3: Empires is the second expansion of the game, released for the PlayStation 3 in Japan on August 25, 2011. Like the other Empires expansion, the game is more focused on the political and tactical battle system. The game features a different version of Historical Mode and Free Mode that fits with the Empires structure and retains the edit character feature. Like Moushouden, this game was never released overseas.

Sengoku Musō 3 Z: Special

Sengoku Musō 3 Z: Special is a port for the PlayStation Portable released in Japan on February 16, 2012. As it is based on Sengoku Musō 3 Z, it has all of its features (including the removal of Murasame Castle mode and Takamaru) as well as the ability for four players to compete in the game's Challenge mode. Due to memory limitations however, the graphics have been significantly downgraded. This port did not receive an overseas release.

Reception

Samurai Warriors 3 was met with mixed to negative reception upon release; GameRankings gave it a score of 59%, [7] while Metacritic gave it 55 out of 100. [8]

See also

Notes

  1. Additional work by Nintendo EAD on the Wii version.
  2. Japanese: 戦国無双3, Hepburn: Sengoku Musō 3

Related Research Articles

<i>Dynasty Warriors</i> Video game series

Dynasty Warriors is a series of Japanese hack and slash action video games created by Omega Force and Koei. The series is a spin-off of Koei's turn-based strategy Romance of the Three Kingdoms series, based upon the Chinese novel of the same name, which is a romanticised retelling of the Chinese Three Kingdoms period.

<span class="mw-page-title-main">Koei</span> Japanese video game publisher, developer, and distributor founded in 1978

Koei Co., Ltd. was a Japanese video game publisher, developer, and distributor founded in 1978. The company is known for its historical simulation games based on the novel Romance of the Three Kingdoms, as well as simulation games based on pseudo-historical events.

<i>Samurai Warriors</i> 2004 video game

Samurai Warriors is the first title in the series of hack and slash video games created by Koei's Omega Force team based closely around the Sengoku period of Japanese history and is a sister series of the Dynasty Warriors series, released for the PlayStation 2 and Xbox in 2004. A port of this game called Samurai Warriors: State of War has been released for the PlayStation Portable, which includes additional multiplayer features.

The Virtual Console was a line of downloadable retro video games for Nintendo's Wii and Wii U home video game consoles and the Nintendo 3DS family of systems. The Virtual Console lineup consisted of titles originally released on past home and handheld consoles and were run in their original forms through software emulation, therefore remaining mostly unaltered, and could be purchased from the Wii Shop Channel or Nintendo eShop for between 500 and 1200 Wii Points, or using real currency, with prices depending on the system, rarity, and/or demand.

<i>Samurai Warriors 2</i> 2006 video game

Samurai Warriors 2 is a sequel to the original Samurai Warriors, created by Koei and Omega Force. The game was released in 2006 for the PlayStation 2 and Xbox 360, and ported to Microsoft Windows in 2008. Like the Dynasty Warriors series, an Empires expansion was released as well, and an Xtreme Legends expansion followed on in August 2007, in Japan. The game, alongside its two expansions, Xtreme Legends and Empires also receive a HD-enhanced port for PlayStation 3 and PlayStation Vita under the name Sengoku Musō 2 with Mōshōden & Empires: HD Version.

<i>Samurai Warriors: Katana</i> 2007 video game

Samurai Warriors: Katana is an action video game set in feudal Japan and is based upon the Samurai Warriors series by Koei and Omega Force, a spin-off of the Dynasty Warriors series. The game was revealed for the Wii at Nintendo's pre-E3 conference under the name "Sengoku Action".

<i>The Mysterious Murasame Castle</i> 1986 video game

The Mysterious Murasame Castle is a 1986 action-adventure game developed by Nintendo and Human Entertainment and published by Nintendo. It was originally only released for the Family Computer Disk System in Japan as the second original game for the platform. The Mysterious Murasame Castle was later released worldwide on the Virtual Console in 2014 and for the Nintendo Switch Online service in 2023.

<i>Warriors Orochi</i> 2007 video game

Warriors Orochi is a hack and slash video game for PlayStation 2 and Xbox 360, developed by Koei and Omega Force. It is a crossover of two of Koei's popular video game series, Dynasty Warriors and Samurai Warriors and the first title in the Warriors Orochi series.

<span class="mw-page-title-main">GameCube controller</span> Primary game controller for the Nintendo GameCube

The GameCube controller is the standard game controller for the GameCube home video game console, manufactured by Nintendo and launched in 2001. As the successor to the Nintendo 64 controller, it is the progression of Nintendo's controller design in numerous ways. The contentious M-shaped design of its predecessor was replaced with a more conventional handlebar style controller shape; a second analog stick was added, replacing the C buttons with a C stick and the X and Y face buttons, last seen on the Super Nintendo controller, were reintroduced; the shoulder buttons were changed to hybrid analog triggers. A wireless variant of the GameCube controller known as the WaveBird was released in 2002.

<span class="mw-page-title-main">Setsugekka (The End of Silence)/Zan</span> 2009 single by Gackt

"Setsugekka " / "Zan" is the thirty-sixth single of Japanese solo artist Gackt, released on December 9, 2009. Both sides are theme songs for the video game Samurai Warriors 3.

<i>Sengoku Basara: Samurai Heroes</i> 2010 video game

Sengoku BASARA Samurai Heroes, known in Japan as Sengoku BASARA 3, is a 2010 hack and slash, action video game developed and published by Capcom. It is the third major installment in the Sengoku BASARA game series and the second game in the series to be released worldwide. It was released for the PlayStation 3 and Wii in July 2010 in Japan and worldwide in October.

<i>Samurai Warriors: Chronicles</i> 2011 video game

Samurai Warriors: Chronicles is a hack and slash video game developed by Omega Force and published by Tecmo Koei for the Nintendo 3DS. It was released as a launch title in Japan on February 26, 2011, and in March for Europe, North America, and Australia.

<i>Warriors Orochi 3</i> 2011 video game

Warriors Orochi 3, originally released as Musō Orochi 2 in Japan, is a 2011 hack and slash video game developed by Tecmo Koei and Omega Force for the PlayStation 3 and Xbox 360. It is the fourth installment of the crossover series Warriors Orochi, a combination of the Dynasty Warriors and Samurai Warriors series, and a sequel to Warriors Orochi 2. The game was released in Japan in 2011, and in Europe and North America in 2012.

<i>Nintendo Land</i> 2012 video game

Nintendo Land is a party video game developed and published by Nintendo as a pack-in launch title for the Wii U home video game console in 2012. The game was first announced at E3 2012 during Nintendo's press conference.

<i>Samurai Warriors 4</i> 2014 video game

Samurai Warriors 4 is a 2014 hack and slash game by Koei Tecmo for PlayStation 3, PlayStation 4, and PlayStation Vita, and the sequel to Samurai Warriors 3. Unlike past Samurai Warriors games, this one only has Japanese voice overs.

<i>Hyrule Warriors</i> 2014 video game

Hyrule Warriors is a 2014 hack and slash game developed by Omega Force and Team Ninja and published by Nintendo for the Wii U. The game is a collaboration between Koei Tecmo and Nintendo, mixing settings and characters from Nintendo's The Legend of Zelda with the gameplay of Koei's Dynasty Warriors series. Hyrule Warriors was released in Japan in August 2014, and worldwide the following month. It became one of the best-selling games on the Wii U. An updated port, Hyrule Warriors Legends, was released for the Nintendo 3DS in Japan in January 2016 and worldwide in March of the same year. A second enhanced port, Hyrule Warriors: Definitive Edition, was released for the Nintendo Switch in 2018. A successor, Hyrule Warriors: Age of Calamity, was released exclusively for the Nintendo Switch in November 2020.

<i>Samurai Warriors: Spirit of Sanada</i> 2016 video game

Samurai Warriors: Spirit of Sanada, known in Japan as Sengoku Musou ~Sanada Maru~, is a hack and slash game by Koei Tecmo through their development subsidiary, Omega Force. It is a spin-off of Samurai Warriors 4, part of the Samurai Warriors series, which in turn is a spin-off of the long-running Dynasty Warriors series, both of which are also hack and slash games. It was released on November 23, 2016 in Japan to coincide with the airing of the climax episode of the ongoing NHK TV taiga drama Sanada Maru. It was released in North America and Europe in 2017.

<span class="mw-page-title-main">Omega Force</span> Japanese video game developer

Omega Force is a Japanese video game developer and a division of Koei Tecmo, founded in 1996 by Akihiro Suzuki and Kenichi Ogasawara, and is best known for the Dynasty Warriors video games.

<i>Samurai Warriors 5</i> 2021 video game

Samurai Warriors 5 is a hack and slash game by Koei Tecmo, and a reboot of the Samurai Warriors series, part of the long-running Warriors series of hack and slash games published by Koei Tecmo. As a "fresh re-imagining" of the franchise, the game features an all-new storyline, revamped character designs, and a new visual presentation. It was released in Japan in June 2021 for the Nintendo Switch, PlayStation 4, Xbox One, with a worldwide release in July for those platforms and PC via Steam. A version for Amazon Luna was made available on June 30, 2022.

References

  1. RawmeatCowboy (October 1, 2009). "Koei Reconfirms Samurai Warriors 3 for North America in 2010". GoNintendo. Retrieved August 9, 2014.
  2. Vuckovic, Daniel (February 22, 2010). "Samurai Warriors 3 heading to Australia". Vooks. Retrieved August 9, 2014.
  3. Gantayat, Anoop (August 5, 2009). "Samurai Warriors 3 Detailed". IGN . Retrieved August 9, 2014.
  4. Gantayat, Anoop (September 4, 2009). "Samurai Warriors Gets Special Classic Controller". IGN. Retrieved August 9, 2014.
  5. "Samurai Warriors 3 TGS Trailer". YouTube. September 23, 2009. Retrieved November 8, 2011.
  6. "Samurai Warriors 3 (JP) Promo Video #2". YouTube. Retrieved November 8, 2011.
  7. 1 2 "Samurai Warriors 3 for Wii". GameRankings . Retrieved August 9, 2014.
  8. 1 2 "Samurai Warriors 3 for Wii Reviews". Metacritic . Retrieved August 9, 2014.
  9. Sterling, Jim (October 4, 2010). "Review: Samurai Warriors 3". Destructoid . Retrieved August 9, 2014.
  10. Hunt, Geoff (November 2, 2010). "Samurai Warriors 3 Review". Game Revolution . Retrieved August 9, 2014.
  11. Fishman, Brian (September 29, 2010). "Samurai Warriors 3 Review". GameSpot. Retrieved August 9, 2014.
  12. Gallegos, Anthony (September 28, 2010). "Samurai Warriors 3 Review". IGN. Retrieved August 9, 2014.
  13. Aaron, Sean (June 4, 2010). "Samurai Warriors 3 (Wii) Review". NintendoLife. Retrieved August 9, 2014.
  14. "Samurai Warriors 3". Nintendo Power . Vol. 260. November 2010. p. 87.
  15. Blundon, Matthew (December 1, 2010). "Samurai Warriors 3". Nintendo World Report. Retrieved August 9, 2014.
  16. Bramble, Simon (June 2010). "Samurai Warriors 3 review". Official Nintendo Magazine : 84. Archived from the original on August 10, 2014. Retrieved September 10, 2015.
  17. Smith, Jamin (June 11, 2010). "Samurai Warriors 3 Review". VideoGamer.com. Retrieved August 9, 2014.