This article has multiple issues. Please help improve it or discuss these issues on the talk page . (Learn how and when to remove these template messages)
|
Sengoku BASARA Samurai Heroes | |
---|---|
Developer(s) | Capcom |
Publisher(s) | Capcom |
Director(s) | Makoto Yamamoto |
Producer(s) | Hiroyuki Kobayashi |
Designer(s) | Mitsuru Endo |
Artist(s) | Makoto Tsuchihayashi (character) Narumi Tauchi (background) Junichiro Ogawa (visual effects) |
Writer(s) | Shino Okamura |
Composer(s) | Kow Otani Masahiro Aoki Rei Kondoh Masayoshi Ishi Yasutaka Hatade Sara Sakurai |
Series | Sengoku BASARA |
Engine | MT Framework Lite |
Platform(s) | PlayStation 3, Wii |
Release | Sengoku BASARA Samurai Heroes (PS3, Wii)Sengoku BASARA 3 Utage (PS3, Wii)
|
Genre(s) | Hack and slash |
Mode(s) | Single-player, Two-player |
Sengoku BASARA Samurai Heroes, known in Japan as Sengoku BASARA 3, [1] is a 2010 hack and slash, action video game developed and published by Capcom. It is the third major installment in the Sengoku BASARA game series and the second game in the series to be released worldwide. It was released for the PlayStation 3 and Wii in July 2010 in Japan and worldwide in October.
Samurai Heroes is a "hack and slash" combat style that emphasizes large battlefields and an element of strategy. The strength of the controlled character allows for superhuman feats of destruction against multiple foes, and the battles revolve around defeating large numbers of enemies. Additionally, missions are completed (in general) by defeating "gate captains" and eventually a boss and/or mini-bosses. Samurai Heroes mixes up the gameplay by adding in other objectives, as well, such as guarding a castle or destroying an enemy's food reserves. The uniqueness of each character allows for different fighting styles, such as those which focus on hitting a large number of enemies versus those which focus on a few (excellent for killing boss characters). Combos can be easily performed, and characters have the ability to gain levels by completing stages, eventually unlocking skills and/or adding additional power to their existing ones. Weapon acquisition and customization is also an integral element of the game.
The difficulty levels were named differently in the Western versions of the game to make the game more difficult (with the Japanese Normal becoming Easy and Japanese Hard becoming Normal). However this doesn't affect the EXP and spoils of war received after finishing stages, unlike Devil Kings.
Characters marked with (*) are unplayable NPCs (except for Takeda Shingen, who was only in cutscenes) in the original game that have become playable in its expansion, Sengoku BASARA 3 Utage
Bold denotes starter characters in the main game and Samurai Heroes
Matsunaga Hisahide (**) did appear in Sengoku BASARA 2 Heroes as an NPC but he makes his first playable appearance in Sengoku BASARA 3 Utage
NPC characters that serve as bosses and/or mini-bosses with no role in the story, and aren't playable in any of the games (have made their first appearance in Samurai Heroes):
Nanbu Harumasa, Satake Yoshishige, Utsunomiya Hirotsuna, Anegakōji Yoritsuna, Amago Haruhisa, and Naoe Kanetsugu.
The opening theme is "Naked arms" by T.M.Revolution. The American version of the game uses the English version of "Naked Arms" as its opening. The ending theme is "Gyakkō" by Chiaki Ishikawa. The American and European versions of the game uses an instrumental track called "The Last Brave" by Rei Kondoh, due to licensing restrictions.
Aggregator | Score | |
---|---|---|
PS3 | Wii | |
Metacritic | 65/100 [2] | 61/100 [3] |
Publication | Score | |
---|---|---|
PS3 | Wii | |
1Up.com | 9.1/10 [4] | 9.1/10 [4] |
Destructoid | 7/10 [5] | N/A |
Famitsu | 34/40 [6] | 33/40 [7] |
GamePro | [8] | N/A |
GameRevolution | B− [9] | N/A |
GameSpot | 4.5/10 [10] | 4.5/10 [10] |
GameTrailers | 5.5/10 [11] | N/A |
GameZone | 6/10 [12] | N/A |
IGN | 4.5/10 [13] | 4.5/10 [13] |
Nintendo Power | N/A | 7/10 [14] |
PlayStation: The Official Magazine | 5/10 [15] | N/A |
411Mania | 8.2/10 [16] | N/A |
Gaming Age | 8.3/10 [17] | N/A |
Metro | 4/10 [18] | N/A |
Multiplayer.it | N/A | 7.8/10 [19] |
Nintendojo | N/A | 7.5/10 [20] |
Play UK | 7.6/10 [21] | N/A |
PlayStation Universe | 7.5/10 [22] | N/A |
Vandal | N/A | 8/10 [23] |
Worth Playing | 8.5/10 [24] | 8.5/10 [24] |
In North America, the game received "mixed or average" reviews on both platforms according to the review aggregation website Metacritic. [2] [3] In Japan, the game received "generally favorable" reviews. Japanese video game magazine, Famitsu , gave the PS3 version a score of 9/9/8/8 for a total of 34/40 and the Wii version a score of 9/8/8/8 for a total of 33/40. [6] [7]
Capcom announced later that the game had sold over 500,000 units in Japan by September 8, 2010, becoming the best-selling Sengoku BASARA game and bringing the total sold for the series to 2.1 million. [25] The game was later re-released under the PlayStation 3 the Best label (which means it is a best-seller in Japan). [26] The game sold a total of 292,519 units during its first week on sale in Japan (PS3: 242,698 units/Wii: 49,821 units) with the PS3 version being the top-selling game of the week and the Wii version being the fifth best-selling game of the week. [27] This would be the highest debut for a Sengoku BASARA game so far. The game has sold a total of 610,818 units in Japan (PS3: 422,765 units/Wii: 188,053 units). [27]
Capcom Co., Ltd. is a Japanese video game company. It has created a number of multi-million-selling game franchises, with its most commercially successful being Resident Evil, Monster Hunter, Street Fighter, Mega Man, Devil May Cry, Dead Rising, Ace Attorney, and Marvel vs. Capcom. Mega Man himself serves as the official mascot of the company. Established in 1979, it has become an international enterprise with subsidiaries in East Asia, Europe, and North America.
Onimusha is a series of video games developed and published by Capcom. It makes use of the historic figures that shaped Japan's history, retelling their stories with supernatural elements. Most of the games are of the action-adventure genre, a combination of third-person hack-and-slash combat and puzzle elements. The player protagonist wields the power of the Oni, enabling them to fight the Genma, the main enemy in the series. As of June 30, 2023, the series has sold a total of 8.6 million copies worldwide, making it Capcom's ninth best-selling franchise, behind Resident Evil, Monster Hunter, Street Fighter, Mega Man, Devil May Cry, Dead Rising, Ace Attorney, and Marvel vs. Capcom.
Vergil is a character in Devil May Cry, an action-adventure hack and slash video game series created by Japanese developer and publisher Capcom. He was introduced in the first Devil May Cry game as a boss called Nelo Angelo. Vergil is one of two devil-human hybrid sons of one of the devil lords called Sparda, and possesses demonic powers. He has appeared in three video games as a main antagonist opposing his twin brother, Dante, and in a novel and a manga based on the series. He is one of the two main antagonists of Devil May Cry 3 (2005), and the final antagonist of Devil May Cry 5 (2019), though he becomes an anti-hero at its conclusion. A re-booted portrayal of Vergil also appears in the 2013 video game DmC: Devil May Cry as the leader of a group of rogue vigilantes bent on stopping the demon king, Mundus. In the main continuity, Vergil is portrayed in voice acting and motion capture by Daniel Southworth.
Devil Kings, known in Japan as Sengoku Basara (戦国BASARA), is a 2005 video game for the PlayStation 2, developed and published by Capcom. It is the first installment in the Sengoku Basara franchise. The game's theme song for the Japanese version is "Crosswise" by T.M.Revolution. The western version featured a prologue, along with an original piece, due to license restrictions. The game was followed by several sequels and an anime series, all of them using the original title and setting of Sengoku Basara only.
Ōkami is an action-adventure video game developed by Clover Studio and published by Capcom. It was released for PlayStation 2 in 2006 in Japan and North America, and in 2007 in Europe and Australia. After the closure of Clover Studio a few months after the release, a port for Wii was developed by Ready at Dawn, Tose, and Capcom, and released in 2008.
Samurai Shodown II, known in Japan as Shin Samurai Spirits: Haōmaru Jigokuhen, is a 1994 fighting game released as the second entry in SNK's Samurai Shodown series. Like the original Samurai Shodown, the sequel was initially released for the Neo Geo arcade and home system.
Marvel vs. Capcom 2: New Age of Heroes is a crossover fighting game developed and published by Capcom. It is the fourth installment in the Marvel vs. Capcom series, which features characters from both Capcom's video game franchises and comic book series published by Marvel Comics. Originally released in Japanese arcades in 2000, the game received ports to the Dreamcast, PlayStation 2, PlayStation 3, Xbox, Xbox 360, and iOS devices over the span of twelve years.
Sengoku Basara (戦国BASARA) is a series of video games developed and published by Capcom, and a bigger media franchise based on it, including three anime shows, an anime movie, a live action show, and numerous drama CDs, light novels, manga, and stage plays. Its story is loosely based on real events of the titular Sengoku period in the history of feudal Japan. Sengoku Basara was considered to be popular in Japan when the games released as they won multiple awards, became a cultural phenomenon, been cited as an example of games as art, and gained a passionate fanbase.
Tatsunoko vs. Capcom: Ultimate All-Stars is a crossover fighting game developed by Eighting and published by Capcom. The game features characters from both Capcom's video game franchises and various anime series produced by Tatsunoko Production. It was originally released in Japan for arcades and the Wii video game console in December 2008 as Tatsunoko vs. Capcom: Cross Generation of Heroes. Following high demand from international fans, Capcom worked with Tatsunoko to resolve international licensing issues and a second version, Ultimate All-Stars, was released for the Wii in North America, Japan, and Europe in January 2010, featuring additional characters and online multiplayer.
Many significant Japanese historical people of the Sengoku period appear in works of popular culture such as anime, manga, and video games. This article presents information on references to several historical people in such works.
Samurai Warriors 3 is the third installment in the Samurai Warriors series, created by Tecmo Koei and Omega Force. The game was released in Japan on December 3, 2009, in Europe on May 28, 2010, in Australia on June 10, 2010, and in North America on September 28, 2010, for the Wii.
No More Heroes: Heroes' Paradise is an action-adventure hack and slash video game developed by feelplus. The game is an enhanced port of the 2007 Wii video game No More Heroes, originally developed by Grasshopper Manufacture and directed by Goichi Suda.
Samurai Warriors 4, known in Japan as Sengoku Musou 4 (戦国無双4), is a hack and slash game by Koei Tecmo, and sequel to Samurai Warriors 3. Unlike past Samurai Warriors games, this one only has Japanese voice overs.
Monster Hunter Frontier G was an expansion pack for Monster Hunter Frontier Z, a massively multiplayer online role-playing game (MMORPG) in the Monster Hunter series for Microsoft Windows, Xbox 360, PlayStation Vita, PlayStation 3, and Wii U. As of August 2014, the game had 4.5 million registered players. The game's service was shut down in December 2019.
Sengoku BASARA 4 (戦国BASARA4) is the fourth main installment of the Sengoku BASARA video game series, developed and published by Capcom for the PlayStation 3. The game was released in Japan on January 23, 2014.
Sengoku Basara: End of Judgement is an anime television series based on the Sengoku Basara games originally created by CAPCOM. It began airing on July 6, 2014 on NTV and tells its own version of the story from the video game Sengoku Basara: Samurai Heroes.
Date Masamune is a fictional videogame character from Capcom's popular action game franchise, Sengoku Basara, first introduced in the 2005 video game Devil Kings. In the North American and European versions, he is known as a warrior named Azure Dragon, but retained his original name in the series' third title. As with most Sengoku Basara characters, Masamune was loosely based on Japanese historical figure Date Masamune.
Sanada Yukimura is a fictional videogame character from Capcom's popular action game franchise, Sengoku Basara. He was first introduced in the 2005 hack and slash video game Devil Kings but was renamed "Scorpio" for the North American and European versions. A young samurai serving the Takeda clan, Sanada Yukimura, fights in the Sengoku period to help his clan unify Japan. While the first four games involve his growth as a samurai and deal with him taking over leadership, the spin-off game Sengoku Basara Sanada Yukimura-Den follows the character's backstory. He has also appeared in the series' anime, manga, stage play, and drama CD adaptations.