This is a list of Virtual Console games that were available on Wii U in North America.
These releases take advantage of the console's unique features, such as Off TV Play with the Wii U GamePad and posting to Miiverse. Some of these games were also available on the Wii Virtual Console, which can be played through Wii U's Wii Mode, but these legacy versions lack some features of the Wii U Virtual Console. While Wii Virtual Console titles cannot be played using the Wii U GamePad's controls, a September 2013 system update enabled the use of the GamePad's screen as a display. While some Wii games were also available for download from the Wii U eShop, these are not designated as Virtual Console releases and lack Virtual Console features.
The list is sorted by system and in the order in which they were added in Nintendo eShop for Wii U. To sort by other columns, click the corresponding icon in the header row.
As of March 27, 2023, it is no longer possible to purchase any Virtual Console games due to the closure of the Wii U eShop. However, customers can redownload games they have previously purchased. [1]
The following is a list of the 318 games that were available as Virtual Console titles for the Wii U in North America, [2] sorted by system and in the order they were added in Nintendo eShop. To sort by other columns, click the corresponding icon in the header row.
These titles were originally released for use on the Nintendo Entertainment System, which was launched in 1985.
There were 94 games available to purchase at the time of the Wii U eShop's closure. [2]
These titles were originally released for use on the Super Nintendo Entertainment System, which was launched in 1991.
There were 51 games available to purchase at the time of the Wii U eShop's closure. [2]
These titles were originally released for use on the Nintendo 64, which was launched in 1996.
There were 21 games available to purchase at the time of the Wii U eShop's closure. [2]
These titles were originally released for use on the Game Boy Advance (GBA), which was launched in 2001.
There were 74 games available to purchase at the time of the Wii U eShop's closure. [2]
These titles were originally released for use on the Nintendo DS, which was launched in 2004.
There were 31 games available to purchase at the time of the Wii U eShop's closure. [2]
These titles were originally released for use on the TurboGrafx-16, which was launched in 1989.
There were 40 games available to purchase, of which 33 were available at the time of the Wii U eShop's closure. [2]
Nintendo Wi-Fi Connection was an online multiplayer gaming service run by Nintendo to provide free online play in compatible Nintendo DS and Wii games. The service included the company's Wii Shop Channel and DSi Shop game download services. It also ran features for the Wii and Nintendo DS systems.
The Virtual Console is a defunct line of downloadable video games for Nintendo's Wii and Wii U home video game consoles and the Nintendo 3DS family of systems.
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The Wii Shop Channel is a discontinued digital distribution service for the Wii video game console. The service allowed users to purchase and play additional software for the Wii, including exclusive games, and games from prior generations of video games. The Wii Shop Channel launched on November 19, 2006, and ceased operations on January 30, 2019.
The Japanese multinational consumer electronics company Nintendo has developed seven home video game consoles and multiple portable consoles for use with external media, as well as dedicated consoles and other hardware for their consoles. As of September 30, 2021, in addition to Nintendo Switch, Nintendo has sold over 863.07 million hardware units.
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The Nintendo Network was an online service run by Nintendo which provided free online functionality for the Nintendo 3DS and Wii U systems and their compatible games. Announced on January 26, 2012, at an investors' conference, it was Nintendo's second online service after Nintendo Wi-Fi Connection. Former president of Nintendo Satoru Iwata said, "Unlike Nintendo Wi-Fi Connection, which has been focused upon specific functionalities and concepts, we are aiming to establish a platform where various services available through the network for our consumers shall be connected via Nintendo Network service so that the company can make comprehensive proposals to consumers."
The Wii U operating system is the official firmware version and system software for the Nintendo's Wii U home video game console. Nintendo maintains the Wii U's systemwide features and applications by offering system software updates via the Internet. Updates are optional to each console owner, but may be required in order to retain interoperability with Nintendo's online services. Each update is cumulative, including all changes from previous updates.
My Nintendo is a loyalty program provided by Nintendo and the successor to Club Nintendo. The system allows players to earn points from using software or purchasing games, which can then be spent on rewards such as digital games or discounts. The program launched worldwide in March 2016, releasing alongside Nintendo's first mobile app, Miitomo.
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