Mario Golf (video game)

Last updated
Mario Golf
Mario Golf box.jpg
North American N64 box art
Developer(s) Camelot Software Planning
Publisher(s) Nintendo
Director(s) Haruki Kodera
Producer(s)
Designer(s)
  • Hiroyuki Takahashi
  • Shugo Takahashi
Composer(s) Motoi Sakuraba
Series Mario Golf
Platform(s) Nintendo 64, Game Boy Color
ReleaseNintendo 64
  • JP: June 11, 1999
  • NA: July 26, 1999
  • PAL: September 14, 1999
Game Boy Color
  • JP: August 10, 1999
  • NA: October 5, 1999
  • PAL: October 26, 1999
Genre(s) Sports
Mode(s) Single-player, multiplayer

Mario Golf [lower-alpha 1] is a 1999 sports game developed by Camelot Software Planning and published by Nintendo for the Nintendo 64. Mario, his friends, and his enemies play golf on a variety of Mario-themed courses. Following NES Open Tournament Golf , it is the second game in the Mario Golf series. Camelot also developed a Game Boy Color version [lower-alpha 2] , which adds role-playing elements.

Contents

The Nintendo 64 version was re-released on the Wii and Wii U Virtual Console, and on the Nintendo Switch Online + Expansion Pack, in 2008, 2015, and 2022 respectively, while the GBC version was re-released on the Nintendo 3DS Virtual Console in 2012, and on the Nintendo Switch Online service on March 12, 2024.

Gameplay

Mario Golf is the first game in the series to use 3D computer graphics. SnapMarioGolf.jpg
Mario Golf is the first game in the series to use 3D computer graphics.

Players choose from a variety of characters including Mario, Luigi, Princess Peach, Yoshi, Wario, and a few original characters. Players can then select from a number of courses which have features adapted to the Nintendo world. As a "pick up and play" game, it simplifies the game of golf, without its complicated real-life aspects. Although the game is easy to play and simple in appearance, its engine has many variables that can affect a shot, such as wind strength and direction (indicated by a Boo), rain, characters' individual attributes, spin on the ball, and relief of the land. The variety of gameplay modes include speed golf, ring shot, mini golf, and skins match. Every character in the game has voice samples which can be used to comment on opponents' shots.

The Transfer Pak connects the Nintendo 64 and Game Boy Color versions, to exchange characters and data. [1] A GBC character earns experience points with each round. [2]

Development

Nintendo originally started development on a golf game for the Nintendo 64 tentatively titled Golf. [3] Some time later, they recruited Camelot Software Planning to create a role-playing game, but Camelot wanted to make a simpler game to get accustomed to the Nintendo 64 hardware first. Nintendo was impressed with Camelot's prototype that they canceled their other golf game and assigned Camelot to develop Mario Golf 64. [4] This new golf game was announced in the February 1999 issue of The 64Dream. [5]

Reception

The Nintendo 64 version received "universal acclaim", according to review aggregator website Metacritic. [8] Reviews of the GBC version aggregated slightly stronger than those of the Nintendo 64 version. IGN called the GBC version "an absolutely brilliant rendition of golf, and a perfect game for the go". [21] In Japan, Famitsu gave both versions a score of 30/40. [14] [15]

Notes

  1. Known in Japan as Mario Golf 64 (Japanese: マリオゴルフ64, Hepburn: Mario Gorufu Rokujūyon)
  2. Known in Japan as Mario Golf GB (Japanese: マリオゴルフGB)

Related Research Articles

<i>Mario Tennis</i> 2000 video game

Mario Tennis is a 2000 sports video game developed by Camelot Software Planning and published by Nintendo for the Nintendo 64 (N64). Following Mario's Tennis, it is the second game in the Mario Tennis series. The game is known for being the introduction of Luigi's arch-rival, Waluigi, and the re-introduction of Princess Daisy and Birdo.

<i>Mario Party</i> (video game) 1998 video game

Mario Party is a 1998 party video game developed by Hudson Soft and published by Nintendo for the Nintendo 64. The game was targeted at a young audience. Mario creator Shigeru Miyamoto served as development supervisor. It received mostly positive critical reviews for its multiplayer mode, concept, and music; disapproval of its slow pacing; and mixed reviews of its graphics. It is the first installment in the Mario Party series and was followed by Mario Party 2 in 1999. The game received its first official re-release on the Nintendo Switch Online + Expansion Pack in 2022. Content from this game was remastered as part of Mario Party: The Top 100 for the Nintendo 3DS, Mario Party Superstars and the upcoming Super Mario Party Jamboree for the Nintendo Switch.

<i>Mario Golf: Toadstool Tour</i> 2003 video game

Mario Golf: Toadstool Tour, known in Japan as Mario Golf: Family Tour, is a 2003 sports game developed by Camelot Software Planning and published by Nintendo for the GameCube. It is the sequel to the 1999 Nintendo 64 title Mario Golf, and is the third game in the Mario Golf series. It was released in North America on July 28, 2003, in Japan on September 5, 2003, and in PAL regions in 2004.

<span class="mw-page-title-main">Transfer Pak</span> Accessory for the Nintendo 64

The Transfer Pak is a removable accessory for the Nintendo 64 controller that fits into its expansion port. When connected, it allows for the transfer of data between supported Nintendo 64 (N64) games and Game Boy or Game Boy Color (GBC) games inserted into its cartridge slot. By using the Transfer Pak, players can unlock additional content in compatible games; the Pokémon Stadium games, with which the Transfer Pak was initially bundled for sale, also feature the ability to emulate specific Game Boy Pokémon titles for play on the N64.

<i>Mario Power Tennis</i> 2004 video game

Mario Power Tennis is a sports game developed by Camelot Software Planning and published by Nintendo. The game is the sequel to the Nintendo 64 title Mario Tennis, and is the fourth game in the Mario Tennis series. Power Tennis was released for the GameCube in Japan and North America in late 2004, and in PAL regions in early 2005. The game was ported for the Wii in 2009 as part of the New Play Control! series, and was also re-released as a Nintendo Selects title in 2012. A companion handheld game, Mario Tennis: Power Tour, was also released on Game Boy Advance around the same time as the original GameCube release, bearing the same title as Power Tennis in Europe.

<i>NASCAR 2000</i> 1999 video game by EA Sports

NASCAR 2000 is a racing simulator video game developed by Stormfront Studios and published by EA Sports.

<i>Mario Golf: Advance Tour</i> 2004 video game

Mario Golf: Advance Tour is a role-playing sports game developed by Camelot Software Planning and published by Nintendo for the Game Boy Advance in 2004. The game is the sequel to the Game Boy Color version of Mario Golf and the Game Boy Advance counterpart of Mario Golf: Toadstool Tour.

<i>Madden NFL 2000</i> 1999 American football video game

Madden NFL 2000 is a football video game. This was the second of the Madden NFL games to not solely feature John Madden on the cover in North America. The only other one was Madden NFL '95. Most versions of the game cover featured Madden prominently in the foreground, and a recognizable Barry Sanders in a background action graphic. The European PAL edition features only Dorsey Levens on the cover.

<i>All-Star Baseball 2000</i> 1999 video game

All-Star Baseball 2000 is a video game developed by Iguana Entertainment and Realtime Associates and published by Acclaim Entertainment for the Game Boy Color and the Nintendo 64 in 1999.

<i>Mario Artist</i> 1999–2000 video game suite

Mario Artist is an interoperable suite of three games and one Internet application for Nintendo 64: Paint Studio, Talent Studio, Polygon Studio, and Communication Kit. These flagship disks for the 64DD peripheral were developed to turn the game console into an Internet multimedia workstation. A bundle of the 64DD unit, software disks, hardware accessories, and the Randnet online service subscription package was released in Japan starting in December 1999.

<i>A Bugs Life</i> (video game) 1998 video game

A Bug's Life is a video game based on the Disney/Pixar 1998 film of the same name. It was released for various systems in 1998 and in 1999. The game's storyline is similar to that of the film, with a few changes. After completing levels the player can unlock clips from the film. The PlayStation version was released on the PlayStation Store for the PlayStation 3 and PlayStation Portable on July 27, 2010.

<i>BattleTanx</i> 1998 video game

BattleTanx is a 1998 action game released for the Nintendo 64, produced by The 3DO Company. The game was followed by a 1999 sequel, titled BattleTanx: Global Assault.

The Virtual Console is a defunct line of downloadable video games for Nintendo's Wii and Wii U home video game consoles and the Nintendo 3DS family of systems.

<i>Mickeys Speedway USA</i> 2000 racing video game

Mickey's Speedway USA is a kart racing game developed by Rare and published by Nintendo for the Nintendo 64 and Game Boy Color. It features characters from the Mickey Mouse universe racing across the United States. It is Rare and Nintendo's second collaboration with Disney Interactive following Mickey's Racing Adventure (1999) and Rare's second kart racing game after Diddy Kong Racing (1997).

<i>Armorines: Project S.W.A.R.M.</i> 1999 video game

Armorines: Project S.W.A.R.M., known as Armorines in Europe, is a 1999 first-person shooter developed by Acclaim Studios London and released for the Nintendo 64, Game Boy Color and PlayStation. It is based on the Armorines comic book from Valiant Comics, which was bought by Acclaim Entertainment.

<i>NBA Jam 99</i> 1998 video game

NBA Jam 99 is a basketball game for the Nintendo 64 and Game Boy Color, released in 1998 by Acclaim Entertainment's Acclaim Sports label and developed by Iguana West. New Jersey Nets forward Keith Van Horn appeared on the cover. Acclaim was unable to secure the license to use Michael Jordan's name or likeness, and as such he was not available as a player for the Chicago Bulls. A player named Roster Guard is available in his place. Rosters are accurate as of July 1, 1998. The game also features Kevin Harlan on play-by-play with Bill Walton as the color commentator. The Utah Jazz' Dan Roberts provides the arena announcing.

Nintendo 64 accessories are first-party Nintendo hardware—and third-party hardware, licensed and unlicensed. Nintendo's first-party accessories are mainly transformative system expansions: the 64DD Internet multimedia platform, with a floppy drive, video capture and editor, game building setup, web browser, and online service; the controller plus its own expansions for storage and rumble feedback; and the RAM-boosting Expansion Pak for big improvements in graphics and gameplay. Third-party accessories include the essential game developer tools built by SGI and SN Systems on Nintendo's behalf, an unlicensed SharkWire online service, and unlicensed cheaper counterparts to first-party items. In the fifth generation of video game consoles, the Nintendo 64 had a market lifespan from 1996 to 2002.

<i>Tarzan</i> (video game) 1999 video game

Tarzan is a 1999 platform game based on the 1999 film of the same name. Versions were released in North America for the Game Boy Color on June 28, 1999, PlayStation and Microsoft Windows on June 30, 1999, and Nintendo 64 in February 15, 2000. In 2012, the PlayStation version was made available on the PlayStation Store for PlayStation Vita.

Paper Mario is a video game series and part of the Mario franchise, developed by Intelligent Systems and published by Nintendo. It combines elements from the role-playing, action-adventure, and puzzle genres. Players control a paper cutout version of Mario, usually with allies, on a quest to defeat the antagonist. The series consists of six games and one spin-off; the first, Paper Mario (2000), was released for the Nintendo 64, and the most recent, a 2024 remake of 2004's Paper Mario: The Thousand-Year Door, for the Nintendo Switch.

References

  1. IGN Staff (March 3, 2000). "Mario Golf Transfer Pak". IGN . Archived from the original on June 25, 2016. Retrieved January 18, 2015.
  2. van Duyn, Marcel (October 6, 2008). "USA VC Releases: Mario Golf and Shining Force II". NintendoLife. Archived from the original on April 15, 2015. Retrieved January 18, 2015.
  3. "新作ソフトカタログ". The 64Dream. Mycom. 1997-04-21. p. 149.
  4. Smith, David (August 14, 2023). "Ocarina Of Time Dev Stories, Cut Content Detailed In Recovered Japanese Interviews". Kotaku Australia . Archived from the original on August 14, 2023. Retrieved August 11, 2024.
  5. "N64新作ソフトカタログ". The 64Dream. Mycom. 1998-12-18. p. 134.
  6. "Mario Golf for Game Boy Color". GameRankings. Archived from the original on February 4, 2015. Retrieved January 18, 2015.
  7. "Mario Golf for Nintendo 64". GameRankings. Archived from the original on October 13, 2014. Retrieved January 18, 2015.
  8. 1 2 "Mario Golf for Nintendo 64 Reviews". Metacritic .
  9. Miller, Skyler. "Mario Golf (GBC) - Review". AllGame. Archived from the original on November 14, 2014. Retrieved January 18, 2015.
  10. McCall, Scott. "Mario Golf (N64) - Review". AllGame. Archived from the original on November 14, 2014. Retrieved January 18, 2015.
  11. Pogarog, Irena (December 1999). "Mario Golf". Computer and Video Games . No. 217. p. 110.
  12. "Mario Golf (N64)". Electronic Gaming Monthly . 1999.
  13. Whitehead, Dan (April 12, 2009). "Virtual Console Roundup (Page 2)". Eurogamer . Archived from the original on October 29, 2014. Retrieved January 18, 2015.
  14. 1 2 "ゲームボーイ - マリオゴルフGB". Famitsu . Vol. 915. June 30, 2006. p. 110.
  15. 1 2 "ニンテンドウ64 - マリオゴルフ64". Famitsu. Vol. 915. June 30, 2006. p. 27.
  16. Anderson, Paul (November 1999). "Mario Golf (GBC)". Game Informer . No. 79. Archived from the original on October 21, 2000. Retrieved January 18, 2015.
  17. McNamara, Andy; Anderson, Paul; Reiner, Andrew (August 1999). "Mario Golf (N64)". Game Informer. No. 76. p. 36. Archived from the original on March 11, 2000. Retrieved January 18, 2015.
  18. Scary Larry (1999). "Mario Golf Review for N64 on GamePro.com". GamePro . Archived from the original on August 19, 2000. Retrieved January 18, 2015.
  19. Fielder, Lauren (January 28, 2000). "Mario Golf Review (GBC)". GameSpot . Archived from the original on October 22, 2014. Retrieved January 18, 2015.
  20. Mielke, James (July 30, 1999). "Mario Golf Review (N64)". GameSpot. Archived from the original on February 5, 2016. Retrieved January 18, 2015.
  21. 1 2 Harris, Craig (October 5, 1999). "Mario Golf (GBC)". IGN. Archived from the original on December 20, 2014. Retrieved January 18, 2015.
  22. Boulding, Aaron (July 28, 1999). "Mario Golf (N64)". IGN. Archived from the original on January 14, 2015. Retrieved January 18, 2015.
  23. Thomas, Lucas M. (October 6, 2008). "Mario Golf Review (Wii)". IGN. Archived from the original on December 20, 2022. Retrieved January 18, 2015.
  24. Reed, Philip J. (October 15, 2012). "Review: Mario Golf (3DS eShop / Game Boy Color)". Nintendo Life . Archived from the original on January 18, 2015. Retrieved January 18, 2015.
  25. van Duyn, Marcel (October 6, 2008). "Review: Mario Golf (Wii Virtual Console / Nintendo 64)". Nintendo Life. Archived from the original on January 18, 2015. Retrieved January 18, 2015.
  26. "Mario Golf (GBC)". Nintendo Power . Vol. 126. November 1999.
  27. "Mario Golf (N64)". Nintendo Power. Vol. 123. August 1999.
  28. Scullion, Chris (January 23, 2009). "Mario Golf Review (Wii)". Official Nintendo Magazine . Archived from the original on October 7, 2014. Retrieved January 18, 2015.