Super Star Soldier | |
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Developer(s) | Kaneko |
Publisher(s) |
|
Producer(s) | Mitsuhiro Kadowaki |
Designer(s) | Tadayuki Kawada |
Programmer(s) | Takashi Yamashita Takashi Sugimoto |
Artist(s) | Hiroshi Yokoyama Kenichi Saeki |
Composer(s) | Nozomi Nakahashi Keita Hoshi |
Series | Star Soldier |
Platform(s) | Mobile phone, PlayStation Network, TurboGrafx-16 Virtual Console, Windows Store |
Release | |
Genre(s) | Vertically scrolling shooter |
Mode(s) | Single-player |
Super Star Soldier [lower-alpha 1] is a scrolling shooter video game developed by Kaneko and originally published by Hudson Soft in 1990 for the Japanese PC Engine and in 1991 for the North American TurboGrafx-16. It is the sequel to Star Soldier , and part of a vertical-scrolling shooter series by Hudson Soft. According to the company, many people believed Super Star Soldier's graphics were the best of any HuCard game. Although the game was popular in Japan, it received less attention from the rest of the world.
The Mobile version of Super Star Soldier was released on September 3, 2007 in Japan. Konami published it for the Virtual Console on Nintendo's Wii system in North America on November 27, 2006, [1] and in Japan [2] and Europe in December. [3] The game has also been released on the Japanese PlayStation Store on August 19, 2009 and on the North American PlayStation Store on June 3, 2011. It was also released on the Windows Store [4] on December 20, 2013 and on Wii U Virtual Console on February 26, 2014, [5] the first being released in Japan only while the Wii U Virtual Console version was released on April 6, 2017 in the United States. [6]
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The game includes a variety of weapons including flamethrowers, electricity, spread guns and heat-seeking missiles. It consists of eight levels.
Taking place four years after Star Soldier , the original galactic invaders known as the Star Brain corps have returned from their crushing defeat from the Cesear star fighter and they are now led by the ultimate spaceship, Mother Brain. Earth's only defense lies in the Neo Cesear star fighter to finish what was started.
On release, Famicom Tsūshin scored the PC Engine version of the game a 33 out of 40. [7] Virtual Console was given scores of 7.5/10 from IGN [8] and 6.2/10 from GameSpot. [9]
Artist Perry "Rozyrg" Sessions cited Super Star Soldier as one of the main influences for Super XYX. [10]
R-Type is a horizontally scrolling shooter arcade video game developed and released by Irem in 1987 and the first game in the R-Type series. The player controls a star ship, the R-9 "Arrowhead", in its efforts to destroy the Bydo, a powerful alien race bent on wiping out all of mankind. The R-9 can acquire a glowing orbicular device called a "Force", protecting it from enemy fire and providing additional firepower. The arcade version was distributed by Nintendo in North America; it is the last arcade title Nintendo distributed.
The TurboGrafx-16, known as the PC Engine outside North America, is a home video game console designed by Hudson Soft and sold by NEC Home Electronics. It was the first console marketed in the fourth generation, commonly known as the 16-bit era, though the console has an 8-bit central processing unit (CPU) coupled with a 16-bit graphics processor. It was released in Japan in 1987 and in North America in 1989. In Europe the Japanese model was unofficially imported and distributed in the United Kingdom and France from 1988. In Japan, the system was launched as a competitor to the Famicom, but the delayed United States release meant that it ended up competing with the Sega Genesis and later the Super NES.
Super Mario Bros. 3 is a 1988 platform game developed and published by Nintendo for the Nintendo Entertainment System (NES). It was released for home consoles in Japan on October 23, 1988, in North America on February 12, 1990, and in Europe on August 29, 1991. It was developed by Nintendo Entertainment Analysis and Development, led by Shigeru Miyamoto and Takashi Tezuka.
In the history of video games, the fourth generation of video game consoles, more commonly referred to as the 16-bit era, began on October 30, 1987, with the Japanese release of NEC Home Electronics' PC Engine. Though NEC released the first console of this era, sales were mostly dominated by the rivalry between Sega and Nintendo across most markets: the Sega Mega Drive and the Super Nintendo. Cartridge-based handheld game consoles became prominent during this time, such as the Nintendo Game Boy, Atari Lynx, Sega Game Gear and TurboExpress.
Salamander, retitled Life Force in North America and in the Japanese arcade re-release, is a scrolling shooter arcade video game developed and published by Konami. Released in 1986 as a spin-off of Gradius, Salamander introduced a simplified power-up system, two-player cooperative gameplay and both horizontally and vertically scrolling stages. Some of these later became normal for future Gradius games. In Japanese, the title is written using ateji, which are kanji used for spelling foreign words that has been supplanted in everyday use by katakana. Contra, another game by Konami was also given this treatment, with its title written in Japanese as 魂斗羅.
Air Zonk, known in Japan as PC Denjin, is a horizontally scrolling shooter released for TurboGrafx-16 in 1992. Air Zonk was an attempt to update the company's image via a modern, punkish character called Zonk, who bears a purposeful resemblance to the TurboGrafx-16's caveman mascot, Bonk.
Bonk, known as PC-Genjin in Japan and as PC Kid or B.C. Kid in PAL territories, is a video game character and former mascot for NEC's PC Engine/TurboGrafx-16 video game console. Three platform games featuring the character appeared on the PC Engine/TurboGrafx-16, as well as two spin-offs featuring Air Zonk. The protagonist is a bald caveman named Bonk who attacks using his comically large head.
Famicom Wars is a wargame developed by Nintendo and Intelligent Systems and published by Nintendo for the Family Computer. It was released on August 12, 1988, in Japan. It was later re-released on Virtual Console. It is the first game in the Wars series.
The Virtual Console is a defunct line of downloadable video games for Nintendo's Wii and Wii U home video game consoles and the Nintendo 3DS family of systems.
Alien Soldier is a side-scrolling run and gun video game developed by Treasure and published by Sega for the Mega Drive. Retail copies were released in Japan and PAL territories while in North America it was only available exclusively via the Sega Channel cable service. The story follows a powerful being named Epsilon-Eagle, who after being nearly killed becomes determined to avenge his near death and save his planet. The character has a variety of weapons and moves that the player must master to complete the game. Many gameplay ideas are borrowed from Treasure's earlier Mega Drive release, Gunstar Heroes (1993). However, Alien Soldier puts an emphasis on challenging boss fights with short and easy levels serving as downtime in-between.
Alien Crush is a pinball video game developed by Compile for the PC Engine/TurboGrafx-16. It was released in 1988. The game is the first installment in the Crush Pinball series. It was followed by three sequels, Devil's Crush, Jaki Crush, and Alien Crush Returns. Alien Crush was later re-released via emulation on the Virtual Console for Wii, 3DS, and Wii U, and for PlayStation 3 through PlayStation Network.
China Warrior, known as The Kung Fu in Japan, is a beat 'em up video game created in 1987 by Hudson Soft for the PC Engine/TurboGrafx-16. The game received mixed reviews upon release, with praise for its large sprite graphics but criticism towards its gameplay.
Gunhed, known as Blazing Lazers in North America, is a vertically scrolling shooter game by Hudson Soft and Compile, based on the Japanese film Gunhed. The title was released in 1989, for the PC Engine in Japan and re-skinned for the TurboGrafx-16 in North America, with Gunhed unofficially imported for the PC Engine in Europe. In the game, a fictional galaxy is under attack by an enemy space armada called the Dark Squadron, and this galaxy's only chance for survival is the Gunhed Advanced Star Fighter, who must destroy the Dark Squadron and its Super Weapons. The gameplay features fast vertical scrolling and a wide array of weapons for the player to use.
Star Soldier is a series of scrolling shooters mainly developed by Hudson Soft. Konami has owned the rights to the series since their absorption of Hudson Soft in 2012. The first game, named Star Soldier, appeared on the MSX and NES in 1986, and the series has continued on various gaming systems. Star Soldier itself was released with little change in a compilation for the Super Famicom in 1995, received enhanced remakes for both the GameCube and PlayStation 2 in 2003, and a different remake for the PlayStation Portable in 2005, while the latest installment of the series was released on the Wii as a WiiWare game in 2008. In addition, Super Star Soldier, Final Soldier, Soldier Blade and Star Parodier have been re-released on the Wii's Virtual Console and on the Japanese PC Engine's Best Collection lineup for the PSP. The Star Soldier games are best known for their distinctive music, unique weapon power-ups, and a special time attack high score mode called "Caravan Mode".
Soldier Blade is a 1992 vertically scrolling shooter developed and published by Hudson Soft for the TurboGrafx-16. Controlling the titular starship, the player is tasked with completing each of the game's seven stages in order to wipe out the Zeograd Army, an alien race bent on conquering Earth. The game is the fourth entry in the Star Soldier series and shares many similarities with its predecessor Super Star Soldier, with Soldier Blade having a heavy emphasis on speed.
Devil's Crush is a pinball video game developed by Compile for the TurboGrafx-16 and released in 1990. The second installment in the Crush Pinball series after Alien Crush, the game has an eerie occult theme with skulls, skeletons, and demons. It was later followed by Jaki Crush and Alien Crush Returns.
Final Soldier is a 1991 vertical-scrolling shooter video game developed by Now Production and published by Hudson Soft in Japan. It is the third game in the main Star Soldier series, and has been released in Europe for the Wii Virtual Console on May 2, 2008 and in North America on September 8. It was subsequently released for the Wii U Virtual Console in Japan in 2014 and North America in 2017.
Star Parodier is a vertical-scrolling shoot 'em up video game developed by Kaneko and published by Hudson Soft for the PC Engine CD-ROM² in 1992. It is a spin-off of the Star Soldier series and was localized for North America as Fantasy Star Soldier, but this version was never released. The game was released for the Wii Virtual Console on March 7, 2008 in Japan, March 16 in Europe and later in North America on August 11. The title is also playable on the Turbografx-16/PC Engine Mini Console.
Star Soldier is a shoot 'em up video game developed and published by Hudson Soft for the Nintendo Entertainment System and the MSX. It is the first game in the Star Soldier series. The player pilots the starship "Caesar", traveling through space stations occupied by powerful supercomputers known as "Starbrains" who threaten the galactic empire. Star Soldier greatly resembles the earlier arcade game Star Force.